Duel Decks: Blessed vs. Cursed Spoilers 71/120

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Apr 23, 2018 - Voice of the Provinces
Apr 23, 2018 - Village Bell-Ringer
Apr 23, 2018 - Victim of Night
Apr 23, 2018 - Unbreathing Horde
Apr 23, 2018 - Tribute to Hunger
Apr 23, 2018 - Tower Geist
Apr 23, 2018 - Topplegeist
Apr 23, 2018 - Tooth Collector
Apr 23, 2018 - Thraben Heretic
Apr 23, 2018 - Tandem Lookout
Apr 23, 2018 - Stitched Drake
Apr 23, 2018 - Spectral Gateguards
Apr 23, 2018 - Slayer of the Wicked
Apr 23, 2018 - Sharpened Pitchfork
Apr 23, 2018 - Sever the Bloodline
Apr 23, 2018 - Screeching Skaab
Apr 23, 2018 - Scrapskin Drake
Apr 23, 2018 - Relentless Skaabs
Apr 23, 2018 - Rebuke
Apr 23, 2018 - Pore Over the Pages
Apr 23, 2018 - Nephalia Smuggler
Apr 23, 2018 - Moorland Inquisitor
Apr 23, 2018 - Momentary Blink
Apr 23, 2018 - Moan of the Unhallowed
Apr 23, 2018 - Mist Raven
Apr 23, 2018 - Mindwrack Demon
Apr 23, 2018 - Makeshift Mauler
Apr 23, 2018 - Increasing Devotion
Apr 23, 2018 - Human Frailty
Apr 23, 2018 - Havengul Runebinder
Apr 23, 2018 - Harvester of Souls
Apr 23, 2018 - Gryff Vanguard
Apr 23, 2018 - Gravecrawler
Apr 23, 2018 - Goldnight Redeemer
Apr 23, 2018 - Ghoulraiser
Apr 23, 2018 - Geist of Saint Traft
Apr 23, 2018 - Gather the Townsfolk
Apr 23, 2018 - Forbidden Alchemy
Apr 23, 2018 - Fiend Hunter
Apr 23, 2018 - Falkenrath Noble
Apr 23, 2018 - Emancipation Angel
Apr 23, 2018 - Elder Cathar
Apr 23, 2018 - Eerie Interlude
Apr 23, 2018 - Driver of the Dead
Apr 23, 2018 - Dread Return
Apr 23, 2018 - Doomed Traveler
Apr 23, 2018 - Diregraf Ghoul
Apr 23, 2018 - Diregraf Captain
Apr 23, 2018 - Dearly Departed
Apr 23, 2018 - Compelling Deterrence
Apr 23, 2018 - Cobbled Wings
Apr 23, 2018 - Chapel Geist
Apr 23, 2018 - Champion of the Parish
Apr 23, 2018 - Cathedral Sanctifier
Apr 23, 2018 - Captain of the Mists
Apr 23, 2018 - Butcher's Cleaver
Apr 23, 2018 - Butcher Ghoul
Apr 23, 2018 - Bonds of Faith
Apr 23, 2018 - Barter in Blood
Apr 23, 2018 - Appetite for Brains
Apr 23, 2018 - Abattoir Ghoul
Dec 13, 2017 - Zombie
Dec 13, 2017 - Tranquil Cove
Dec 13, 2017 - Swamp
Dec 13, 2017 - Spirit
Dec 13, 2017 - Seraph Sanctuary
Dec 13, 2017 - Plains
Dec 13, 2017 - Island
Dec 13, 2017 - Human
Dec 13, 2017 - Dismal Backwater
Dec 13, 2017 - Angel

Abattoir Ghoul

    3 B
Creature - Zombie

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Death took his humanity but not his skill with the knife.

illus. Volkan Baga # 50/120

3/2

Angel

Token Creature - Angel

Flying

illus. Winona Nelson # 77/120

4/4

Appetite for Brains

    B
Sorcery

Target opponent reveals their hand. You choose a card from it with converted mana cost 4 or greater and exile that card.

Just as with a peach, the first bite is always the juiciest.

illus. Michael C. Hayes # 51/120

Barter in Blood

    2 B B
Sorcery

Each player sacrifices two creatures.

"We must all make sacrifices for the good of Innistrad."—Sorin Markov

illus. Eric Deschamps # 52/120

Bonds of Faith

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

"What cannot be destroyed will be bound."—Oath of Avacyn

illus. Steve Argyle # 2/120

Butcher Ghoul

    1 B
Creature - Zombie

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing.

illus. Christopher Moeller # 53/120

1/1

Butcher's Cleaver

    3
Artifact - Equipment

Equipped creature gets +3/+0.

As long as equipped creature is a Human, it has lifelink.

