Magic 2014 Spoilers 249/0

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Apr 23, 2018 - Zephyr Charge
Apr 23, 2018 - Young Pyromancer
Apr 23, 2018 - Xathrid Necromancer
Apr 23, 2018 - Wring Flesh
Apr 23, 2018 - Woodborn Behemoth
Apr 23, 2018 - Witchstalker
Apr 23, 2018 - Windstorm
Apr 23, 2018 - Windreader Sphinx
Apr 23, 2018 - Wild Ricochet
Apr 23, 2018 - Wild Guess
Apr 23, 2018 - Water Servant
Apr 23, 2018 - Warden of Evos Isle
Apr 23, 2018 - Wall of Swords
Apr 23, 2018 - Wall of Frost
Apr 23, 2018 - Voracious Wurm
Apr 23, 2018 - Volcanic Geyser
Apr 23, 2018 - Vile Rebirth
Apr 23, 2018 - Vial of Poison
Apr 23, 2018 - Verdant Haven
Apr 23, 2018 - Vastwood Hydra
Apr 23, 2018 - Vampire Warlord
Apr 23, 2018 - Undead Minotaur
Apr 23, 2018 - Trollhide
Apr 23, 2018 - Traumatize
Apr 23, 2018 - Trained Condor
Apr 23, 2018 - Trading Post
Apr 23, 2018 - Tome Scour
Apr 23, 2018 - Time Ebb
Apr 23, 2018 - Tidebinder Mage
Apr 23, 2018 - Thunder Strike
Apr 23, 2018 - Thorncaster Sliver
Apr 23, 2018 - Tenacious Dead
Apr 23, 2018 - Syphon Sliver
Apr 23, 2018 - Suntail Hawk
Apr 23, 2018 - Strionic Resonator
Apr 23, 2018 - Striking Sliver
Apr 23, 2018 - Stonehorn Chanter
Apr 23, 2018 - Steelform Sliver
Apr 23, 2018 - Staff of the Wild Magus
Apr 23, 2018 - Staff of the Sun Magus
Apr 23, 2018 - Staff of the Mind Magus
Apr 23, 2018 - Staff of the Flame Magus
Apr 23, 2018 - Staff of the Death Magus
Apr 23, 2018 - Sporemound
Apr 23, 2018 - Spell Blast
Apr 23, 2018 - Soulmender
Apr 23, 2018 - Solemn Offering
Apr 23, 2018 - Smelt
Apr 23, 2018 - Sliver Construct
Apr 23, 2018 - Silence
Apr 23, 2018 - Siege Mastodon
Apr 23, 2018 - Shrivel
Apr 23, 2018 - Show of Valor
Apr 23, 2018 - Shock
Apr 23, 2018 - Shiv's Embrace
Apr 23, 2018 - Shivan Dragon
Apr 23, 2018 - Shadowborn Demon
Apr 23, 2018 - Shadowborn Apostle
Apr 23, 2018 - Serra Angel
Apr 23, 2018 - Seraph of the Sword
Apr 23, 2018 - Sentinel Sliver
Apr 23, 2018 - Sensory Deprivation
Apr 23, 2018 - Sengir Vampire
Apr 23, 2018 - Seismic Stomp
Apr 23, 2018 - Seacoast Drake
Apr 23, 2018 - Scroll Thief
Apr 23, 2018 - Scourge of Valkas
Apr 23, 2018 - Scavenging Ooze
Apr 23, 2018 - Savage Summoning
Apr 23, 2018 - Sanguine Bond
Apr 23, 2018 - Rumbling Baloth
Apr 23, 2018 - Rootwalla
Apr 23, 2018 - Rod of Ruin
Apr 23, 2018 - Rise of the Dark Realms
Apr 23, 2018 - Ring of Three Wishes
Apr 23, 2018 - Regathan Firecat
Apr 23, 2018 - Ratchet Bomb
Apr 23, 2018 - Ranger's Guile
Apr 23, 2018 - Quicken
Apr 23, 2018 - Quag Sickness
Apr 23, 2018 - Pyromancer's Gauntlet
Apr 23, 2018 - Primeval Bounty
Apr 23, 2018 - Predatory Sliver
Apr 23, 2018 - Plummet
Apr 23, 2018 - Planar Cleansing
Apr 23, 2018 - Pitchburn Devils
Apr 23, 2018 - Pillarfield Ox
Apr 23, 2018 - Phantom Warrior
Apr 23, 2018 - Pay No Heed
Apr 23, 2018 - Path of Bravery
Apr 23, 2018 - Pacifism
Apr 23, 2018 - Opportunity
Apr 23, 2018 - Ogre Battledriver
Apr 23, 2018 - Oath of the Ancient Wood
Apr 23, 2018 - Nightwing Shade
Apr 23, 2018 - Nightmare
Apr 23, 2018 - Nephalia Seakite
Apr 23, 2018 - Negate
Apr 23, 2018 - Naturalize
Apr 23, 2018 - Molten Birth
Apr 23, 2018 - Minotaur Abomination
Apr 23, 2018 - Mindsparker
Apr 23, 2018 - Mind Rot
Apr 23, 2018 - Millstone
Apr 23, 2018 - Messenger Drake
Apr 23, 2018 - Merfolk Spy
Apr 23, 2018 - Megantic Sliver
Apr 23, 2018 - Master of Diversion
Apr 23, 2018 - Mark of the Vampire
Apr 23, 2018 - Marauding Maulhorn
Apr 23, 2018 - Manaweft Sliver
Apr 23, 2018 - Liturgy of Blood
Apr 23, 2018 - Liliana's Reaver
Apr 23, 2018 - Lightning Talons
Apr 23, 2018 - Lifebane Zombie
Apr 23, 2018 - Lay of the Land
Apr 23, 2018 - Lava Axe
Apr 23, 2018 - Kalonian Tusker
Apr 23, 2018 - Kalonian Hydra
Apr 23, 2018 - Jace's Mindseeker
Apr 23, 2018 - Jace, Memory Adept
Apr 23, 2018 - Into the Wilds
Apr 23, 2018 - Indestructibility
Apr 23, 2018 - Imposing Sovereign
Apr 23, 2018 - Illusionary Armor
Apr 23, 2018 - Hunt the Weak
Apr 23, 2018 - Howl of the Night Pack
Apr 23, 2018 - Hive Stirrings
Apr 23, 2018 - Haunted Plate Mail
Apr 23, 2018 - Guardian of the Ages
Apr 23, 2018 - Groundshaker Sliver
Apr 23, 2018 - Grim Return
Apr 23, 2018 - Griffin Sentinel
Apr 23, 2018 - Goblin Shortcutter
Apr 23, 2018 - Goblin Diplomats
Apr 23, 2018 - Gnawing Zombie
Apr 23, 2018 - Glimpse the Future
Apr 23, 2018 - Gladecover Scout
Apr 23, 2018 - Giant Spider
Apr 23, 2018 - Giant Growth
Apr 23, 2018 - Garruk's Horde
Apr 23, 2018 - Garruk, Caller of Beasts
Apr 23, 2018 - Galerider Sliver
Apr 23, 2018 - Frost Breath
Apr 23, 2018 - Fortify
Apr 23, 2018 - Fog
Apr 23, 2018 - Fleshpulper Giant
Apr 23, 2018 - Flames of the Firebrand
Apr 23, 2018 - Fireshrieker
Apr 23, 2018 - Fiendslayer Paladin
Apr 23, 2018 - Festering Newt
Apr 23, 2018 - Essence Scatter
Apr 23, 2018 - Enlarge
Apr 23, 2018 - Elvish Mystic
Apr 23, 2018 - Elixir of Immortality
Apr 23, 2018 - Elite Arcanist
Apr 23, 2018 - Duress
Apr 23, 2018 - Dragon Hatchling
Apr 23, 2018 - Dragon Egg
Apr 23, 2018 - Door of Destinies
Apr 23, 2018 - Doom Blade
Apr 23, 2018 - Domestication
Apr 23, 2018 - Divine Favor
Apr 23, 2018 - Divination
Apr 23, 2018 - Disperse
Apr 23, 2018 - Dismiss into Dream
Apr 23, 2018 - Diabolic Tutor
Apr 23, 2018 - Devout Invocation
Apr 23, 2018 - Demolish
Apr 23, 2018 - Deathgaze Cockatrice
Apr 23, 2018 - Deadly Recluse
Apr 23, 2018 - Dawnstrike Paladin
Apr 23, 2018 - Darksteel Ingot
Apr 23, 2018 - Darksteel Forge
Apr 23, 2018 - Dark Prophecy
Apr 23, 2018 - Dark Favor
Apr 23, 2018 - Cyclops Tyrant
Apr 23, 2018 - Corrupt
Apr 23, 2018 - Corpse Hauler
Apr 23, 2018 - Coral Merfolk
Apr 23, 2018 - Congregate
Apr 23, 2018 - Colossal Whale
Apr 23, 2018 - Clone
Apr 23, 2018 - Claustrophobia
Apr 23, 2018 - Child of Night
Apr 23, 2018 - Charging Griffin
Apr 23, 2018 - Chandra's Phoenix
Apr 23, 2018 - Chandra's Outrage
Apr 23, 2018 - Chandra, Pyromaster
Apr 23, 2018 - Celestial Flare
Apr 23, 2018 - Capashen Knight
Apr 23, 2018 - Canyon Minotaur
Apr 23, 2018 - Cancel
Apr 23, 2018 - Burning Earth
Apr 23, 2018 - Bubbling Cauldron
Apr 23, 2018 - Brindle Boar
Apr 23, 2018 - Briarpack Alpha
Apr 23, 2018 - Brave the Elements
Apr 23, 2018 - Bramblecrush
Apr 23, 2018 - Bonescythe Sliver
Apr 23, 2018 - Bogbrew Witch
Apr 23, 2018 - Blur Sliver
Apr 23, 2018 - Blood Bairn
Apr 23, 2018 - Blightcaster
Apr 23, 2018 - Blessing
Apr 23, 2018 - Battle Sliver
Apr 23, 2018 - Barrage of Expendables
Apr 23, 2018 - Banisher Priest
Apr 23, 2018 - Awaken the Ancient
Apr 23, 2018 - Auramancer
Apr 23, 2018 - Artificer's Hex
Apr 23, 2018 - Armored Cancrix
Apr 23, 2018 - Archangel of Thune
Apr 23, 2018 - Archaeomancer
Apr 23, 2018 - Angelic Wall
Apr 23, 2018 - Angelic Accord
Apr 23, 2018 - Altar's Reap
Apr 23, 2018 - Ajani's Chosen
Apr 23, 2018 - Air Servant
Apr 23, 2018 - Advocate of the Beast
Apr 23, 2018 - Act of Treason
Apr 23, 2018 - Accursed Spirit
Apr 23, 2018 - Accorder's Shield
Apr 23, 2018 - Academy Raider
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Shimmering Grotto
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Mutavault
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Encroaching Wastes

