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  • posted a message on Exact Probability of Mulliganing to Bazaar
    The main point for me was knowing when I could complain if I didn't hit Bazaar in game 1 often enough. When you do mulligan to Bazaar, you should not get bazaar approximately every 1/(1-.942) approx = 17 games
    Posted in: Bazaar-Based Decks
  • posted a message on Exact Probability of Mulliganing to Bazaar
    Yeah, against really reactive decks with lots of hate
    Posted in: Bazaar-Based Decks
  • posted a message on Exact Probability of Mulliganing to Bazaar
    tl;dr it's ~94%

    I picked up Vintage Dredge, and Vinatge as well, for the first time yesterday for an event where I won a Mox Jet. It was very fun. My friend told me when playing the deck to mulligan to Bazaar of Baghdad, no matter what. He said I was 93% to hit it if I was willing to mulligan to 1. It was pretty good advice. Still, that number sounded haphazard, so I wanted to know it exactly.

    I've seen a lot of haphazard claims about the probability of mulliganing to bazaar in a 4 Serum Powder Vintage Dredge deck. Every single proposed answer that I've seen has just made a simulation (many incorrect already) a run it some arbitrary number of times. I've seen answers ranging from 90% to 96%

    The linked program (https://github.com/Dritte/VintageDredge/blob/master/mulliganToBazaar.py) is a combinatorial calculation, not a simulation, of the solution for calculating the exact probability as proposed by a friend, Daniel Kane, PhD.

    It's 94.1681291934%, but I wouldn't but stock in the last digit.

    The same answer was reached by a simulation running for 10,000,000 iterations, but exactness is good. The exact solution takes a fraction of a second to run, and a large simulation takes much longer.
    Posted in: Bazaar-Based Decks
  • posted a message on Haunt + Clones
    I control Orzhov Pontiff,Clone copying Safehold Elite, a Runeclaw Bear, and a Viscera Seer. I sacrifice the Clone, and then it persists as a Orzhov Pontiff. It then immediately dies from being a 0/0, and I haunt the Runeclaw Bear. When the Runeclaw Bear dies, is there an Orzhov Pontiff trigger?
    Posted in: Magic Rulings Archives
  • posted a message on [Primer] Kiki Pod (7/2012 - 1/2015)
    Note the lack of combo between fetch lands, pod, and angel of jubilation
    Posted in: Modern Archives - Established
  • posted a message on Eggs - Second Sunrise Combo (11/2011 - 7/2013)
    this thread should be added to "proven" by now. Eggs is far more played than storm.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] Kiki Pod (7/2012 - 1/2015)
    What are good cards against the new WUR lots of bolts, forked bolts, and electrolyzes deck?
    Posted in: Modern Archives - Established
  • posted a message on Progenitus
    Upon looking at the comprehensive rules, the question is more subtle. The comprehensive rules state that things can have protection from qualities, but never specify what a quality is.

    And what I just said is a lie, the rules say a quality can be any characteristic value, but now I can't find the definition of characteristic value in the rules.

    Nevermind, I found it.
    Characterstics are name, mana cost, color, color indicator, card type, subtype,
    supertype, expansion symbol, rules text, abilities, power, toughness, loyalty, hand modifier, and life
    modifier.

    Progenitus has protection from all possible values that any of the above characteristics is allowed to take.
    Posted in: Magic Rulings Archives
  • posted a message on Progenitus
    Progenitus has protection from everything. I realize that this means he can't be equipped, enchanted, fortified, blocked, dealt damage, or targeted.

    My question is: what are all possible things in magic that a card can have protection from.

    Does it have "protection from Fourth Edition?", "protection from people named Mark?", "protection from artists whose middle name starts with J?", "protection from you?", "protection from White bordered cards?"

    What in magic is a valid thing to have protection from?
    Posted in: Magic Rulings Archives
  • posted a message on Eggs - Second Sunrise Combo (11/2011 - 7/2013)
    I've gotten the turn 2 kill exactly once, while on the draw against storm, who had the turn 3 kill. It involved misty, ghost quarter, star, reshape, and luck. Although to be fair, if at any point after sunrising I wasn't sure I could make another iteration, I would've just stopped having sunrised for value.
    Posted in: Modern Archives - Established
  • posted a message on Eggs - Second Sunrise Combo (11/2011 - 7/2013)
    Are these sanctioned matches? If so, report them to the DCI
    Posted in: Modern Archives - Established
  • posted a message on Eggs - Second Sunrise Combo (11/2011 - 7/2013)
    I got stuck in a daily recently with only 1 bloom, drawing 3 other blooms before any reshapes. I did however have 2 ghost quarters, which can also net mana and was able to kill him.
    Posted in: Modern Archives - Established
  • posted a message on Eggs - Second Sunrise Combo (11/2011 - 7/2013)
    Alright guys, we need to develop some tech for the eggs mirror. What beats eggs without screwing your own eggs?
    Posted in: Modern Archives - Established
  • posted a message on Eggs - Second Sunrise Combo (11/2011 - 7/2013)
    I'm fairly certain that a deck winning a pro tour constitutes the deck being competitive. This thread should be in the competitive section.
    Posted in: Modern Archives - Established
  • posted a message on Eggs - Second Sunrise Combo (11/2011 - 7/2013)
    Eggs 4-0d a daily. Has this happened before?

    4 Darksteel Citadel
    4 Ghost Quarter
    7 Island
    2 Plains
    17 lands

    2 Etherium Sculptor
    2 creatures

    1 Banefire
    4 Chromatic Sphere
    4 Chromatic Star
    4 Conjurer's Bauble
    3 Elsewhere Flask
    4 Faith's Reward
    4 Ichor Wellspring
    3 Krark-Clan Ironworks
    3 Lotus Bloom
    1 Mox Opal
    2 Noxious Revival
    4 Reshape
    4 Second Sunrise
    41 other spells


    Sideboard
    1 Angel's Grace
    2 Defense Grid
    3 Echoing Truth
    1 Ensnaring Bridge
    1 Laboratory Maniac
    1 Pithing Needle
    4 Silence
    2 Wipe Away
    Posted in: Modern Archives - Established
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