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  • posted a message on [Primer] Jeskai Control / UWR Control
    Any chance you could post what you have been testing, Kastlet. I have having a rough time with this deck and any lil bit of info would help.
    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Jeskai Control / UWR Control
    It looks like sacrifice effects will work regardless of totem armor. Are there any tourney playable sacrifice effects though..?
    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Jeskai Control / UWR Control
    Where on the mothership can you find those tournament listings? I swear that site is the most impossible thing to navigate!
    Posted in: Modern Archives - Proven
  • posted a message on [[Official]] Competitive Burn Deck
    zemanjaski, you seem to be the burn ,aster of this forum, can you post your latest list?

    I'm also looking for some advice.I wanted to give the burn deck a try, but I'm not sure if its worth running Noble and Lavamancer in the 75. My meta is full of gut shots and I don't want to waste slots on cards that will auto-die.
    Posted in: Standard Archives
  • posted a message on [Deck] Zombies
    Quote from rogue_prowl_win
    im working up a mono B zombies w/ a splash of G fr naturalize out of the board any suggestions as to what it might look like?


    I have a listed posted in the decks for critique section that might be of some help.
    Posted in: [IDA] Innistrad, Dark Ascension, Avacyn Restored
  • posted a message on B/g Zombie
    So I made it to the semi's of the gpt I was in last Sunday. Went 6-0 against mono-black zombies, u/r delver (the deck where you throw a bunch of enchantments on a single creature), and W/r tokens and humans. Lost in the final game of round 7 vs. G/r undying deck, because he drew 3 huntmasters and I ripped the only 2 Victims I left in the deck =P

    All in all I really liked playing with the deck and tutoring for messengers with Garruk felt unfair at times lol. Not sure if I get anything out of AVR, but looking forward to taking this down to LA next month.

    P.S. Never had any mana issues with the deck in all 7 rounds, so anyone looking to try the deck out should start with the numbers I posted
    Posted in: [IDA] Innistrad, Dark Ascension, Avacyn Restored
  • posted a message on B/g Zombie
    Evolving Wilds is a necessary evil in the deck to ensure that Garruk can reliably hit the table. Wakedancer is interesting though, might be worth looking into
    Posted in: [IDA] Innistrad, Dark Ascension, Avacyn Restored
  • posted a message on B/g Zombie
    That's actually a pretty good suggestion. Do you think it would be worth moving Bloodline Keeper to the board in favor of Moan? I'm going to be playing in a GPT this weekend, and my meta is shaping up to be w/r humans predominately. It might be a good idea to establish a better defense with Moan on turn 4 then play a 3/3 I don't even want to block with...
    Posted in: [IDA] Innistrad, Dark Ascension, Avacyn Restored
  • posted a message on B/g Zombie
    So this is my take on the zombie deck for block. Any and all critiques are welcome.

    4x Diregraf Ghoul
    4x Gravecrawler
    4x Geralf's Messenger
    2x Bloodline Keeper
    2x Mikaeus, the Unhallowed
    4x Garruk Relentless
    2x Lilianna of the Veil
    4x Tragic Slip
    2x Dead Weight
    3x Victim of the Night
    2x Curse of Death's Hold
    2x Sever the Bloodline

    4x Evolving Wilds
    4x Wooded Cemetery
    1x Forest
    16x Swamp

    Sideboard:
    TBD (Will most likely have some number of Curses and Naturalizes in here)

    I wanted to build a deck that had multiple ways to deal with a 1st turn CotP with a good amount of consistency, because I feel that's where a lot of the W/r human power comes from. I might switch out a Victim for a third maindeck Dead Weight.
    Posted in: [IDA] Innistrad, Dark Ascension, Avacyn Restored
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    How'd you end up doing at the PTQ, Team-Hero? Any chance we could see a decklist? Your list of wish targets seems really interesting Grin
    Posted in: Modern Archives - Established
  • posted a message on Mono Black Control
    Here is the deck I took to a 3-0 finish at a local tourney yesterday.

    Maindeck
    4x Tectonic Edge
    21x Swamp
    4x Gatekeeper of Malakir
    4x Nantuko Shade
    4x Vampire Hexmage
    4x Lilianna's Specter
    3x Grave Titan
    1x Wurmcoil Engine
    4x Duress
    4x Sign in Blood
    3x Doomblade
    3x Brittle Effigy
    2x Mimic Vat

    Sideboard
    4x Sadistic Sacrament
    3x Mind Rot
    3x Ratchet Bomb
    2x Skinrender
    3x Disfigure

    I played against 2 U/W builds and a U/B deck with Abyssal Persecutors in the finals. There is no doubt in my mind that Nantuko Shade needs to be a 4 of in every MBC build, it is SUCH a powerhouse against control that I wold never consider removing them. I think so far the only think I would want to change n the maindeck is possibly removing a Hexmage and the Wurmcoil Engine for 2 copies of Abyssal Persecutor.
    Sideboard-wise I brought in the Mind Rots in every match up and was never unhappy to see them. The Sad Sacs are in the board in order to deal with Valakut Ramp.
    Any suggestions would be welcome, because I would like to take this deck to a 5K that is coming up in 2 weeks.
    Posted in: Standard Archives
  • posted a message on Mono Black Control
    You nailed the sideboard plan exactly, though I might want to bring in the Bombs and take out potentially Sign in Blood. I might want to add a 3rd Vat and just play 61 cards, because it feels like that card just wins games most of the time. I've Spector locked control players out a few times now and it never feels like a bad draw
    Posted in: Standard Archives
  • posted a message on Mono Black Control
    Thanks ParticleMan.
    This is actually a change from what I've usually been playing, but the original deck list had no problems with U/x control decks. Its been Valakut Ramp thats been keeping from taking first. Even after Sacramenting out 3 Valakuts, the deck still manages to beat me, so I'm oping the new "Percy" bild has what it takes.
    Posted in: Standard Archives
  • posted a message on Mono Black Control
    Here is the build I'm gonna be using in a tournament tomorrow. Any insight would be appreciated.

    MAIN DECK: Sideboard:
    4x Vampire Hexmage 4x Sadistic Sacrament
    4x Nantuko Shade 3x Rachet Bomb
    4x Liliana's Spector 3x Skinrender
    4x Gatekeeper of Malakir 3x Disfigure
    4x Abyssal Persecutor 2x Grasp of Darkness
    4x Duress
    2x Mimic Vat
    4x Sign in Blood
    3x Doomblade
    3x Brittle Effigy
    3x Tectonic Edge
    21x Swamps

    SIDEBOARD:
    4x Sadistic Sacrament
    3x Rachet Bomb
    3x Skinrender
    3x Disfigure
    2x Grasp of Darkness

    My meta consists mostly of U/B and U/W control with splashes of Mono Red, WW Quest, Vamps and Valakut Ramp.
    Posted in: Standard Archives
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