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  • posted a message on Best Damn Book Ever
    A Princess of Mars, by Edgar Rice Burroughs. don't let the title fool you, this is an excellent book by a forgotten legend.

    Straight Man, by Richard Russo. don't let the title fool you (in this case, "straight man" is a comic term, like Abbott from Abbott & Costello) this is one of the funniest books i've read.
    Posted in: Entertainment Archive
  • posted a message on The Alphabetical Card Game
    Xantheclis Titan 3RR
    Creature- Titan 5/3
    Haste.
    When ~ comes into play, if creatures you control have a combined power of ten or greater, you may pay :1mana::symr::symr:. If you do, ~ gets +5/+5.
    The strong can only prove thier strength among those to witness it.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Quirion Rogue :2mana::symr:
    Creature- Elf Barbarain 3/1
    If you paid green mana in it's casting cost, ~ gains ":symg::symg:: Regenerate ~."
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Chasm of Fire :1mana::symr::symr::symr:
    Enchant Land (screw Aura's!)
    Enchanted land gains ":symr::symr::symr:, :symtap:, sacrifice this: This deals X damage to each creature and player, where X is the number of tapped lands you control."
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Quasiform Ooze :symb::symb:
    Creature- Shapeshifter Ooze 0/2
    Whenever a creature would be put into a graveyard from play, you may discard a card. If you do, choose one- ~ becomes copy of that creature until the end of your next turn and ~ retians this ability; or put a +1/+1 counter on ~. If you discarded a creature card this way, put a +1/+1 counter on ~.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Kloines Ravager :5mana::symb::symb::symb:
    Legendary Creature- Knight Wraith 8/8
    Fear
    If ~ deals combat damage to a player, you may instead destroy upto two target creatures defending player controls. If you do, ~ doesn't deal any damage to defending player.
    If ~ would be put into a graveyard from play, you may sacrifice two non-token creatures. If you do, ~ stays in play.
    Posted in: Custom Card Contests and Games
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Ubiquitous Ruler :3mana::symu::symu::symb::symb:
    Creature- Archon 6/6
    Discard X creature cards, :symtap:, sacrifice ~: You gain control X target creatures, permanently.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Corpse Flood :2mana::symb::symb::symb:
    Sorcery
    Remove your graveyard from the game. For each non-creature card removed this way, put a 1/1 black Zombie creature token into play. For each creature card removed this way, put two 1/1 black Zombie creature tokens into play.
    You lose 1 life for each Zombie token created this way.
    Posted in: Custom Card Contests and Games
  • posted a message on The Real Card Name Game
    Child of Thorns :symg::symg::symg:
    Creature-Elemental 1/1
    Doublestrike
    Whenever ~ blocks or is blocked, put a +1/+1 counter on ~.
    ~ has Bushido X, where X is the number of +1/+1 counters on ~.

    Aura of Silence
    Posted in: Custom Card Contests and Games
  • posted a message on The Real Card Name Game
    Smash :symr::symr:
    Sorcery
    Destroy target artifact. It can't regenerate.
    Increment :1mana::symr: (You may pay the increment cost as many times as you want. For each time you paid the increment cost, put another copy of ~ on the stack.)

    Greater Werewolf
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Open-mindedness :symu::symu:
    Enchantment
    Whenever a player spell or ability would cause another player to discard a card , that player may choose to have target opponent draw a card instead.
    Posted in: Custom Card Contests and Games
  • posted a message on Official Stargate SG1/Atlantis Discussion Thread
    i've been thinking... since they have the Prometheus and the Daedelus is somewhere, why not use the ships to travel to planets they've been to before that don't have a working stargate- like the Nox homeworld; or that planet where that one guy was stranded for fifty plus years, and Daniel didn't want to leave; or visit the sulfur-based lifeforms that almost wiped out the Enkarians- before they were offered a lift home. just a thought, and some useful trips to finally put a close to several questions.

    another question: do you think the Asgard will- or already have been- visited by a prior? maybe something like that will happen next season.
    Posted in: Entertainment Archive
  • posted a message on The Real Card Name Game
    Wake of Destruction :xmana::xmana::2mana::symr::symr:
    Sorcery
    Destroy X lands, then tap all other lands.

    Tek
    Posted in: Custom Card Contests and Games
  • posted a message on Work that Name
    Cheap Shot :symr::symr:
    Instant
    As an additional cost to play ~, tap an untapped creature you control.
    ~ deals 4 damage to target tapped creature. This damage can't be prevented or redirected.

    Sanity's Mindset
    Posted in: Custom Card Contests and Games
  • posted a message on The Real Card Name Game
    Endless Swarm :3mana::symg::symb:
    Instant
    Choose one- Put into play three 1/1 black Insect creature tokens, or two 2/2 green Snake creature tokens.
    Storm (For each spell on the stack, put another copy of ~ on the stack.)
    Entwine: B/G mana
    At the beginning of your upkeep, you may pay 1 life. If you do, skip your draw step and return ~ to your hand instead.

    next up:
    Bulwark
    Posted in: Custom Card Contests and Games
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