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  • posted a message on [CUBE] [IKO] Ram Through
    I much prefer the new fight spell primal might to this in cube.

    1 vs 2 mana is huge, there's not THAT much trample and primal might isn't dead in any matchup
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][M21] Testing and Includes Thread
    Low power level set imo.

    Barrin is the only card likely to stick for a while, but he’s still a mid-late pick.

    testing out Garruk , Teferi and seasoned hallow blade but I expect them all to be cut at some point in the next couple years. They all have some sleeper potential.

    Elder gargroth , llanowar visionary and Radha top my “watch” list.
    Posted in: Cube New Card Discussion
  • posted a message on [JMP][CUBE] Emiel the Blessed
    Super fun card (all blink cards are haha), but too expensive to set up considering it's vulnerability to removal and requirement of another creature in play to be good.

    Seems like a card that owners of lower powered cubes should be all over
    Posted in: Cube New Card Discussion
  • posted a message on [JMP][CUBE] Allosaurus Shepard
    Card seems nuts in constructed, but the power of the card really rests on the activated ability in cube..

    Don't think there's enough elves to justify it.

    Love the card though
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] [M21] Barrin, Tolarian Archmage
    Agreed that this slot is among the most stacked slots in cube, but think it's still good enough...

    I've long felt that man-o-war was right on the fringe of playability in the current world, but these small advantages over man-o-war are enough to make the difference for me to test.

    Love the various karakas interactions.

    Not loving this set for cube, but this is probably my current #1?

    Posted in: Cube New Card Discussion
  • posted a message on [M21][CUBE] Garruk, Unleashed
    Should play out somewhat similar to elspeth knight errant in worse colours for the effects.

    Both +1 is evasion + 3 damage. Trample worse than flying but not by much.

    -2 for a 3/3 instead of +1 for a 1/1. Elspeth better for defense, Garruk better for offence.

    Very good ultimates but not unbeatable. Garruk ultimates faster but can’t ultimate while protecting himself.
    Posted in: Cube New Card Discussion
  • posted a message on [M21][CUBE] Garruk, Unleashed
    I like this garruk a lot in an aggressive green deck that’s not bad in a ramp deck.

    +3/+3 haste/trample is a pretty strong clock that adds another angle of attack through/wrath and spot removal.

    reminds me quite a bit of 1GGG Vivien with more palatable mana. Slightly lower power level.

    Problem is that most of my heavy green decks are ramped based, and the multicolour Agro green decks have other great alternatives at 4.

    I May test this out over relentless for variety.


    Posted in: Cube New Card Discussion
  • posted a message on [M21] Terror of the Peaks
    Glorybringer is slightly better than thundermaw from my experiences.

    This guy is clearly worse than both. They are curve toppers and are looking to mostly finish the game in a turn or 2.

    The protection is nice, but doesn’t work on wrath’s, planeswalkers or ORINGs, so damage isn’t guaranteed
    Posted in: Cube New Card Discussion
  • posted a message on [M21] [CUBE] Heartfire Immolator
    Definitely a playable, but isn’t anything special.

    Offensively it should do a good abbot of Keral keep impression. You sacrifice the card advantage for extra utility and an extra point of toughness.

    In a slower cube it strikes me as noteably worse than abbot. In a faster cube it’s likely on par with it.
    Posted in: Cube New Card Discussion
  • posted a message on [M21][CUBE] Idol of Endurance
    Decks with small white creatures aren’t trying to grind in cube.

    They are trying to get the opponent dead as fast as possible, utilizing disruption and speed.

    on turn 7, a bunch of 1-2 mana creatures is not going to cut it. It’s good in that scenario, but Doesn’t make up for it doing nothing on curve.
    Posted in: Cube New Card Discussion
  • posted a message on [M21] [CUBE] Teferi, Master of Time
    Quote from mook1e »
    What style of deck wants this?

    Against aggro, i think it just dies quickly? Does it buy enough time or soak up enough dmg to be worth 4 mana, a loot and a phase?

    Against control, it may not do enough? Digging a lot helps, but the abilities don't seem to add up to a wincon alone.


    Control/Combo decks , preferably something that uses the GY like treasure cruise. You want a deck that isn’t all in on speed, but gets a lot of value out of looting.

    It’s pretty bad against Agro, but good against control. The ultimate and sculpting your hand is powerful in slow mirrors.

    That said, I do think it’s too low impact for a 4 mana play in cube these days and predict it’ll be a bust. But it’s not a bad card.
    Posted in: Cube New Card Discussion
  • posted a message on [M21][CUBE] Basri Ket
    High upside, but it's fail case makes it a miss.

    I remember everyone (me included) was freaking out when original 3 mana ajani was spoiled and it proved to be worse than it looked because of that. I think? this is worse than that ajani, which is pretty deep in the archive at this point.

    Not a bad card tho
    Posted in: Cube New Card Discussion
  • posted a message on [M21][CUBE] Basri's Lieutenant
    Don't really like it.

    It's too low of an impact for a 4 mana creature against any strategy that goes over the top (or in that strategy). Only so so at stabalizing vs agro and is far too slow in agro.

    If it wasn't for the combo value, I would have zero interest in it.
    Posted in: Cube New Card Discussion
  • posted a message on [M21][CUBE] Waker of Waves
    Don’t like this one. In comparison to the titan, it’s A worse finisher And it goes in even less decks.

    titan is prob not good enough either, and blue is tighter than green.
    Posted in: Cube New Card Discussion
  • posted a message on [M21] [CUBE] Teferi, Master of Time
    Interesting card.
    Double loot is almost equivalent to draw a card and the high increasing loyalty is a solid defensive measure.

    The -3 is pretty meh but will have plenty of utility.

    I may test it, but predict it will be not good enough. Worse than Jace architect of thought.
    Posted in: Cube New Card Discussion
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