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  • posted a message on Stompy
    Basically the deck has a fair shot at winning any game/match-up where it gets to be the beat down. Affinity and Elves do what we do a bit faster, at the cost of being more fragile, burn does it at about the same pace on a different axis and that's why the games are usually very close, and Eldrazi Tron takes over as the beat down before we're able to finish the job.

    Has anyone tested Become Immense in the Fetchland/Renegade builds to pseudo-"Infect" Tron decks out before they get rolling? Similar plan to Aspect Of Hydra but doesn't get Chaliced.

    I'm considering some number of Copperline Gorge to turn on the ground side of Firespout out of the sideboard. Could also consider Grove Of The Burn-Willows to manipulate Death's Shadow life totals, turn off Timely Reinforcements.

    Anyone try anything wild lately?
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Pretty much agree with everything BbearZ has thrown down on their last two posts.

    I would add Merfolk as a fourth rough match-up but I think it's far less frequent and also more beatable.

    I think the current Eldrazi Tron decks are more manageable than the old Ugin/Wurmcoil Tron decks but it's still pretty abysmal.

    These are the 3-4 decks I typically load my SB for, though.

    Hunt The Hunter, Natural State, Manglehorn, Garruk Relentless, and Phyrexian Revoker is super underrated right now, I think. Hits all the relevant bad match-ups and dodges Chalice for X=1.

    Sticking with the following core and trying about everything under the sun in the remaining slots...

    4 Avatar Of The Resolute
    4 Dryad Militant
    4 Experiment One
    4 Scavenging Ooze
    4 Strangleroot Geist

    4 Dismember
    4 Rancor
    4 Vines Of Vastwood

    18 Forest
    1 Mutavault
    2 Tree Top Village

    If I'm playing Leatherback Baloth the Mutavault is out for a Tree Top Village. Bouncing between 21-22 lands.

    I think the current Death's Shadow decks are far better than the Battle Rage lists that could kill out of nowhere. They don't trample anymore.
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Has 4 Fetches been enough to consistently trigger your Renegades?

    Rancor can be a risk play, but playing Rancor and then kicking Vines on the targeted creature when they attempt to remove it is one of the biggest plays in our book.

    That was a sweet line with the Hardened Scales. When the card is good, it's great. I think 1 copy is correct because multiples is bad.

    I really dig MD Thrun right now. Don't love the other one-ofs other than I would like to try a Rhonas.

    8-whacked is pretty miserable. Strangleroot Geist into Leatherback Baloth as blockers is our best pre-SB maneuver and it's pretty unimpressive.
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    I am very pro-TTV. I was on 22 land/4 TTV almost always. 21/2 is probably just as well. I've attacked with them on turn 3 a lot, even. It's great when opponent is holding Remand up or sandbagging a sweeper. Also vs. Liliana.

    @thatmarkguy; I consider it to be an aggressive deck that seeks to play one-two interactive spells or creatures to make an opponent stumble just enough while we finish the game. Rather than pure aggro that hopes to goldfish through opposing interaction or midrange going fully interactive while deploying a clock. We also have fast enough draw that we punish mulligans, loose keeps, and painful mana bases just as efficiently as a burn deck.
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Also should be noted about Rhonas' Last Stand;

    If you hit four land you can cast two copies and only suffer the draw-back once.

    Sundering Growth increases in value to the deck/sideboard.
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Vines Of Vastwood and Rancor are absolutely the best cards in the deck.
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    I like Rhonas' Last Stand a lot. Wish it was simply a 5/4 body for GG, though. It also gets discarded by Collective Brutality Frown

    EDIT: Reshaper Kenrha seems sweet, though!
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Hunt The Hunter was always a card I was happy to have access to when I played the deck before.

    2 in vs Jund, with a 3rd coming in if they play Kitchen Finks or Huntmaster of the Fells MD or for game 3.

    3 in for Abzan/GB. They also have Siege Rhino and Grim Flayer.

    4 were for Elves and Collected Company combo/value decks, but replacing the 4th with Phyrexian Revoker is fine since it improves those match-ups.

    I'll miss the 4th only against TitanShift due to their SB Obstinate Baloth and it gives enough reach to kill a Primeval Titan that Dismember cannot.

    Edit: Bringing in a pair vs Infect as well, but I haven't seen that deck in the rankings since Gitaxian Probe was banned.
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    All the games I've played have shown me Treetop Village is probably the best 3-drop in the deck, at least with how I play it. Probably going to replace the 4th Treetop Village with a Mutavault, though. Blooming Marsh is a total freeroll in lands 1-3 and after that I'm fine saving myself the life from Dismember if the game goes long.

