Wisdom of the Depths
Sorcery
Name a card. Reveal cards from the top of your library until the named card is revealed. Put that card on top of your library and exile the rest.
Draw a card at the beginning of the next turn's upkeep.
Lightmatrix1WWW
Creature - Wall
Defender
Whenever you or a permanent you control becomes a target of a spell or ability an opponent controls, create a 0/3 white Wall creature token with defender. W, Sacrifice two walls: You or target permanent you control gains hexproof until end of turn.
0/6
Next:
A wall of something that's constantly moving, but doesn't attack.
Mavis, Scheming Courtesan2WB
Legendary Creature - Vampire Advisor
Flying
At the beginning of your upkeep, each opponent loses 1 life for each Sycophant they control, and you gain that much life.
At the beginning of each end step, each opponent that cast a spell this turn creates a 1/1 white and black Sycophant creature token with "The first spell you cast each turn costs 1 more to cast."
3/3
Next:
An commander that works well with Boars (bacon) and Eggs.
That is a might punishing drawback, but I suppose it's balanced out by the option to tap for colorless. You've really got to want that colored mana.
This seems both good and balanced, I could see it being reprinted for real in standard. Perhaps an option for a core set in place of a cycle of rare lands, that would free up some rare slots and allow an interesting uncommon land cycle to shine.
Auntie GrubBRG
Legendary Creature - Goblin Shaman
Eminence - If an effect would create one or more Goblin creature tokens under your control, if ~ is on the battlefield or in the command zone, create that many tokens plus one instead. 1 , Sacrifice a goblin: Create a 1/1 black Goblin Rogue creature token. 1 , Sacrifice a goblin: ~ deals 1 damage to any target. 1 , Sacrifice a goblin: Goblins you control get +1/+1 until end of turn.
2/2
Glissa Sunseeker has an effect based on the amount of mana in your pool, without spending it. Perplexing Chimera exchanges control of objects in different zones. Morality Shift exchanges entire zones. Spitting Slug grants an opponent's creature first strike as a downside. Mirrir Gallery directly references a game rule, and overrides that game rule. Karn Liberated restarts the game.
Transmorbid Cherub2WW
Creature - Angel
Flash
Flying
You don't lose the game for having 0 or less life.
Whenever ~ or another permanent enters the battlefield, you gain 1 life.
You lose the game when you have 30 or more life.
2/2
Mirari's Pull1UU
Legendary Enchantment
Each opponent must attack you with at least one creature each combat if able. 0: Exchange control of ~ and target creature that attacked you this turn. You can't activate this ability during combat.
Next: Nesting Leviathan
Dreadhorde Remnant
Time's Up
Gideon, Restless SoulWWW
Legendary Planeswalker - Gideon
0: Until end of turn, ~ becomes a 3/3 Spirit creature with flying and indestructible. Prevent all damage that would be dealt to him this turn.
-1: Exile another target creature until ~ leaves the battlefield.
0: If you both own and control ~ and a planeswalker named Elspeth, the Returned, exile them, then meld them into Gideoth, Abomination of Death.
Partner with Elspeth, the Returned.
~ can be your commander.
3
Elspeth, the Returned2WWW
Legendary Planeswalker - Elspeth
+1: Exile target creature card from a graveyard. Create a token that's a copy of that creature, except the token is a 2/2 black Zombie.
-2: Exile target creature. That creature's controller create's a token that's a copy of it, except the token is a 2/2 black Zombie.
-6: Destroy each creature that doesn't have the same name as an exiled card.
Partner with Gideon, Restless Soul
~ can be your commander.
6
Gideoth, Abomination of Death W Legendary Planeswalker - Gideon Elspeth
+2: Exile each creature that entered the battlefield since your last turn.
-2: Create a token that's a copy of an exiled creature card.
-9: For each creature you control, put all exiled creature cards with the same name as that creature onto the battlefield under your control. Those creatures gain indestructible.
6
Next:
A commander that transforms into an equipment.
I like The Dark Broodmother the most I think. Mainly because I always wondered what the hatchling looked like grown up.
How interesting that you would say that. Dark Broodmother was the only one I was inspired to make, and decided I should put more than one card in a new thread, so I just slapped out the other four.
Molten Impulse1RR
Instant
Discard all of the cards in your hand. Exile that many cards from the top of your library. Until end of turn, you may play those cards. The next spell you cast this turn costs 1 less to cast for each card discarded this way.
