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  • posted a message on Omnath's new home
    How about making it into a bomb?

    Dudename, Noun of the Red Verb - 2R
    Legendary Creature - Elemental
    Red mana doesn't empty from your mana pool.
    When ~ leaves play, ~ deals x damage divided between any number of target creatures and players where x is the amount of red mana in your mana pool.
    3/1
    Posted in: Custom Card Creation
  • posted a message on Matluu Guerrilla, Tezunoc
    I like the guerrilla but I think I'd like it a whole lot more without the blue to be honest. The red white overlay makes it fall more into into a believable enough cunning tactician. Adding blue just makes it into yet another tricksy blue card being all tricksy and blue.

    Champion's also nice but I think you could get away with him being a 5cc 4/4 or a 6cc 5/5 if you felt so inclined.
    Posted in: Custom Card Creation
  • posted a message on Puresteel paladin + sunforger
    I'd go the chant/silence route myself to soft lock the opponent out of the game while you beat their faces in. Seems like it'd get you more mileage then just chucking burn.
    Posted in: New Card Discussion
  • posted a message on RG Fresh Meat
    Black seems like the preferable splash here. It has better sack engines in bloodthrone and seer and probably the best creature in standard to repeatedly chuck to sack effects in bloodghast.
    Posted in: New Card Discussion
  • posted a message on Post-NPH Naya seems ridiculous
    Fauna-shell working as a kind of pseudo rec-sur? That could actually be very entertaining.
    Posted in: New Card Discussion
  • posted a message on Chancellor of the Furnace
    Does make me want to dredge up a play set of blazing shoals and strobes though. Not saying it'll be any kind of decent just very lolsy.
    Posted in: New Card Discussion
  • posted a message on Red and EDH
    Ok, I'm an idiot. Been reading can as can't.
    Posted in: Custom Card Creation
  • posted a message on Red and EDH
    Alright, ignore the one other creature bit and he's still an 8/4 for 3 when you play him by his lonesome.
    Posted in: Custom Card Creation
  • posted a message on Red and EDH
    Meldrik runs into Sea Drake territory. There's no down side if the requirements of his nominal drawback aren't met and its pretty damn easy to make sure they never will be. Just play him solo or with any other critter and start beating face at a laughably efficient pace.
    Posted in: Custom Card Creation
  • posted a message on Tomb Plunder, Futile Wish, Wyrdbind
    Tomb Plunder 1B
    Instant
    Name a card. Exile cards from the top of your library until you exile the named card. Any opponent may have you put the named card into your hand. If they don't lose one life for all other cards exiled by ~ and put each of these cards into your hand.

    Futile Wish 1B
    Sorcery
    Put a card you own from outside the game into your graveyard.

    Wyrdbind UU
    Enchantment
    Flash
    When ~ enters the battlefield exile target spell.
    When ~ leaves the battlefield the exiled spell's owner may play it without paying its mana cost.
    Posted in: Custom Card Creation
  • posted a message on Fixed Wasteland
    Activation cost or no, it should probably be at sorcery speed. Getting ported out of those early turns is never fun.
    Posted in: Custom Card Creation
  • posted a message on Purse Strings Garrote, Predatory Spark, Mersae
    How about throwing (Alternate mana costs may still be paid. Additional costs that are not mana costs must still be paid) on for reminder text?

    I don't think the wording as it stands would actually stop x spells. Admittedly my understanding of the niceties of the rules is a bit fast and loose but x as a variable is set at the time of casting, as far as the card's concerned the cost is unmodified and its being paid so its all kosher. You can still nuke someone with a fireball you just can't make ghithu fire instant or buyback a fan the flames.
    Posted in: Custom Card Creation
  • posted a message on Purse Strings Garrote, Predatory Spark, Mersae
    I like the idea of making it splashable to but it seemed kind of broken at 2W and rule setting on that scale is kind of unequivocally white. The intent of the second clause is to stop abilities like affinity or delve from circumventing the first. As worded it only affects mana costs, so I don't see how it affects tertiary costs ala fling and its ilk. X spells sort slipped my mind at the time admittedly.
    Posted in: Custom Card Creation
  • posted a message on Purse Strings Garrote, Predatory Spark, Mersae
    Purse Strings Garrote WWW
    Enchantment
    Players can't play spells without paying their mana costs.
    Mana costs can't be modified.

    Predatory Spark RR
    Sorcery
    ~ deals 2 damage to target creature or player.
    While you're searching your library, you may cast ~ from your library.

    Mersae, Apothecary Adept 1W
    Legendary Creature - Human Cleric
    2: Regenerate target creature.
    GW: Target creature gains death touch and/or lifelink until end of turn.
    1/2
    Posted in: Custom Card Creation
  • posted a message on Coastwalker
    Phyrexian Hyrda, Johtull Wurm, Aboroth, Blastoderm, Skyshroud Behemoth, Jungle Wurm, Lichenthrope, Segmented Wurm (red splash),Sekki, Seasons' Guide" target="blank">Sekki, Seasons' Guide

    Off the top of my head I honestly can't name any blue cards that trigger positively off of land drops prior to zendikar.

    Edit: Well there is trade routes, but that's kind of a stretch.
    Posted in: Custom Card Creation
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