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  • posted a message on This or That discussion.
    If you had a choice between Sarkhan, The Dragonspeaker or Chandra Pyromancer which one would be better? I'm replacing Chandra 1.0 and not sure which one would be the better choice. I have looked at the top lists and did notice how Chandra Pyrmoancer this time did make the Top 20 for Red Cards. It seems like Chandra Pyrmoancer is the better card than Chandra 1.0. I was thinking of adding Sarkhan instead but not sure if I really need a 4th 5cc card in my red section. I'm already running Siege Gang Commander and Zealous Conscripts plus I'm adding Thundermaw Hellkite to replace Kumano in my cube. I'm not really sure which card would work better in my cube.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] Daretti, Scrap Savant
    Quote from Hicham »
    He is useful in spells matters decks too, just by looting your deck to keep the engine going. Also for those with Storm support I can see him being another card for those decks.

    In our cube he has quickly risen to staple level by carrying a deck by himself. We support all his relevant archetypes and draft Rochester which allows for very focused decks. His power will greatly depend on what you support and how you draft your cube.
    I currently have around a 400 card cube which has been mostly a budget cube in which I don't have cards like Survival of The Fittest or Life From the Loam in my cube. I'm currently running 5 black reanimation spells including Recurring Nightmare, Profane Command, Animate Dead, Necromancy, and Dance of the Dead. I also have cards like Bloodghast and Squee which can be used with Daretti's discard ability. Now for reanimating big artifact creatures I have Myr Battlesphere, Sundering Titan and Moltensteel Dragon. I could add Wurmcoil Engine which would make 4 big artifact creatures for reanimating. I don't know if this is enough to make Daretti really good. He does seem like another good planeswalker that works well in Wildfire Decks like OB-Nixlis.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] Daretti, Scrap Savant
    How would you rank Daretti in comparison to Chandra, Nalaar, Chandra, Pyromancer and Sarkhan, The Dragonspeak? I was thinking of possibly replacing Chandra 1.0 with Daretti but wasn't fully sure what is needed to make Dareti good in the cube. I fully support reanimation in the cube but I'm not sure if I have enough artifacts to make Darreti good reanimating artifacts. What exactly is needed to make Darreti really good?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I was thinking of replacing Chandra, Nalaar with another red planeswaker. I already have Koth and not sure what would be the good replacement for Chandra. How would you rank Chandra, Pyrmoancer, Daretti and Sarkahn, the Dragonspeaker? I was thinking of going with one of the cheaper cards and either going with Darretti or Chandra, Pyromancer.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    How would you rate the top blue draw spells such as Ancestral Visions, Ancestral Recall, Deep Analysis, Fact or Fiction, Gift's Ungiven, Brasingesyer, Stroke of Genius, Time Spiral and Dig Through Time. My friends suggests I should add one x draw spell in my cube in addition to already having Ancestral Visions, Deep Analysis, Fact or Fiction and gold cards like Steam Augury. I thought about this before but couldn't think of anything that would be really good. I could run cards like Sphinx's Revelation but then I would be replacing one of my other good Azorius cards like Detention Sphere, Supreme Verdict or Venser. If you look at mono blue cards about the only good X blue draw spell is Time Spiral and I know many would rate it 2nd behind Upheaval for big blue spells. I look at many 360 cubes and I don't see anyone playing Time Spiral or Sphinx's Revelation so is having an x draw necessary in the cube or can it survive without it?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I was buying Magister of Worth for my cube. It seems much better than Desolation Angel. There are some cards in my cube that could deal with or avoid Magister of Worth such as Keiga, Thrun and Aetherling. For the most part Magister of Worth seems much better than Desolation Angel because it doesn't require double black and double white in the casting cost. I'm still running cards like Aramada Wurm in my cube but requiring double of each mana makes it much harder to splash and it makes you want to focus on those two colors. I like Desolation Angel but Magister of Worth seems much easier to play.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from Wildfire393 »
    Quote from carl »
    My friend really wanted me to put Nykthos, Shrine to Nix in my cube. I noticed this is one of these cards where you do search you cannot find many forums posts on this card. You figure nobody suggest this card because it must not be very good. If I was going to add another one of these lands I would


    It's a strong card in specific situations, but those situations are tougher to come by in cube than constructed. It only can really shine in a green super-ramp type deck, ideally with some good permanent mana boosters like Rofellos, Llanowar Emissary or especially Garruk Wildspeaker.

