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  • 2

    posted a message on The PucaTrade Thread
    Quote from Stoogeslap »
    Chris Hanrahan, THEE largest trader of volume and value on Puca Trade, puts sending cards on a whole new level. I just got, from him, my very first vacuum-sealed & shrink wrapped, lol... bwahahahahaha... He cracks me up... at least they came safe, WITH a toploader, hehehehe

    I think he got...carried away. Wink

    How does one use a vacuum seal?
    Posted in: Market Street Café
  • 1

    posted a message on The PucaTrade Thread
    Pucatrade was nice while it lasted. Got a couple fetchlands, a Wasteland, 3x Nahiri, the Harbinger a few weeks before GP Charlotte, a pair of K-Commands, Celestial Colonnade...it was pretty solid for a bit. I've burned myself on the site a couple times though -- trading in 2 Wastelands in hopes of getting 2 new-art Wastelands. Ended up only ever getting sent 1 and having to settle for full-art Helix/Leaks/etc.

    My problem with Puctrade is the wait. There's no telling when you'll get the card you want. Though that was fine maybe in early 2015-mid 2015, it's not really acceptable now. 1-2 months is kinda ok...sometimes a little longer for bigger wants is fine...2-3 months isn't the worst thing ever...but if it's taking 4+ months to get anything, then until you "cash in the pucapoints," you're stuck with useless currency.

    There's a line between patience and being a chump IMO. If it takes 4+ months to move the points to the Wasteland/Dark Confidant/whatever it is that you want...IMO you can just sell/trade away the card you don't want and get the card you need in that same time-frame, if not sooner.

    Exact dollar values might not match up, but IMO time's a precious resource you can't afford to just waste.

    Quote from Raver »
    MTGsal's trading post switch to curse actually has some similarities to FS. The curse version was clunky in UI and the search function was arguably worse than the old version. There was talks to upgrade the trading post as soon as it came out and continued for a month but so far, nothing has been done and consequently people stopped using it.

    Yeah, that about nails it. Also, though it's not perfect, I wouldn't mind using the current MTGS website for trading if the traffic and activity on here was higher; I've done several trades on here with the new website and it's alright. It's not perfect, but it got the job done.

    These days finding people who actually have the stuff I want is the hard part.

    Quote from Sparki »
    This, along with the uprise of facebook trade groups essentially killed trading here.

    I've also opted out of Puca now. Can't see myself going back anytime soon the way things are going.

    It's such a shame; I'm used to the old style of trading on MTGS and Pojo.com and the like...

    I can't seem to find many good Facebook trading groups; most are local players and they don't always have what I need. lol I kinda liked having a (seemingly) near-global scale of trading. But I may just be biased.
    Posted in: Market Street Café
  • 1

    posted a message on Jeskai Control
    Quote from TappingStones »
    This thread is so counter-productive. Can the regulars do us all a favor and flag all of the posts that are suggesting moving away from the Nahiri build and/or Kiki/flash non Nahiri decks?

    The mods made it VERY CLEAR that this is a thread to talk about the best builds of Nahiri Jeskai not spend page after page listing alternate decks and trying to call in to question Nahiri's strength. It's very close to driving me (and I'm sure others) completely away from this thread.

    ^^This. I'm wasting a lot of time sifting through post after post praying for a nugget of useful information. Instead I get almost nothing but Nahiri vs. non-Nahiri. It's like the equivalent of "NA vs. EU" bs in Twitch chat. At least with Twitch, you know it's mostly satirical...

    Quote from axman »
    Quote from TappingStones »
    This thread is so counter-productive. Can the regulars do us all a favor and flag all of the posts that are suggesting moving away from the Nahiri build and/or Kiki/flash non Nahiri decks?

    The mods made it VERY CLEAR that this is a thread to talk about the best builds of Nahiri Jeskai not spend page after page listing alternate decks and trying to call in to question Nahiri's strength. It's very close to driving me (and I'm sure others) completely away from this thread.


    The mods also said non-nahiri related posts and deck lists would be respected.
    I don't think anyone is saying that Nahiri lists are inferior or trying to call into question Nahiri's strengths.

    Yeah...I don't know about that; some of these posts come off rather aggressive. I don't mind the posting of non-Nahiri decklists and discussing.

    It's the "Is Nahiri even worth running," attitude that bothers me. Btw, the answer to that question is, "Yes, yes she is. Whether or not you want to is another story. Next question please?"

