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    posted a message on Real or Fake?: Power Rangers card game
    Necro. Lock
    Posted in: Other Card Games
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    posted a message on MTG, the worst community?
    League of Legends has a much worse community than Magic does.
    Posted in: Magic General
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    posted a message on WotC in talks with GameStop to host Magic Tournaments and Events
    This is hilarious because my Local Game Shop shares a next-door wall with my Local GameStop.
    Posted in: Magic General
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    posted a message on Why so few/many? What drives your edh motivations?
    I personally like to keep 6 Commander decks.

    * Sliver Overlord Aggro Toolbox: My first Commander deck, and Slivers are my favorite creatures. Naturally, I have to keep this for sentimental reasons. It's also a hyper-aggressive toolbox deck, and can overcome most other decks in 1v1, though tends to fall short in multiplayer if people start aggressively targeting me as a group. I rarely play this deck because of how powerful and consistent it is. It also covers my Tribal quota.

    * Atraxa Artifacts: I wanted an artifact deck, and I wanted silly win conditions. So I went with stuff like Mechanized Production, Revel in Riches, and a lot of artifact clone cards, as well as Doubling Season etc.. I once had a game where I made 20 Indestructible Hexproof 5/5 Etherium Cells and 8 Indestructible Hexproof Platinum Emperions and still didn't win, so this deck has a lot of shenanigan potential. Originally evolved from Thada Lord of the Rings since I wanted to add B, but also wanted to include Glissa, Behemoth Sledge, and the token doubling effects.

    * Bolas Community Chest: This used to be Sygg at the helm, but I decided I wanted to run Wheels. Think Nekusar without the burn. Stuff like Dictate of Kruphix, Font of Mythos, Forced Fruition, etc.. My only reliable win conditions are Omniscience into Laboratory Maniac after casting my entire deck in a turn - it's very spellslinger-oriented - but I consider myself the spiritual victor if I power somebody into a win.

    * Endrek Sac Control: I had to have a mono-B deck. I tried Xiahou Dun, the One-Eyed as a reanimator/big black mana/quasi-control deck, but it durdled way too much. Somewhere down the line, I decided to try out Endrek, and never looked back. The deck uses a lot of sac abilities and tiny creatures with neat abilities for maximum value, and is all about incremental draws/life drain/etc. with BBM for Yawgmoth's Will/Blood Artist shenanigans. Fun for nobody that isn't me at the table.

    * Rashmi Fatties: Previously, this was an Animardrazi deck, but I got sick of my threats getting removed and Animar being the only way I could do anything. So, I ported the deck over to Simic colors with basically every huge Indestructible/Hexproof/Shroud creature I could jam in there, and made it combo-oriented with a lot of triggers like Rashmi, herself, with Mind's Dilation or just cheating fatties out with stuff like Genesis Wave or Selvala's Stampede and profiting with Elemental Bond, Garruk's Packleader, etc.. The deck is wildly inconsistent and will immediately fold to sac control, but boy, when it goes off, it goes off. I actually think I'm going to re-tool this into Muldrotha Favorite Spells and see how that goes for me since I don't like how inconsistent this build feels, as strong as it can be.

    * Grusilda EtB: This is a fresh deck, and I'm actually currently waiting on the remaining pieces to arrive before I can test it out, but it abuses a lot of EtB destroy/burn effects such as Noxious Gearhulk, Inferno Titan, and Panharmonicon, looting cards (such as Goblin Lore and Control of the Court), a few Wheel effects, and some value stuff like Heartstone and Illusionist's Bracers. Of course, the deck will fold to a well-timed Bojuka Bog since Grusilda is the sole reanimator card (though I have God-Pharaoh's Gift as back-up), and I wanted to try to be a little more Equipment-centric with it, but I think the current build is cute and should be fun when I am able to actually get to try it out. If I don't like it...well, then maybe I'll just have 5 decks. :p Or make a coin flip deck. That sounds like fun.

    I like a deck cache of varying playstyles, colors, and archetypes, so mixing it up like this helps keep me entertained with what I'm running and I can switch without having to worry about whether or not I have something built that I'm in the mood to play. I used to have 14 potential decklists, but realized pretty quickly that it was ill-advised to have so many as I rarely got to play more than 3 decks a week, and it felt like some decks were not getting the attention they should have been getting from me to be worth keeping around. (It was also hella expensive.) On occasion, I do sometimes lament about other decks I wish I could build or have built before but no longer have (Kresh Hydra Tribal was fun, as was Ulasht, and Circu Cantrips seems fun to play), but I try to exercise self-control and not overspend on Magic like I have been since I picked the game back up. (I'm starting to foray into Legacy, so as you might imagine, that can be difficult, at times.) But yeah, that's the gist of it - hope this was what you were looking for.

    Edit: Agree with toc; the brew is half the fun! I've made so many decklists.
    Posted in: Commander (EDH)
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    posted a message on Errata and Dominaria Up on Gatherer
    Quote from Bran Dawri »
    Isn't there also a blue sort-of counterspell that removes all spells from the stack or somesuch?


    Summary Dismissal
    Posted in: The Rumor Mill
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    posted a message on MtGSalvation Site-Wide Issues Compendium
    Teia Rabishu is no longer a moderator for the site. We wish her the best of luck going forward.
    Posted in: Community Discussion
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    posted a message on Introduce Yourself
    Welcome back, Mikey!
    Posted in: Community Discussion
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