Academy Raider

    2 R
Creature - Human Warrior

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

illus. Karl Kopinski # 124/0

1/1

Accorder's Shield

    0
Artifact - Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.

illus. Alan Pollack # 204/0

Accursed Spirit

    3 B
Creature - Spirit

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze.

illus. Kev Walker # 83/0

3/2

Act of Treason

    2 R
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and T this turn.)

"Rage courses in every heart, yearning to betray its rational prison."—Sarkhan Vol

illus. Eric Deschamps # 125/0

Advocate of the Beast

    2 G
Creature - Elf Shaman

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

"I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more."

illus. Jesper Ejsing # 164/0

2/3

Air Servant

    4 U
Creature - Elemental

Flying

2U: Tap target creature with flying.

"Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered."—Jestus Dreya, Of Elements and Eternity

illus. Lars Grant-West # 42/0

4/3

Ajani, Caller of the Pride

    1 W W
Legendary Planeswalker - Ajani

+1: Put a +1/+1 counter on up to one target creature.

−3: Target creature gains flying and double strike until end of turn.

−8: Create X 2/2 white Cat creature tokens, where X is your life total.

illus. D. Alexander Gregory # 1/0

4

Ajani's Chosen

    2 W W
Creature - Cat Soldier

Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

"United, our roar will level mountains."

illus. Wayne Reynolds # 2/0

3/3

Altar's Reap

    1 B
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

"Don't worry, your death will be as informative as possible."—Gorghul, augur of skulls

illus. Donato Giancola # 84/0

Angelic Accord

    3 W
Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

As demons are drawn to suffering, angels are drawn to acts of benevolence.

illus. Michael C. Hayes # 3/0

Angelic Wall

    1 W
Creature - Wall

Defender (This creature can't attack.)

