Quote from StreexGeist »
What's the point in being scared of losing your creatures to a potential staticaster when you get to kill them by yourself casting a wrath? Again, i run an UW list, so different stuff, but I've got 2x Favorable winds, 4x lords and 2x Kira, which deal with staticaster pretty efficiently. I guess you could dig your deck with coco in search for a lord and play Kira in your side.
If i was to play a wrath effect, i'd go for settle the wreckage anyways.
Quote from StreexGeist »I guess the reason why Bant struggles against Humans is cause it's not running Nebelgast Herald, which is the best piece i have in UW against them, and the one they name first with meddling mage once they have suffered its triggers
Quote from comboloverA kill that got left out was the Woo kill. (From an article he wrote not to long ago.)
4x Hedron Crab, 1x Sakura Tribe-Elder and 4x Dryad Arbor
They hit and you mill them for 48. Then sac Tribe elder and they lose.
Pro: Wins right then and there.
Con: Takes 9 Slots, Tribe-Elder can be STP'd in resp, and if they have an Emmy it wont work unless you run 3-4 Extipate/Surgical Extraction.
just something else to think about.
Quote from EllistannI built and loved Zenith Hulk. It used to be stickied here...
If you're interested...
There was also a thread on the source, but it wasn't as good. Its established over there I think.
Quote from PoppeleseedI used to follow Flash Hulk in Vintage, Bubble Hulk in Extended, and actually tried to port it to Legacy. While going through that, I saw 3 main kills...
I've always loved the idea behind the hulk combo, and I'd love to see how this can turn out.
Edit: I really should save that huge stretch. I feel like I end up rewriting that every 6 months.