    Of course, questioning the "norm" or "established builds" is one of the step towards innovating. But damn man, I've never seen this much resistance from its own pilots in any other deck archetype. I know they mean well, but IMHO, I think they're just asking the *wrong* questions.

    Quote from LeakyMana »
    If we want some on-topic discussion, I'd welcome some thoughts on this question from a page ago. I know it's not the most high-level question, but it's also not discussing a Jeskai Harbinger deck with no Harbinger. Wink

    Quote from LeakyMana »
    I still don't have a great sense of sideboarding with this deck. Is it normal to be swapping 4-6 [or even more for Infect/etc.] cards? On paper, my plan is often to cut counters (Remand in particular, but others vs. Cavern of Souls) and [possibly] Ancestral Vision vs. aggro, and cut sweepers vs. midrange/control where Timely / Path do a sufficient job, and bring in basically everything more relevant from the sideboard than what I've cut -- basically, transforming the deck from 50% board control and 50% stack control to 75/25 in the appropriate direction. Is this a normal way of approaching it, or am I way off base?


    Maybe the short way of saying it is: Does this deck want to sideboard a larger number of cards per matchup than other decks to try to draw into the 'right half' of the deck, or is it better to stick closer to the 'default' 60?

    Since this is a control deck, with generally a reactive game plan, I think it's more than reasonable to sideboard a lot of cards in -- so long as the cards sided in is better than the ones coming out. Because we're a deck of answers more than anything, it's fine to change a lot of the moving gears and parts of the deck.

    If we were playing something like aggro or Suicide Zoo, then we wouldn't want to side in too many answers and counter-answer cards, because we have a very set and specific way we want to play (and need to play). You don't want to dilute your game plan. In the case of Jeskai Control, our game plan is more or less, tower defense. So anything that disrupts them from winning is always gonna set us ahead.

    When playing against burn with Jeskai Control, there's nothing I love more than seeing my opponent not be able to cast spells, because they're stuck on a hand full of Destructive Revelries...all because they saw one Spellskite game 2.
    Posted in: Control
  • 1

    posted a message on Jeskai Control
    Quote from tronix »
    Another cool thing is that you can grab Jace with Nahiri's ultimate, flip him right away, and then the PW won't be returned to your hand since it is technically a different 'object' than the creature side.

    I think that is more because the card exiles itself then comes back, regardless of whether or not it transformed.
    Posted in: Control
  • 1

    posted a message on Eldritch Moon Prerelease, how did you go?
    Showed up a little late, so I missed out on a $3 discount. But my kit yielded Archangel Avacyn and Liliana, the Last Hope, so I can't complain; I was pretty damn happy with those pulls. My promo was Sanctifier of Souls.


    Sealed pool felt pretty good -- if not great. Could've used some more oomph here and there, but it was a solid pool with two bomb mythics. Only went 2-2, because I sucked hard. 2nd round game 2, I felt I punted real hard (forgot Avacyn had vigilance, forgot her trigger, made some poor decisions). 3rd game I mulled to 5 and all the hands were terrible. Didn't want to mull to 4 on the draw. Tl;dr: I'm garbage. Props to my opponent though. He played well.

    The other match I lost, she was a solid player who also had a bomb-ass pool, with Olivia and Hanweir Garrison. Mad crazy combos with the Vampire that gave +1/+1 to all her Vamps as well. Along with several other solid cards. I never want to face another Hanweir Garrison in limited ever again. Sheesh.

    Avacyn and Liliana performed as expected (READ: Amazing). Ruined several people's night with those two. Liliana's +1 controls the board well, even if it doesn't outright kill. Her -2 is a nice form of card advantage. Pretty close to backbreaking in Limited (and we're just getting back 2/2 vanillas with it!). Also gets Delirium going, fuels delve, and can load your graveyard with flashback spells. Furthermore, I like that it basically lets you dig for creatures if you're lacking in bodies; if you didn't draw a creature that turn, and you want more board presence, then -2 and hope you hit one. And it's not like Tasigur, where your opponent gets to choose what to add to hand. To be fair, I found myself +1'ing her a lot, because I wasn't too familiar with this format; I didn't want to get Liliana killed to a shock or bolt or haste creature. Most already know, but her ult is game-winning in most scenarios. Fantastic card.

