Quote from Ball Lightning
The fact that there is a thread asking about this guy as a player, and pretty much everyone knowing who he is, seems like this guy Edgar Flores is on his way up. I think it was mentioned in the scg broadcast that Edgar earned the 10th most planeswalker points this year.
Haters gonna hate.
Quote from tomthumbI understand that people play magic for different reasons, so you might not think that the things I like are worth preserving and think the changes to Magic are good. Part of the problem with magic is that players want different things, and not everyone can get what they want, which means that some people (in this case, me) are going to lose out. My biggest gripe with magic is that they seem to be making the game easier to play in order to make it "more fun" for casual players. Blue isn't ever going to get a really great new counter spell again because spells because a lot of people are like "herp derp i don't like having my spells countered so i am going to whine to wotc" and land destruction was also nerfed because it is "unfun". I hated playing against LD sometimes, but it added value to the game because it added another viable strategy and made you think about how to use your resources more effectively. Besides nerfing blue and several historically important mechanics, Wizards has also increased the power level of the past few sets to such a degree that games are much more of a luck sack than they used to be. It is true that they are scaling that back now, but I suspect that many of the people who complain about blue getting to counter spells are going to be unhappy and demand the return of overpowered spells like Bloodbraid Elf, as they allow any idiot to win. I wish Wizards didn't have to listen to these idiots, but their business model makes it so that they have to.
Fixed; don't use 'retarded' in an inappropriate context.
Quote from jvlinAll these great mechanics, and all going to blue. Snapcaster, Cackling Counterpart, Laboratory Maniac, Skaab Ruinator, etc..
Really? What does red have so far? Into the Maw of Hell? lol.
Quote from ZephynoirI was speaking more of just anti-blue. I can play my terra stomper on turn 4, and it can't be countered. an 8/8, uncounterable trampler on turn 4 is...terrible? I'm confused by this.
Quote from professionalshufflerwell... we have a lot of whinners here...
And by the way, Casual players buy boxes (I have 3 friends that each buy one box whenever a new set appears), and go to drafts and pre releases.
DO you have any idea how much booster packs are opened on each pre-release around the world?
Just at my town we have a small shop and every P.R we open more than 500 booster packs.
Dont say grinders are the source of wizard's profit.
Quote from eyeh8txtspkThere is a huge gulf between believing nothing would be banned (saw stoneforge coming a mile away) and my position that nothing should be banned. It's not that I was proven wrong, I'm upset that I'm going to be proven RIGHT. Nothing should have been banned. Nothing. Not stoneforge, and definately not Jace. Anyone could pick up Jund, Affinity, or Valukut and win with it. The same can certainly not be said of fae and cawblade. The more casual crowd has always been resentful of control stategies, but they are an integral part of the game that makes Magic what it is. Go play pokemon if all you want is a bunch of monsters fighting with no interruption.
Yes, let them quit. The ones that quit were probably not that dedicated anyway, and catering to these people who were going to quit in a year or two anyway just makes R+D dumb down magic. Let these people quit, let the more dedicated players get others into the game properly, and have a stronger community in the end. Natural selection.