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  • posted a message on Proposed Main Page Replacement
    By the way, seeing as there is an ad (hrrmph) in the upper-right corner somewhere - I can't see it due to adblock - I guess we should have the navigation and the header box fit around that. Right now, the page essentially starts after the ad, so there is a lot of wasted space.
    Posted in: Wiki
  • posted a message on Proposed Main Page Replacement
    Yeah, I had not. I haven't been particularly active on Slack recently; or, for that matter, this site.

    I had not seen that Wikia. Strange, seeing how much googling I do, but I suppose they don't really have what I'm typically looking for; they didn't even have a page for "Grand Prix", and the pages they do have seem to be of substantially lower quality than ours. In any case, the point is taken.

    Organized play portal, eh? I could probably do that. Incidentally, I'd decided that this day would be the one where I resume my wiki work (I've been very busy with real life for a long time now, but this busy period is now over), so I could certainly look into that. Just give me a few days.
    Posted in: Wiki
  • posted a message on Proposed Main Page Replacement
    Dude, that is awesome. I'm so into this.

    I don't mind going ahead and calling ourselves the unofficial MTG Wiki; after all, there is no other English language MTG-dedicated Wiki out there as far as I know.
    Posted in: Wiki
  • posted a message on Channel Harm
    Yeah, I'll just lock and archive this. Like Puddlejumper said, try the rulings forum for rules questions!

    Lock
    Posted in: Limited Archives
  • posted a message on Ravnica Block
    Quote from Sliver Lord »
    Quote from Puddle Jumper »
    Mill has always been a control deck when it's been any good, in every format ever. Turbo mill has always been a trap that never pans out reliably.
    Wasn't the monoU Drowner Initiate/Memory Sluice deck pretty turbo? I wasn't playing very competitively then, so I might be misremembering.
    Kind of, but that deck also wasn't very good. Source: I kept joining Swiss queues to force the archetype back then Kekeke
    Posted in: Limited (Sealed, Draft)
  • posted a message on Ravnica Block
    15-hour workdays will be the death of me, I swear it. A few days late again, but my busy period is nearing its end!

    Ravnica drafts are upon us. Triple Ravnica started on Wednesday (the 16th) and last until the next one (March 23rd), at which point Guildpact will be added to the mix (until March 30th), and then the final week, until April 6th, will be the full block, i.e. RGD.

    Many would say that original Ravnica block was the best draft format ever at that point. Universally loved for its relatively flat power curve and multicolored guild system, RGD is one of the real classics. This is also a multicolored format where sufficient colorfixing is actually present; in triple Ravnica, with only four guilds, it's generally not necessary to be three colors, but with all ten guilds available in the full block, players would almost always play three or four colors. This is in large part thanks to the bouncelands and the signets. Both cycles were common and very good; in particular, bouncelands soared in value as the format progressed, and are early picks. Bouncelands and signets being everywhere not only made playing additional colors a lot less of an issue; they also made seven- and even eight-drops actively good cards to put in your limited deck. You essentially need two fewer lands to cast that Tidespout Tyrant if two of them are bouncelands, after all.

    In triple Ravnica, the four guilds are obviously archetypes. Selesnya is all about token makers and convoke, unsurprisingly (Selesnya Evangel is a key common); Boros is the aggro deck sporting cheap men, tricks and reach; Golgari is typically a midrange/control fatty deck. Dimir contains two fairly distinct archetypes: the mill deck featuring Vedalken Entrancer and Psychic Drain and such, and the skies deck, taking use of Snapping Drake (a 3/2 flier for four mana was a very good deal back then) and Vedalken Dismisser among other things.

    Best commons: Faith's Fetters, Civic Wayfinder, Last Gasp, Viashino Fangtail, Compulsive Research, Vedalken Dismisser, Galvanic Arc
    Best uncommons: Mark of Eviction (don't underestimate this little badboy here), Ribbons of Night (possibly the best uncommon), Moldervine Cloak (others have cited this as being the best uncommon), Lightning Helix, Keening Banshee, Selesnya Guildmage

    Lastly, in terms of value, prices are predictably plummeting, but as of March 18th, here are valuable cards from Ravnica:
    Dark Confidant - 10.03
    Golgari Grave-Troll - 7.45
    Glimpse the Unthinkable - 7.00
    Life from the Loam - 5.99
    Chord of Calling - 4.31
    Sacred Foundry - 3.98
    Temple Garden - 3.28
    Watery Grave - 3.11

    Remand - 1.48 (uncommon)
    Posted in: Limited (Sealed, Draft)
  • posted a message on Ninth Edition
    Ninth Edition drafts began a few days ago, but I've been away for a bit, so I've been unable to create this thread until now. Sorry!

    It'll last until downtime on Wednesday (March 16th). It costs 10 tickets, 100 play points, or three packs of Ninth Edition + 2 tickets to enter, is single elimination, and pays out (in play points) 200-100-50-50. It is not phantom.

    Has anyone played this yet? Thoughts? Any tips for the rest of us?
    Posted in: Limited (Sealed, Draft)
  • posted a message on Limited Helpdesk
    I told the other mods a while back, but I figured it'd be a good idea to post about it here too: I've been gone for a few weeks, and I'll be gone a couple more. Work stuff. February-March are usually the busiest months for me, and I don't have much time for Magic or forums then. Additionally, the local game store I usually go to for prereleases temporarily closed down sometime last year, so I didn't play the OGW prerelease, and since I was fairly busy with work by the time it was released on Modo, I've pretty much missed out on the set altogether. However, by the time Shadows over Innistrad rolls around, I'm back to a normal work schedule, and my LGS, re-opened, will be hosting a prerelease I can attend, so expect me back in a few weeks!

    In the meantime, you can direct all your hate mail at Hardened Wink
    Posted in: Limited (Sealed, Draft)
  • posted a message on OGW #1 P3P10
    I'd take Wave-Wing. Mind Raker is just a 3/3 for 4, but the Elemental can actually do some work.
    Posted in: Team D
  • posted a message on OGW #1 P3P9
    I think Shrine is a good pickup here.
    Posted in: Team D
  • posted a message on OGW #1 P3P8
    Bad choices, but Salvage Drone just is not a card. We have a couple of ingesters and an Oblivion Strike, so I'd rather just put a Murk Strider in the sideboard.
    Posted in: Team D
  • posted a message on OGW #1 P3P7
    Clutch is not at its best in this sort of deck, but it's still good.
    Posted in: Team D
  • posted a message on OGW #1 P3P4
    Ruination Guide, I suppose.
    Posted in: Team D
  • posted a message on [Limited] We'll miss you, Birthing Pod.
    Died it did. Such is life.

    GP DC would be fun, but it's not realistic to attend North American GPs right now, sadly. But yes, team events are great. Win the whole thing!
    Posted in: Clans
  • posted a message on OGW #1 P3P3
    Yep, certainly. Archive.
    Posted in: Team D
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