Flying

"The air stirred as if fanned by angels' wings, and the enemy was turned aside."—Tales of Ikarov the Voyager

illus. Allen Williams # 4/0

0/4

Archaeomancer

    2 U U
Creature - Human Wizard

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

"Words of power never disappear. They sleep, awaiting those with the will to rouse them."

illus. Zoltan Boros # 43/0

1/2

Archangel of Thune

    3 W W
Creature - Angel

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Even the wicked have nightmares.

illus. James Ryman # 5/0

3/4

Armored Cancrix

    4 U
Creature - Crab

Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria.

illus. Tomasz Jedruszek # 44/0

2/5

Artificer's Hex

    B
Enchantment - Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

"Some treasures aren't worth finding, let alone stealing."—Dack Fayden

illus. Franz Vohwinkel # 85/0

Auramancer

    2 W
Creature - Human Wizard

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

"In memories, we can find our deepest reserves of strength."

illus. Rebecca Guay # 6/0

2/2

Awaken the Ancient

    1 R R R
Enchantment - Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Some days you stand to greet the horizon. Other days the horizon stands to greet you.

illus. Jaime Jones # 126/0

Banisher Priest

    1 W W
Creature - Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

illus. Willian Murai # 7/0

2/2

Barrage of Expendables

    R
Enchantment

R, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.

Goblin generals don't distinguish between troops and ammunition.

illus. Trevor Claxton # 127/0

Battle Sliver

    4 R
Creature - Sliver

Sliver creatures you control get +2/+0.

"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"—Hastric, Thunian scout

illus. Slawomir Maniak # 128/0

3/3

Blessing

    W W
Enchantment - Aura

Enchant creature

W: Enchanted creature gets +1/+1 until end of turn.

"Virtue can't survive without strength."—Ardanna of the Angelic Council

illus. Jason A. Engle # 8/0

Blightcaster

    3 B
Creature - Human Wizard

Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

"Your flesh is unprepared for my gifts."

illus. Winona Nelson # 86/0

2/3

Blood Bairn

    2 B
Creature - Vampire

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

The travelers were warned to watch out for children on the road.

illus. Ryan Yee # 87/0

2/2

Blur Sliver

    2 R
Creature - Sliver

Sliver creatures you control have haste. (They can attack and T as soon as they come under your control.)

They move in a synchronized swarm, turning entire squads into heaps of bloody rags and bones in an instant.

illus. Daarken # 129/0

2/2

Bogbrew Witch

    3 B
Creature - Human Wizard

2, T: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.

"The hardest thing is finding the right ingredients."

illus. Eric Deschamps # 88/0

1/3

Bonescythe Sliver

    3 W
Creature - Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

"Their appendages are sharper than our swords and quicker than our bows."—Hastric, Thunian scout

illus. Trevor Claxton # 9/0

2/2

Bramblecrush

    2 G G
Sorcery

Destroy target noncreature permanent.

Nature abhors a lot of things.

illus. Drew Baker # 165/0

Brave the Elements

    W
Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

illus. Goran Josic # 10/0

Briarpack Alpha

    3 G
Creature - Wolf

Flash (You may cast this spell any time you could cast an instant.)

When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

"One of my greatest teachers."—Garruk Wildspeaker

illus. Daarken # 166/0

3/3

Brindle Boar

    2 G
Creature - Boar

Sacrifice Brindle Boar: You gain 4 life.

"Tell the cooks to prepare the fires. Tonight we feast!"—Tolar Wolfbrother, Krosan tracker

illus. Dave Allsop # 167/0

2/2

Bubbling Cauldron

    2
Artifact

1, T, Sacrifice a creature: You gain 4 life.

1, T, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

illus. Eric Deschamps # 205/0

Burning Earth

    3 R
Enchantment

Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.

"Your world is formed from the same power that wraps my burning hand around your throat."—Shrazik, lavamancer

illus. rk post # 130/0

Cancel

    1 U U
Instant

Counter target spell.

illus. David Palumbo # 45/0

Canyon Minotaur

    3 R
Creature - Minotaur Warrior

"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side.""Isn't the shortest route through the canyon?""Yes.""So shouldn't we—""No."

illus. Steve Prescott # 131/0

3/3

Capashen Knight

    1 W
Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

1W: Capashen Knight gets +1/+0 until end of turn.

He protects Benalia as much with his reputation as with his force of arms.

illus. Jasper Sandner # 11/0

1/1

Celestial Flare

    W W
Instant

Target player sacrifices an attacking or blocking creature.

"You were defeated the moment you declared your aggression."—Gideon Jura

illus. Clint Cearley # 12/0

Chandra, Pyromaster

    2 R R
Legendary Planeswalker - Chandra

+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

illus. Winona Nelson # 132/0

4

Chandra's Outrage

    2 R R
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Chandra never believed in using her "inside voice."

illus. Christopher Moeller # 133/0

Chandra's Phoenix

    1 R R
Creature - Phoenix

Flying

Haste (This creature can attack and T as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

illus. Aleksi Briclot # 134/0

2/2

Charging Griffin

    3 W
Creature - Griffin

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Four claws, two wings, one beak, no fear.

illus. Erica Yang # 13/0

2/2

Child of Night

    1 B
Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

illus. Ash Wood # 89/0

2/1

Claustrophobia

    1 U U
Enchantment - Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Six feet of earth muffled his cries.

illus. Ryan Pancoast # 46/0

Clone

    3 U
Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

He knows your strengths, your weaknesses, and the shape of that unfortunate birthmark on your backside.

illus. Kev Walker # 47/0

0/0

Colossal Whale

    5 U U
Creature - Whale

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)

illus. Adam Paquette # 48/0

5/5

Congregate

    3 W
Instant

Target player gains 2 life for each creature on the battlefield.

"In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing."—Song of All, canto 642

illus. Mark Zug # 14/0

Coral Merfolk

    1 U
Creature - Merfolk

Early sailors thought they were tricks of the mind or perhaps manatees. As more and more ships were classified as lost to "manatee attacks," the truth began to dawn.

illus. rk post # 49/0

2/1

Corpse Hauler

    1 B
Creature - Human Rogue

2B, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

"He expects a reward, but the only piece of silver he'll get from me is my blade in his gut."—Shelac, necromancer

illus. Jesper Ejsing # 90/0

2/1

Corrupt

    5 B
Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

One misstep in the swamp and the evil that sleeps beneath will rise to find you.

illus. Dave Allsop # 91/0

Cyclops Tyrant

    5 R
Creature - Cyclops

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Cyclops Tyrant can't block creatures with power 2 or less.

A single eye, blinded by rage.

illus. Zack Stella # 135/0

3/4

Dark Favor

    1 B
Enchantment - Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

illus. Allen Williams # 92/0

Dark Prophecy

    B B B
Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

When the bog ran short on small animals, Ekri turned to the surrounding farmlands.

illus. Scott Chou # 93/0

Darksteel Forge

    9
Artifact

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

"It is as if this world has been expecting our blessings."—Elesh Norn, Grand Cenobite

illus. Martina Pilcerova # 206/0

Darksteel Ingot

    3
Artifact

Indestructible

T: Add one mana of any color.

