- Tev
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Member for 12 years, 6 months, and 1 day
Last active Mon, Feb, 8 2021 11:58:42
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GloriousGoose posted a message on EDH Banned CardsHe doesn't sound like a very good friend. He kind of sounds like a dick, actually. If he doesn't respect the banlist or your opinion there's not much you can do other than proxy a Vintage Storm combo list and say you don't respect the deck construction rules.Posted in: Commander (EDH) -
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TheOnlyOne652089 posted a message on Yidris, Beat Them to DeathPosted in: Multiplayer Commander DecklistsQuote from DementedKirby »37 Mountains? Am I missing something?
Placeholder lands.
(Islands are better, as they are the superior basic land type) -
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Prid3 posted a message on Kaladesh is going to be insane.Posted in: MultiplayerQuote from Kumlekar »
Energy is shaping up to be a great mechanic.
Funny, I was thinking the exact opposite. -
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LimDul945 posted a message on The official Type 4 Primer!!! New poll 5/13/15!~Posted in: Homebrew and Variant FormatsQuote from LucasBear »Small update. After doing some intense play testing I have found that the games tend to be less volatile if both players can agree to a higher starting life total. For purposes of the primer I'm going to make a heavy suggestion of 30 life, as that total made the game interesting enough to where things could get done; but life totals weren't so high that the game distended into boredom or agony. I've also been doing some research into lowering the counterspell total in my stack, so for those of you who are wanting to use my stack as a good starting point, keep that in mind.
One final rule that i've been considering adding to the suggested play rules is that if a person would draw a card while they have no cards in their library they can either choose to concede or take cumulative damage for each card they would draw instead. For example, if someone drew their last card in their library no damage would be taken, if someone cast Ancestral Recall targeting that person then they would take a cumulative point of damage for each drawn card (1+2+3) for a total of six damage. They next time they would draw a card they would still take cumulative damage. I'll think of a more appropriate way to word this later, if I decide that this rule is something that needs to be implemented.
Okay, this is getting a bit worrisome... You're diverging further and further from what the actual format is, and writing it as "gospel". I realize that these changes you are making are according to your personal preferences, but please keep them within a "House Rules" section and apart from the main description of the format. - To post a comment, please login or register a new account.
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I'd put in more Swamp and Islandwalkers just so you'd be able to abuse their unblockableness. I'd go with Sheoldred, Whispering One, Urborg, Tomb of Yawgmoth and Stormtide Leviathan, for example.
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I'm sure you can also do better than Morbid Plunder. Death Denied comes to mind. There's also Buyback, Flashback or all sorts of other variants of Raise Dead.
Dryad Arbor combos with Green Sun's Zenith. Sets up for Turn 2 Kodama's Reach or other rude 3-CMC spells.
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