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  • 6

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    It's really amazing how users can complain about having to read posts they don't like yet refuse to simply use the ignore function.
    Posted in: Modern Archives
  • 1

    posted a message on [[Official]] Modern Prices Discussion
    Quote from The Fluff »
    yeah, on her first print into standard.. Baneslayer took a lot money from people years ago. Only on the printing of the 6 cmc titans did she start to calm down.

    ___________________

    On another thing. Checked today. Prismatic Vista still rather expensive at 25-27$.
    Not many modern decks are using it, so I'm wondering why the price is still so high?



    Legacy, the UW miracles and blade decks run vista as the fetch of choice after Flooded Strand. These are the main culprits as they tend to run 6-8 basics.
    Posted in: Modern
  • 1

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Claiming that something is fine in Modern because the same practice is fine in vintage. Laughing Laughing Laughing

    In case you didn't know. Things don't needed to be tier 0 to be banned. They just need to be too good or if WOTC just feels like coming up with some arbitrary BS reason to remove it.

    DRS Jund, Twin, Pod, TC Delver, GGT Dredge, Probe Infect, Titan with summer bloom where never Tier 0 decks.
    Posted in: Modern Archives
  • 4

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    As predicted, metagame already started to shift again. People just understood that they had to run some Grave hate in the sideboard.


    If an average of 6 pieces of GY hate per deck still lets a graveyard deck to take up half of a top 16 is considered reasonable adaptation, I'm super curious as to what you consider to be warping.
    Posted in: Modern Archives
  • 3

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Or just play 4 of each to really stick it to them.

    It's not about beating both GY and non-GY decks, it's about sending a message. Jam
    Posted in: Modern Archives
  • 5

    posted a message on The State of Modern Thread (B&R 20/05/2019)


    If players are not willing to adjust like I've seen a million players here say again and again, then they DESERVE to lose. I'm sorry for being blunt. Players during Eldrazi Winter that played me usually were not willing to play the best deck. They usually lost. All they could say is that "it will get banned." Well, during that time in which I bought the Eldrazi pieces that I was missing (only the new ones), I netted $1,300 worth of cash and prizes. I'm okay with it getting banned. That was obvious. It didn't mean that I was going to force myself to lose before it does actually get banned.


    Refusing to straight up buy a new deck = deserve to lose because not willing to adjust? Is this a joke?

    There were 2, maybe 3 decks during that period that could hang with Eldrazi. In a format as expensive as this, you seriously expect people to buy a new deck in the name of adjustment just to be able compete in some events?

    This isn't being blunt, it's being stupid.

    In some metas yeah, but using Eldrazi Winter as an example of players deserving to lose because of lack of adaptation is dumb af.
    Posted in: Modern Archives
  • 5

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Like it or not, this is the new reality of Modern. Modern players can accept it (and play 4+ pieces of GY hate in the 75) or futilely defy it, but we cannot deny the reality of it. There's no indication that the powers that govern the game see any issue with this.

    Modern can still be fun but the novelty of the format wears out fast.

    In the 5 years I've played in this format, game play has never been less engaging and shallow than it is right now.

    1) Find X hate card
    2) Find answer to X hate card

    This is the strategic depth of most of the format currently.

    Anyone remember those months and years gone by where people complained that Modern is a battle of the sideboards? Those times are a pleasant memory compared to what's going on currently.

    Posted in: Modern Archives
  • 2

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Shrug, the only issue here is that to some people, having a bunch of different deck types are good. And that's the be-all-end-all.

    Which is true, it is a good thing.

    But on the other side of the fence, you realise that a majority of those decks generate very similar type of gameplay. Sit down vs tron/dredge/burn/affinity etc you know almost exactly what's going to happen and how the game and match is going to play out. For the most part, win or lose, there isn't anything thought-provoking about the match. Are there interesting gameplay decisions to be made? Occasionally maybe.

    And that's not a knock against those decks or people who enjoy playing those decks. They're made to do their thing efficiently.

    The decks do different things but the general blueprint of how the game progresses is the same.

    The only "unfair" deck that's interesting to play against imo is UR Phoenix and that's only because of how flexible it is at switching roles and its multiple angles of attack.
    Posted in: Modern Archives
  • 5

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    A curated online metagame spreadsheet that shows healthy ratios and numbers might be an objective truth, but it could also mean absolutely nothing in the context of a local environment.

    Telling someone that certain fair decks have a good metagame share on mtggoldfish or whatever mean jack ***** when they could actually be playing against tron/dredge/H1/Phoenix 3/4 of the time locally which causes the negative feelings towards the format.

    Online stats do not magically invalidate someone's local experience of Modern.
    Posted in: Modern Archives
  • 2

    posted a message on [MH1] Modern Horizons Discussion Thread
    Quote from Ym1r »
    Quote from Aeonsz »
    I understand that many of you will disagree, but I have yet to see a single main deck playable level card spoiled from MH1, excluding the slivers and the canopy land cycle.
    You mean that cards like Archmage's Charm Ranger-Captain of Eos, Force of Negation, Giver of runes, Fact or Fiction, Prohibit, Scale Up, Lava Dart, Wrenn and Six, Fallen Shinobi, Eladamri's Call, Ice-Fang Coatl, and Mox Tantalite, and that's just from the top of my head, are not maindeckable?


    Depends really on what your interpretation of maindeckable is.

    If you mean they'll be played main deck as people experiment with new cards? For sure.

    In the long term? Not really, half of that list of cards won't be able to carve a spot for themselves in Modern past the experimental period because they can't hack it in the Modern arms race.

    Not to say they aren't good cards, but there could just be no home for them yet. Fallen Shinobi for example, is there a UB deck that's interested in proactively attacking to trigger ninjutsu? What about Ice-fang Coatl, is there a UG deck that wants to run enough snow permanents for that payoff?

    Even something like Ranger-Captain that at 1st glance seems like a auto-include in 5C Humans but is actually just one of the many flex slot considerations. White Weenie or D&T could be more playable with it and Giver of Runes but they don't really address the main problems of those archetypes either.

    We still have more spoilers coming up so fingers-crossed.
    Posted in: Modern
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