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  • posted a message on Cubeable Promo Cards
    There's tons and tons of them especially if you go back. Lightning bolt, giant growth, sparksmith, etc.
    Posted in: Pauper & Peasant Discussion
  • posted a message on So when was the last good set?
    The last good set was SOI.

    The last bad set was OGW and BFZ.

    But this is from a limited player. BFZ block was pretty un-fun.
    Posted in: Magic General
  • posted a message on First Cube: Can I Build With Only 5 Fetchlands?
    Use the three "terramorphic expanses" and the mirage fetches. All commons or dirt cheap uncommons.
    Posted in: The Cube Forum
  • posted a message on [[Pauper]] The Pauper Cube Discussion Thread (Commons Only)
    The white one was part of a few incredibly frustrating decks some years ago in T2. Not really a "fun cube card". More like a "good on turn 1 only to gain a bucket of life" card.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Alliances card Foresight?
    In late game you can increase the chances of not drawing land.

    And yeah, nowadays there's stuff that gets better if its exiled.
    Posted in: Magic General
  • posted a message on I'm quitting Magic, here's why
    Quote from Kedvesem »
    Cockatrice is toxic.

    When my daughter, who is 12, was playing her Tron deck on it the other day, she beat her opponent, and he called her a small-d*ck Japanese (he saw from her location that she lives in Japan).


    The internet in general is like that, though the idiots get banned on MTGO. Cocktrice also has the problem that people try to be cheaty with rules.

    Anyway, people quit all the time, then come back later. So don't sell your cards because getting them back later will be a lot of work and money. I got frustrated with MTG after Lorwyn and Alara (especially Alara with getting mana screwed every single game) and left for a couple years. Came back after ROE. Played but played less frequently from then on now that I have a career.
    Posted in: Magic General
  • posted a message on [[Pauper]] The Pauper Cube Discussion Thread (Commons Only)
    No, it's bad. If you have some sort of theme I suppose its playable. But power wise it's very poor.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] The Pauper Cube Discussion Thread (Commons Only)
    Shambling Ghoul is fine, but then again I run the zombie tribal cards.

    If x/1s are terrible it's probably best to cut some of the ways that you get hosed by having x/1s.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Rudest/worst MTG opponent you've ever played?
    Quote from nobthehobbit »
    Quote from TheArchitect »
    Quote from nobthehobbit »


    Why would you call a judge over for this? He just said he won last year. I don't understand the problem.


    Because of the first sentence combined with the second--not just the second--and because I think it might have been a USC-Minor infraction. I might have been wrong, but I don't think I was necessarily wrong. But I didn't have the confidence at the time to feel comfortable calling a judge over it--I just wanted to get away from the guy, particularly after his negativity over his game loss for Tardiness and the deck check.

    That would not be considered USC. My opponent in the 5th round of a PPTQ opened up our match with "I feel bad being the one to knock you out". I didn't think anything of it, some people are just cocky, but it felt great taking that round 2-0. XD


    Then I would have learned something about what is and is not USC. There's no penalty for calling a judge as long as I don't press the point once I've said my piece and received the ruling.
    Jesus.

    Calling a judge over nothing to try to sleaze out a free win against someone who swept you 2-0 epitomizes just about everything that makes organized play terrible.


    Being cocky is not illegal. I said something to that extent when an opponent tried to ruleslawyer his own bad play away. In Time Spiral he attacked into a morph with the 2/2 orc that can gain flying. I block with my morph. Say after damage, and then unmorph a 1/3, killing his orc guy. He calls a judge and says he hadn't agreed it was after damage. This got him the equivalent of a free lava axe and a duress before I killed his orc guy and then killed him.

    I recall saying something like "sorry you couldn't cheat a win". The guy was a jerk trying to ninja a free win.

    For you, the opponent felt that you ninja'd a game loss. If you called a judge because he said something mildly snarky you're not going to get a free win. He might get a slap on the wrist, if anything. Snark is not illegal (otherwise there would be way fewer players).

    Regarding some guy a few pages back, I once drew too many cards because of sticky sleeves in a human city in Asia. It was at FNM. I think they shuffled back in the last card drawn or something. Seems like the Japanese are less rules-lawyery. Even in a pre-release I was denied a free win when a guy had a 39 card deck, having dropped some cards on the floor before the match.
    Posted in: Magic General
  • posted a message on [[Pauper]] The Pauper Cube Discussion Thread (Commons Only)
    Man APAC lands were so cheap for so long.

    I have a set of 20 Torii gate forests but it's not really possible to get sunflower plains or fuji mountains anymore. Sigh.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Sentinel Dispatch
    Dispatch is the only pauper legal conspiracy that doesn't suck or is absurdly variable.
    It hoses aggro and helps artifact strategies, so seems good. Doesn't even go into your 40, either.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] The Pauper Cube Discussion Thread (Commons Only)
    LD doesnt work in pauper, though some exceptions for the LD that has useful riders like the 3R one that also prevents blocking.
    Also it's feelbads to get sinkholed on the draw or lose a karoo or something. It's a fast format so LD is worthless after turn 4 anyway.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Brainstorming - Sharpie Cube
    Ice Cauldron

    Variable Colorless, Tap: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.
    Tap, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.

    Change to:

    Variable Colorless, Tap: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.
    Tap, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.

    Posted in: The Cube Forum
  • posted a message on All foreign cubes
    Get ready to translate every card. Foreign cards are why I took non-English cards out of my cube.

    It might make sense for you to print the card names in Russian alphabetical to make sure you can cross reference the english name so you don't have to translate every card.
    Posted in: The Cube Forum
  • posted a message on [IDEA] (Possibly) 180 or 270 Cube Project as upcoming forum activities
    Why don't you just have each person pick a card and that card goes into the cube, then when you have 270 or 360 you do a forum draft? Might end up a confused mess but maybe people will actually work together and make something interesting.

    Re Absorb, it's probably on curve nowadays. You get counter + exile for the same cost as cancel.
    Posted in: Archive
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