After both players finished casting spells, this is what the stack looked like:
Doom Blade #2
Autumn's Veil
Doom Blade
The top of the stack resolves first, so the doom blade #2 kills your titan. After that, your autumn's veil resolves, making it so your spells couldn't be countered or targeted by blue or black spells. After that resolves, the first doom blade fizzles, because the second doom blade already killed the inferno titan. Hopefully this gave you a clearer picture.
In all seriousness, I liked this guy. He stuck to what he knew, and had consistent finishes for most of his grinding days. I don't think people should instantly start treating him like he committed the worst crime ever, because from what I see, nobody here knows the exact reason why he was banned. With that said, he did indeed draw 8 cards in his opener. But I also don't think we can immediately jump to calling him a cheater, and accept that he could have made a mistake and miscounted when he started the game.
Has anyone used Ultra Pro perfect fit? Seems the card does not fit well, the card gets bent a little... anyone else experience this?
thanks
Perfect fits are there for double-sleeving, not for actual play. What you do is sleeve your card with a perfect fit, and then sleeve it again with an actual sleeve for double the protection. If you put the card in the perfect fit upside down and then right side up into the normal sleeve, it will waterproof the card pretty well.
At a recent tournament I was at, I was sitting at 3-1-1 at a 6 rounder, and I was paired against a 3-2 opponent. After doing some math, I figured that if I won, I would be in top 4, and he would be in 8th,if I lost, we would be 5th and 6th place. Basically, me winning or losing would have impacted me and not him, because top 4 prize was different than top 8 prize.
Anyhow, the tournament had a lot of people, so the place had to shorten the round time to 40 minutes, which was a difficulty for my UB control deck that won through milling. In round 6, I lose a quick game 1, and then I manage to win game 2 after a long grindy match, where I was at 1 life when I stabilized with my second curse of death's hold. I was careful to leave up dissipate every turn in order to mill him out while not being dead to gut shot, and he tries to call me for slow play, even though he tanked every time he drew a card, even though the card was most likely dead. Going into game 3, judge calls 5 minutes. We quickly shuffle and present, while all the while he keeps going on and on about how slow I play (Judge was sitting next to us the whole time and didnt say anything). He has early delver beats, but I curse him, and then drop a bloodline keeper. Going into 5 turns, I start making tokens and drop a snapcaster mage. On turn 5, I hit him down to 4 life with a dissipate in hand and liliana on the board and him on 0 cards 0 nonlands. I show all of these to him and ask for the concession, and his response was "Not a f'ing chance, it's not my fault you play slow". Not sure if I was in the right or wrong here, but I found this to be extremely rude, with him not conceding out of spite and nothing else.
Snapcaster Mage's price will possibly drop but not by much, I really don't see him dropping myself, he's dramatically weakened by Grafdigger's Cage but even with it out he's still a 2/1 with Flash. Grafdigger's Cage is very strong though, I'm happy to see it as a Legacy player that has issues with Reanimate decks.
Snapcaster Mage's price will probably not drop because of this card. Would you bring this in against a control deck? It stops Snapcaster mage recasting things, and prevents think twice and forbidden alchemy flashbacks. I really don't think these two things are important enough that an opponent brings cages in to stop you, unless they have an irrational fear of snapcaster mage. This card also does not hose other snapcaster decks, because they need the flashback even less. I can definitely see birthing pod and past in flames plummet though. Havengul lich will also probably go down.
It's because Steve has made art for those two characters that are on actual cards, so it can lead people into believing that this is also official card artwork, making it nsfw.
I think it's a colorless spirit that becomes an equipment if something happens. Either way, If it is indeed equipment, I wonder how a 7 mana equipment will interact with stoneforge mystic in legacy.
Madding, I really like your list, as mine is almost identical. There are small number differences, but some differences of note are that I am using dismembers instead of vapor snag, and our manabases are also very different. I had been running inkmoth nexuses before, but it seemed like they were always dying the instant I activated them, making their 2 life and 1 card a stone rain that also timewalked if the inkmoth was activated early. Has it been the same for you? I have been using 1 moorland haunt and 3 ghost quarters in place of the inkmoths. Also, how do you like vapor snag over a removal spell? Is it sufficient due to the amount of counterspells you have?
I'm looking to cut 2 of these cards for Feelings of Dread, because I feel like it can really stall against wolf run, and kills illusions. Any suggestions?
