Quote from Iliurgul »
Oracle text about unearth:
If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it’s exiled instead — unless the spell or ability that’s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
So, if I am not missunderstanding it, in both cases your revived slivers stay in the battlefield: In case of Teferi's Protection, triggers of "at the beginning of the next end step" misses target cause your slivers are phased out; in case of Ghostway is the same example case of Oblivion Ring or Flickerwisp. I think I saw Animatou decks using this already.
As I said some weeks ago, you can naturally get this effect of perma-unearth with 50% chance with Frenetic sliver.
Quote from gvazdaus »What is everyone’s thought on Sliver Queen with Lavabelly Sliver and Basal Sliver? Probably won’t make many friends but seems like a strong win condition. Would this be easier to assemble with reanimation themes or using Sneak and Show tactics?[/card]?
Quote from gvazdaus »Also, if you unearth with Dregscape Sliver how does that interact if you follow up with Teferi’s Protection or Ghostway?
Quote from Malachite_Osprey »Do you think that since I don't have Legion I should have a higher density of static P/T raising Slivers? Or maybe I should focus more on the toolbox aspect of the deck rather than the size of my Slivers?[/card] for recovering from board wipes.
Quote from DanzBorin »This might be playable...
I think Herald's Horn is still probably better.
Quote from materpillar »My goal is to make a deck that is tries to take out the table via combat damage, so not a hyper competitive combo monstrosity. I also want to run Primal Surge as a way to more efficiently make this happen, so that and Patriarch's Bidding are the only non-permanents I plan on running.
I'm just worried about running out of gas (although The First Sliver being my general should help out there), and not really having much removal at all. I was wondering if you had any recommendations in those areas?