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  • posted a message on Grenzo, Dungeon Warden - The Slot Machine of Value
    My mistake, was brainstorming in scryfall, saw Kormus Bell, and in my exuberance thought flipped lands would come into PLAY as 1/1 creatures, thereby STAYING in play. Unfortunately, on reevaluation, they go to graveyard as lands, never experiencing the pleasure of becoming creatures. My bad.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Grenzo, Dungeon Warden - The Slot Machine of Value
    My mistake, was brainstorming in scryfall, saw Kormus Bell, and in my exuberance thought flipped lands would come into PLAY as 1/1 creatures, thereby STAYING in play. Unfortunately, on reevaluation, they go to graveyard as lands, never experiencing the pleasure of becoming creatures. My bad.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Grenzo, Dungeon Warden - The Slot Machine of Value
    No down side to that mulligan rule for Grenzo! Great info.

    Hey Snowfox, got another card for your evaluation pleasure... Kormus Bell!

    Yeah, yeah, it's not a creature, but for the budget player with more basic swamps...

    It's faster than Crucible of Worlds, even with summoning sickness.

    Let's call it mana ramp, on steroids!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Grenzo, Dungeon Warden - The Slot Machine of Value
    Not sure if I agree with your logic Kraus. The fact that Olivia's ability is static, not needing to be tapped or have mana spent, allows it to be flipped into play, then (immediately) abuse any infinite shenanegans, and possibly (again immediately) get one (or more) important cards from hand to the graveyard, and subsequently play, all at the same time. Of the 3 cards you suggested, only the Automation maybe works for me. Discarding, "for value" is nice, but I like abusing cards in play, and not having to pay for that abuse is even better. I could be wrong though, and YMMV.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Grenzo, Dungeon Warden - The Slot Machine of Value
    I'm still trying to find a good, viable way to get cards out of your hand, and either into the graveyard, or on the bottom of the deck.
    So, I didn't see any comments in the thread regarding Olivia, Mobilized for War!

    1) When you flip a creature, you may discard.
    2) It gives a +1/+1 buff, and haste.
    3) It's fairly cheap to cast from hand.

    What's your feelings Snowfox? A keeper?
    Posted in: Multiplayer Commander Decklists
  • posted a message on Grenzo, Dungeon Warden - The Slot Machine of Value
    Thanks for the feedback, but yeah, after posting I realized that many of the cards I listed were slower than what you're looking to include in this deck.
    Now I did come up with a couple others though. First, I'm gonna go way back and give you Marton Stromgald for his pop defense and attacking creature buffs. He's definitely included in my goblin themed version of Grenzo.

    The second card we have is Lim-Dul's Paladin. He may also be a little slow and clunky, but is another way to get cards from your hand to the graveyard. I'm just mentioning him since there aren't to many options to do this...

    Finally, I gotta say Herald of Leshrac is just downright filthy & evil, in this deck. I gotta get me one!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Grenzo, Dungeon Warden - The Slot Machine of Value
    First time posting here, and I have to say snowfox, congratulations on the primer status, you made an awesome deck! I hadn't seen Grenzo, Dungeon Warden before, and was quite intrigued by him. About 4 years ago I put together a Kiki-Jiki goblin deck, and are quite familiar with his antics. My kids and their friends hated on me something fierce. But Grenzo, he's a little different, seemingly much more explosive. So I'm in the process of putting this deck together, and looking forward to playtesting it. So with that said, I went on scryfall, and did a few searches to see if I could find any gems that all you MtG bloodhounds might have missed. I'm not sure if any of them fit, but was looking to get your feedback, and just throw them out there for everyone to evaluate.

    First thing I have to say is I like making people discard, and Sadistic Hypnotist is one of my absolute favorite cards to do it, especially in a token deck. A couple other cards that go with the discard theme are Burglar Rat, Liliana's Specter, and Cackling Fiend. Sure none allow you to view and pick the card, but they make ALL opponents discard. If you want to be more active in the selection process, we also have Disciple of Phenax.

    Your current iteration of Grenzo is more of a swiss army knife toolbox, able to deal with a multitude of challenges, which I really like. My question here is have you played a more themed Grenzo with lots of goblins? Obviously a themed deck would include all the standard goblins which I won't list here. But one token generator not mentioned yet is Marsh Flitter, and he's a sac outlet too. Oh, and how about Thopter Engineer? That haste for artifacts is sweet.

    A mana ramp artifact I didn't see mentioned was Cathodion. The fact that he needs to die to be effective probably keeps him off the list though.

    What I'm really excited about are the recursion cards I found. Hell's Caretaker has already been mention, but his weakness is the timing regarding activation. How about Apprentice Necromancer and Doomed Necromancer? Also Summoner's Egg could work too, and he's an artifact.

    Ok, now what do you think of Grave Defiler?! Since we have no zombies in the deck, you can preset the next 4 Grenzo flips. Or am I missing something?

