Uhm, I doubt you can say its easy to shuffle. Heck, I bet most of you here separate your decks in two and shuffle them like that.
Thats a problem, don't deny its there.
Nope, I don't cut it in half. I single sleeve and have large hands, so it's not an issue for me. Even if it was, you could always table shuffle.
You want a deck too big to shuffle? Years ago, I had a friend with a 300 card Prismatic deck that he would play against 60 card decks. He bought one of the white cardboard boxes and had to mash shuffle cards into the box because the deck was simply too big to handle (don't worry, the sleeves protected them). And he did it by choice, no complaints.
So, yeah, I do deny that 100 is a problem that could be solved by dropping to 85.
Brands would still sell packs of 100 sleeves (they did WAY before Commander was this popular).
Did they? Aside from penny sleeves (which I doubt a person who double-sleeves would ever consider), I'm fairly certain they only sold packs of 80 or 60 before EDH/Commander became popular. I recall quite clearly people being frustrated that you couldn't sleeve a Commander deck without buying too many or too few.
Yes they did, I own an LGS, it all depends on how many years back you're thinking but 50 and 100 packs have existed for a long time.
@dirkgently: so I said 20 years and it was actually 18... and that means my argument is invalid?. Silly.
Uhm, I doubt you can say its easy to shuffle. Heck, I bet most of you here separate your decks in two and shuffle them like that.
Thats a problem, don't deny its there.
How many of you ever thought Wizards would change how Mulligan is done after more than 20 years of Magic?. But they did and now we have London Mulligan.
Things can change, and they should change if it means creating a better overall experience for players.
No, the world would not fall over just because you deck is now 15 cards less. Brands would still sell packs of 100 sleeves (they did WAY before Commander was this popular).
There's no reason why it cant happen, the game changes constantly, just like everything else.
I played a long time without double sleeving and cards will deteriorate even in the best sleeves. Double sleeving prevents that. Sure it makes them bulkier but you're just losing value. Maybe you haven't noticed but your cards will show spots if examined closely.
I play very few tutors/fetches just because of that, but not everyone does and its excruciatingly painful having to wait for someone to go through all those motions. Yeah I know shortcuts, was a judge for many years, the point stands (not everyone knows how to shortcut just like not everyone knows the rules).
List updated and doing really well, I'm now beating stompy and most creature decks because of the power of Prophet of Kruphix. My deck is just faster and sturdier.
The argument of not being able to remove creatures is true to an extent but keep in mind that the focus here is to dominate the board by flooding it with creatures, most of which will be coming at instant speed to block in combat (becoming our removal).
In order to survive you'll have to chump block every now and then or take a few hits until you can gain traction which is not that hard with Prophet.
By the time you get the board on a stall its not hard to win since you can just find Cyclonic Rift and clear the board completely, or start attacking with unblockable-vigilant stuff thanks to Thassa, God of the Sea.
I used to play this deck during the Abzan Midrange era, and I was able to compete in that meta (I won gameday back then despite the abzan midrange flood).
So yeah, not having "real" removal can be a bit challenging but you eventually learn how to play the deck and start doing well.
Yes they did, I own an LGS, it all depends on how many years back you're thinking but 50 and 100 packs have existed for a long time.
@dirkgently: so I said 20 years and it was actually 18... and that means my argument is invalid?. Silly.
Thats a problem, don't deny its there.
How many of you ever thought Wizards would change how Mulligan is done after more than 20 years of Magic?. But they did and now we have London Mulligan.
Things can change, and they should change if it means creating a better overall experience for players.
No, the world would not fall over just because you deck is now 15 cards less. Brands would still sell packs of 100 sleeves (they did WAY before Commander was this popular).
I played a long time without double sleeving and cards will deteriorate even in the best sleeves. Double sleeving prevents that. Sure it makes them bulkier but you're just losing value. Maybe you haven't noticed but your cards will show spots if examined closely.
I play very few tutors/fetches just because of that, but not everyone does and its excruciatingly painful having to wait for someone to go through all those motions. Yeah I know shortcuts, was a judge for many years, the point stands (not everyone knows how to shortcut just like not everyone knows the rules).
I got big hands but its hard even for me, and yes I use double sleeved cards obviously, everyone should.
If Commander went from 100 cards to 85 it would be perfect.
Think about all that fetching and tutoring you gotta do, its awful.
1 Klothys, God of Destiny
2 Kenrith, the Returned King
3 Arboreal Grazer
4 Gatebreaker Ram
2 Gate Colossus
Other 20
2 Purphoros's Intervention
1 Mass Manipulation
4 Gates Ablaze
4 Growth Spiral
1 Depose // Deploy
4 Guild Summit
4 Circuitous Route
4 Azorius Guildgate
2 Breeding Pool
4 Gruul Guildgate
4 Simic Guildgate
2 Boros Guildgate
2 Gateway Plaza
4 Izzet Guildgate
4 Plaza of Harmony
2 Forest
1 Chandra, Awakened Inferno
1 Mesmerizing Benthid
2 Ravager Wurm
1 Deafening Clarion
2 Knight of Autumn
1 Niv-Mizzet, Parun
4 Negate
3 ??
I don't even play a full sideboard haha
The argument of not being able to remove creatures is true to an extent but keep in mind that the focus here is to dominate the board by flooding it with creatures, most of which will be coming at instant speed to block in combat (becoming our removal).
In order to survive you'll have to chump block every now and then or take a few hits until you can gain traction which is not that hard with Prophet.
By the time you get the board on a stall its not hard to win since you can just find Cyclonic Rift and clear the board completely, or start attacking with unblockable-vigilant stuff thanks to Thassa, God of the Sea.
I used to play this deck during the Abzan Midrange era, and I was able to compete in that meta (I won gameday back then despite the abzan midrange flood).
So yeah, not having "real" removal can be a bit challenging but you eventually learn how to play the deck and start doing well.
And the deck is really cool too