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  • posted a message on Next End Step question
    It's the simple way of looking at it, if you cast it anytime during your turn that is before the beginning of your end step you will get counters on your turn. If you have a way to flash it in as a combat trick on their turn you'll get counters at the end of their turn before yours begins.
    Posted in: Magic Rulings
  • posted a message on GW Aggro in AVR
    also four birds. helps me stabilize at three and isn't usleless late game when i get battle cry going. Hope this helps. take any ideas you want.
    Posted in: Standard Archives
  • posted a message on GW Aggro in AVR
    I built a green white aggro deck using battle cry as an effective way to boost my creatures quickly and efficiently. I'm currently using signal pests, accorder palladins and hero of bladehold as the battlecry. put in four green suns that work extremely well to go get a quick fighter in strangleroot geist. I also use mirran crusader, three memnites, silverblade palladin, and two angelic destiny's as my bomb. It's been working really fast and doing quite well. seven control spells in three o-rings and four beast withins. you can also use beast within to kill your own creature if the other person is already gonna kill it or try to exile it with pillar of flame.
    Posted in: Standard Archives
  • posted a message on Landfall deck U/G/W
    I've been tweaking this deck. Its just fine as G/W but i think the control will allow me to adjust better to new things i meet at tournament so i splashed a few blue control ideas in it. I still think it needs a little work, but its been doing good for me so far and it'll get a road test tomorrow.

    Mystifying Maze-3
    Eye of Ugin-1
    Evolving wilds...soon misty rainforest-3
    sunpetal grove-4
    Razorverge thicket-1

    Bird of Paradise-4
    Lotus Cobra-4
    Baneslayer Angel-2
    Wall of Omens-2
    Oracle of Mul Daya-1 want more
    Primeval Titan-2
    Sun Titan-1
    Gaea's Revenge-1
    Elesh Norn, Grand Cenobite-1
    Vorinclex, Voice of Hunger-1
    Emrakul, the Aeons Torn-1

    Rite of Replication-1
    Summoning Trap-3
    Khalni Heart Expedition-3

    Eldrazi Monument-1
    Sword of Feast and Famine-1
    Sword of Body and Mind-1

    Planes Walkers:
    Venser the sojourner-1
    Gideon Jura-1
    Jace the Mind Sculptor-2

    Any help would be great. Thank you


    surgical extraction-2 if needed, probably not though
    Gaea's revenge-2
    summoning trap-1
    Posted in: Casual & Multiplayer Formats
  • posted a message on Venser Mana Ramp GWU
    I had a thought to build this kind of deck last week and last night I put it together. It did fairly decent on its first outing going 4-1 against some decent but not fantastic decks. Do you have any suggestions? I'm thinking about putting
    in once the new set comes out.


    Mystifying Maze-2
    Evolving Wilds-3
    Sunpetal Grove-4


    Primeval Titan-1
    Baneslayer Angel-2
    Sun Titan-2
    Gaea's Revenge-2
    Acidic Slime-3
    Bird of Paradise-4
    Sylvan Ranger-4


    Jace TMS-1


    Genesis Wave-3


    Sword of Feast and Famine-1
    Prophetic Prism-3

    All spoilers must be in tags in Magic General.
    Posted in: Magic General
  • posted a message on Venser Mana Ramp GWU
    I had this deck idea and so I decided to test it out. Last night I played a few rounds and lost only one game out of four against some decent but not fantastic decks. Let me know what you think. I was considering putting in, when the new set comes in, mychosynth(forgive the spelling) wellspring for the sylvan rangers.

    Land Creatures Planeswalkers

    Contested War Zone-1 Primeval Titan-1 Garruk-1
    Mystifying Maze-2 Baneslayer Angel-2 Jace TMS-1
    Evolving Wilds-3 Sun Titan-2 Venser-3
    Sunpetal Grove-4 Gaea's Revenge-2
    Plains-4 Acidic Slime-4
    Island-5 Bird of Paradise-4
    Forest-7 Sylvan Ranger-4

    Instants/Sorceries Artifacts

    Genesis Wave-3 Sword of Feast and Famine-1
    Cancel-3 Prophetic Prism-3

    I might also run Harrow in the meantime for sylvan ranger. If you have any ideas or comments I'd love to hear them. Thank you.
    Posted in: Standard Archives
  • posted a message on Tezzeret Ideas? U/B Proliferate Maybe?
    Thank you. I'll look into it.
    Posted in: Standard Archives
  • posted a message on Tezzeret Ideas? U/B Proliferate Maybe?
    I was wondering if there is any hope for a deck that fuses together these cards.

    -Tezzeret Agent of Bolas
    -Blightsteel Colossus
    -Contaigon Engine
    -Everflowing Chalice
    -Inexorable Tide
    -Voltaic Key

    I don't have much experience building decks, but I know that if I can get on the right track I can get something good to come from this. I would also run steady progress to proliferate and probable throne of geth. Let me know what you think. I appreciate the help.
    Posted in: Standard Archives
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