    The last thought I'll leave you with is this, what about Thrumming Stone? Now any card played becomes a Grave Defiler!!!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    I don't know toc, but I actually like your Vizkopa Guildmage idea. Sure, it's not a vampire, but it is low cmc with an awesome 2nd ability, and IT'S THAT'S STACKABLE. I have 9 life gainers in my version, not counting Vizkopa or Crypt Ghast, which i probably should have in the deck anyways; and then if we include the 1-drop Children of Korlis (which is also a non-vampire, lol) we have an awesome game-ender using Necropotence. Just thinking outside the box guys.

    But the card I really wanted to mention is Fervent Charge. I don't remember seeing this in our discussion before. Since we've pretty much discounted all the other non-creature permanent buffs, and even Homura is too unwieldy for me, I thought this might fit the curve. I haven't played it yet, so I'm not sure. I would guess you'd have to have a good manabase to be able to use it though.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    Wow ISB, I really do love reading your card analysis. You are very insightful, and sem to have this min-maxing thing down pat! And I have too agree with almost all of your evaluations. I really liked your comparision between Goblin Bombardment and Impact Tremors. I'm currently running both, but have contemplated removing Tremors. I'm pretty much running your low-curve build, with Cloudstone Curio(?), Shared Animosity(!), Stensia Masquerade(!?), Scapegoat(!!), and Mirror Entity(?!).

    I do like the syphon effects of this deck, and have been looking at another RIX card no one has mentioned yet, Tilonalli's Summoner. Yeah, I know, it's not a vampire, and it doesn't do much the turn it comes out; so it's probably crap for this build. But it is cheap and the tokens it can produce (next turn) interact quite well with Purphoros, and various other syphon/sac effects, and even more when Mirror Entity is out. It would seem to be a good recovery card from a board wipe. Our card list is tight, and I'm not thinking this can make the cut, but any comments on this card?

    Also, more importantly, I'm trying to decide if we can work Breath of Fury into this deck. I've used this with great success in other red aggro decks, and dropped with Animosity and just a few 1/1's even without evasion it can be a game ender. A quick basic math calculation with just 6 vanilla 1/1's and Breath/Animosity on board, we generate 138 points of unblocked damage after only 3 attack phases. Especially useful after a board wipe, with many of the syphon/buff/counter/sac options we employ. Your thoughts?

    Oh, and the last card I really would have liked to cram into this deck... Sadistic Hypnotist. To bad he isn't a vampire.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    ISB, I like where you're going with the new build. Much faster. Read your take on the stasis effects and LD. So what do you think about Keldon Firebombers? I love springing that card on people. And it would work great in this deck. Hey, it's fair LD, nobody can bitch, too much. Then again, Winter Orb is probably better.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov, Death by Inches
    Quote from Tev »
    I use Reconnaissance in my Daxos the Returned because I already knew it's stupid broken properties. It's just in this I can really abuse it, especially with Captivating Vampire. Now the question is how terrible do I want to make the deck and use a Vigilance giver like Serra's Blessing? I swing with my guys, Captivate an opponent's Creature and then use Reconnaissance to untap them and do it all over again.


    Hello, I've recently purchased this Markov Commander deck, and have been perusing the threads for ideas. I've only recently become aware of Reconnaissance and it's shennanegans, and like it a lot. But here's the question, in your example I quoted above, you're using Reconnaissance to untap creatures that were "tapped" for an effect with Captivating Vampire. These creatures NEVER WERE ATTACKING CREATURES, how can your remove a creature from combat that never was "IN" combat. Am I right, or wrong? I hope you're right, but I think not.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    Great explanation. I'm currently using Eldrazi Monument, and Boros Charm. I agree, the surprise protection IS mainly better, especially if the board wipe takes out other players, and NOT you. These vamps do need a bit of help to be a viable EDH deck. It's gonna be interesting to see how people come up with different strategies to do it. Hmmm... I wonder if Warp World might work...
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    Hi ISB, Haven't been on in a while, RL issues. Studied/used your Riku/Kiki-Jiki builds in the past, and I really respect your insight and knowledge regarding this "mildly" complex game we play. I purchased this vampire EDH precon recently, so I'm here perusing your thread, and I've got a card that nobody has mentioned, on any of the threads, which I think might be very good here. And that's Cauldron of Souls. The -1/-1 counters from the cauldron would be cancelled out by the repeatedly obtained +1/+1 counters from various ways, which in turn would allow any/all of your creatures repeated use of the cauldron, right? This also would allow any etb/etg effects that we are already utilizing. Also, how about Cloudstone Curio? Your feedback please.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Nahiri, the Equipomancer
    Been running thru this decklist as I design my own Nahiri EDH deck, and I really like all the suggestions given here. One comment though, correct me if I'm wrong, but I don't think you can use Blind Obedience in an all-white EDH deck, due to it's dual-color extort cost.

    Rule 903.4c states - "A card may be included in an EDH deck only if each mana symbol contained within its mana cost or rules text is colorless or is a color or colors that's in the general's mana cost."

    Other than that, it's an awesome card!
    Posted in: Multiplayer Commander Decklists
  • posted a message on THE MOST BEAUTIFUL WOMEN ART POLL (19th Week)
    I don't know folks, but I think we have a new winner...

    Reversal of Fortune

    Hey... what are you staring at...
    Posted in: Opinions & Polls
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