Ah, sorry I guess I misunderstood the format a little bit - other characters with activated abilities didn't explicitly pay mana costs in the write-ups, so I figured simply *having* the Heroic trigger implied it would be used. If I can retroactively fix that, let's say Niveous Wisps are a common sight in the dawn hours in the Topa
Anyway, on with the adventure...
Siddiq, Child of Asha 1WW
Creature - Human Knight
Vigilance
2/2
Siddiq, Child of Asha 1WW
Creature - Human Knight
Vigilance, Renown 1
Heroic: Gain 3 life or Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.
2/2
Quote from "For Vorthos" »
No.
Siddiq can feel her fists tightening as she sees her pilgrims cowering. They have endured days in the unrelenting sun. They have lived through unbearable thirst. They have buried friends. They have walked for 47 hours straight. And now this filthy, bedraggled outlaw thinks she's going to take advantage of them?
Red's idiotic grin falls off her face as Siddiq closes the distance between them in a single leap, and her club falls to the ground seconds later, as her lifeless hand slacks open and she falls to her knees. Her goons quickly turn away and run for their lives.
Siddiq finally relaxes her shoulders. She has a long way to go, but this is a good first step towards redeeming herself for failing the pilgrims and her mentor, Arth, in the desert. She turns to the heavens and utters a prayer of gratitude for whoever's listening.
Quote from "For Melvin" »
1-Cast Asha's Gift targetting Siddiq
2-Siddiq's Heroic ability triggers, targetting 2 pilgrims and herself for 1 damage each
3-Siddiq blocks Red, 2 pilgrims block her rogues
4-Red dies to first strike, pilgrims survive due to damage prevention
Quote from "Siddiq, Child of Asha - level 3" »
Siddiq, Child of Asha 1WW
Creature - Human Knight
Flying, First Strike, Vigilance
Heroic: Prevent the next 1 damage that would be dealt to up to 3 target creatures this turn. Draw a card.
2/2
I dropped Renown as she failed that quest, and modified the mini kiss of the amesha ability so it can protect multiple targets (templating is almost certainly wrong, hope you know what I mean there), but dropped the lifegain option to balance it out. Flying is fairly irrelevant here, but I like that she's essentially got versions of 2 Bant flavoured instants stapled on.
Siddiq, Child of Asha 1WW
Creature - Human Knight
Vigilance
2/2
Pilgrimage through the desert
Siddiq is tasked with escorting some pilgrims across the Topan savannah, which is practically a desert in the middle of summer. The scroching heat beats down on the group, but Siddiq's unwavering devotion is rewarded one hot night, when she has a vision of the Amesha descending upon their camp and granting her their blessing. With renewed strength, she leads the pilgrims safely to the edge of the river.
This area is known to be populated by a group of Unbeholden who sacrilegiously worship a Leotau skeleton, and call themselves Leonin. There are traps hidden in the long grass, but Siddiq's traning has made her vigilant, so she can easily avoid them.
Siddiq, Child of Asha - Level 2
Siddiq, Child of Asha 1WW
Creature - Human Knight
Vigilance, Renown 1
Heroic: Gain 3 life or Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.
2/2
1
Anyway, on with the adventure...
Siddiq, Child of Asha 1WW
Creature - Human Knight
Vigilance
2/2
Siddiq, Child of Asha 1WW
Creature - Human Knight
Vigilance, Renown 1
Heroic: Gain 3 life or Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.
2/2
I dropped Renown as she failed that quest, and modified the mini kiss of the amesha ability so it can protect multiple targets (templating is almost certainly wrong, hope you know what I mean there), but dropped the lifegain option to balance it out. Flying is fairly irrelevant here, but I like that she's essentially got versions of 2 Bant flavoured instants stapled on.
1
Pilgrimage through the desert
Siddiq, Child of Asha - Level 2