Quote from Tinfoil HatWhy no reckoner?
I run Reckoner in my paper build, but I did not really want to buy in online. It is okay in this deck, but I really don't miss it when I am testing on MTGO.
Quote from Tinfoil HatWhy no reckoner?
Quote from krichaiushiiI am a fan of Kaervek.
My version runs additional enchantments, particularly Last Laugh, Exquisite Blood, and Rain of Gore.
Ramp is common in my meta, so I have responded by adding Tunnel Ignus, Ankh of Mishra, Acidic Soil, and Zo-zu the Punisher.
Your targeted discard is vicious in a duel, but might be better as something else for multiplayer.
Oh, giving infect to Kaervek really irritates people.
I like Midnight Banshee and Grim Poppet alongside Kulrath Knight and will be stealling that idea.
Cheers!
I actually have a better and longer version that I am trying to get published.Quote from germandrafterA very interesting read. Thx for sharing.
Two reasons-Quote from KamotzI really want to get a build like this going in Standard format. I think it could be insanely fun. Throwing out more and more Drakes. Unfortunately there's no Iscron Scepter in Standard, I don't think.
But for this build, why no Mana Leak? With Isochron Scepter it seems...so brokenly abuse-able.
As a person who is generally not fond of foils and promos, I think the promo Valakut is stunning. I grabbed one a while back because it was going for about the same price and the other was sold out, and boy howdy was I impressed. Promos are a more select market, so I'm not sure it matters, but if I buy extras it will be those as long as the multiplier remains low.
I think the fact that it has historically only been a 2 of in Scapeshift and that Scapeshifft has been never been a predominant deck in tier 1 is what keeps it lower. Don't get me wrong. It's been a constant presence in the meta to one extent or another for a long time, and Sultai or BTL Scapeshift have been my favorite modern decks for almost as long, but it never saturated the way Grixis "Control" did.
Then again I am not a magpie, so it all looks crazy to me. The very notion that someone would pay $90 for a card when $14 will get you the same card in the same condition that is not prone to curling is just baffiling. Sure, expeditions look Nestor, and foils can be even more Nestor, but it's not like either of the other two printings are ugly. Heck, if you just need shiny cards the gatecrash foil will only set you back thirty bones.
That said, I'm not complaining. I get to profit off that drive, so keep on keepin on.
The secondary market is just that- secondary. It is when product that is no longer factory sealed is sold- often in a piecemeal fashion. Wizards selling factory sealed product is the primary market by definition.
While I have not used them for magic decks, I can attest to the the greatness of these cases. I use them and the shallower version for other games that have a lot of pieces and need to be organized. The ones I bought were from Harbor Freight, and were not under the Stanley label, but they are otherwise identical. The latches are never going to come undone, and opening and closing them scores of times has not put any wear on the plastic parts. Personally it is way over the top for me to bring to a shop- I am fine with 1-3 decks, but if I played more at friends houses I could see using something like this.
I still never got the scanner to reliably scan the card correctly. I read the tutorial and it has really done me no good. my only thought is that if I had some kind of fixed rig to hold the phone and card in place, but at that point it is no longer worth doing for me.
I think this is spot on. I can see it getting down to $15 that seems like the absolute floor. The things that are going make that likely are
Nahiri- I don't know if I could buy in now even if I really wanted to play her. I had one on my Puca list, and I am just about to get a big point pool, but I think I will move it to 'watch'. Almost $39 is just over my limit. Jace is proof that Nahiri could very well get to $50+, especially if Modern Jeskai Control keeps being a player, but I haven't found a card yet that I am willing to pay $40+ for. Future profit does not sway me unless I am buying into a really cheap card that I think will go somewhere.
MaRo did say at the end of his last article:
So it would me a mean troll if he didn't spoil something.
I understand what appeals to you, but I have no doubt that this is as much of a reaction to sales as it is a creative decision. I guarantee that if intro packs sold well they would not have been dropped. I know that LGS could not care less about them, and I see leftover intro decks from previous sets on the racks at big box stores long after the next set has come out.
imagine that WotC runs out of PW design space twice as quickly (if you are talking about per set). Wizards doesn't want 5 for them to choose from, they want to two that will get bought. The other three are just waste. Having 2/set means that people are much more likely to buy 100% of this product each set, and they don't have to put money into producing a product that so many players ignore and let gather dust on shelves.
No, because most people (who look at this kind of product) will still only buy two no matter how many choices they have. The others would just sit on shelves. I will grant you that 5 PW decks would draw more people to buy for a bit, but as soon as WotC proved that these walkers were not going anywhere near competitive play the sales would drop off again. Very few people are going to spend the $45 extra dollars to get 3 more decks that are aimed at players who are transitioning from Duels or the free decks regardless if they have Timmy walkers in them or not. The threshold for how much the target audience is willing to spend on low level product is finite, and printing 5 choices just makes for more waste.
Besides, psychology has shown that as much as people think they want more choices, they are actually more satisfied with the choice they make if they are given fewer options to choose from.
Troll Vorthoses
You genuinely want 5 of their 56 new card slots to be common shard lands? Why? I want them to make things I haven't seen before. There is so little room for innovation in these products that I don't want them using that room to complete a common cycle of lands
The reason is that in order to make the set as cost effective as possible you want as few plate changes as you can have and as few sheets as possible since you generally are paying by the sheet. You also want as few passes though the die cutters as possible, which means as few printed sheets as you can manage. When you do dual faced cards what you want to happen is that you make as many as it takes for a full sheet of stock (or a half sheet they can do twice). That is a more delicate equation that you might think because cards appear on a sheet dependent on their rarity in order to minimize sheet count.
With tokens, since the the back and fronts don't really pertain to each other and the rarity of them is the same, you can just fill up a sheet (both sides) as needed. For example let's say that there were a 100 cards per sheet (I know it is more than that) but design wants to include 6 different tokens. That is not an issue since the math need not evenly distribute and they are all the same rarity. You want to reduce the number of plate changes on the press because whenever you do that it is more time and more proofing because color and position can vary after each can change. You want to dial it in and be done with it. The math does not fit cleanly but all they have to do with tokens is put as many on one side as will fit and continue from that point on the other until you fill the sheet. You will end up with a remainder of 4 spots so you just put 4 more divided however you want. With DFC you need to have the exact right amount so that the sheet is full without any remainders.
Oh, I don't even think that. I think that contraptions will be a long time coming.
Did you read MaRo's article? He spent half of it explaining why these came about and what hole they aim to fill. These are an intermediate step between the sample decks/Magic Duels and getting to the "make a deck from scratch" point. These are a more focused intro deck with one more booster pack for deck tweaking. The next step in the creation of a Magic addict is the deck builders toolkit. They want the PW deck to add to the new player pool of Standard legal cards.
Unless I have missed an announcement the Duel Decks have never been restricted to Standard legal cards and do not promote deck customization very well.
I thought that contraptions were like an 8 on the storm scale. MaRo vowed last year to solve them before he retires, but in the same answer was quick to say that he had no intention of retiring anytime soon. To me that means- "Yea, I will keep it in mind and set it as a challenge, but there are no immediate solutions at hand."