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  • posted a message on Dungeon Geists (Autumn Burchett preview)
    Quote from Jason Justis »
    Didn't need this crappy reprint.


    Don't know what you have been smoking, but this card saw constructed play when it was legal. That was in Innistrad block, which is widely recognized as one of if not the highest powered block we have had in a long time. It also has been in legacy cube for forever, and even in vintage cube for a while if im not mistaken.
    Not only that but it seems it is getting relevant spirit support and synergy.

    I will take my 2 for 1's, and no 'dies to removal' is not always a valid argument.

    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 6/17 - Cavalier of Flame, Chandra Stuff, and promos
    Unless all the upcoming removal spells will exile, that cavalier is going to be one oppressive card.
    Dno who is on the red steering wheel at R&D atm, but they are riding it a little bit too hot for my liking.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoiler 5/31 - Full Card Image Gallery!
    Winding Way and Generous Gifts seem to be the notables.
    A strictly better Mulch is quite something, and mulch in modern can even create archetypes. Quite the unexpected pleasant surprise. And whoever compared this to satyr wayfinder go read the card again.
    A White Beast Within probably wont see constructed play, but it just might and at worst will be a nice cube/EDH addition.

    Phantasmal Form Kinda caught me off guard too. You can kinda read it as sacrifice a creature, destroy target attacking or blocking creature, if it has indestructible put it into the graveyard instead. Draw a card.
    It obviously has its downsides, but also its upsides when you play merfolk f.e.
    Posted in: The Rumor Mill
  • posted a message on Urza's Rage reprint
    Quote from cyberium_neo »
    Could have downgraded it to common and still noone would have noticed (or cared).


    It was a tournament staple at one point, downgrade to common would be too harsh.


    Would it be played in any constructed format even at common? Pauper probably wouldn't even touch it. Maybe Penny Dreadful I suppose. I am happy it isn't Rare at least but it is a card no one was asking for.


    People like you annoy me to no end.
    I could explain to you why, but you wouldn't understand or care, so why bother.

    But wow, just.... WOW

    Warning for flaming.
    Posted in: The Rumor Mill
  • posted a message on Parhelion II
    Quote from Legend »
    Saw a guy wreck a draft with Parhelion. The last play of the final game was attacking with Parhelion. It was a glorious sight. Even the runner up enjoyed it.


    Thanks for sharing your wonderfull drafting experience by necroing a 2 month old thread in the rumor mill section during spoilerseason of the next set.
    Posted in: Rumor Mill Archive
  • posted a message on Pashalik Mons
    Quote from protoaddict »
    Honestly' a little underwhelming since Judith was just printed, but relevant tribe is important. Would it of killed them to give him haste or make him a little bigger?


    Would it have killed you to think just a bit longer about the card, and maybe come to the conclusion that the designers did exactly what they needed to the card to do it justice? Instead of complaining about it not being big enough?
    I dont know what you expect EXACTLY from a 3cmc goblin, but one that is a combo enabler as well as a combo generator all in one neat package should be more than enough dont you think?
    Posted in: The Rumor Mill
  • posted a message on MPL weekly stream preview card - Sword of sinew and Steel (Rakdos sword)
    Quote from AtraxianShade »
    At least when watching people play physical magic you can try and spot how they are cheating.
    (because it is not a matter of "if")


    That moment when someone tries REALLY hard to make a joke, but is met by the sound of crickets.
    You must be great fun at parties.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoiler 5/24 - Fallen Shinobi
    Quote from idSurge »

    This is not a playable card in Modern constructed.


    The problem is that you do not understand why this card is not 'playable' in constructed.
    High variance cards will nearly always be costed and designed in magic in such a way that its very unlikely to be constructed playable.
    If a high variance card is playable, it nearly always is borderline broken. The best example of that is Delver of Secrets Which is such an incredible high upside if it flips, that the variance is worth designing a deck around.