    I've played a lot of matches with Leatherback Baloth, Witchstalker, and Dungrove Elder. In a vacuum some split of Leatherback Baloth and Nissa, Voice Of Zendikar is probably best imo. None of these cards block 8/8s forever or are unblockable against the Delve guys. 3-drops just aren't great right now but there are too many Chalice Of The Void in these winning decks to play strictly 1-2 CMCs.

    Aspect Of Hydra feels pretty bad/extra right now. It can still steal games but playing more than 3 doesn't feel like a good idea to me. I can't think of a better card to replace it, though.

    I think I'll start with

    3 Hunt The Hunter
    4 Manglehorn
    4 Phyrexian Revoker
    4 Skylasher

    Leaves me cold to Worship but doesn't feel outright dead to anything else. Soft to Living End decks, maybe.

    Swarmyard is fun with Skylasher against decks casting cards like Supreme Verdict and I may want to test that as a late game plan against the control decks in the future if I feel those match ups need a small boost to feel favorable.


    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Back from MtG/Stompy hiatus.

    Gonna be charging into the MTGO Modern Leagues again in a week or so. Here's my tentative list, pretty classic MD with the exception of replacing Leatherback Baloth due to the printing of Fatal Push. Cannot deck/card tag via mobile, sorry.

    4 Avatar Of The Resolute
    4 Dryad Militant
    4 Experiment One
    4 Great Sable Stag
    4 Scavenging Ooze
    4 Strangleroot Geist

    2 Aspect Of Hydra
    4 Dismember
    4 Rancor
    4 Vines Of Vastwood

    4 Blooming Marsh
    14 Forest
    4 Treetop Village

    Sideboard:
    4 Hunt The Hunter
    4 Manglehorn
    4 Skylasher
    3 Undecided

    Great Sable Stag is fantastic vs. the Death's Shadow decks as well as Dredge. Leatherback Baloth seems very clunky and underwhelming right now.
    Posted in: Modern Archives - Established
  • posted a message on [Idea] Grand Architect
    Throne does seem sweet I was just considering a 1/1 split with the land.

    I've never cast a Quicksilver Fountain before but even T3 on the draw it can stop aforementioned threats 2-3 as well as Ulamog or a sandbagged Walking Ballista of theirs.

    I've watched a handful of streamed matches with the deck and it always seems it's the main 60 cards doing real work pre and post board. Deck is super solid and I'm pumped to get it together.
    Posted in: Deck Creation (Modern)
  • posted a message on [Idea] Grand Architect
    (Recent lurker waiting to get the remaining cards for the deck together)

    Quicksilver Fountain I feel is only good on the play and Spreading Seas costs your pivotal turn 2 where we actually do our things so there's no real great handle for the lands themselves imo.

    The one card I want to try is replacing one Throne with one Contested War Zone. Functionally the same in strict races (combo or before Tron/Control take over.) Mild liability against Goblin Guide decks but really it would just never untap again assuming we use it the turn we play it. Thoughts?

    I'm not real sold on any particular sideboard yet but the main 60 seems about air tight other than that.
    Posted in: Deck Creation (Modern)
  • posted a message on Stompy
    I absolutely was not recommending Tanglewire in modern. It would be abused far worse elsewhere. I just want something that we can break the symmetry of that can buy us that 4th turn. I've thought about Root Maze before and having say Magus Of The Root Maze type guy would make it a real thing to build around. Maybe play a Noble Heirarch build with it?
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    We need a hateful curve-topper like Tanglewire. That was the old mono green jam. Play threats on first two turns. Lock em down third turn. Deploy pumps with trigger on stack for lethal on fourth. Was hoping for some form of emerging Acidic Slime type creature but alas.
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Blooming Marsh is better used than Twilight Mire.

    Once you have played this deck against Tarmogoyf, you'll realize he's not very big then. He would be the same size on our side in those matches, and even lesser against anything else other than fair blue decks, really. We already crush those.

    Rancor is absolutely absurd. Typically provides as much damage as an Aspect Of Hydra in goldfish scenarios, but provides pressure for later when it comes back in grindy match-ups. It is usually the first card hit by discard with good reason. It also breaks open a lot of cards like Lingering Souls. We need value to keep up in fair matches and raw power for the races. Rancor plays both roles.

    What's everyone's sideboard looking like? I played a few matches and am pretty rusty, yelling at my own misplays the instant after I made them. My monitor did not reply.
    Posted in: Modern Archives - Established
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