"It reflects the purity of Mirrodin-that-was."—Koth of the Hammer

illus. Martina Pilcerova # 207/0

Dawnstrike Paladin

    3 W W
Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She crushes darkness beneath her charger's hooves.

illus. Tyler Jacobson # 15/0

2/4

Deadly Recluse

    1 G
Creature - Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Even dragons fear its silken strands.

illus. Warren Mahy # 168/0

1/2

Deathgaze Cockatrice

    2 B B
Creature - Cockatrice

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Sometimes I come across a stone finger or foot and I know I'm in cockatrice territory."—Rulak, bog guide

illus. Kev Walker # 94/0

2/2

Demolish

    3 R
Sorcery

Destroy target artifact or land.

"This is why I hate settlements. They lull you into a false sense of security."—Yon Basrel, Oran-Rief survivalist

illus. John Avon # 136/0

Devout Invocation

    6 W
Sorcery

Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

A prayer to bring demons to their knees.

illus. David Palumbo # 16/0

Diabolic Tutor

    2 B B
Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

The wise always keep an ear open to the whispers of power.

illus. Greg Staples # 95/0

Dismiss into Dream

    6 U
Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

"You trust in the shadows of a breeze."—Noyan Dar, Tazeem lullmage

illus. Sam Wolfe Connelly # 50/0

Disperse

    1 U
Instant

Return target nonland permanent to its owner's hand.

Gryffid found his way home and resumed life as best he could, constantly hiding his newfound fear of clouds.

illus. Steve Ellis # 51/0

Divination

    2 U
Sorcery

Draw two cards.

"The key to unlocking this puzzle is within you."—Doriel, mentor of Mistral Isle

illus. Howard Lyon # 52/0

Divine Favor

    1 W
Enchantment - Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.

illus. Allen Williams # 17/0

Domestication

    2 U U
Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

illus. Jesper Ejsing # 53/0

Doom Blade

    1 B
Instant

Destroy target nonblack creature.

illus. Chippy # 96/0

Door of Destinies

    4
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

illus. Larry MacDougall # 208/0

Dragon Egg

    2 R
Creature - Dragon

Defender (This creature can't attack.)

When Dragon Egg dies, create a 2/2 red Dragon creature token with flying. It has "R: This creature gets +1/+0 until end of turn."

Dragon birth lairs are littered with treasure to entice the young from their eggs.

illus. Jack Wang # 137/0

0/2

Dragon Hatchling

    1 R
Creature - Dragon

Flying

R: Dragon Hatchling gets +1/+0 until end of turn.

"Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth."—Hurdek, Mazar mammoth trainer

illus. David Palumbo # 138/0

0/1

Duress

    B
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"It hurts more if you think about it."—Hooks, Cabal torturer

illus. Steven Belledin # 97/0

Elite Arcanist

    3 U
Creature - Human Wizard

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.

X, T: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.

illus. James Zapata # 54/0

1/1

Elixir of Immortality

    1
Artifact

2, T: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect."—Baron Sengir

illus. Zoltan Boros & Gabor Szikszai # 209/0

Elvish Mystic

    G
Creature - Elf Druid

T: Add G.

"Life grows everywhere. My kin merely find those places where it grows strongest."—Nissa Revane

illus. Wesley Burt # 169/0

1/1

Encroaching Wastes

Land

T: Add C.

4, T, Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers.

illus. Noah Bradley # 227/0

Enlarge

    3 G G
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to the player or planeswalker it's attacking.)

illus. Michael Komarck # 170/0

Essence Scatter

    1 U
Instant

Counter target creature spell.

"What you attempt to pull from the Æther, I can spread onto the wind."—Jace Beleren

illus. Jon Foster # 55/0

Festering Newt

    B
Creature - Salamander

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Its back bubbles like a witch's cauldron, and it smells just as vile.

illus. Eric Deschamps # 98/0

1/1

Fiendslayer Paladin

    1 W W
Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

illus. Wesley Burt # 18/0

2/2

Fireshrieker

    3
Artifact - Equipment

Equipped creature has double strike. (It deals both first-strike and regular combat damage.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

illus. Christopher Moeller # 210/0

Flames of the Firebrand

    2 R
Sorcery

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.

"You're in luck. I brought enough to share."—Chandra Nalaar

illus. Steve Argyle # 139/0

Fleshpulper Giant

    5 R R
Creature - Giant

When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.

He doesn't hate small folk. He just likes the squishing sound they make.

illus. Alex Horley-Orlandelli # 140/0

4/4

Fog

    G
Instant

Prevent all combat damage that would be dealt this turn.

"I fear no army or beast, but only the morning fog. Our assault can survive everything else."—Lord Hilneth

illus. Jaime Jones # 171/0

Forest

Basic Land - Forest

G

illus. Jonas De Ro # 248/0

Forest

Basic Land - Forest

illus. Steven Belledin # 247/0

Forest

Basic Land - Forest

G

illus. Andreas Rocha # 249/0

Forest

Basic Land - Forest

G

illus. Volkan Baga # 246/0

Fortify

    2 W
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

"Where metal is tainted and wood is scarce, we are best armed by faith."—Tavalus, acolyte of Korlis

illus. Christopher Moeller # 19/0

Frost Breath

    2 U
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

"I'll make ice chimes of your bones."

illus. Mike Bierek # 56/0

Galerider Sliver

    U
Creature - Sliver

Sliver creatures you control have flying.

Masters of adaptation, galeriders serve multiple purposes useful to the hive. When they're not patrolling their territories, their majestic wings serve to circulate cool air through the vast hive chambers.

illus. James Zapata # 57/0

1/1

Garruk, Caller of Beasts

    4 G G
Legendary Planeswalker - Garruk

+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

−3: You may put a green creature card from your hand onto the battlefield.

−7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."

illus. Karl Kopinski # 172/0

4

Garruk's Horde

    5 G G
Creature - Beast

Trample

Play with the top card of your library revealed.

You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)

illus. Steve Prescott # 173/0

7/7

Giant Growth

    G
Instant

Target creature gets +3/+3 until end of turn.

illus. Matt Cavotta # 174/0

Giant Spider

    3 G
Creature - Spider

Reach (This creature can block creatures with flying.)