    That said, since you said you were running 2x Grand Colosseum, I could see a case for cutting that, because having two of it seems kind of weird. My first choice for replacement would be Mna Confluence, which you did not list, but assuming you can't get that because of its pricetag, this is a decent slot to try Nykthos out in.
    I don't have Rofellos. I have Priest of Titania in that slot instead. My other big mana boosters are cards like Garruk Wildspeaker and Xenagos. Plus my cube has some lesser played cards such as Mul Daya Channelers which if the reveled card on top of you libary is a land then you get 2 mana.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from Wildfire393 »
    I wouldn't run it over any of the listed cards, but you could try it over the second Colosseum.
    My friend really wanted me to put Nykthos, Shrine to Nix in my cube. I noticed this is one of these cards where you do search you cannot find many forums posts on this card. You figure nobody suggest this card because it must not be very good. If I was going to add another one of these lands I would [probably would add something like reflecting pool.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Nykthos, Shrine to Nix vs. cards like Grand Coleseum, City of Brass and Reflecting Pool. My friend had thought Nykthos, Shrine to Nix this was a good card that I should put in my cube. Would you consider it to be a good cubeabal card? I couldn't find much information on this card. Would having something like Reflecting pool be better? I already have City of Brass, Gemstone Mine and 2x Grand Coliseum in my cube.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from wtwlf123 »
    Mine usually do too. Unless I have Angel in my pool, then they top at 7. Wink If you're playing a deck that can reliably cast her, she should be in.
    I just added Sol Ring to go along with cards like Mana Vault, Mox Diamond, Worn Powerstone and Everflowing Chalice which are already in my cube. The minor problem I saw with Desolation Angel was it requires 2 black and 2 white in it's casting cost. That doesn't make it a card you can splash. You have to have a dedicated Orhzov deck to play it. Desolation Angel is a good card but it only fits certain decks. Magister of Worth seems like a creature that is easier to cast and come with a good come into play effect of destroying all other creatures. It's a better reanimation target than something like Desolation Angel.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    How does Magister of Worth compare to something like Desolation Angel? Would you play Magister of Worth over Desolation Angel? It seems like Magister of Worth is something that would be much easier to play that Desolation Angel. You cannot splash Desolation Angel in a deck the same way you can with a card like Lingering Souls or Sorin. Desolation Angel is a good card but it rarely gets used in my cube. Magister of Worth does a similar type of thing to what Desolation Angel does it except it destroys all other creatures. I think killing all other creatures works better than killing all other lands. Of course Desolation Angel can win you the game but you have to have a serious advantage over that opponent.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [KTK] Khans of Tarkir: Includes and Testing Result
    Has anyone tested Utter End to see if it's a good 4th card to run in Orzhov. Would it be better than something like Unburial Rights or Gerard's Verdict?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Wedge/Shard Slots
    This set has made me interested in possibly adding some of these three color cards to my cube. I figured I could have 5 of these multicolored cards. I was looking at Siege Rhino but couldn't think of much else that looked really interesting. There are other possible cards such as Savage Knuckleblade and Butcher of the Horde.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[MCD]] 2014 Official Power Rankings - GUILD Results
    Quote from Spike Rogue »
    Probably the single card whose ranking surprises me most is Unburial Rites. At number 4 it should be getting run in most 450 cubes, It's slow for a dedicated reanimator spell and doesn't seem to provide better card advantage than Diabolic Servitude which comes down for less and is mono-black. I found it underwhelming when I played it in a junk reanimator deck and it's been a bottom pick for quite a while, so I was thinking about cutting it to try something else. My cube is a bit slower and lower powered than most about here, and Rites still doesn't seem to be all that great for me.

