Yes! I am aware of Weakstone's Subjugation and am running it, the name just eluded me while I was typing the post haha. Will probably replace Bubble Snare with the newcomer.
So Bitter Chill was spoiled... Is this just better than Bubble Snare? Not having a 1 mana mode sucks, but paying 2 and always getting the tap+no untap is good I think. Also a small consolation prize for when the creature gets blinked or sacrificed or whatever.
Lord Skitter's Butcher I like it, but I feel the token not being able to block really hampers the card.
There was a spoiler in Italian, so I can't link the card, but it goes like this:
Monstrous Fury R
Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (+1/+1 and trample)
Seems like a really strong trick, to me! +3/+1 and trample, for only 1 mana.
It does attack for 4 on turn 3 and fills the curve out sort of nicely. But it is probably not exciting enough.
Adventures returning is pretty cool, some of our most popular cards have Adventure. Though now that the adventures have the possibility to be off-colour, I dread seeing one that has a playable adventure but an unplayable creature (or vice-versa).
I am going to try the new Akiri, Fearless Voyager, because the payoff is pretty good. But I think it might be too parasitic. However, it protecting equipped creatures if you play it as a 4-drop is nifty. Kind of awkward with Grafted Wargear in that respect, though.
Most of my coloured equipments are in Boros, so that helps the archtype slightly. But it rarely happens that 'the equipment deck' comes together, mostly it is aggro with 1 or 2 equipments. I used to run Plate Armor as well, but that turned out to not be strong enough.
I like Kazuul less than my other red 5s. I definitely do not think it is better than Amethyst Dragon, because of the versatility of the dragon. I feel like Kazuul really needed a keyword to be worth our while. I also don't run Ghostly Prison or Propaganda anymore for hosing aggro too hard, whilst doing little to nothing in other matchups. I do think Kazuul is pretty cool, just not good enough.
Thank you for the comprehensive answer! I run Abundant Harvest, and have been happy with it. The math on Farsight checks out, and I feel the consistency and flexibility it provides should prove fun. I had seen your 1 mana accelerant suite, and am also going to try it out. Should the requirement for having a forest prove too steep for Arbor Elf, I'll put Llanowar back in.
I had it in my cube for a brief stint. While it was okay, I feel there are better and more exciting signposts for the Selesnya counters archtype, such as Conclave Mentor and Good-Fortune Unicorn.
Besides all of the landcyclers and some of the more obvious cards, I also decided to try out...
Voracious Fell Beast (I know we had access to Goremand before but I think this does the job of protecting the slow deck better)
Pelargir survivor (I was gonna test Unblinking observer, but my blue could use another defensive 2 and a lot of spells are 1 drops in other colors)
Grishnákh, Brash Instigator (Nobody played the threaten effects to good results with sac effects, but this one comes not as all-in, and so has a good floor)
Also, is not everyone playing Stern Scolding? It counters like 3/4s of the creatures of my format
Leelue, I saw you play Elven Farsight. Have you seen it in drafts, and if so, how did it perform? I am on the cusp of removing my Llanowar Elves and friends, and am looking for more interesting cards to add.
Also hard agree on Scolding, countering things for one is good.
Also, Kirtar's Wrath got downshifted. That seems really really strong, stronger than the black one I think, which I probably will not play since I like Feast of Succession better.
No, the reminder text on Mosswort Bridge states 'When THIS land enters the battlefield...', 'this' referring to the specific instance of Mosswort Bridge entering. Once you have bounced and replayed it, it counts as a new object. The card you exiled with the previous Mosswort Bridge remains face-down in exile, never to be seen again.
Yes, you're right Leelue. I phrased it wrong. It's not that you block more often than not, but the tokens do stall out the board. For example, something like Accorder Paladin or one of the myriad 2/1 flyers for 2 can't attack the turn after you've cast Lingering Souls, but they can get a swing in the turn after the new card. I agree that it does seem like a strong but boring card.
I did look at Shadow Summoning, but I do not like it better than my other Orzhov cards. I also feel entering tapped is a really big deal for a spell like this, since more often than not you're using your Lingering Souls tokens to chump before going on the attack, and this does not have that functionality. I would not blink if I saw it in a cube, though, because it is a cool card and it does signal Orzhov tokens pretty well.
I am also still playing Midnight Haunting, I like the fact that it is instant, thereby making it better in the Azorius tokens/flyers deck.
Lord Skitter's Butcher I like it, but I feel the token not being able to block really hampers the card.
Monstrous Fury R
Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (+1/+1 and trample)
Seems like a really strong trick, to me! +3/+1 and trample, for only 1 mana.
I like Ash, Party Crasher, but I'm not sure I like it enough.
What do we think about Frolicking Familiar? It seems strong, but I don't know if it's worth a guild slot.
Adventures returning is pretty cool, some of our most popular cards have Adventure. Though now that the adventures have the possibility to be off-colour, I dread seeing one that has a playable adventure but an unplayable creature (or vice-versa).
I run Eowyn, Lady of Rohan because I think the floor is high enough, kind of like a much worse Steel Seraph.
Most of my coloured equipments are in Boros, so that helps the archtype slightly. But it rarely happens that 'the equipment deck' comes together, mostly it is aggro with 1 or 2 equipments. I used to run Plate Armor as well, but that turned out to not be strong enough.
Leelue, I saw you play Elven Farsight. Have you seen it in drafts, and if so, how did it perform? I am on the cusp of removing my Llanowar Elves and friends, and am looking for more interesting cards to add.
Also hard agree on Scolding, countering things for one is good.
Rishkar, Peema Renegade seems great.
Also, Kirtar's Wrath got downshifted. That seems really really strong, stronger than the black one I think, which I probably will not play since I like Feast of Succession better.
The bird seems cool, but not sure if I have room.
I am also still playing Midnight Haunting, I like the fact that it is instant, thereby making it better in the Azorius tokens/flyers deck.
I agree with campervanbeethoven that Expressive Iteration is much, much better than Divination.