"It has a quickness about it that seems unnatural for its large size, yet its hunger is about right."—Endril, Kalonian naturalist

illus. Randy Gallegos # 175/0

2/4

Gladecover Scout

    G
Creature - Elf Scout

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"The forest is my cover and I hold it close. In such a tight embrace, there is no room for wickedness."

illus. Allen Williams # 176/0

1/1

Glimpse the Future

    2 U
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"No simple coin toss can solve this riddle. You must think and choose wisely."—Shai Fusan, archmage

illus. Andrew Robinson # 58/0

Gnawing Zombie

    1 B
Creature - Zombie

1B, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

On still nights you can hear its rotted teeth grinding tirelessly on scavenged bones.

illus. Greg Staples # 99/0

1/3

Goblin Diplomats

    1 R
Creature - Goblin

T: Each creature attacks this turn if able.

When you need to convey that special kind of message.

illus. Izzy # 141/0

2/1

Goblin Shortcutter

    1 R
Creature - Goblin Scout

When Goblin Shortcutter enters the battlefield, target creature can't block this turn.

"I'm not running away! I'm figuring out the best routes."

illus. Jesper Ejsing # 142/0

2/1

Griffin Sentinel

    2 W
Creature - Griffin

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.

illus. Warren Mahy # 20/0

1/3

Grim Return

    2 B
Instant

Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.

The necromancer's touch strips away memory and loyalty, and only strength and malice remain.

illus. Seb McKinnon # 100/0

Groundshaker Sliver

    6 G
Creature - Sliver

Sliver creatures you control have trample. (If a Sliver you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to the player or planeswalker it's attacking.)

illus. Chase Stone # 177/0

5/5

Guardian of the Ages

    7
Artifact Creature - Golem

Defender (This creature can't attack.)

When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

"At my feet, invasions end."—Statue inscription

illus. Ryan Pancoast # 211/0

7/7

Haunted Plate Mail

    4
Artifact - Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

illus. Izzy # 212/0

Hive Stirrings

    2 W
Sorcery

Create two 1/1 colorless Sliver creature tokens.

Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined.

illus. Maciej Kuciara # 21/0

Howl of the Night Pack

    6 G
Sorcery

Create a 2/2 green Wolf creature token for each Forest you control.

The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.

illus. Lars Grant-West # 178/0

Hunt the Weak

    3 G
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

He who hesitates is lunch.

illus. Raoul Vitale # 179/0

Illusionary Armor

    4 U
Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

illus. Mathias Kollros # 59/0

Imposing Sovereign

    1 W
Creature - Human

Creatures your opponents control enter the battlefield tapped.

Some are born to rule. The rest are born to bow before them.

illus. Scott M. Fischer # 22/0

2/1

Indestructibility

    3 W
Enchantment - Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

"By all means, keep trying."

illus. Darrell Riche # 23/0

Into the Wilds

    3 G
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

"Wonders hide where the trees grow thickest."—Mul Daya proverb

illus. Véronique Meignaud # 180/0

Island

Basic Land - Island

illus. Cliff Childs # 235/0

Island

Basic Land - Island

U

illus. Jonas De Ro # 236/0

Island

Basic Land - Island

U

illus. Andreas Rocha # 237/0

Island

Basic Land - Island

U

illus. Noah Bradley # 234/0

Jace, Memory Adept

    3 U U
Legendary Planeswalker - Jace

+1: Draw a card. Target player puts the top card of their library into their graveyard.

0: Target player puts the top ten cards of their library into their graveyard.

−7: Any number of target players each draw twenty cards.

illus. D. Alexander Gregory # 60/0

4

Jace's Mindseeker

    4 U U
Creature - Fish Illusion

Flying

When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of their library into their graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.

illus. Greg Staples # 61/0

4/4

Kalonian Hydra

    3 G G
Creature - Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Even baloths fear its feeding time.

illus. Chris Rahn # 181/0

0/0

Kalonian Tusker

    G G
Creature - Beast

"And all this time I thought we were tracking it."—Juruk, Kalonian tracker

illus. Svetlin Velinov # 182/0

3/3

Lava Axe

    4 R
Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

A strict upgrade over the cinder hatchet.

illus. Brian Snoddy # 143/0

Lay of the Land

    G
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Victory favors neither the righteous nor the wicked. It favors the prepared.

illus. Chuck Lukacs # 183/0

Lifebane Zombie

    1 B B
Creature - Zombie Warrior

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.

illus. Min Yum # 101/0

3/1

Lightning Talons

    2 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)

"The victim was either clawed to death or struck by lightning. Possibly both."—Pel Javya, Wojek investigator

illus. Johann Bodin # 144/0

Liliana of the Dark Realms

    2 B B
Legendary Planeswalker - Liliana

+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.

−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

−6: You get an emblem with "Swamps you control have ‘T: Add BBBB.'"

illus. D. Alexander Gregory # 102/0

3

Liliana's Reaver

    2 B B
Creature - Zombie

Deathtouch

Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

illus. Karl Kopinski # 103/0

4/3

Liturgy of Blood

    3 B B
Sorcery

Destroy target creature. Add BBB.

"You harbor such vast potential. It would be such a shame to let you die of old age."—Zul Ashur, lich lord

illus. Zack Stella # 104/0

Manaweft Sliver

    1 G
Creature - Sliver

Sliver creatures you control have "T: Add one mana of any color."

"I see in their interconnectedness a strange embodiment of the natural order."—Dionus, elvish archdruid

illus. Trevor Claxton # 184/0

1/1

Marauding Maulhorn

    2 R R
Creature - Beast

Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.

"It's not just you. Everyone makes it angry."—Ardenoth, elvish nature advocate

illus. Jesper Ejsing # 145/0

5/3

Mark of the Vampire

    3 B
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

"My ‘condition' is a trial. The weak are consumed by it. The strong transcend it."—Sorin Markov

illus. Winona Nelson # 105/0

Master of Diversion

    2 W
Creature - Human Scout

Whenever Master of Diversion attacks, tap target creature defending player controls.

Choose your battles carefully. For example, avoid the big guy.

illus. Michael Komarck # 24/0

2/2

Megantic Sliver

    5 G
Creature - Sliver

Sliver creatures you control get +3/+3.

Even the thrums, the lowliest of slivers, become deadly in its presence.

illus. Ryan Barger # 185/0

3/3

Merfolk Spy

    U
Creature - Merfolk Rogue

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.

illus. Matt Cavotta & Richard Whitters # 62/0

1/1

Messenger Drake

    3 U U
Creature - Drake

Flying

When Messenger Drake dies, draw a card.

The more important the message, the larger the messenger.

illus. Yeong-Hao Han # 63/0

3/3

Millstone

    2
Artifact

2, T: Target player puts the top two cards of their library into their graveyard.

