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  • posted a message on Collected Company Elves
    Alright, just as an update.

    I went 4-2 at a team tournament and even though I lost the last one, I just threw it for the sake of fun (since our team had already lost).

    One event, I know, but this has serious game. So much am I convinced that I decided to buy all the pieces necessary for Abzan, combo elves. Grist (for the black) is the real deal.

    Kind of excited for this archetype again.
    Posted in: Aggro & Tempo
  • posted a message on Collected Company Elves
    Wow, it has been forever since I visited this lovely place. I see discussions have been... lackluster.

    @mapccu I think the golgari lists are our best bets. The 2 black mana elf that helps vs sweepers is a nice upgrade against wipes.

    I'm going to bring a list tomorrow to a team tournament. Will report if I do well :p
    Posted in: Aggro & Tempo
  • posted a message on Jeskai Copycat
    Anyone playing this deck still? After I played other modern deck(s) for eight years, I’ve stumbled upon this and went all in, selling my othe decks to get it. The play it gives is amazing and janh online is still ripping it up.

    Anyone have any advice? Where is a community that discusses this? Does anyone know if janh broadcasts any of his results?

    Not new to magic or modern, but new to this deck, so any advice will be welcome!


    EDIT: Marc! Long time no see!? You on this still?

    Posted in: Combo
  • posted a message on Bring to Niv (The Golden Deck)
    I’m excited for the discussion. I banker on this deck and bought into it. Hope it is powerful!
    Posted in: Deck Creation (Modern)
  • posted a message on Mardu Pyromancer
    Yawgmoth’s activation being without mana is huge. It’s like a four mana planeswalker that reads “sac creature, lose 1 life, add -1 and draw 1 card” and can be activated the turn it comes down AND as many times as we have creatures. This seems very powerful in tandem with seasoned pyromancer. Chandra becomes powerful, we becomes less dependent on the yard and we have a creature to help finish. Paired with a life gain like kaya’s guile or helix, (maybe new helix), we have an engine that controls board, draws cards and beats. Seems really good, but of course in theory and two 5-0 lists.
    Posted in: Midrange
  • posted a message on Mardu Pyromancer
    I tested her and she is much better than she looks. Immediately value is nice, but 1/1 attack is not nothing and we can get to four lands pretty consistently. I played as a one of and tested with friend, but the card is certainly better than we give it credit. If Kaya/Liliana can survive for a second activation, this can too. This deck is a midrange deck that trades resources, right? Than our tokens, hand disruption and etc can keep board clean for Chandra’s tokens to be effective and her -2, I’d argue, is better than lilis in most cases.
    Posted in: Midrange
  • posted a message on Burn
    How about a recurring 2 damage for three mana? Specifically against control?
    Posted in: Aggro & Tempo
  • posted a message on Burn
    True, it is a bit mana hungry. Sideboard?
    Posted in: Aggro & Tempo
  • posted a message on Mardu Pyromancer
    Any comments on the new Chandra? Seems really good for three mana. Flashback kolaghan’s Command is a thing. It’s a mini win con by itself and the -2 can be anything. Removal, discard etc.
    Posted in: Midrange
  • posted a message on Burn
    So, M20 Chandra is a thing...

    It’s a snapcaster for red. Flashback Boros charm then a bolt effect for 7 damage? I’d say that’s worth three mana.
    Posted in: Aggro & Tempo
  • posted a message on Mardu Pyromancer
    Isn’t 2 mana too heavy for a “cantrip”? I cant see how this being turn two or taking up two mana later is wise.
    Posted in: Midrange
  • posted a message on Burn
    I think the horizon lands are huge, though. The consistently ticking up will do a bunch for us.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    My gut reaction is the shift to mobile. This site isn’t particularly suited for mobile users. I know it is possible, but not very optimal.
    Posted in: Aggro & Tempo
  • posted a message on Mardu Pyromancer
    Not sure its better than Kolaghan’s command. Kommand has more synergy with the graveyard theme and discard, not to mention it is in off colors (without red). It’s a powerful card, but I dont think it is for decks that have access to Kommand.
    Posted in: Midrange
  • posted a message on Mardu Pyromancer
    Yes, I agree that Blood Moon would be crucial in that meta. But, is it really in an open meta? Basically, we are comparing the usefulness of Blood Moon and Path. I feel Paths are wider in scope.

    My sideboard is focused on killing the big mana decks. I have 3 Alpine Moons (to not disrupt our mana base, drop it turn 1 and kill opposing lands) and 3 Molten Rains and a dual Ashioks. I think in an open meta, there would be more decks that are affected by paths than moons, no?
    Posted in: Midrange
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