    If you want cards that can indeed instantly win you the game, if you roll the magic dice correctly, you should play hearthstone. Not magic.
    And yes, 3 cmc ninjutsu for you being able to play 2 cards potentialy for free, no matter what the cards are aside from land, would be broken the moment you hit.
    Even if you hit reflector mage + mantis rider against a human deck turn 3, your opponent most likely will tap out.
    Cards like this are designed with high variance high rolls in mind, not average rolls. The high variance is already that it lets you cast cards for free by 'only' seeing 2 cards.

    TLDR: Four cmc is the most agressive you can cost something like this, anything lower and you not only increase the odds of it hitting multiple times, it doesnt even matter what you hit because it would be the best card advantage AND tempo creature ever printed.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoiler 5/24 - Fallen Shinobi
    Quote from idSurge »
    ....
    3. Win on the spot? VERY unlikely. What Tier 1 decks does this 'win on the spot' if it connects, in Modern.

    I mean just so we are clear. I'm looking at Modern Horizon's from a MODERN format perspective. I'm not shook by this card.

    Quote from from ="idSurge »

    4 Mana is the big stuff in Modern, its what ends games


    Which is it, cards are so powerfull that even at 4 cmc they end games?
    Or there are no cards in modern so powerfull that if you cast them for FREE they end you the game.

    How about a Karn, wurmcoil, ugin, Eldrazi hit? You think thats game ending enough?
    What if i hit a grizzlebrand, you think that will do it?
    A free primeval titan good enough for you?
    Free teferi and cryptic command?

    God im so happy that so many of you people do not design these cards and decide what cmc cards should be, magic would be a wreck.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoiler 5/24 - Fallen Shinobi
    Quote from idSurge »
    Quote from fluxje »
    Quote from idSurge »
    I absolutely DESPISE the cmc's in this set.


    Yeah everything should have costed 0, or 1 cmc, independent of the actual powerlevel...
    Weird


    Seems a weird position to take, but hey if thats what you think.


    Ok mr. passionate, mind sharing with the group which cmc would have been 'acceptable' for you on this card, and which cmc would make you LOVE the card.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoiler 5/24 - Fallen Shinobi
    Quote from idSurge »
    I absolutely DESPISE the cmc's in this set.


    Yeah everything should have costed 0, or 1 cmc, independent of the actual powerlevel...
    Weird
    Posted in: The Rumor Mill
  • posted a message on Counterspell confirmed NOT in set
    Quote from Joban8 »


    How is that a melodramatic take? I didn't want counterspell in the set, but I too think the spoilers have been underwhelming thus far. Wotc hyped up the set, emphasizing the point that it's a set for Modern players and includes new/existing cards that will help bolster fledgling archetypes and more or less stabilize the format. Based on what we've seen thus far, the only inclusions that seem likely to make an impact across the board is the horizon land cycle. Otherwise the first half of the set looks like an EDH wet dream with campy nods to old cards and un-tested variations of existing cards that R&D hope will function similar to the card being imitated. Just give us the goddamn original and reprint it into the format. All of these imitation cards with intended-functions are just unknown variables which are as likely to succeed as they are to fail. If the main priority was format health wotc would've just reprinted the cards they have concrete data on rather than taking a shot in the dark hoping their imitations will serve the same purpose. I'm digging the sliver love and bolstering of goblin tribal, but then they waste x slots attempting to make bear tribal a thing and it makes one wonder just what the hell they're trying to do here.