Minds, like mountains, are never so grand and mighty that they can't be reduced to dust.

illus. Yeong-Hao Han # 213/0

Mind Rot

    2 B
Sorcery

Target player discards two cards.

"What a pity. You should have written it down."—Liliana Vess

illus. Steve Luke # 106/0

Mindsparker

    1 R R
Creature - Elemental

First strike (This creature deals combat damage before creatures without first strike.)

Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.

illus. Wayne Reynolds # 146/0

3/2

Minotaur Abomination

    4 B B
Creature - Zombie Minotaur

"Look at that. Shuffling, wobbling, entrails placed haphazardly. It's shameful. Who would let that kind of work flap about for all to see?"—Lestin, necromancer

illus. Karl Kopinski # 107/0

4/6

Molten Birth

    1 R R
Sorcery

Create two 1/1 red Elemental creature tokens. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

"Few can coax the creatures within the magma to be cooled and take form."—Koth of the Hammer

illus. Jaime Jones # 147/0

Mountain

Basic Land - Mountain

R

illus. Karl Kopinski # 244/0

Mountain

Basic Land - Mountain

R

illus. Cliff Childs # 242/0

Mountain

Basic Land - Mountain

illus. Jonas De Ro # 243/0

Mountain

Basic Land - Mountain

R

illus. Andreas Rocha # 245/0

Mutavault

Land

T: Add C.

1: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Some worlds possess a hidden core where life's essence constantly surges.

illus. Fred Fields # 228/0

Naturalize

    1 G
Instant

Destroy target artifact or enchantment.

"When your cities and trinkets crumble, only nature will remain."—Garruk Wildspeaker

illus. Tim Hildebrandt # 186/0

Negate

    1 U
Instant

Counter target noncreature spell.

Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.

illus. Jeremy Jarvis # 64/0

Nephalia Seakite

    3 U
Creature - Bird

Flash (You may cast this spell any time you could cast an instant.)

Flying

"Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you."—Manfried Ulmach, Elgaud Master-at-Arms

illus. Wayne England # 65/0

2/3

Nightmare

    5 B
Creature - Nightmare Horse

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

The thunder of its hooves beats dreams into despair.

illus. Vance Kovacs # 108/0

*/*

Nightwing Shade

    4 B
Creature - Shade

Flying

1B: Nightwing Shade gets +1/+1 until end of turn.

"There is one hour of the night even we do not watch."—Sedva, captain of the watch

illus. Lucas Graciano # 109/0

2/2

Oath of the Ancient Wood

    2 G
Enchantment

Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.

"Some gaze upon the forest and see trees. I see true power."

illus. Dan Scott # 187/0

Ogre Battledriver

    2 R R
Creature - Ogre Warrior

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and T this turn.)

Ogres are driven by passion, rage, and another ogre standing behind them with a whip.

illus. Greg Staples # 148/0

3/3

Opportunity

    4 U U
Instant

Target player draws four cards.

"Opportunity isn't something you wait for. It's something you create."

illus. Allen Williams # 66/0

Pacifism

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.

illus. Robert Bliss # 25/0

Path of Bravery

    2 W
Enchantment

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.

Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

illus. Chris Rahn # 26/0

Pay No Heed

    W
Instant

Prevent all damage a source of your choice would deal this turn.

"Out of this nettle, danger, we pluck this flower, safety."—William Shakespeare, King Henry IV, Part I

illus. Adam Rex # 27/0

Phantom Warrior

    1 U U
Creature - Illusion Warrior

Phantom Warrior can't be blocked.

"The construction of a defense is not accomplished by adding bricks."—Jace Beleren

illus. Greg Staples # 67/0

2/2

Pillarfield Ox

    3 W
Creature - Ox

"You old, immobile clod! If I could stuff your doltish head with knowledge, I'd do it just so someone else could fully comprehend what your stubbornness has cost me!"—Bruse Tarl, Goma Fada nomad

illus. Andrew Robinson # 28/0

2/4

Pitchburn Devils

    4 R
Creature - Devil

When Pitchburn Devils dies, it deals 3 damage to any target.

The ingenuity of goblins, the depravity of demons, and the smarts of sheep.

illus. Johann Bodin # 149/0

3/3

Plains

Basic Land - Plains

W

illus. John Avon # 230/0

Plains

Basic Land - Plains

W

illus. Andreas Rocha # 233/0

Plains

Basic Land - Plains

W

illus. Nils Hamm # 232/0

Plains

Basic Land - Plains

illus. Jonas De Ro # 231/0

Planar Cleansing

    3 W W W
Sorcery

Destroy all nonland permanents.

illus. Michael Komarck # 29/0

Plummet

    1 G
Instant

Destroy target creature with flying.

"Let nothing own the skies but the wind."—Dejara, Giltwood druid

illus. Pete Venters # 188/0

Predatory Sliver

    1 G
Creature - Sliver

Sliver creatures you control get +1/+1.

No matter how much the slivers change, their collective might remains.

illus. Mathias Kollros # 189/0

1/1

Primeval Bounty

    5 G
Enchantment

Whenever you cast a creature spell, create a 3/3 green Beast creature token.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Whenever a land enters the battlefield under your control, you gain 3 life.

illus. Christine Choi # 190/0

Pyromancer's Gauntlet

    5
Artifact

If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

An inferno is just a gesture away.

illus. Christine Choi # 214/0

Quag Sickness

    2 B
Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.

The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had.

illus. Martina Pilcerova # 110/0

Quicken

    U
Instant

The next sorcery card you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)

Draw a card.

A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.

illus. Aleksi Briclot # 68/0

Ranger's Guile

    G
Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"You don't survive in the wild by standing in plain sight."—Garruk Wildspeaker

illus. Steve Prescott # 191/0

Ratchet Bomb

    2
Artifact

T: Put a charge counter on Ratchet Bomb.

T, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

illus. Austin Hsu # 215/0

Regathan Firecat

    2 R
Creature - Elemental Cat

It stalks the Regathan highlands, leaving behind melted snow, scorched earth, and the charred corpses of would-be temple robbers.

illus. Eric Velhagen # 150/0

4/1

Ring of Three Wishes

    5
Artifact

Ring of Three Wishes enters the battlefield with three wish counters on it.

5, T, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library.

illus. Mark Winters # 216/0

Rise of the Dark Realms

    7 B B
Sorcery

Put all creature cards from all graveyards onto the battlefield under your control.

"For every living person there are generations of dead. Which realm would you rather rule?"—Liliana Vess

illus. Michael Komarck # 111/0

Rod of Ruin

    4
Artifact

3, T: Rod of Ruin deals 1 damage to any target.

