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  • posted a message on LabCB 1: Grid and standings up
    Esper Charm + Darksteel Reactor beats the strawman
    basically any discard will win beacuse you know when Hypergenesis will happen

    intresting that me and Feyd reached the exact same conclusion
    Posted in: Forum Magic
  • posted a message on 2CB 2.20 : So I heard you like faeries...
    He can't get nearly enough lead to win after Lilliana's ultimate

    1.
    1. bb
    2. bb
    2. t=1 L=19
    3. t=1 l=19, Lilliana, c=4
    3. t=2 L=18 attack for 1, block
    4. t=1 l=18 c=5
    4. t=2 L=17 attack for 1, block, gain 1, L=18/18
    5. t=1 l=17 c=6
    5. t=2 L=17 attack for 1, block, gain 1, L=17/18
    6. t=1 l=16 c=7
    6. t=2 L=17 attack for 1, block, gain 1, L=16/18
    7. t=1 l=15, Liliana ultimate c=1, put Bitterblossom and all lands but vault and in one pile, put all tokens and vault in the other. Ether way he loses
    7. t=1 L=17
    8. t=2 l=14, attack for 1, block c=2
    8. t=1 L=16
    9. t=2 l=13, attack for 1, block c=3
    9. t=1 L=15
    10. t=2 l=12 sac a creature, attack for 1, L=12/14, c=1
    10. t=1 L=13
    11. t=3 l=11 attack for 2, block 1 L=11/12 c=2
    11. t=1 L=11
    12. t=3 l=10 sac a creature, attack for 2 L=10/9
    Posted in: Forum Magic
  • posted a message on 2CB 2.20 : So I heard you like faeries...
    I don't think banning the card helps that much. There are enough cards in magic that you can almost always find something similar.
    I would have gone with something like Goblin Assault / Augur of Skulls
    Posted in: Forum Magic
  • posted a message on LabCB 1: Poll
    I suspect people will change there tune to the Revolving Strawman once they see the winner to the 2cb
    Posted in: Forum Magic
  • posted a message on LabCB 1: Poll
    hard to say, I'd say make it 7 Circling Vultures. I can't think of anyway off hand to abuse that, not without making a good deck anyway.
    Posted in: Forum Magic
  • posted a message on LabCB 1: Poll
    - I'm going to add "no more than 3 lands," so people don't submit blank decks
    - The deck must beat a player with 7 basic forests in hand
    That's a really bad combo. It's pritty easy to build a deck that will only beat a deck with seven lands. Something with a Blood Oath or two for example.
    Posted in: Forum Magic
  • posted a message on 2CB 2.17 : Outniched
    Yeah I knew Tolarian Negotiator was better the way you changed it. Being a 2/3 in a field of 1/1s and 2/2s was pretty useful.
    Posted in: Forum Magic
  • posted a message on M2CB
    Quote from WhammWhamme
    open to counter it until they can also pay 2W to tap it (turn 9).

    you only have 7 lands.
    1.3. Players' libraries begin with seven cards named "Paradise City", shown below. A player does not lose the game as a result of being unable to draw a card.
    Posted in: Forum Magic
  • posted a message on M2CB
    02 Feyd_Ruin
    Azorius Guildmage : Garruk, Primal Hunter

    03 Error1
    Magus of the Disk : Unyaro Bees

    I think this is 2-2

    2. guildmage
    3. attack 18
    4. attack 16
    4. magus
    5. if he plays garruk + 3/3 attack 14
    5. pop magus, bees
    6. 3/3=1, counters=5
    6. attack for 7, kill garruk
    7. attack life=11
    7. bees out race

    so if he plays garruk 5th turn he loses

    2. guildmage
    3. attack 18
    4. attack 16
    4. magus
    5. attack 14
    5. he tries to tap magus he pops in response
    6. plays garruk + 3/3
    6. bees,
    7. attack 11, 3/3=2, counters=5
    7. attack for 7, kill garruk
    8. attack for 6, life=4
    8. hold bees back to block

    5.
    6. pop magus eot, counters it.
    6.
    7. pop magus eot, counters it. etc, never gets more then 7 lands so he can't shut down magus completely
    Posted in: Forum Magic
  • posted a message on [DKA]Magic Show preview via SCG Live - Vorapede
    trying to figure out why Oakgnarl Warrior is common and this is mythic. I'm not sure the extra complexity from undying explains it all. I guess vigilance on a creature with lower toughness then it's power is weird, still feels like an uncommon to me.
    Posted in: The Rumor Mill
  • posted a message on M2CB
    x is a mana cost so you shouldn't be able to use it unless it's in the This Week's Mana Cost
    Posted in: Forum Magic
  • posted a message on 2CB 2.15 : Diversity is the Spice of Magic
    Quote from Feyd_Ruin
    Error1 wins round 2.15!!!

    Wat, dammit, I just played this deck to show that Syncopate isn't that great
    Posted in: Forum Magic
  • posted a message on SCBP 1.1 :: Happy New Year! (Results In!)
    Quote from Reyemile
    Does this mean that Helm of Obedience causes an infinite loop and draws the game?

    Why would it? The helm can mill at max X cards.
    Posted in: Forum Magic
  • posted a message on SCBP 1.1 :: Happy New Year! (Results In!)
    Quote from Draco9

    What is the difference between say Dread's shuffling effect and Darksteel Colossus?

    Darksteel Colossus is a replacement effect, if it would go to the graveyard it goes somewhere else.
    Dread is a normal triggered ability so it sits in the graveyard a little bit before the ability resolves.
    Posted in: Forum Magic
  • posted a message on 2CB 2.14 :: Presents for all the boys and girls...
    all the good counters are banned, who is still playing counters?
    Posted in: Forum Magic
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