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  • posted a message on Etali, Primal Storm Commanderin' spoiler
    Hug all the dinos. This one might be the least impressive of this cycle at first glance, but I'll happily play this card in any dinosaur deck.
    Posted in: The Rumor Mill
  • posted a message on "Timestream Navigator" .:. Japanese Spiler (IzzetMtgNewsFlash?)
    Seems agressively bad. Like- they were trying to make it really really bad on purpose. These kinds of cards can never be good, unfortunately. If they were good, they'd probably be too good. That mythic set symbol looks real bad on ya, girl.
    Posted in: The Rumor Mill
  • posted a message on Zetalpa, Primal Dawn
    So far all of these primals could pass for mythics. Any rare that does that is cool in my book. I love them all so much. Give me all the dinos.
    Posted in: The Rumor Mill
  • posted a message on Goodbye duel decks hello challenger decks
    Thank goodness they are making more stuff I don't have to buy. Also nice that they are putting duel decks out of their misery.
    Posted in: The Rumor Mill
  • posted a message on Ultra-pro images
    I thought my need for three headed things was satisfied by that three headed unstable goblin. Boy was I wrong. I'll have a godzilla sized t-rex with two sides of T-rex please.
    Posted in: The Rumor Mill
  • posted a message on Booster pack art + FNM foil tokens
    Dilophosaurus has me feeling some sort of way. They have some JP fans making these art calls and card designs for sure. Definitely my favorite block even just with Ixilan.
    Posted in: The Rumor Mill
  • posted a message on Urza Freaking Planeswalker
    Quote from Antiantiserum »
    Quote from Lully »
    Looks like you can use paper and a d20 if you don't have internet. So that's nice.
    Edit: not really that simple actually. Maybe there's a way to set it up randomly from paper though.
    It's three times 20 effects. It works with a d20.

    On an other note, MaRo ruled that you can reactivate Urza if an effect you get has no target.

    Huh. Looks like I was right the first time. I wonder why all the abilities were posted twice. That's what jacked me up. Guess I should have read a bit closer.
    Posted in: The Rumor Mill
  • posted a message on Urza Freaking Planeswalker
    Looks like you can use paper and a d20 if you don't have internet. So that's nice.

    Edit: not really that simple actually. Maybe there's a way to set it up randomly from paper though.
    Posted in: The Rumor Mill
  • posted a message on Full Spoiler is up
    So I was deckcrafting a Crossbreed labs deck, and I realized that guild has basically zero ways to generate contraptions. They have.... First pick? That's literally the only card in that faction that assembles contraptions. That's a pretty massive fail imo. You can go into blue to get some good assemblage going, but blue isn't crossbreed labs and I want to stay W/G. There should have been an ETB assemble card for Widget, so at least I could stay in white... Why even have crossbreed contraptions at all if you can barely make them???
    Posted in: The Rumor Mill
  • posted a message on Full Spoiler is up
    The set is great. Yeah, there are some boneheaded design choices, but compared to the last un-sets? The new mythic contraptions are pretty mythic imo. Bee Bee gun is the least interesting one of them to speak nothing of its power. Definitely have to make a pair of duel decks, but I'm not sure which guilds have the best internal synergy. GR(B?) Goblin contraptions seems obvious. Maybe add black so they can buddy up with DOOM, which seems to like rolling dice too. Maybe they can fight crossbreed labs and their combination creatures. S.N.E.A.K seems kinda annoying to play with. Widget is just regular old magic cards for the most part. Too bad. Definitely have to get all 45 contraptions for the full page binder pages though.
    Posted in: The Rumor Mill
  • posted a message on Magic Twitch stream 7 cards
    My house rules that buzzbark has just a second. Wtf were they thinking not actually having that on there? It like the best and worst card in the set now Weird
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers Unstable 11-13
    Quote from Serberus_08 »
    Oh agreed very much so. I can see myself actually buying and drafting packs of this with some buds. I haven't really cared for these types of sets but it does feel like a functioning set so far.


    Replying to you so I don't have that big ol' wall of text (please make this a card wizards) in the quote, but yeah. Count me as one of the players who see the contraption mechanic as silly, but with powerful PLAY potential. I'm not going to yawn as I lay down my Bee bee gun- I'm going to cackle as my guild's superweapon cranks to slot 3 and I slam 7+ effects down with it and blow up the table. Add a cohesive but, entirely UNdeck next to it (seriously the guild stuff makes this hard not to), and you have a seriously fun and silly time on your hands. Note, that the old UNsets are fun to read, but I would never imagine putting most of those cards in a deck because they have no mechanical synergy. (I do want some reprints like duh, for example though.) How much you guys bet they are going to do a planechase style release with contraption gameplay with another name if contraptions are well-received?
    Posted in: The Rumor Mill
  • posted a message on Summon The Pack
    I'm in love. What's the word on using a card like this in cube?
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers Unstable 11-13
    Quote from Mozalbete »
    They don't look like boring trash. They ARE boring trash no matter how nice the art looks when you place them together in the binder (which will only remind you of how disappointing they are).

    Contraptions are glorified artifacts that you place from some deck and then activate in a cyclical fashion. That's it. Unless there is some really unexpected reveal or change in fun-level, this will be a really stable disappointment. Which will probably be the case, since that bee-gun thing is mythic.

    10 years of degisgning for a mythic "2: fight target creature". Kill me.


    Putting all 9 of each faction's contraptions in the binder actually has me pretty hyped. Thanks for bringing that up! Art, Mechanics,limited playability, sillyness,inside jokes, meta gameplay(hangman)- This set looks like it has it all.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers Unstable 11-13
    Quote from AnImAr_ »
    Quote from Lully »
    The contraption design is so, so cool, but does not feel mechanically "jokey." I was worried we wouldn't see any actual joke cards of old until I saw HANGMAN. That's the stuff. It looks like we will get a premium blend of mechanically cohesive cards and silly meta joke effects. I wish hangman was an upkeep trigger though. Won't people just leave it as 1/1 and never activate it? I can't tell if I want to make faction decks, or just a set of duel decks using all the contraptions between them. Decisions decisions.


    You force your opponent to guess for Hangman. It's not a once per turn thing. You can make them guess during combat.


    Oops. Read it too fast. It just says that other players have to guess so the controller doesn't just spew wrong answers. Definitely an upgrade. Definitely gonna make some joke decks.
    Posted in: The Rumor Mill
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