The good news is it's so simple a goblin could use it. The bad news is it's so simple a goblin could use it.

illus. Mark Zug # 217/0

Rootwalla

    2 G
Creature - Lizard

1G: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.

They make terrible pets . . . unless you don't like your other pets.

illus. Roger Raupp # 192/0

2/2

Rumbling Baloth

    2 G G
Creature - Beast

In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.

illus. Jesper Ejsing # 193/0

4/4

Sanguine Bond

    3 B B
Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."—Vradeen, vampire nocturnus

illus. Jaime Jones # 112/0

Savage Summoning

    G
Instant

This spell can't be countered.

The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

illus. Johann Bodin # 194/0

Scavenging Ooze

    1 G
Creature - Ooze

G: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.

illus. Austin Hsu # 195/0

2/2

Scourge of Valkas

    2 R R R
Creature - Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.

R: Scourge of Valkas gets +1/+0 until end of turn.

illus. Lucas Graciano # 151/0

4/4

Scroll Thief

    2 U
Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.

Kapsho merfolk have infiltrated fortresses as remote as the desert citadel in Sunari in their relentless quest for arcane knowledge.

illus. Alex Horley-Orlandelli # 69/0

1/3

Seacoast Drake

    1 U
Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

illus. Scott Chou # 70/0

1/3

Seismic Stomp

    1 R
Sorcery

Creatures without flying can't block this turn.

"It is not in me to tread lightly."—Ryda, geomancer

illus. Chase Stone # 152/0

Sengir Vampire

    3 B B
Creature - Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

illus. Kev Walker # 113/0

4/4

Sensory Deprivation

    U
Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-0.

They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work.

illus. Steven Belledin # 71/0

Sentinel Sliver

    1 W
Creature - Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Through its watchful gaze, all slivers may see.

illus. Maciej Kuciara # 30/0

2/2

Seraph of the Sword

    3 W
Creature - Angel

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

"Only when my sword lies idle shall I rejoice."

illus. Jaime Jones # 31/0

3/3

Serra Angel

    3 W W
Creature - Angel

Flying, vigilance

Follow the light. In its absence, follow her.

illus. Greg Staples # 32/0

4/4

Shadowborn Apostle

    B
Creature - Human Cleric

A deck can have any number of cards named Shadowborn Apostle.

B, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library.

illus. Lucas Graciano # 114/0

1/1

Shadowborn Demon

    3 B B
Creature - Demon

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

illus. Lucas Graciano # 115/0

5/6

Shimmering Grotto

Land

T: Add C.

1, T: Add one mana of any color.

Untold riches await those who forsake the bustling world to search the secret, silent places.

illus. Cliff Childs # 229/0

Shivan Dragon

    4 R R
Creature - Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.)

R: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

illus. Donato Giancola # 154/0

5/5

Shiv's Embrace

    2 R R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

R: Enchanted creature gets +1/+0 until end of turn.

When you see the world as a dragon sees it, everything looks fit to burn.

illus. Dave Kendall # 153/0

Shock

    R
Instant

Shock deals 2 damage to any target.

illus. Jon Foster # 155/0

Show of Valor

    1 W
Instant

Target creature gets +2/+4 until end of turn.

Cowards watch. Heroes act.

illus. Anthony Palumbo # 33/0

Shrivel

    1 B
Sorcery

All creatures get -1/-1 until end of turn.

"Do not weep for the frail. Their time couldn't have been that far off."—Nathrac, plaguesower

illus. Jung Park # 116/0

Siege Mastodon

    4 W
Creature - Elephant

"The walls of the wicked will fall before us. Ready the siege engines. We proceed to war!"—General Avitora

illus. Matt Cavotta # 34/0

3/5

Silence

    W
Instant

Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

"Take a quiet moment to reflect on your sins."—Cleph, Order of Redeemed Souls

illus. Wayne Reynolds # 35/0

Sliver Construct

    3
Artifact Creature - Sliver Construct

Slivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings.

illus. Mathias Kollros # 218/0

2/2

Smelt

    R
Instant

Destroy target artifact.

"Looks like that wasn't darksteel after all."—Koth of the Hammer

illus. Zoltan Boros # 156/0

Solemn Offering

    2 W
Sorcery

Destroy target artifact or enchantment. You gain 4 life.

"You will be reimbursed for your donation.""The reimbursement is spiritual."—Temple signs

illus. Sam Wood # 36/0

Soulmender

    W
Creature - Human Cleric

T: You gain 1 life.

"Healing is more art than magic. Well, there is still quite a bit of magic."

illus. James Ryman # 37/0

1/1

Spell Blast

    X U
Instant

Counter target spell with converted mana cost X. (For example, if that spell's mana cost is 3UU, X is 5.)

"Perhaps you could try throwing a rock? That might be better suited to your intellect."

illus. Jaime Jones # 72/0

Sporemound

    3 G G
Creature - Fungus

Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.

"If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."—Hadi Kasten, Calla Dale naturalist

illus. Svetlin Velinov # 196/0

3/3

Staff of the Death Magus

    3
Artifact

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

A symbol of ambition in ruthless times.

illus. Daniel Ljunggren # 219/0

Staff of the Flame Magus

    3
Artifact

Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.

A symbol of passion in indifferent times.

illus. Daniel Ljunggren # 220/0

Staff of the Mind Magus

    3
Artifact

Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.

A symbol of sagacity in bewildering times.

illus. Daniel Ljunggren # 221/0

Staff of the Sun Magus

    3
Artifact

Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.

A symbol of conviction in uncertain times.

illus. Daniel Ljunggren # 222/0

Staff of the Wild Magus

    3
Artifact

Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

A symbol of ferocity in oppressive times.

illus. Daniel Ljunggren # 223/0

Steelform Sliver

    2 W
Creature - Sliver

Sliver creatures you control get +0/+1.

"Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."—Sarlena, paladin of the Northern Verge

illus. Chase Stone # 38/0

2/2

Stonehorn Chanter

    5 W
Creature - Rhino Cleric

5W: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

With the Stonehorn, piety and power are one.

illus. Raymond Swanland # 39/0

4/4

Striking Sliver

    R
Creature - Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

You're too busy recoiling in fear to realize that it's already hit you.

illus. Maciej Kuciara # 157/0

1/1

Strionic Resonator

    2
Artifact

2, T: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance.

illus. Noah Bradley # 224/0

Suntail Hawk

    W
Creature - Bird

Flying

"They are the finest companions in the realm. Swift, clever, and easily trained to hunt intruders."—Almira, falconer

illus. Heather Hudson # 40/0

1/1

Swamp

Basic Land - Swamp

B

illus. Andreas Rocha # 241/0

Swamp

Basic Land - Swamp

B

illus. Cliff Childs # 238/0

Swamp

Basic Land - Swamp

B

illus. Jung Park # 240/0

Swamp

Basic Land - Swamp

illus. Jonas De Ro # 239/0

Syphon Sliver

    2 B
Creature - Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

When the hive must feed, every appendage becomes an additional mouth.

illus. Tyler Jacobson # 117/0

2/2

Tenacious Dead

    B
Creature - Skeleton Warrior

When Tenacious Dead dies, you may pay 1B. If you do, return it to the battlefield tapped under its owner's control.

