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  • posted a message on B&R List Discussion
    Quote from Pein
    Man it doesn't take more than 30 seconds to realize unbanning tolarian academy is super stupid.


    And aren't people already complaining about the power level of blue?
    Posted in: Legacy (Type 1.5)
  • posted a message on B&R List Discussion
    Quote from ThePumpkinking
    Overall I dont think so, but there would be those retarded first turns plays every so often that would make people rage and call for it to be banned again. Granted I would not want to play aganist Dark Rit -> Dark Rit -> Dark Rit -> Mind Twist.

    EDIT: Especially if you were on the receiving end of it after being on the play.


    I think it might be a little too good, it's too splashable and with the stompy lands it could be very dangerous.
    Posted in: Legacy (Type 1.5)
  • posted a message on B&R List Discussion
    How much did wizards really have to do with picking the colour of snapcaster though? I'm not sure how the invitational cards are really designed, but it wasn't just designed by wizards. Flash is more blue than red and blue had \recall back in the day. I'd say Snapcaster is at least as fitting in blue if not more.

    And to the argument of brainstorm getting banned, I'd much rather see better cards for the other colours. Maybe look at what's on the ban list that can compete in legacy but not be completely broken first. Then start making awesome cards Smile
    Posted in: Legacy (Type 1.5)
  • posted a message on Need deck help
    started out as UR stiflenaught that was missing vendilion clique and jace. I already had the stoneforge mystics, STP's and the two shocklands so I thought I'd try adding white. Artifact lands are only there to put my artifact count up for thirst, eventually getting rid of thirst so they won't be there permanently. The rest of the land is the way it is because it's all I own for the colours and I don't really plan on buying more duals.

    My main plan is UW stiflenaught with a red splash. I really like lavamancer+basilisk collar against aggro decks, and since I'll be splashing for a third colour for Engineered explosives it doesn't really seem that bad to splash for the lavamancer.

    The next thing I want to add is Batterskull, I'd probably move a sword to my board for it. Eventually when I pick up some cliques, I'll take out the venser and sower for it. Then Jace instead of thirsts. If I had snapcasters I would probably drop the lavamancers for them too.
    Posted in: Developing (Legacy)
  • posted a message on Need deck help
    Just put this together and I'm still fairly new to the format, stopped playing years ago and then decided to get back in when I heard legacy was getting popular. Anyways here's my list


    Thinking eventually I wanna replace the thirsts with either jace or fact or fiction. Also have to pick up a playset of stifles eventually. Other than that any suggestions that aren't too pricey? The meta i play in is pretty aggro heavy also.
    Posted in: Developing (Legacy)
  • posted a message on [Discussion] Current Modern Metagame
    That's awesome! didn't realize they were going to do modern at worlds, only 8 days away.
    Posted in: Modern Archives
  • posted a message on [Discussion] Current Modern Metagame
    Quote from Hinotama
    When is the next big modern tournament anyway? I'm surprised starcity doesn't host them alongside legacy and standard.

    It's a great transitional species between the two.


    closest one I know of is grand prix lincoln February 18th, way too long of a wait!
    Posted in: Modern Archives
  • posted a message on B&R List Discussion
    31 Force of will in the last starcity legacy top 8. Anyone think blue's going to get some bans any time soon?
    Posted in: Legacy (Type 1.5)
  • posted a message on [Discussion] Current Modern Metagame
    Quote from slipknot72102
    even if it had a 100% against control it would not be playable because control is not in the meta game.

    Good luck with your mono-white pieces in a real tournament. It does not work.


    True, control hasn't really been proven yet. But if MWC were playable, other control would be too. Honestly though, everything's speculation until the next big tournament, I mean there's been a banning plus innistrad since PT Phili.
    Posted in: Modern Archives
  • posted a message on [Discussion] Current Modern Metagame
    I think most people are wondering how it holds up against other control and combo. I mean if MWC is good wouldn't W/x control be even better? It would have access to all the cards MWC does plus probably better disruption, creatures and card advantage. There are people who have been playing MWC since modern was announced, I'd like to see what their numbers are like against combo and other control.

    In my opinion, even if it consistently beats aggro it still has to have at least a 50% win rate against combo or other control decks, one of either two to be competetive.
    Posted in: Modern Archives
  • posted a message on [Discussion] Current Modern Metagame
    Quote from tich
    Ghostly Prison (loltwin, lolzoo) and Leyline of Sanctuary (lolstorm, lolmelira, lolburn) aren't enough to stop combo?


    The thing is, you need to draw those enchantments and have them resolved before turn 4/5. And if that does happen, they just need to find one answer to end the game.
    Posted in: Modern Archives
  • posted a message on [Discussion] Current Modern Metagame
    Quote from M4tt1n4t0r
    Merfolk isn't the best, but I think it has enough consistency to be competitive, just not enough to be tier 1 in this particular format.

    Any thoughts on MWC?


    I'd love to see a competitive MWC! but I don't think it has enough to deal with combo, or a good enough reason to stay mono white.
    Posted in: Modern Archives
  • posted a message on [Discussion] Current Modern Metagame
    Wrath isn't that bad to play around, just keep the bare minimum of creatures out to have a good clock against them and then when they tap out for it unload your hand.
    Posted in: Modern Archives
  • posted a message on [Discussion] Current Modern Metagame
    90% win rate over zoo? I don't think there's a legacy deck that could pull close to that number. Don't take this as me being rude, but I'd be very surprised. So post some results and prove me wrong Smile
    Posted in: Modern Archives
  • posted a message on Need help with budget extended
    I'll probably drop the axe, but the collar with lavamancer or inferno titan is awesome. It's going to be a aggro heavy meta and being able to pick off their creatures like that will definitely be useful.
    Posted in: Extended (Type 1.X)
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