So I was able to buy a three-color Commander deck for a good deal to get myself back in the game after a few-month hiatus. It's fully functional for its $50 price, but I'll be buying new cards for it whenever I get some extra cash to slowly upgrade it over time.
Question is, do I spend first on fixing up its budget manabase? Or adding staple, non-budget pieces? Or a combination of both?
I was only thinking of this today, and am happy to see a thread on it!
I am planning to go Esper colors, to be able include Sphinx's Revelation.I was actually struggling to think of a finisher, but reading through this thread... Jin-Gitaxias!
Will brew over the weekend. Hopefully it turns out awesome.
I have been trying different "flavors" of land destruction for duel commander,and while I know that it isn't the best strategy, I think it's a good call for the meta where I play in.
I've tried the following builds so far:
Karrthus, Tyrant of Jund - Probably the best colors for targeted LD. Creatureless so that I won't be affected by the several Wildfire effects.
Radha, Heir to Keld - Gives up the black component of Karrthus (mostly removal and draw) for a more stable manabase and sure turn 2 acceleration.
Thraximundar - Reminiscent of the old Emminent Domain decks. Steal lands to also accelerate myself, then Wildfire. Also creatureless. Thrax is a great finisher and can pick off creatures that are able to get into play.
Akroma, Angel of Fury - The most mindless build of the bunch. Includes nothing but LD and artifact ramp. Red Akroma is very, very tough to deal with.
Which do you think is the best among the listed options? Or are there any builds/color combinations that I have overlooked?
I don't really feel the need to run signets in any deck with green, save for my Glissa, the Traitor artifact control deck.
Signets are pretty awesome everywhere else though. Signets with Cluestones and/or Keyrunes is great budget mana-fixing for tri-color, and they're pretty easy to find.
Mana Geyser is awesome. Fuel X-spells and makes infinite red mana with Reiterate. That said, not every deck wants it, just like the other rituals. It's a great cog in a machine, but it will never pass as a mchine on its own.
The friend that you played with (the 4th player in your FFA game) - how did he react to it? I'm assuming he was OK with it?
Those two are just totally sore losers. You know what's good about non-tournament EDH? Or any non-tournament game of Magic, for that matter? You're not forced to play against people you don't want to.
At the very least, I think they're just sore that their pimped out decks lost to a "jank" deck.
Mindslaver has always been a "fun" card for our playgroup. It's not degenerate exactly for the reasons that you mentioned.
Just for discussion, I don't play Mortivore and such creatures in my build because I have a huge focus on exiling graveyards. Also, I only run around 12 creatures, so Mortivore and the others, ideally, wouldn't get big enough.
You might want to run Insurrection over Molten Primordial, as I'm pretty sure that Insurrection will always have a better effect than the red Primordial, even when copied.
The deck can actually be taken into a non-combo direction and is something that I might do in the near future, simply replacing all combo pieces with bombs such as Rite of Replication, Blatant Thievery, etc. The foundation of the deck is as solid as I think it could be.
As for Boseiji, Who Shelters All, i have thought about. However, the deck already grinds out well enough that sometimes, countermagic isn't an issue. The 2 life per mana can also add up, as I want to maximize my mana every turn cycle.
One of my very first EDH decks was Mimeoplasm Infect. It ran all the lower cc infect creatures, the better higher cc ones, some evasion granters, proliferate cards, a healthy dose of removal, and creatures such as Krosan Tusker that got themselves into my graveyard with an effect. Keep attacking with the infect creatures, exile them with Mimeoplasm plus something like Tusker, then finish off the game with proliferate.
It worked very well. I'm actually planning to rebuild it.
"I had the win, I just got set back a couple of turns because of so many etbt lands."
If I start with the manabase:
"I had the win, if only this card was the (insert non-budget card here) that I was planning to replace it with."
There's my dilemma. Which is the lesser of the two evils then?
Question is, do I spend first on fixing up its budget manabase? Or adding staple, non-budget pieces? Or a combination of both?
I am planning to go Esper colors, to be able include Sphinx's Revelation.I was actually struggling to think of a finisher, but reading through this thread... Jin-Gitaxias!
Will brew over the weekend. Hopefully it turns out awesome.
I've tried the following builds so far:
Karrthus, Tyrant of Jund - Probably the best colors for targeted LD. Creatureless so that I won't be affected by the several Wildfire effects.
Radha, Heir to Keld - Gives up the black component of Karrthus (mostly removal and draw) for a more stable manabase and sure turn 2 acceleration.
Thraximundar - Reminiscent of the old Emminent Domain decks. Steal lands to also accelerate myself, then Wildfire. Also creatureless. Thrax is a great finisher and can pick off creatures that are able to get into play.
Akroma, Angel of Fury - The most mindless build of the bunch. Includes nothing but LD and artifact ramp. Red Akroma is very, very tough to deal with.
Which do you think is the best among the listed options? Or are there any builds/color combinations that I have overlooked?
Signets are pretty awesome everywhere else though. Signets with Cluestones and/or Keyrunes is great budget mana-fixing for tri-color, and they're pretty easy to find.
Those two are just totally sore losers. You know what's good about non-tournament EDH? Or any non-tournament game of Magic, for that matter? You're not forced to play against people you don't want to.
At the very least, I think they're just sore that their pimped out decks lost to a "jank" deck.
Just for discussion, I don't play Mortivore and such creatures in my build because I have a huge focus on exiling graveyards. Also, I only run around 12 creatures, so Mortivore and the others, ideally, wouldn't get big enough.
As for Boseiji, Who Shelters All, i have thought about. However, the deck already grinds out well enough that sometimes, countermagic isn't an issue. The 2 life per mana can also add up, as I want to maximize my mana every turn cycle.
It worked very well. I'm actually planning to rebuild it.