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  • posted a message on [[Official]] [DGM] Dragon's Maze And Cube!
    Unfortunately I don't have space for Raj (Izzet Charm is great at occupying the space for both a counter, burn and card selection). Wear//Tear sounds interesting however the White Side seems a bit subpar...

    High hopes for fuse though!
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [GTC] Gatecrash And Cube!
    Quote from OP_Forever
    I don't think Daring Skyjet is more powerful than Accorder Paladin, at all. I can see some arguments for it, but I don't like change just for sake of changing.


    I like the idea of turning my creatures into lightning bolts, and Accorder Paladin usually is the one being blocked, not the creatures it's swinging with.

    EDIT: @MrDumpkins, hmm... I can't see myself curving into a Duskmantle Seer and expecting to live the next turn. From there I guess it is a tossup, but I think Dimir Charm is better than it looks so I would choose that one to test it out for now.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on New Format "Golddigger Cube"
    How do you beat T1 Black Vice or Kird Ape?

    Hilarious format (30 Land deck anyone?) and I would like to try it someday.
    Posted in: The Cube Forum
  • posted a message on [GTC] Gatecrash And Cube!
    Accorder Paladin --> Daring Skyjet
    Giant Solifuge --> Burning Tree Emissionary (because I force a hybrid section)

    I'm going to filter evolve as one of the "sound better in theory than practice...", extort as "do I really have that much mana?", bloodrush as "where is my bloodrush bear?", and cipher as "I'm paying six mana for what???"
    Posted in: Cube Card and Archetype Discussion
  • posted a message on The Official Cube Discussion Thread
    One possible solution for voting is to have people list the 20 most important cards/strongest in their cube for a color, and ranking is determined by how many votes it got?

    Personally I think ranking is important as a way for new cubers to figure out what they are missing in their own cubes and what works well in the environment.
    Posted in: The Cube Forum
  • posted a message on The Official Cube Discussion Thread
    Hey guys, is there interest in another cube power ranking including all cards up to RTR?

    If there is, is there any changes you'd like to see with the power ranking?
    Posted in: The Cube Forum
  • posted a message on [$10 BUDGET DECK CHALLENGE!] - [Grimgrin's Zombie Horde]
    sorry wrong thread
    Posted in: Standard Archives
  • posted a message on P2P9
    I have learned from experience that 10+ two drop.deck is pretty awesome.

    Timberland Guide
    Posted in: Team C
  • posted a message on [SCD] Tormod's Crypt
    Quote from Double Negative
    Thanks for trying to cheer me up LSB, but after this, I am totally convinced that Wizards just doesn't want me to have any fun anymore. I've been playing Burning Vengeance for a while and this is just another piece of hate I have to deal with.


    I am completely serious. How many times do you see Grafdigger's Cage played against you?
    Posted in: Standard Archives
  • posted a message on P2P8
    Bladed Bracers
    Posted in: Team C
  • posted a message on [SCD] Tormod's Crypt
    Honestly, it won't bring about the problems you think it would. There isn't much difference between Nihil Spellbomb and Tormod's Crypt in standard or modern. In fact, if you are playing black, Nihil Spellbomb is strictly better (Legacy is a different story).

    You should probably think of it as a good thing for graveyard decks. Many decks play copies of Nihil Spellbomb because at worst it is just a 2 mana cantrip. However, very few decks would want to put in the sideboard a card that can be very bad against 90+% of the meta. You do not want to Tormod's Crypt a Snapcaster, but you would gladly Nihil Spellbomb one.
    Posted in: Standard Archives
  • posted a message on Color Comfort Zone?
    Blue is always nice and safe :D. You know you'll be getting your tempo, your removal, okay 2 drop, and good synergies. I played a U/R Deck which was mostly blue and won quiet a few games without ever finding a mountain.

    Mono blue is probably the best color 'combination', but all the other drafters have to be asleep Grin (Tandem + Wingcrafter, Smuggler + Mist Raven)
    Posted in: Limited Archives
  • posted a message on Would you p1p1 a Tandem Lookout over a Harvester of Souls?
    Tandem lookout is by far the better card. But you probably should also look at color considerations. I would pick almost anything in a pack over a black card, except the game winning bombs of Dark Impostor, Demonic Rising, Homicidal Seclusion, and maybe Barter in Blood if the pack is really bad. Typically there are too many black drafters, as AVR can't really support 2 that well, let alone three.
    Posted in: Limited Archives
  • posted a message on [Stories] Plays that make you say "PWND!"
    Turn 6: Opponent is at 20, and swings with everything. I have an unpaired Lumberknot, and a Hound. (He has a Bloodflow Connosiur so it makes sense). Hmm... your tapped out? No Blocks
    Turn 7: I hard cast revenge of the hunted and follow it up with a joint assault. 10/10 Double Strike Grin

    To bad it was on Modo 4-3-2-2s, it would be hilarious in real life. Especially since I crushed him game one with a hard cast revenge of the hunted.
    Posted in: Limited Archives
  • posted a message on P2P7
    I'm always up for 1 fleeting distraction per deck Fleeting Distraction.
    Posted in: Team C
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