Create a fun multiplayer deck, that can become a decent duel deck with only a few minor substitutions.
Aside: My Definition of a Fun Deck:
A deck that I enjoy playing, that others enjoy playing against (So keep the Stax under control, and focus more on creatures that are impossible to kill). I like synergies and combos, but not infinite combos. More cool little interactions and rules quirks than omfgmindlslaverlockrrr.
I enjoy decks with: Big Creatures and massive Token Swarms, fortunately, Green and Black both deliver.
I want to explore a deck with lots of Sac and Recur effects. Re-using my creatures as many times as needed to thwart the many board wipes prevalent in Commander games.
Lots of ETB and LTB effects, Sacrifice outlets, recursion, Reanimator effects to sneak fatties out early, etc.
Gameplan: Lock the board down with multiple grave pact effects, and other removal. Dump large creatures into the GY and reanimate to start chipping away at opponents health, or build up a large token army and overrun for the win. Overwhelming Stampede is rather nasty with a single Doomgape and a swarm of 1/1's.
So:
Others:
Olivia Voldaren
Shattergang Brothers
Marath, Will of the Wild
Are a few that jump to mind.
Banding will never return, and honestly why would you want it to? It's a horribly designed, excessively complex mechanic.
Edit: My Arcum deck for reference.
You won't have to worry about it because Jund won't play that card.
...and yet they print Thoughtseize?
This is absolutely not true. Thoughtseize is /very/ skill intensive, and also very fair. Still extremely powerful and not pleasant to play against, though.
I'm in this boat. I feel like creating a SB rule would help make the format much more stable and self-regulating, taking a ton of pressure off the banlist. Hopefully next time.