I think the title says it all. I've been playing mtg for only a three
months now, and this is my deck that has been under construct
all the time. I would appreciate comments and ideas -just keep
it nice bidget-wise
Yes, I DO wish I had celestial colonnade or seachrome coast
Puresteel Paladin is the cornerstone. Glint Hawk throws those
Accorder's shields back to my hand for more cards. Etched
Champion and Stalker are the wielders. Darksteel Juggernaut
might kick in late-game and makes for tons of damage. Argent
Sphinx is resisting, vigilant, immortal blocker. Also in for the fact
it's a flyer. And we all know what Trinket Mage does, eh?
Can I attach equipments to creatures that I have declared as attackers? I can't seem to find an answer to this after intense searching... It seems a bit too easy to bounce equipments between my creatures after my opponent has declared his blockers, but since equipping is a "sorcery", I suppose it's legal
If I can't do this, is this because the creatures are tapped? can I attach equipments to tapped creatures?
also, If somehow my equipment goes tapped (which normally doesn't happen unless some ability says so, I know), can I still attach it?
I know the card alright, but decided to rule it out... with what kind of deck? spawning tons of myr? or something to do with golems? or giving etched champions extra punch?
I know you don't want to hear this bur the problem with the deck is Juggernaut. You are forced to play substandard cards to make a substandard card the best it could be. That's not how you make a good deck. Its better to use strong cards that work well together.
yeah, I suppose it's that way. Though I still can't help likin juggernaut a lot, my fault. What are the best ways to exploit metalcraft, then? anyone?
I ran through the list and couldn't find anything specifically like this. so...
I hope this won't be deleted. I really like the metalcraft -mechanic, and I
personally think darksteel juggernaut is pretty amazing creature to build
a deck around. I'm very inexperienced with magic, but I'd like to have
comments on this deck.
Puresteel paladin, lots of equipment and infiltration lens over memnite and
ornithopter for little card advantage. Won't cost any to equip them
either. Grand architech, myr and mox opal for mana ramp since juggernaut is
a costy one. Phyrexian metamorph for flexibility, and for more artifacts of
course.
months now, and this is my deck that has been under construct
all the time. I would appreciate comments and ideas -just keep
it nice bidget-wise
http://deck.tk/2nRe2bsM
2 darksteel juggernaut
2 argent sphinx
3 etched champion
3 trinket mage
1 invisible stalker
4 puresteel paladin
4 glint hawk
1 nim deathmantle
2 livewire lash
2 darksteel axe
2 infiltration lens
4 accorder's shield
3 bladed pinions
1 silver-inlaid dagger
1 demonmail hauberk
1 mimic vat
1 true conviction
Lands (24):
10 island
14 plains
Yes, I DO wish I had celestial colonnade or seachrome coast
Puresteel Paladin is the cornerstone. Glint Hawk throws those
Accorder's shields back to my hand for more cards. Etched
Champion and Stalker are the wielders. Darksteel Juggernaut
might kick in late-game and makes for tons of damage. Argent
Sphinx is resisting, vigilant, immortal blocker. Also in for the fact
it's a flyer. And we all know what Trinket Mage does, eh?
If I can't do this, is this because the creatures are tapped? can I attach equipments to tapped creatures?
also, If somehow my equipment goes tapped (which normally doesn't happen unless some ability says so, I know), can I still attach it?
I know the card alright, but decided to rule it out... with what kind of deck? spawning tons of myr? or something to do with golems? or giving etched champions extra punch?
yeah, I suppose it's that way. Though I still can't help likin juggernaut a lot, my fault. What are the best ways to exploit metalcraft, then? anyone?
I hope this won't be deleted. I really like the metalcraft -mechanic, and I
personally think darksteel juggernaut is pretty amazing creature to build
a deck around. I'm very inexperienced with magic, but I'd like to have
comments on this deck.
4 darksteel juggernaut
4 phyrexian metamorph
4 grand architect
4 puresteel paladin
3 silver myr
3 gold myr
4 accorder's shield
4 viridian claw
4 darksteel axe
4 infiltration lens
4 mox opal
4 glacial fortress
7 island
7 plains
Puresteel paladin, lots of equipment and infiltration lens over memnite and
ornithopter for little card advantage. Won't cost any to equip them
either. Grand architech, myr and mox opal for mana ramp since juggernaut is
a costy one. Phyrexian metamorph for flexibility, and for more artifacts of
course.