- draftguy2
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Mar 6, 2018draftguy2 posted a message on MMI: Masters 25 Value ReviewI am not sure I agree with your assessment. I would say that you should use medium until you have purchased enough product to have obtained a theoreticly full set of cards. (or more) before that you are still only joansing for middle of the pack. After you have a full set it could be viewed as investment/ROI before that their is still the element of risk to account for. At 3 mythics per box that means I would only start using the average at 5 boxes or more.Posted in: Articles
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Mar 4, 2018draftguy2 posted a message on MMI: Masters 25 Value ReviewI really liked your information. However wish to give a more 'average" player perspective. The Average Player however is not buying enough product to care about the average, the medium is amuch better metric for determaning value... if we take the average value from the mediums we getPosted in: Articles
Mythic
medium
Master of the Wild Hunt averaged value 6.74
Now we use your estimate of 3 mythics per box, Mythics add 19.42 value to the box
Now rares. assuming like you that the ones worth less then buck are 0.
Nicol Bolas averaged value 2.05
Our box has 22 of these in it. valued at 45.06
Now uncommons
I am going to use your numbers because with 75 cracked you almost have a full set making average a applicaple option since you likely will get all of them. so 12.50
Now commons Same as the uncommons we have enough cracked that you should get what you are looking for atleast once. Lets add $5.
Foils, I have no data it seems like a total crapshoot. Frankly I am tempted to add 0 but instead we will use your value since you COULD hit a jackpot.... $30
We add that together we get
111.98
This is your medium(ish) value of a box.
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Dec 5, 2017draftguy2 posted a message on Word of Command: Un-believableKinda suprised,Posted in: Articles
With Collector Protector either it SHOULD be banned like Ashon's coupon or the coupon should be unbanned since they are used in the same sort of combo where basicly its a Give me $$$ or lose the game.
I oddly think Moxlotus should be unbanned... yes its infint mana but their are lots of ways in edh to get that much mana and the artifact COSTs 15...... Yes it jumps through hoops and is strong but I don't think its strong enough to warrent banning.
I understand why Secret lair, Staying power are banned and yes even Richard (no matter how much I would love to have him as my general) - To post a comment, please login or register a new account.
Hardly fair since both the Angel and Vampire WERE played in top teir decks in original days of printing. Granted the Spirit and Fiend are terrible however, we are looking at black mythics,,, Grave titan, and Obliverator, are where the bar is set to beat not limbo under.
Not if they you know printed to demand... THEN we just get cheaper good cards and a more healthy and competitive environment but who wants that?
Problem is alot of value has shifted to the top, its harder to move, Back in the old days (very old days like IPA/OTJ/OLS/MD5 era their were alot of $5 cards that suprise suprise were worth $5, the value was shifted more all around. It was like trading four five dollar bills for a $20. More or less even across the board, Now however the market is voltile and what worth small money is likely NOT worth that value. In times of uncertenty people flock to stability, in economy that would be hard mettels and bonds in magic its legacy/reserve list cards.
People want to play other formats, Vinatge (and legacy) have a reputation of being the "most fun" formats to ever exsist, However to play said formats you need to shell out afew grand. Your right in that most of the reserve list is trash that wouldn't even get get a 11th pick in a draft, however the few are NOT trash are the best of the best at what they do. Some so good at what they do even the watered down version are amazing T1 playable in the formats they are legal in (looking at you mox). The other draw of these formats is "they are unchanging" once you got your deck your good for life, no one is going to compain if you play your Stax deck you bought 10 years ago in a tournment today. Some new enteries shake up the format now and again but ultimately MOST decks teirs are less about power and more about popularity of OTHERS decks then the power of any given deck in question. It stright up comes down to people think the price point is too high. They WANT that stability and reliability and high power level but feel that the price of a used car is too much for it. This is made worse by Wizards explicitly NOT wanting people to play eternal formats, it goes against their final interests. This leads to a situation where people want to play the fun high power stable anything goes wild west format while at the same time wizards is actively starving that format since THEY absurdly do NOT want people playing it. The reserve list is wizards weapon to kill the older formats becuase olderformats are trying to kill wizards revenue streems. Once you play an older foramt you (on average) STOP playing standard (the cash cow) and limit playing other formats (you can only play so much).
You say that you hear people compain about it but have 0 desire to go in to legacy or vintage, I challange that assessment, Offer these people a FREE T1 combo Legacy deck with the only condition being a) you can't sell it and b) you must play at least 1 game a week with it. I bet every single one of said people would take the deck. Cost is what drive them to never play not lack of desire TO play.
Example
Turn bolt
RR
Instant
Deals 3 damage to target creature or player, IF you are going second you may play turn bolt for 0.
Goblin of time
R
haste
If you are playing first goblin of time comes in to play with 2 -1/-1 counters
4/4
Land of sands
Land
T Add 1 to yoru mana pool
If you are not playing first Land of sands also has
T Sacrifice land of sands Destroy target land.
Except this is what they don't want. They know Legacy, Vintage, EDH (and even Modern) are more divese/fun formats then standard, They are "long term" formats. buy once and done, It sucks people away from standard (their cash cow). I have never met someone who plays legacy competively (or vintage for that matter) that also enjoy and regularly plays T2 Standard. After you have the main stables (duels, fetches, waists, FOW ect) you can basicly switch up decks pretty cheap and still play in a much higher powered setting. Most (not all but most) Eternal decks are fairly modular in that alot of cards are similar across the board, example most blue decks will run brainstorm, Most white decks will run PTE/STP Most Black decks will run tutor or ritual, Their are some that break this mold but only few. Once you are in Legacy/Vintage (and yes now modern too) You don't go back to heavy compeative standard, They want to keep as many people in the standard wheel as long as possible. Standard is where they make money.
Its been mentioned already but combo hate is stuff that typicly makes things more expensive to play and in turn make the combo harder to get off, Alternatively Something that HUGELY nerfs artifacts would be applicable ro total number of cards or ability allowed to be in effect in a turn. it also needs to be cheep and preferable colorless (or free).
So example Legacy has oodles of great 1 CC cards (and 2 cc cards) and decks will often run several of them, this means if you can stick a turn one chalnce of the void for 1 you will invalidate a considerable chunk of someones deck. In standard a) you can't play chalance for 1 on turn 1 (no sol lands) and what cards are both powerful enough and played ofen enough to allow to warrant this cards inclusion, Its not worth it.
3sphear (or as it is also known trinsphear) is a 3 casting cost artifact that manes everything you play cost 3 or more. if you would pay less then then by ANY source you instead pay 3. In standard who cares You pay 3 to make your opponent pay a minimum of three for their stuff, you can get this online turn 3 big deal, In legacy you can do it turn 1-2. Turn 1 3sphear is often as good as a turn 1 "take an extra turn". Since unless you are playing against decks that can ALSO generate 3 mana turn one they can't do squat. I have had burn players scoop to turn 1 3sphear.