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  • posted a message on The Real Card Name Game
    Time Walk :1mana::symu::symu::symu:
    Sorcery
    Take another turn after your next one.
    Target opponent draws three cards.

    Forget
    Posted in: Custom Card Contests and Games
  • posted a message on Flavor Text Game - Version 2.0
    Skirk Rocketeer :3mana::symr:
    Creature-Goblin 3/3
    During your upkeep, flip a coin. If heads, ~ gains flying until your next turn. Otherwise, ~ deals 1 damage to you and and target creature you control.
    :xmana::2mana::symr:, :symtap:, sacrifice ~: Flip a coin. If heads, ~ deals X damage to target creature or player. Otherwise, ~ deals 3 damage to you.
    "Well, at least you still get a very pretty fireworks display."

    It's easy to forget about what's already been forgotten.
    Posted in: Custom Card Contests and Games
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Opaque Thrash-tongue 6 mana
    Artifact Creature- Lizard 3/5
    First strike
    :2mana:: ~ gets +1/-1 until end of turn.
    Posted in: Custom Card Contests and Games
  • posted a message on Mechanic/ability: make a card
    Quartzite Titan 4 mana
    Artifact Creature- Golem 6/6
    Trample
    Aethercoil- Artifacts (When ~ comes into play, return all other artifacts you control to their owner's hand.)

    next up:
    Mentality- (condition). (Whenever <condition is met>, you may draw a card.)

    Insight into Death :symg::symu:
    Enchant Creature
    Enchanted creature gains "Mentality- Regeneration (Whenever enchanted creature regenerates, you may draw a card.)"
    Posted in: Custom Card Contests and Games
  • posted a message on The Real Card Name Game
    Birds of Paradise :symg::symg:
    Creature-Bird 0/2
    ~ can't attack.
    :symtap:: Target player can't attack you.

    Utopia Tree
    Posted in: Custom Card Contests and Games
  • posted a message on The Real Card Name Game
    Loxodon Heirarch :4mana::symg::symw:
    Creature-Elephant Lord 4/4
    Trample
    Each other Elephant you control gets +1/+1.
    :symw::symw::symg::symg:, :symtap:: Prevent all damage dealt to Elephants you control.

    Beast Attack :5mana::symg::symg::symg:
    Sorcery
    Put into X X/X green Beast creature token with Haste and Trample, where X is the number of cards in your hand. Sacrifice those tokens at end of turn, and remove ~ from the game.

    Amok
    Posted in: Custom Card Contests and Games
  • posted a message on The Real Card Name Game
    Reap and Sow :2mana::symg::symb:
    Sorcery
    Destroy target permanent, then return a permanent of the same type in your graveyard to your hand. Permanents destroyed this way can't regenerate.
    Increment :symgb:, pay 2 life. (You may pay the Increment cost as many times as you wish. For each time you paid the Increment cost, put another copy of this spell on the stack.)

    Jangling Automaton
    Posted in: Custom Card Contests and Games
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Frivolous Tyrant R/G mana
    Creature- Lizard
    It doesn't care that it's the king of toe-nipping; all it cares is that it's a king of something.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on Mechanic/ability: make a card
    Contemptuous Thoughts :1mana::symu::symu::symu:
    Sorcery
    Draw two cards, then if you have less card in hand that any opponent draw an additional two cards and discard one.
    Autocast- two spells you control were countered this turn.

    next up:
    Increment: <cost> (You may pay the Increment cost as many times as you wish. For each time you paid the Increment cost, put another copy of this spell on the stack.)
    sort of like Taste of Paradise.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Incandescence :symw::symw:
    Instant
    Target permanent becomes white.
    Increment white mana (You may pay the Increment cost as many times as you wish. For each time you paid the increment cost, put another copy of this spell on the stack.)
    Posted in: Custom Card Contests and Games
  • posted a message on The WORST Lattice combo deck EVER!
    want to be especially cruel? Mana Vapors. Evil until you can get the 'lock' out, this card will especially annoying.
    you could also use Static Orb as a stall tactic until you can tinker/fabricate the Lattice/Statue.

    also, since you're not running ANY LEGENDARY PERMANENTS scratch the Weatherlights and try Mangara's Tome. Wink
    Posted in: Casual & Multiplayer Formats
  • posted a message on The Alphabetical Card Game
    Xeronian Temple
    Legendary Land
    :symtap:: Add :symgw::symgr: to your mana pool. Target opponent gains 1 life.
    At the end of your turn, if ~ is untapped, you gain 3 life.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Overgrown Oasis
    Land
    ~ comes into play with two Growth counters on it.
    :symtap:: Add 1 mana to your mana pool.
    :symtap:, remove a growth counter: Add two mana of any one color to your mana pool.
    :symtap:, sacrifice an untapped basic land: Put a charge counter on
    Posted in: Custom Card Contests and Games
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Basilisk of Dragon-scale :1mana::symw::symg::symr:
    Creature- Lizard 3/5
    If ~ is attacking and unblocked, you may pay :symw::symg::symr:. If you do, return ~ to your hand and put into play a Dragon creature card from your hand, tapped and attacking.
    :sywg::symrg:, :symtap:, reveal two other copies of ~ in your hand: Search your library for a Dragon creature card and put it into your hand. Then shuffle the two revealed copies of ~ back into your library.
    Posted in: Custom Card Contests and Games
  • posted a message on Mechanic/ability: make a card
    Transculent Falcon :2mana::symu::symw:
    Creature-Bird 3/3
    Flying
    Incant White- :1mana::symw::symw:

    next up:
    Retrospect (condition)
    (When ~ is put into your graveyard from play, if (condition is met), then you may search your library of a copy of this spell, reveal it, and put it into your hand. Shuffle your library afterwards.)
    Posted in: Custom Card Contests and Games
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