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  • posted a message on Kaldheim Commander Product Face Cards
    Quote from Gizlivadi »
    I can't be the only one who's sick of the fact that the art on the packaging is always better than the art on the actual card. I just can't be.



    I don’t know the art for Obuun was trash either way. He looked like Slimer from Ghostbusters got reincarnated as an elf.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Mothership 10/29— Rograkh, Son of Rohgahh
    Quote from Flamebuster »
    Turn one: Rograkh
    Turn two: Colossus Hammer and Magnetic Theft. Swing and giggle.
    Turn three: Anything that doubles damage.

    Run away!

    'buster


    Why not just use the new Jeska, Thrice-Reborn from the command zone...
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    https://www.gamespot.com/articles/magic-the-gathering-the-walking-deads-negan-is-now-a-magic-card/1100-6482651/

    Here’s one for another, unfortunately the card is really cool, but realistically it can’t be reprinted since it’s tied to a license...
    Posted in: The Rumor Mill
  • posted a message on [2XM] Two Unoffical spoilers which are........
    Oubliette is now just straight gas in Commander. An O-Ring that doesn’t let your opponent move their commander to the command zone. In addition, it can nullify stacks of equipment if they’re on a Creature. Straight gas I tells ya
    Posted in: The Rumor Mill
  • posted a message on Zendikar in 2020
    Can we get an actual enjoyable Standard format? Also, enemy tangos
    Posted in: Speculation
  • posted a message on Tetsuko Umezawa, Fugitive-Mono U Weenies
    General Update

    Sooooo, the recent banning of Invoke Prejudice, a card I completely agree with banning for what it matters. I bought the card with full awareness that this could happen one day, so the banning hasn't taken me by surprise. In addition, I've not gotten many games in with the deck since COVID, and the only players that I could of played with have relatively tame decks in comparison to my Tetsuko deck. I'm left at an impasse as Magic hasn't been something I've been keeping up with especially since this Standard has been one of the worst ones I can recall, so not even Arena has drawn me towards it. Finally, nothing has really come out to slot into this deck other than a few cards, with the exception of Fierce Guardianship, a card which I'm not willing to spend money on currently, I haven't really felt a need to update.

    Invoke Prejudice -> Reconnaissance Mission: A fairly easy swap with the aforementioned cards banning, and not one that should take people by surprise. More Coastal Piracy effects is something that this deck wants.

    Back to Basics -> Ghostly Pilferer: I'm cutting this more just because I really don't play this card as many of the people have started to shift to more fun decks, and is often feel bad for the rest of the table. I still have a soft spot for my original vision of deck, but this is one card I can cut.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [THB] Thassa's Intervention
    XUU

    Instant

    Choose One-

    -Look at the top X cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

    -Counter target spell unless its controller pays twice X.


    Source: https://twitter.com/levunga/status/1214924197773893632
    Posted in: The Rumor Mill
  • posted a message on [THB} Shadowspear
    1
    Legendary Artifact - Equipment
    Equipped creature gets +1/+1 and has trample and lifelink.
    1: Permanents your opponents control lose hexproof and indestructible until end of turn
    Equip 2

    Source:Loading Ready Run
    Posted in: The Rumor Mill
  • posted a message on [THB] Nightmare Shepherd
    With Ashnod's Altar and Eternal Scourge, it does a passable version of a Mono Black Food Chain.
    Posted in: The Rumor Mill
  • posted a message on [THB] Nightmare Shepherd
    2BB

    Creature Enchantment - Demon

    Flying

    Everytime another non token creature you control dies, you can exile it. If you do, create a 1/1 token that is a copy of that creature and it is a nightmare in addtion to it's other types

    4/4

    Source: https://youtu.be/g48ezhYNheQ
    Posted in: The Rumor Mill
  • posted a message on Commander 2020 speculation
    Quote from Manite »
    I wouldn't mind if Insects were explored as a WBG tribe, but there currently aren't near enough white Insects to use in Commander.

    Quote from ChaosNomad »
    Give me Orzhov Rebels deck, or give me a mountain of salt & disappointment.


    With the six black Rebels that exist?

    I'm kinda surprised there are no red Rebels, myself. Maybe we should eventually get a world where a Rebel alliance battles a corrupt empire? Wink

    Hey now, Rebel Informer is legit. Though to be honest a Mardu rebels deck would be my ideal scenario, but I don’t see a Mardu Commander precon deck in the near future with Edgar being in relatively recent memory.
    Posted in: Speculation
  • posted a message on Commander 2020 speculation
    Give me Orzhov Rebels deck, or give me a mountain of salt & disappointment.
    Posted in: Speculation
  • posted a message on [C19] - Faceless Menace Full Deck Reveal!
    I totally missed the Sunken Hollow, but honestly without the Fetchlands, they’re only ok. I would rather Underground River in that spot tbh. ETB tapped duals I think are actually problematic in how much Wizards uses them for these decks. I wouldn’t object to a few, but when people think you can replace all of the other lands slightly more expensive lands and still have a good mana base, it’s certainly problematic. Again I don’t have a problem with their existence in these decks, but rather a problem with their frequency.
    Posted in: The Rumor Mill
  • posted a message on [C19] - Faceless Menace Full Deck Reveal!
    What fetchable duals, did I miss something?
    Posted in: The Rumor Mill
  • posted a message on [C19] - Faceless Menace Full Deck Reveal!
    Quote from ChaosNomad »
    So the manabase is better than last years, but I never understand why they keep giving us crap like Thornwood Falls. There’s so much with a conditional untap for cheap, even just 2-3 more would mean the world.

    It's not hard to figure out. Thornwood Falls adds essentially 0 to the deck's value, allowing them to allot that elsewhere, whereas any of the rare conditionally untapped lands add some. My argument would not be to add rare lands, but instead to design more common/uncommon level lands that aren't meant to be valuable. They are never going to run out of places to reprint lands like that.


    Give us the Tainted cycle of cards then. Tainted Wood and Tainted Isle needs more love.
    Posted in: The Rumor Mill
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