Agelic overseer is definitely sweet and worth sideboard slots. Loyal cathar is a bit rough costing ww, and his flipside isn't that good. Doomed traveller isn't good now without honor of the pure in my opinion, though I may be wrong.
When you play huntmasters, you are looking to grind out games against all kinds of decks instead of praying for a godhand and killing the opponent quickly. I play in a lot of long tournaments and I dislike having games where I lose to a control or midrange opponent just because I didn't draw my nut hand. Lunarchs, mayors, and huntmasters make for a better grind-style deck whilst keeping a decent amount of aggressiveness. Lunarch is perfect here as he fits in all parts of your curve. It all boils down to the kind of deck you prefer. Consistency vs. Raw power.
- Sasky
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Nov 29, 2012Sasky posted a message on Naya Humans (RTR Standard)@javdubs: Your idea sounds good. Have you checked out Craig Wescoe's Lightning Humans deck? It's up on tcgplayer. His idea sounds like what you want to be doing for that direction. As for bant control, this deck, like all aggro decks, is quite soft to sweepers. However, I have played the matchup and this deck is superior to straight out g/w aggro in dealing with long, grindy games. You just need to land a werewolf and let him win the game for you or until they sweep, then play something else. Midrange is ok, just hope for the best game 1, then punish them with intrepid hero game 2 (and 3).Posted in: Sasky Blog
@BobMcfall: They are both control-ish cards, which isn't really what this deck wants to be doing. I do want to play daybreak ranger, but she seems to get in the way of the main game plan. Pillar is also too difficult to support mana-wise. We have like 1 turn one untapped mana. -
Aug 14, 2012Sasky posted a message on Making the best Werewolf deck (Innistrad Standard)Thanks, I have tested gang and found him to be clunky, especially with huntmaster competing at the 4-drop slot. Bonfire is usually a better spell.Posted in: Sasky Blog
I agree with the borderland comment. He's actually ok because of the relatively high curve and because he gets a boost from mayor, though running 4 might be a bit too much. As of now he's ok, but I'll see how it goes. - To post a comment, please login or register a new account.
Pretty lengthy post by a guy who has obviously put in a lot of work on this deck. I like his list.
I just enjoy the format with optimism in general.
Fair enough. I quite like the current modern metagame as it stands. More bannings would be quite sad.
Bant is also very powerful. Kodama of the North Tree comes to mind.
You might as well go "The meta is made of 75-card deck, 75-card deck, 75-card deck, 75-card deck, 75-card deck, 75-card deck, 75-card deck, 75-card deck."
Just because a burn deck is aggressive doesn't mean it plays the same as say a zoo deck. Or two kinds of twin decks etc.
You can save the decklists on iCloud and freely edit between your IOS device or your Mac.
Gaining 10 life against burn is very good (and being immune to skullcrack).
Which clearly costs black mana as well. Which is often used to do other things like thoughtseize while the green is just used as a secondary color for stuff like pulse and for goyf.
I think if you had a goyf variant in green and black people would rather play black any day. The only reason for splashing green in modern now, other than decks like infect and bloom, is for goyf and possibly ancient grudge. Black offers much more.