Raising the bones of Hekjek the Mad proved far easier than getting them to lie back down.

illus. John Stanko # 118/0

1/1

Thorncaster Sliver

    4 R
Creature - Sliver

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Every inch of a sliver's body is a potential claw, appendage, or projectile.

illus. Trevor Claxton # 158/0

2/2

Thunder Strike

    1 R
Instant

Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Lightning reflexes, thunderous might.

illus. Wayne Reynolds # 159/0

Tidebinder Mage

    U U
Creature - Merfolk Wizard

When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

illus. John Severin Brassell # 73/0

2/2

Time Ebb

    2 U
Sorcery

Put target creature on top of its owner's library.

"Yesterday you were just a figment of your master's imagination. I liked you better then."—Shai Fusan, archmage

illus. Alan Rabinowitz # 74/0

Tome Scour

    U
Sorcery

Target player puts the top five cards of their library into their graveyard.

"I hope none of those were important!"

illus. Steven Belledin # 75/0

Trading Post

    4
Artifact

1, T, Discard a card: You gain 4 life.

1, T, Pay 1 life: Create a 0/1 white Goat creature token.

1, T, Sacrifice a creature: Return target artifact card from your graveyard to your hand.

1, T, Sacrifice an artifact: Draw a card.

illus. Adam Paquette # 225/0

Trained Condor

    2 U
Creature - Bird

Flying

Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

"They're smart enough to understand that war means lots of carrion."—Griv, condor rider

illus. Alex Horley-Orlandelli # 76/0

2/1

Traumatize

    3 U U
Sorcery

Target player puts the top half of their library, rounded down, into their graveyard.

He was left with just enough memory to understand what he had lost.

illus. Greg Staples # 77/0

Trollhide

    2 G
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1G: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

illus. Steven Belledin # 197/0

Undead Minotaur

    2 B
Creature - Zombie Minotaur

"The work that went into creating this magnificent specimen. Horrific, deadly, well-balanced. Not all necromancers do elegant work like this."—Lestin, necromancer

illus. Karl Kopinski # 119/0

2/3

Vampire Warlord

    4 B
Creature - Vampire Warrior

Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"How can you serve me? By dying."

illus. Wesley Burt # 120/0

4/2

Vastwood Hydra

    X G G
Creature - Hydra

Vastwood Hydra enters the battlefield with X +1/+1 counters on it.

When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

illus. Slawomir Maniak # 198/0

0/0

Verdant Haven

    2 G
Enchantment - Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

illus. Daniel Ljunggren # 199/0

Vial of Poison

    1
Artifact

1, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

There are worse ways to die, but not many.

illus. Franz Vohwinkel # 226/0

Vile Rebirth

    B
Instant

Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Grave robbers digging down cautiously listen for anything digging up.

illus. Erica Yang # 121/0

Volcanic Geyser

    X R R
Instant

Volcanic Geyser deals X damage to any target.

"The common folk call it the breaking of the crust or the spilling of fire. Geomancers call it target practice."—Ryda, geomancer

illus. Clint Cearley # 160/0

Voracious Wurm

    1 G
Creature - Wurm

Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.

Shepherds in Kalonia know it's better to let sheep roam than have them be trapped when the wurms are feeding.

illus. Igor Kieryluk # 200/0

2/2

Wall of Frost

    1 U U
Creature - Wall

Defender

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

"I have seen countless petty warmongers gaze on it for a time before turning away."—Sarlena, paladin of the Northern Verge

illus. Mike Bierek # 78/0

0/7

Wall of Swords

    3 W
Creature - Wall

Defender (This creature can't attack.)

Flying

"When I said we needed more swords to protect the realm, this was not quite what I had in mind."—Olander, tactician of the Northern Verge

illus. Zoltan Boros & Gabor Szikszai # 41/0

3/5

Warden of Evos Isle

    2 U
Creature - Bird Wizard

Flying

Creature spells with flying you cast cost 1 less to cast.

On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes.

illus. Nils Hamm # 79/0

2/2

Water Servant

    2 U U
Creature - Elemental

U: Water Servant gets +1/-1 until end of turn.

U: Water Servant gets -1/+1 until end of turn.

"This creature has innate perceptiveness. It knows when to rise and when to vanish into the tides."—Jestus Dreya, Of Elements and Eternity

illus. Igor Kieryluk # 80/0

3/4

Wild Guess

    R R
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards.

No guts, no glory.

illus. Lucas Graciano # 161/0

Wild Ricochet

    2 R R
Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

"May your day never match your expectations."—Scriptus Fleen, flectomancer

illus. Dan Scott # 162/0

Windreader Sphinx

    5 U U
Creature - Sphinx

Flying

Whenever a creature with flying attacks, you may draw a card.

"Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings."

illus. Min Yum # 81/0

3/7

Windstorm

    X G
Instant

Windstorm deals X damage to each creature with flying.

"We don't like interlopers and thieves cluttering our skies."—Dionus, elvish archdruid

illus. Rob Alexander # 201/0

Witchstalker

    1 G G
Creature - Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

illus. Christopher Moeller # 202/0

3/3

Woodborn Behemoth

    3 G G
Creature - Elemental

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to the player or planeswalker it's attacking.)

illus. Matt Stewart # 203/0

4/4

Wring Flesh

    B
Instant

Target creature gets -3/-1 until end of turn.

"You shouldn't be so attached to something as fragile as flesh."—Zul Ashur, lich lord

illus. Izzy # 122/0

Xathrid Necromancer

    2 B
Creature - Human Wizard

Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.

"My commands shall echo forever in their dusty skulls."

illus. Maciej Kuciara # 123/0

2/2

Young Pyromancer

    1 R
Creature - Human Shaman

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Immolation is the sincerest form of flattery.

illus. Cynthia Sheppard # 163/0

2/1

Zephyr Charge

    1 U
Enchantment

1U: Target creature gains flying until end of turn.

"All armies prefer high ground to low and sunny places to dark."—Sun Tzu, Art of War, trans. Giles

illus. Steve Prescott # 82/0