Sorcery
Name a card. Reveal cards from the top of your library until the named card is revealed. Put that card on top of your library and exile the rest.
Draw a card at the beginning of the next turn's upkeep.
Instant
Until end of turn, whenever you tap a mountain for mana, sacrifice it.
Untap all mountains you control.
Next:
Mary O'Kill
or
Lyzolda, the Blood Witch
Creature - Wall
Defender
Whenever you or a permanent you control becomes a target of a spell or ability an opponent controls, create a 0/3 white Wall creature token with defender.
W, Sacrifice two walls: You or target permanent you control gains hexproof until end of turn.
0/6
Next:
A wall of something that's constantly moving, but doesn't attack.
Creature - Skeleton Wall
Defender, infect
1: ~ gets +1/-1 until end of turn.
0/6
Next:
a wall that levels up
Legendary Creature - Vampire Advisor
Flying
At the beginning of your upkeep, each opponent loses 1 life for each Sycophant they control, and you gain that much life.
At the beginning of each end step, each opponent that cast a spell this turn creates a 1/1 white and black Sycophant creature token with "The first spell you cast each turn costs 1 more to cast."
3/3
Next:
An commander that works well with Boars (bacon) and Eggs.
This seems both good and balanced, I could see it being reprinted for real in standard. Perhaps an option for a core set in place of a cycle of rare lands, that would free up some rare slots and allow an interesting uncommon land cycle to shine.
Legendary Creature - Goblin Shaman
Eminence - If an effect would create one or more Goblin creature tokens under your control, if ~ is on the battlefield or in the command zone, create that many tokens plus one instead.
1 , Sacrifice a goblin: Create a 1/1 black Goblin Rogue creature token.
1 , Sacrifice a goblin: ~ deals 1 damage to any target.
1 , Sacrifice a goblin: Goblins you control get +1/+1 until end of turn.
2/2
Next:
One last eminent tribal leader
Perplexing Chimera exchanges control of objects in different zones.
Morality Shift exchanges entire zones.
Spitting Slug grants an opponent's creature first strike as a downside.
Mirrir Gallery directly references a game rule, and overrides that game rule.
Karn Liberated restarts the game.
Creature - Angel
Flash
Flying
You don't lose the game for having 0 or less life.
Whenever ~ or another permanent enters the battlefield, you gain 1 life.
You lose the game when you have 30 or more life.
2/2
Legendary Enchantment
Each opponent must attack you with at least one creature each combat if able.
0: Exchange control of ~ and target creature that attacked you this turn. You can't activate this ability during combat.
Next:
Nesting Leviathan
Dreadhorde Remnant
Time's Up
Sorcery
Improvise
Create X 1/1 colorless Thopter artifact creature tokens with flying.
Next:
Archangel Avacyn/Avacyn, the Purifier
Legendary Planeswalker - Gideon
0: Until end of turn, ~ becomes a 3/3 Spirit creature with flying and indestructible. Prevent all damage that would be dealt to him this turn.
-1: Exile another target creature until ~ leaves the battlefield.
0: If you both own and control ~ and a planeswalker named Elspeth, the Returned, exile them, then meld them into Gideoth, Abomination of Death.
Partner with Elspeth, the Returned.
~ can be your commander.
3
Elspeth, the Returned 2WWW
Legendary Planeswalker - Elspeth
+1: Exile target creature card from a graveyard. Create a token that's a copy of that creature, except the token is a 2/2 black Zombie.
-2: Exile target creature. That creature's controller create's a token that's a copy of it, except the token is a 2/2 black Zombie.
-6: Destroy each creature that doesn't have the same name as an exiled card.
Partner with Gideon, Restless Soul
~ can be your commander.
6
Gideoth, Abomination of Death
W Legendary Planeswalker - Gideon Elspeth
+2: Exile each creature that entered the battlefield since your last turn.
-2: Create a token that's a copy of an exiled creature card.
-9: For each creature you control, put all exiled creature cards with the same name as that creature onto the battlefield under your control. Those creatures gain indestructible.
6
Next:
A commander that transforms into an equipment.
How interesting that you would say that. Dark Broodmother was the only one I was inspired to make, and decided I should put more than one card in a new thread, so I just slapped out the other four.
Instant
Discard all of the cards in your hand. Exile that many cards from the top of your library. Until end of turn, you may play those cards. The next spell you cast this turn costs 1 less to cast for each card discarded this way.
Next:
Kozilek, the Great Distortion