    I really like Emerge as a concept. Seems really strong. Didn't *quite* live up to expectations tonight, but it's no doubt a good/cool mechanic. Kinda wish I had more Emerge cards in my colors. The other 3 Emerge cards were in blue. Frown

    Mindbender:
    1) Mindbender comes down rather late
    2) Good effect, but slightly late; need it to affect the board usually, but it can't.
    3) Solid body, but I don't always like sac'ing my guy(s); may just be awkward luck, but I usually wanted to keep the guys I was gonna sac.

    Sanctifier of Souls underperformed for me, but it has potential. Faith Unbroken, Haunted Dead, Fiend Binder were great. I can see Fiend Binder being awkwardly bad though; 4-drop, fragile body. Long Journey Home has an average EV but high return ceiling. Blessed Alliance is good, though I might be jaded because of Hanweir Garrison (Alliance sucks royally against that card).
    Posted in: Limited (Sealed, Draft)
  • 1

    posted a message on Jeskai Control
    Quote from TappingStones »
    I thought we voted on this being called Jeskai Nahiri?

    In addition the stock list should include Ancestral Visions, at least for now. I also recommend using Jim Davis's list if others agree.

    I think Bearscape felt that Harbinger sounded better, when he was proofreading the primer. So I guess his vote changed. -1 Nahiri, +1 Harbinger. I probably would've given the nod to Harbinger as well, albeit it was a close call either way (I like both names).

    Comparing Ingram's and Jim's list, though they are both very similar, I also think Jim's list is slightly better. (I'd rather have Geists in my sideboard from Ingram's list though, but he's kinda my pet card. :p )

    Quote from Revhrain »
    Great primer! Also I love Jeskai Harbinger won Wink By the way, when would be a good time to start discussing cards as Bedlam Reveler, Imprisoned in the Moon, and Summary Dismissal?

    We had some discussion beforehand, but they're worth looking into again. Maybe once Eldritch Moon prerelease happens, discussion might pick up more on the card(s).

    Quote from Lantern »
    No on both accounts. Non Nahiri lists make up for less than 1% of the meta game, thus they don't qualify for Tier 2. The thread was also too old to be salvaged.

    Not gonna lie, I'm getting pretty damn tired of people coming in *right after* we just had a long discussion about an alternate build and going, "Hey uh, guys, uh, I've been thinking........what if we ditched Nahiri?" Or, "Hey, what if we do Nahiri + Emmy + Kiki + Resto. It's like, totally different from just Nahiri + Emmy." Sometimes I wish they'd just make their own thread in Developing Competitive. I mean, I don't actually mind discussing different builds but man, I kinda hate seeing repeated and tired discussions over the exact same thing.
    Posted in: Control
  • 2

    posted a message on [Primer] Jeskai Control / UWR Control
    Quote from Brawny15 »
    Quote from Jex »
    Quote from Brawny15 »
    Does anyone know of a sideboard guide for this deck anywhere?


    Take out the cards that are bad, side in the cards that are good.

    Really, all sideboard guides do is restrict your ability to sideboard well. Learn which cards are bad in certain matchups by testing. Learn what sideboard cards do the most damage.

    For example, you might want to cut down your Nahiris against Jund and put in things like Elspeth. Against fast aggro decks, you can cut slow and expensive cards and side in Timely.

    God forbid I want some sort of jump-off point instead of re-inventing the wheel.

    Well. Guess since no one's biting, I'll try and help. I'll use my deck and side deck as reference. Before we start, this is by no means comprehensive. Hell, I don't even think I side the exact same way against even the same deck...some card choices can be argued both ways.

    My list that I ran at GP Charlotte (9-5-1 finish):


    VS Jund:
    In:
    +1 Counterflux
    +1 Lightning Helix
    +1-2 Crumble to Dust (Depends on how badly you want to beat Manlands; I don't normally side this in vs. Jund, but it's not a bad call to do so)
    +1 Timely Reinforcements
    +1 Celestial Purge
    +1 Wrath of God
    +1 Elspeth, Sun's Champion

    *Anger of the Gods would seem tempting, but it doesn't kill any of the big threats that they run (Kalista, Goyf, Scooze with counters).

