not a fan of etched champion, i dunno if you should add it.
sun droplets, i disagree with the above poster, they are very helpful, and can really discourage opponents. sculpting steel , could be good, depending. darksteel citadel is unnecessary, no reason for them, except metal craft, but with mostly artifact deck anyways, there not too much help. steel overseer is decent, im not sure about in this deck. master of etherium is good, but it is blue. a U/W artifact deck would be cool, but this is mono white, so no masters. tempered steel . very good card. very good. but you said at the top you dont want to use it, so dont if you dont want to. it is however, very helpful.
im personally not a fan of the talisman, but unlife seems ineresting, ive got to try that sometime.
from the other thread, it seems cool, all of the different ways people made the deck, pain's reward is something i need to tinker with, im too poor to afford any shock lands, so my land base will be pretty simple.
someone put in sol ring, and lot of other mana excel, which i didnt expect, though it is a good card, maybe ill try more like that. Greed also seems pretty helpful, i really gotta mess with this deck.
thanks for all the good ideas. ill update my deck, and play a few games with it.
if you want life-gain, golden urn isnt very money intensive, and isnt the worst you could do.
going mono-white kind of lowers your number of availabe cards, so lets see what you could use. abuna acolyte is a decent card to stop things like your legionnaire from dying. auriok edgewrite is pretty good, double strike being one of my favorite abilties. dispatch is good if you have a lot of artifacts out, glint hawk is good with the gargoyle, to reuse it. you an also bounce an artifact land turn one. myrsmith is alot better than it seems from just looking at it, it can give you a lot of myr tokens, and they can be quite helpful.
my suggestions is to remove 1 court hommunculus,
the glint hawk idols (the actual hawk is better)
leaving you with 9 spaces, i would add some of these cards up here, maybe 3 myrsmith, 3 glint hawk, and 3 auriok edgewrite. if you an find places for dispatch, and abuna acolyte, they might do pretty well.
last i checked, planeswalkers are treated as players and permanents,
so if you used earthquake, it would hit all players, and planeswalkers are players, so it would hit the walker, because its a player, you dont need to redirect it, because it hits everything
sun droplets, i disagree with the above poster, they are very helpful, and can really discourage opponents. sculpting steel , could be good, depending. darksteel citadel is unnecessary, no reason for them, except metal craft, but with mostly artifact deck anyways, there not too much help. steel overseer is decent, im not sure about in this deck. master of etherium is good, but it is blue. a U/W artifact deck would be cool, but this is mono white, so no masters. tempered steel . very good card. very good. but you said at the top you dont want to use it, so dont if you dont want to. it is however, very helpful.
thats just mean.
hmmmmmm...
maybe ill sideboard that...
thats for all the help you guys
:):):):):):):)
id say to get rid of:
1 forest
1 mountain
1 rhox brute
1 agressive urge
1 rift bolt
3 feral contest
1 stream spitter
1 rabble rouser
1 orcish artillery
2 tattermunge duo
2 burning-tree bloodscale
3 scuzzback marauders
1 keldon marauders
1 tin-street hooligan
1 bloodscale prowler
this gives you 22 spaces to use.
id add:
4 lightning bolt
2 apocalypse hydra
3 burning-tree shaman
4 bloodbraid elf
4 boggart ram-gang
4 rumbling slum
this is pretty much what i would suggest you change, if theres anything you disagree with, tell me, ill keep posting
from the other thread, it seems cool, all of the different ways people made the deck, pain's reward is something i need to tinker with, im too poor to afford any shock lands, so my land base will be pretty simple.
someone put in sol ring, and lot of other mana excel, which i didnt expect, though it is a good card, maybe ill try more like that. Greed also seems pretty helpful, i really gotta mess with this deck.
thanks for all the good ideas. ill update my deck, and play a few games with it.
3 caves of koilos
8 swamp
10 plains
creatures
2 death's shadow
2 platinum angel
4 wall of blood
4 near-death experience
4 idyllic tutor
3 swords to plowshares
4 angel's grace
2 sign in blood
4 worship
2 day of judgement
2 pain's reward
2 greed
changes:
-2 blood celebrant
-1 sign in blood
-2 dark tutelage
-1 vendetta
+2 phyrexian unlife
+2 greed
+2 pain's reward
going mono-white kind of lowers your number of availabe cards, so lets see what you could use.
abuna acolyte is a decent card to stop things like your legionnaire from dying.
auriok edgewrite is pretty good, double strike being one of my favorite abilties.
dispatch is good if you have a lot of artifacts out,
glint hawk is good with the gargoyle, to reuse it. you an also bounce an artifact land turn one.
myrsmith is alot better than it seems from just looking at it, it can give you a lot of myr tokens, and they can be quite helpful.
my suggestions is to remove 1 court hommunculus,
the glint hawk idols (the actual hawk is better)
leaving you with 9 spaces, i would add some of these cards up here, maybe 3 myrsmith, 3 glint hawk, and 3 auriok edgewrite. if you an find places for dispatch, and abuna acolyte, they might do pretty well.
so if you used earthquake, it would hit all players, and planeswalkers are players, so it would hit the walker, because its a player, you dont need to redirect it, because it hits everything