Quote from KorintheWhat? It is on the WotC page. It is a "preview pack", exactly as Demigod of Revenge had when Shadowmoor was looming a couple of months away. There are 14 other cards, with no text other than name and casting cost.
Just move your mouse of the image of the Overbeing, and her text appears (that doesn't work for any of the other cards, btw).
Quote from what"s necropotence?on my build, it was incredibly fun, and against my friends RDWs it had about a 70-30 win ratio, because of the corrupts and tendrils, did I mention the tendrills before? How do you make the deck list look awesome, because I'd like to make it look cool. However, it was something like this.
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
Land24x Swamps4x Korlash4x Dusk Urchins2x Tombstalker1x Glen Elandra Liege1x Ashenmore Liege4x Bitterblossom3x Tendrils of corruption4x Corrupt2x Damnation4x Thoughtsieze2x Profane3x Scarscale Ritual2x Sudden Death
it was like that. I would win with either huge korlash, my tokens being pumped with liege, or with my corrupts. Corrupt seems bad, seems slow, but if they aren't playing counterspells it is one of the most game altering spells in standard. On turn 6 playing corrupt with any sort of beats on the table is huge, as it recoups whatever loses you've taken, and puts them generally within striking range of my big beats. Profane worked wonders when I got it, as it could recur the lieges and give my dudes fear, or hit them low and bring in a korlash or a stalker that would generally halt any sort of offensive they had against me, and let me choose how the game was played. The rituals did a wonderful job of letting me avoid missing land drops in a deck so monstrously hungry for mana. Dusk urchins was I think one of my favorite cards in the deck, as I could swing with him each turn regardless of what dudes they had on the table, because the card drawing helps the deck so much. What do you guys think?
Quote from CrAzEd MiKeI actually like the second list a lot more. Although I would want to try and squeeze in that fourth bitterblossom somehow... It's something you want to lay out turn two as consistently as possible.
How effective is profane in your deck? I like Profane more for the "Kill a dude, get a dude back" aspect as it's a board swing in your favour, but with your guys being pretty expensive and not being many of them, how would you rate it?
Also: Underworld dreams in the SB? What's that for?
Quote from tanguchodream salvage and dusk urchins seems good for a rack deck
Quote from neversober13profane command and dusk urchins have really good synergy.. i would suggest playing good mana accel like korlash.. to help the profane command wins..
i dont really like the synergy of damnation and blossom.. (or the antisynergy).. so one or the other MD with some of the other SB. probably blossom MD..
MD bottle gnomes?
tombstalker is sick..
instant speed removal is clutch (esp against fae)