    Out:
    -1-2 Lightning Helix (It's either siding out this or Electrolyze)
    -1-2 Electrolyze (See above)
    -1 Cryptic Command
    -1-x Remand (Depends on how you feel about counters in this match-up; I like my Remands here just fine)
    -1 Dispel (I'm more worried about their creatures, so this is an easy cut)
    -x Mana Leak (Same as Remand)
    ____________________________
    Infect:
    In:
    +2 Negate
    +1 Lightning Helix
    +1 Wear//Tear
    +2 Anger of the Gods
    +1 Wrath of God

    Out:
    -2 Cryptic Command
    -2 Mana Leak/Remand (exchange them for Negates -- player preference here though; sometimes you might rather have Leak/Remand over Negate)
    -2 Spell Snare (Hmm...could be wrong, but I'm not confident it hits enough stuff I want it to. Hits Apostle's Blessing, Blighted Agent, and Spellskite...good cards...not sure if it's good enough though)
    If you're insistent on numbers matching, then maybe for card #7, I'd cut 1 Nahiri or Electrolyze (the card is expensive to cast).
    ___________________
    Affinity:
    In:
    +1 Stony Silence
    +1 Timely Reinforcements
    +2 Anger of the Gods
    +1 Wrath of God
    +1 Wear//Tear
    +1 Lightning Helix

    Out:
    -3 Remand
    -2 Cryptic Command/Nahiri, the Harbinger
    -1 Dispel
    -1 Vendilion Clique/Mana Leak (Hell, maybe cut 2 Leaks instead)
    ___________________
    Naya Burn: (A weird match-up, where it's easy to sideboard...but at the same time, you kinda want everything)
    In:
    +1 Timely Reinforcements
    +2 Anger of the Gods
    +1 Wrath of God
    +1 Lightning Helix
    +1-2 Negate (kinda better vs. straight Burn...but it carries some weight)

    Out:
    -2-3 Remand (On the play, I don't mind this card)
    -1-2 Cryptic Command/Nahiri, the Harbinger (Depends on whether or not you side boarded out your other counters)
    -2 Mana Leak (I don't mind them on the play though)
    -1 Dispel (I like the card vs. Burn in general. Not sure about Zoo though. It's potentially strong but also potentially really weak)
    ___________________
    Suicide Zoo: Should be similar to Naya Burn. See above.
    Merfolk: Same as Naya Burn, really. Staticaster is actually kinda good in this match-up too (card's also good vs. Infect and a lot of aggro decks)
    ____
    Tron: Ugh, basically unwinnable
    In:
    +1 Vendilion Clique
    +2 Negate
    +1 Counterflux
    +2 Crumble to Dust
    +1 Stony Silence

    Out:
    -1 Dispel
    -2 Lightning Helix
    -1-x Lightning Bolt/Path (You kinda want to side some quantities of these out. I tend to do a 2/2 split)

    Sucks because siding out burn makes the bolt-snap-bolt plan a lot worse (need a clock here), but you need the counters and disruption.
    _______________
    Scapeshift: Similar to Tron. Just don't side in Stony Silence.
    Ad Nauseum: Similar to Tron.
    ________________
    Control:
    In:
    +1 Vendilion Clique
    +2 Negate
    +1 Counterflux
    +1-2 Crumble to Dust (player preference; I don't side these in, but killing Colonnades is nice)
    +1 Elspeth, Sun's Champion (big, clunky, expensive. Yes, but a haymaker that you can try and overload them with)

    Out:
    -2 Lightning Helix
    -1-2 Path to Exile
    -1-2 Lightning Bolt (side 1 out if siding 2 paths out, and vice versa)
    __________________
    Collected Company: Similar to the creature decks above. I'd actually side out Spell Snares here though and add in Negates, as you don't really care about their 2-drops. They're good, but the killer cards are the instant speed tutors (Chord, CoCo).

    There you have it. General guidelines to sideboarding vs. most of the meta. I can do more later if you want. Out of time now. Remember, some of this is player preference and build-specific.
    Posted in: Modern Archives - Proven
  • 1

    posted a message on Unsubstantiate
    My initial reaction: Insane.
    Maybe it's not quite *that* good, but it's an extremely solid card.
    Posted in: The Rumor Mill
  • 3

    posted a message on Gisela, the Broken Blade
    Why, hello there Mini-Baneslayer Angel.
    Posted in: Gisela, the Broken Blade
  • 1

    posted a message on The [Un]Official "Buy or Sell?" Thread!
    Quote from Zer0evil »
    What does "vendor it" mean?

    Sell it to a card store. Most often for 50% of the value.
    Posted in: Market Street Café
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