    What am I missing here?
    I thought the same thing. I know Unburial Rights isn't a bad card. I thought it would get ranked no higher than 7th best Orzhov card. I thought Ghost Council, Gerrad's Verdict and Desolation Angel would all get ranked much higher. I also noticed Tidehollow Sculler is ranked slightly higher than Gerrad's Verdict. I thought Gerrad's Verdict was suppose to be the better of those two cards. You would rather force that opponent to discard two cards. I thought Desolation Angel would also be ranked higher than Tidehollow Sculler. I thought Tidehollow Sculler would be ranked no higher than 7th best or 8th best Orzhov card.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [Primer] Burn (1/2011 - 11/2015)
    Quote from Looooooooo »
    Quote from carl »
    I have been playing a B/R burn deck and the best I could do lately on MTGO win 2 matches. I could come close to winning my last game but then they would beat me at the end. I was getting lucky and was able to defeat splinter twin decks which usually can be a problem for me. The last daily tournament my 2 wins I got were both against splinter twin decks. This time I think I got lucky and my opponents didn't get a fast enough start. The 4th match was what gave me some problems. I was playing against another burn deck and I have noticed there are more than just 2 ways to play your basic red burn deck. Usually you would think people either go the route with Vexing Devils or with cards like Keldon Marauders or Hellspark Elemental.

    I have noticed that some are playing cards like Spark Elemental, The Shrine or something like Eidolon of the Great Revel. I have noticed with some of these red burn decks they will put Dragon's Claw in the sideboard. If you don't win that 1st game then you could have a tough time winning that 2nd or 3rd game. In the 4th round of this modern daily the 1st game I lost. He was able to outrace me with burn spells and creatures. In the the 2nd game I could only get the opponent down to 4 life before he killed me. He was able to get 1 Dragon's Claw in play and that was what prevented me from killing him. I never though of Dragon's Claw as something that you would in the sideboard. When I'm playing against other red burn decks this is not what I'm expecting. I'm not expecting that I might need to sideboard in something like Smash to Smithereens to stop him if he plays a Dragon Claw. Is Dragon's Claw really worth putting in your sideboard just in case you were ever to face another red burn deck? In my sideboard I'm running 3x Rakdos Charm, 4x Smash to Smithereens, 3x Volcanic Fallout, and 4x Molten Rain. What I would remove in my sideboard if I wanted to use Dragon's Claw? I made my deck a B/R burn deck so I could utilize cards like Bump In the Night and Rakdos Charm.


    Dragon's Claw is very useful against Burn which is fairly represented on modo. In addition is useful also against storm. I'd advice a couple of them in the SB.
    I would cut one Volcanic Fallout (i don't see the reason to run so much wrath, i think is sufficient to remove key creatures to win against creatures based decks) and one Smash to Smithereens (maybe 4 are a little bit too much) or one Molten Rain (same reason of Smash to Smithereens).

    - L
    How many Dragon's Claw do you think is reasonable? 2 or 3 in the sideboard? I'm thinking of just having 2 in sideboard. I decided I should take out my 4th flames of the bloodhand I have in my sideboard and one of the molten rain. Now my sideboard has 3x Molten Rain, 3x Rakdos Charm, 4x Smash to Smithereens, 3x Volcanic Fallout and 2x Dragon's Claw. I also changed my deck around and removed the 1 rakdos charm I was running mainboard. Now I'm running my deck with 61 cards and 20 lands. I guess there is a good reason why many are running 20 lands instead of 19? I originally made the deck with 19 lands because it seemed like many were playing only 19 lands.
    Posted in: Modern Archives - Proven
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