I think the best against wolf run is probably frost titan. The thing taps down the wolf run or the primeval titan, and can block dungrove elder a lot of the time. And it also makes their beast within cost 2 more.
My favorite play right now is to go:
Turn 4: Acidic Slime
Turn 5: Phantasmal Image the slime, Birthing Pod for Sun Titan, bring back Phantasmal image, copying slime again. Then proceed to tell your opponent that you took classes in anthropology and can tell them more about the stone age if they wanted to know more.
Yes, that's what I thought, which is why I'm puzzled by the fancy terminology for what appears to basically be just another control type deck.
Yes, this is just a control type deck that utilizes the graveyard a bit with unburial rites, think twices, and forbidden alchemies. The fancy terminology is kinda used for everything. We don't go around calling caw-go "squadron hawk control".
Doom Blade #2
Autumn's Veil
Doom Blade
The top of the stack resolves first, so the doom blade #2 kills your titan. After that, your autumn's veil resolves, making it so your spells couldn't be countered or targeted by blue or black spells. After that resolves, the first doom blade fizzles, because the second doom blade already killed the inferno titan. Hopefully this gave you a clearer picture.
In all seriousness, I liked this guy. He stuck to what he knew, and had consistent finishes for most of his grinding days. I don't think people should instantly start treating him like he committed the worst crime ever, because from what I see, nobody here knows the exact reason why he was banned. With that said, he did indeed draw 8 cards in his opener. But I also don't think we can immediately jump to calling him a cheater, and accept that he could have made a mistake and miscounted when he started the game.
Perfect fits are there for double-sleeving, not for actual play. What you do is sleeve your card with a perfect fit, and then sleeve it again with an actual sleeve for double the protection. If you put the card in the perfect fit upside down and then right side up into the normal sleeve, it will waterproof the card pretty well.
Anyhow, the tournament had a lot of people, so the place had to shorten the round time to 40 minutes, which was a difficulty for my UB control deck that won through milling. In round 6, I lose a quick game 1, and then I manage to win game 2 after a long grindy match, where I was at 1 life when I stabilized with my second curse of death's hold. I was careful to leave up dissipate every turn in order to mill him out while not being dead to gut shot, and he tries to call me for slow play, even though he tanked every time he drew a card, even though the card was most likely dead. Going into game 3, judge calls 5 minutes. We quickly shuffle and present, while all the while he keeps going on and on about how slow I play (Judge was sitting next to us the whole time and didnt say anything). He has early delver beats, but I curse him, and then drop a bloodline keeper. Going into 5 turns, I start making tokens and drop a snapcaster mage. On turn 5, I hit him down to 4 life with a dissipate in hand and liliana on the board and him on 0 cards 0 nonlands. I show all of these to him and ask for the concession, and his response was "Not a f'ing chance, it's not my fault you play slow". Not sure if I was in the right or wrong here, but I found this to be extremely rude, with him not conceding out of spite and nothing else.
Snapcaster Mage's price will probably not drop because of this card. Would you bring this in against a control deck? It stops Snapcaster mage recasting things, and prevents think twice and forbidden alchemy flashbacks. I really don't think these two things are important enough that an opponent brings cages in to stop you, unless they have an irrational fear of snapcaster mage. This card also does not hose other snapcaster decks, because they need the flashback even less. I can definitely see birthing pod and past in flames plummet though. Havengul lich will also probably go down.
Why have 2 faces when you can just have 1 insane one?
2 Hero of blade hold
2 consecrated sphinx
1 elesh norn, grand cenobite
1 gideon jura
3 sword of feast and famine
4 midnight haunting
4 mana leak
2 dissipate
4 think twice
3 day of judgment
2 dismember
2 oblivion ring
4 glacial fortress
3 inkmoth nexus
2 ghost quarter
1 moorland haunt
6 island
6 plains
I'm looking to cut 2 of these cards for Feelings of Dread, because I feel like it can really stall against wolf run, and kills illusions. Any suggestions?
Turn 4: Acidic Slime
Turn 5: Phantasmal Image the slime, Birthing Pod for Sun Titan, bring back Phantasmal image, copying slime again. Then proceed to tell your opponent that you took classes in anthropology and can tell them more about the stone age if they wanted to know more.
Yes, this is just a control type deck that utilizes the graveyard a bit with unburial rites, think twices, and forbidden alchemies. The fancy terminology is kinda used for everything. We don't go around calling caw-go "squadron hawk control".