    Ok so let me pull this apart for you

    1. WotC always hypes a set up. Thats what marketing does, they hype a product. So if for whatever reason a set lets you down, its mostly down to your expectations
    2. Continues with the expectations. The first guy I quoted has 'make counterspells great again' as his signature. Counterspells are already pretty damn great, and exactly as pushed as they should be in modern. Yours and his expectations might be of a powerlevel modern never should attain, which means if WotC does not live up to that powerlevel you feel underwhelmed. There are plenty of cards already spoiled that will have impact on modern aside from the sac lands, and plenty that have potential to create new archetypes or see fringe play.
    3. The 'sliver and goblin tribal' you refer to is purely there because the set, like EVERY SET since a LONG time, is designed to be drafted. That means for that to happen not every single card should be 'playable' in an eternal format. Its not only nearly impossible, you do not want that to be the case either. Again it all comes down to expectations.
    Posted in: The Rumor Mill
  • posted a message on Counterspell confirmed NOT in set
    Quote from endgame1331 »
    That feel when the most recent standard set has more modern impact then a set called "Modern" Horizons. The reason they gave is complete horse crap too. "We didn't want the reprints to outshine the new cards." Here's a thought, PRINT BETTER NEW CARDS. To think the card counterspell would even have any kind of sizable impact on modern is out and out laughable. If COUNTERSPELL is outshining the new cards in a set designed for eternal formats (Commander, modern, and legacy), then there is something fundamentally flawed with the sets design. We're 90+ cards into spoiler season and the cards you have good lands, two to three cards that might, MIGHT warrant testing, a bunch of sideboard cards, and chaff. It's not even interesting chaff. I wasn't expecting modern welcoming legacy staples and power-creep up the yin-yang like some people seemed to want, but I was expecting more innovation then dime-store bootlegs of legacy staples, random reprints of cards past there prime, Joke cards that feel more at home in an un-set, and snow (Who the heck wanted snow as a returning mechanic?)

    I'm an older player. I've played this game close to twelve years, have legacy, modern and commander decks, and enjoy fun complicated draft formats. I was honestly excited to play with modern horizons cards because it felt like a set designed for someone like me. I keep waiting for the other shoe to drop and them to reveal more interesting cards for draft, more powerful cards for modern and legacy, and commander cards that are actually fun in a multiplayer setting and not oh that's a cool commander, but if you can say "We didn't want the reprints to outshine the new cards." with a straight face when talking about counterspell, freaking counterspell, then I'm beginning to realize it's never going to. I do sincerely hope I'm wrong, but currently this set feels like a joke with us as the punchline and the canopy lands as the cash grab. Not. A. Fan.


    Stop being so melodramatic.
    Modern Horizons has given plenty of cards already that are VERY playable in modern and will have impact.
    Just because you do not get the EXACT card you want, doesnt mean the entire set is doomed to fail.
    They gave Flusterstorm to modern, put prohibit in and just printed a 'fixed' Force of Will for modern. You have 'only' played for 13 years, meaning you have no idea how repressive counterspell can be on a format.
    Posted in: The Rumor Mill
  • posted a message on [Cardmarket Spoiler] Plague Engineer
    Quote from Huaojozu »
    I fail to see how cards like this couldn't be printed in a normal Standard-legal set. I can understand it for commons and uncommons where limited is a factor (though I really wish it wasn't), but I expect Rares/Mythics to clearly be something they wouldn't (re)print in a Standard set. Otherwise, what's the point?


    Because you are apparently very bad at assessing raw power level.
    This card would be maindeckable in standard, and straight up would win you some matchups when played and draw on curve.
    Lets say you would maindeck this in Sultai Midrange, your winpercentage against monoblue, monored AND monowhite shoots through the roof.
    Meaning you can just tweak the rest of your deck and sideboard to make it favourable against the control and combo matchups.
    Posted in: The Rumor Mill
  • posted a message on Bazaar Trademage
    No idea why people say this wont see play, it literally fits into an already existing deck with Bedlam Reveler + Hollow one + Faithless looting.
    You can either go the Death's Shadow way, or maybe the flashback way.
    This isnt card disadvantage, because this isnt bazaar. This is card parity with the upside of card quality filtering.
    Its like saying Faithless looting is card disadvantage, and therefor a bad card.
    Posted in: The Rumor Mill
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