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  • posted a message on Grixis Death's Shadow
    Isn't snaps one of the main reasons to be on grixis instead of jund?
    Posted in: Midrange
  • posted a message on Death's Shadow Jund
    The problem though is that dismember gets turned "off" and becomes a 3 mana removal a lot in this deck. When it's good, it's great, but when it's bad, it's really really bad.
    Posted in: Midrange
  • posted a message on Death's Shadow Jund
    Push is bad against eldrazi tron, but decay is worse. I'd rather have a terminate over the second decay and a pulse in the sb.
    Posted in: Midrange
  • posted a message on Kiki Chord / Kiki Company / Kiki Evolution
    That's a lot of basics, I would probably drop a land for another 2 drop mb, scooze maybe? Also, I would swap some basics for some utility lands like raging ravine, horizon canopy, ghost quarter. Fire-lit thicket is also nice as a 1 of. a couple of arid mesa would be good too for consistency.
    Posted in: Combo
  • posted a message on Kiki Chord / Kiki Company / Kiki Evolution
    That's a lot of basics, I would probably drop a land for another 2 drop mb, scooze maybe? Also, I would swap some basics for some utility lands like raging ravine, horizon canopy, ghost quarter. Fire-lit thicket is also nice as a 1 of. a couple of arid mesa would be good too for consistency.
    Posted in: Combo
  • posted a message on Kiki Chord / Kiki Company / Kiki Evolution
    That's a lot of basics, I would probably drop a land for another 2 drop mb, scooze maybe? Also, I would swap some basics for some utility lands like raging ravine, horizon canopy, ghost quarter. Fire-lit thicket is also nice as a 1 of. a couple of arid mesa would be good too for consistency.
    Posted in: Combo
  • posted a message on Death's Shadow Jund
    Isn't it against the rules to ask for budget options in the competitive threads?
    Posted in: Midrange
  • posted a message on Death's Shadow Jund
    I think that it's mostly to give hope for a bad match up. Could be dropped and hope you fade it, but I'm not sure that's the right decision either.
    Posted in: Midrange
  • posted a message on Death's Shadow Jund
    I don't think I want another 3 drop in the deck and if I wanted a white removal, I'd play paths.
    Posted in: Midrange
  • posted a message on Death's Shadow Jund
    Yeah, I've locked down games from fulminator keeping tron stuck on 2 lands.
    Posted in: Midrange
  • posted a message on Grixis Death's Shadow
    We can also run vampire hexmage for walkers. It's sorcery, but doubles as board presence at points?
    Posted in: Midrange
  • posted a message on Death's Shadow Jund
    It's free, can give us info on the opponent or work as a scry before we fetch or use our wraiths. I'd just use architects of will before I'd use conjurer's bauble for the instant speed cantrip.
    Posted in: Midrange
  • posted a message on Death's Shadow Jund
    The format has adjusted, but remember. We're tier 0 and deserve to be banned out of the format. Wink
    Posted in: Midrange
  • posted a message on Death's Shadow Jund
    Yeah, it was posted a page back. lol
    Posted in: Midrange
  • posted a message on Grixis Death's Shadow
    I think it's fine as a 1 of in the flex spots in any of the variants. I'm not that big of a fan though because I think it gets "turned off" too fast in the deck aiming to stop around 7 life.
    Posted in: Midrange
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