Echo the sentiment of not wanting to be about Chandra. Nothing against her personally, I'd just rather them use either lesser known characters or even just new ones so that the show can be it's own thing.
Who says they're not going to? Just because Chandra's the protagonist doesn't mean she won't be interacting with a wide variety of characters on a regular basis. And the story doesn't have to focus on Chandra 100% of the time. They just need a popular face to help bring attention to the show and make it more cohesive with the franchise's branding as a whole, and who's more inclined towards action than a mind mage. Jace might work as the face of the strategic card game, but Chandra works as the face of the action television series.
I'd rather them make the main character one of the characters we were just introduced to in War (or a new character) just because they're open books. What about that Wizard lady, what's her deal? Or the Wanderer? What the heck is shield guy upto now? There's just a lot more potential to explore with them, imo, then with Chandra, who is already very well established as the character who is angry and makes kinda bad quips about fire.
Echo the sentiment of not wanting to be about Chandra. Nothing against her personally, I'd just rather them use either lesser known characters or even just new ones so that the show can be it's own thing.
The Artwork of Ninja of the New Moon is way to cool to be such a bad card. What a waste...feels bad man.
But a Ninja invasion in a medieval barbarian continent with lots of snow would definitely make a sweet theme.
Hitting someone in the face for 6 when they aren't expecting does not a bad card make, far from it. And later you can use it to discourage attackers or force a block.
It's definitely good in limited, but it is depressingly bad in constructed formats (even kitchen table), which is a bummer because its art and name are so cool.
I definitely enjoyed the ninja theme in this set though.
Cool! This might even be a fun EDH deck. I've been wanting to build a mono-blue EDH deck for a while, but I've been having trouble falling in love with most of the options. This might finally be what I want out of a deck.
While I think this has potential, I echo a bit of the disappointment with it when we compare it to Collected Company. Especially considering the fact that creatures are usually better than sorcery spells.
For an uncommon this seems pretty pushed. Two three toughness blockers and personal hexproof for 3 mana? This card could knock mono red down a couple notches in standard all by itself.
It's hexproof in the shape that mono red is probably most well equipped to deal with. This is a planeswalker, and every time you make a nice defender you just make it easier for mono red to find a way to push through with their creatures or burn spells to get rid of him. I don't think this guy will be that insurmountable to mono red, even if it slows them down a little bit.
You're wrong in situation one. Things on the stack resolve one at a time, and every player gets priority between them. Your Glistener Elf will go to the graveyard as a state based action before Become Immense can resolve, then BI will be countered because it has no more legal targets.
Your opponent made a legal play in situation 2 as well. In order to advance the game all active players have to pass priority while the stack is empty; that's the key to changing phases. Before your elf can do damage you need to go through the declare blockers phase to the combat damage step, so you will have to pass your opponent priority for glistener elf to deal damage, at which point they can hit it with Justice Strike.
just wanted to double check, yixlid jailer will not take away characteristics of a card such as cmc? For example if i have out a jailer and play Renegade Rallier with revolt i can still grab a card with cmc 2 or less
112. Abilities
112.1. An ability can be one of three things:
112.1a An ability can be a characteristic an object has that lets it affect the game. An object’s abilities are defined by its rules text or by the effect that created it. Abilities can also be granted to objects by rules or effects. (Effects that grant abilities usually use the words “has,” “have,” “gains,” or “gain.”) Abilities generate effects. (See rule 609, “Effects.”)
112.1b An ability can be something that a player has that changes how the game affects the player. A player normally has no abilities unless granted to that player by effects.
112.1c An ability can be an activated or triggered ability on the stack. This kind of ability is an
object. (See section 6, “Spells, Abilities, and Effects.”)
202. Mana Cost and Color
202.1. A card’s mana cost is indicated by mana symbols near the top of the card. (See rule 107.4.) On most cards, these symbols are printed in the upper right corner. Some cards from the Future Sight set have alternate frames in which the mana symbols appear to the left of the illustration.
202.3. The converted mana cost of an object is a number equal to the total amount of mana in its mana cost, regardless of color.
Example: A mana cost of 3UU translates to a converted mana cost of 5.
Renegade Railer's mana cost is 1GW. This is not an ability. Therefore, its converted mana cost is 3 even if it is in a graveyard while Yixlid Jailer is on the battlefield.
I think you misunderstood what he was getting at, but those rules I think should cover the answer anyways.
Basically, even under the jailer you can still grab a card with CMC 2 or less, since abilities refers only to the rules text in a creatures actual text box, and not to things like CMC, permanent type or sub type, or color indicators, and because the Renegade Rallier is on the battlefield it'll still have it's revolt ability when it comes into play.
I'd rather them make the main character one of the characters we were just introduced to in War (or a new character) just because they're open books. What about that Wizard lady, what's her deal? Or the Wanderer? What the heck is shield guy upto now? There's just a lot more potential to explore with them, imo, then with Chandra, who is already very well established as the character who is angry and makes kinda bad quips about fire.
It's definitely good in limited, but it is depressingly bad in constructed formats (even kitchen table), which is a bummer because its art and name are so cool.
I definitely enjoyed the ninja theme in this set though.
I definitely think counting this guy out just off the last line of text is a bit premature too.
I also like the idea of killing people with music. "Let me play you the song of my people."
It's hexproof in the shape that mono red is probably most well equipped to deal with. This is a planeswalker, and every time you make a nice defender you just make it easier for mono red to find a way to push through with their creatures or burn spells to get rid of him. I don't think this guy will be that insurmountable to mono red, even if it slows them down a little bit.
Your opponent made a legal play in situation 2 as well. In order to advance the game all active players have to pass priority while the stack is empty; that's the key to changing phases. Before your elf can do damage you need to go through the declare blockers phase to the combat damage step, so you will have to pass your opponent priority for glistener elf to deal damage, at which point they can hit it with Justice Strike.
I think you misunderstood what he was getting at, but those rules I think should cover the answer anyways.
Basically, even under the jailer you can still grab a card with CMC 2 or less, since abilities refers only to the rules text in a creatures actual text box, and not to things like CMC, permanent type or sub type, or color indicators, and because the Renegade Rallier is on the battlefield it'll still have it's revolt ability when it comes into play.