Quote from Prid3 »Personally, I haven't put Obliterator in a deck in years so I'm more than ok with shaving their numbers.
Quote from Prid3 »
kill them with Fields.
Quote from Prid3 »
It's definitely cuttable so I'm not suggesting that the deck can't live without it. I like it because:
It turns Guild Summit into a burst draw spell (while also being a persistent draw engine).
It enables you to cast Kenrith and immediately activate him, often to recur Golos or gain 10 life to stay alive.
It enables you to cast Golos, activate him and cast another spell on the same turn (often turn 5).
It enables you to cast Time Wipe, bounce Golos/Kenrith and recast + activate them (Kenrith anyway, Golos not so much) on the same turn.
It enables you to pump mana into activating Maze's End every turn while still casting spells. Every Gate + Maze'd End that you play is that many more free zombies.
Quote from Prid3 »FWIW I don't mind Gates Ablaze nor Deafening Clarion. People need to be mindful of the fact that Gate decks play 1 turn behind so 3 drops are 4 drops and 4 drops are 5 drops (often enough anyway) and that turn 5 Wraths aren't always good enough. Moreover, Deafening Clarion's lifelink can come up big when you're attacking with Luminarch Ascension tokens, Gatebreaker Rams, Gate Colossuss, etc. Anecdotally I've won games that I was absolutely 100% to lose by attacking with things like a 16/16 Ram and a Colossus in order to gain 24 life so that I could survive big drain spells, fliers, Purphoros, God of the Forge triggers, etc. I'm not saying that you have to run it but if you do play an "aggro" version of the deck with Rams + Colossi the lifelink is very real.
My personal favorite version of this deck is no Rams/Colossi and Fires of Invention as my broken mana engine. I play 4 so that I can use my lands on things like Maze's End, Crackling Perimeter, Golos, Tireless Pilgrim, Kenrith, the Returned King, etc. while still casting multiple spells every turn that we fuel with Guild Summit. I will also say that Sublime Exhalation and Blasphemous Act are nonbos with Fires of Invention so if you do run Fires be mindful of that.
I also agree that your deck should look something like:
4x Arboreal Grazer
4x Elvish Rejuvenator
4x Fires of Invention
4x Circuitous Route
4x Golos, Tireless Pilgrim
Because the deck needs to be as mana-focused as possible. You want as much of it as possible as quickly as possible.
Quote from d0rsal »well you wouldnt be able to hit Progenitus w/ Defile anyways, it has protection from everything. nor could you hit Emrakul, the Aeons Torn or Emrakul, the Promised End w/ Defile either; if those are the eldrazi ur referring to. Oubliette keeps w/ ur devotion theme & handles all the "colorless monsters", you'll just have to run some sac effects for big daddy Progenitus. or if you dont want to rebuild ur board, you could always run In Garruk's Wake. black usually doesnt have a problem generating chunks of mana. maybe add a Cabal Coffers to go along w/ ur Urborg, Tomb of Yawgmoth & Nykthos, Shrine to Nyx