Equip 3

Outside the safety of Thraben, there is little distinction between tool and weapon.

illus. Jason Felix # 31/120

Captain of the Mists

    2 U
Creature - Human Wizard

Whenever another Human enters the battlefield under your control, untap Captain of the Mists.

1U, T: You may tap or untap target permanent.

"I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate."

illus. Allen Williams # 24/120

2/3

Cathedral Sanctifier

    W
Creature - Human Cleric

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

"Evil will soon be vanquished. What Innistrad most needs now is healing."

illus. Michael C. Hayes # 3/120

1/1

Champion of the Parish

    W
Creature - Human Soldier

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

"I stand for every cobbler, tanner, and fool in this town—and they stand for me."

illus. Svetlin Velinov # 4/120

1/1

Chapel Geist

    1 W W
Creature - Spirit

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

illus. Peter Mohrbacher # 5/120

2/3

Cobbled Wings

    2
Artifact - Equipment

Equipped creature has flying.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

For the necro-alchemist, any puzzle can be solved with intelligence and harvested body parts.

illus. Matt Stewart # 69/120

Compelling Deterrence

    1 U
Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

"So much for neighborly hospitality!"

illus. Seb McKinnon # 42/120

Dearly Departed

    4 W W
Creature - Spirit

Flying

As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

"Never forget our ancestors. They have not forgotten us."—Mikaeus, the Lunarch

illus. Daniel Ljunggren # 6/120

5/5

Diregraf Captain

    1 U B
Creature - Zombie Soldier

Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target opponent loses 1 life.

Though its mind has long since rotted away, it wields a sword with deadly skill.

illus. Slawomir Maniak # 68/120

2/2

Diregraf Ghoul

    B
Creature - Zombie

Diregraf Ghoul enters the battlefield tapped.

"At least this one still has arms and legs. Well, most of its legs."—Enslow, ghoulcaller of Nephalia

illus. Dave Kendall # 54/120

2/2

Dismal Backwater

Land

Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

T: Add U or B.

illus. Sam Burley # 70/120

Doomed Traveler

    W
Creature - Human Soldier

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

He vowed he would never rest until he reached his destination. He doesn't know how right he was.

illus. Lars Grant-West # 7/120

1/1

Dread Return

    2 B B
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The will to return can overpower the will to survive.

illus. Svetlin Velinov # 55/120

Driver of the Dead

    3 B
Creature - Vampire

When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds.

illus. James Ryman # 56/120

3/2

Eerie Interlude

    2 W
Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

The barrier between existence and oblivion is thinner than you know.

illus. Svetlin Velinov # 8/120

Elder Cathar

    2 W
Creature - Human Soldier

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

"My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history."

illus. Chris Rahn # 9/120

2/2

Emancipation Angel

    1 W W
Creature - Angel

Flying

When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

"You have done your best. I give you leave to rest."

illus. Scott Chou # 10/120

3/3

Falkenrath Noble

    3 B
Creature - Vampire

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

"I often think on how excited they must feel to be chosen as my prey."

illus. Slawomir Maniak # 57/120

2/2

Fiend Hunter

    1 W W
Creature - Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

illus. Wayne Reynolds # 11/120

1/3

Forbidden Alchemy

    2 U
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback 6B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. David Rapoza # 43/120

Gather the Townsfolk

    1 W
Sorcery

Create two 1/1 white Human creature tokens.

Fateful hour — If you have 5 or less life, create five of those tokens instead.

In the memories of those they lost lies the strength needed to defend their city.

illus. Dan Scott # 12/120

Geist of Saint Traft

    1 W U
Legendary Creature - Spirit Cleric

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

illus. Daarken # 1/120

2/2

Ghoulraiser

    1 B B
Creature - Zombie

When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.

"Come. Bring your brothers. Tonight, you feast on living flesh."—Jadar, ghoulcaller of Nephalia

illus. Steve Prescott # 58/120

2/2

Goldnight Redeemer

    4 W W
Creature - Angel

Flying

When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

The Host sings of Avacyn's return without a single verse about its own suffering.

illus. Karl Kopinski # 13/120

4/4

Gravecrawler

    B
Creature - Zombie

Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.

"Innistrad's ghoulcallers are talented enough, but let me show you what someone with real power can create."—Liliana Vess

illus. Steven Belledin # 59/120

2/1

Gryff Vanguard

    4 U
Creature - Human Knight

Flying

When Gryff Vanguard enters the battlefield, draw a card.

"Ghouls smashed the door, but I heard the call of the gryffs and knew we were saved."—Ekka, shopkeeper of Hanweir

illus. Jason Chan # 25/120

3/2

Harvester of Souls

    4 B B
Creature - Demon

Deathtouch

Whenever another nontoken creature dies, you may draw a card.

"He is judge, jury, and executioner because he killed them all."—Bishop Cawle of Elgaud

illus. Slawomir Maniak # 60/120

5/5

Havengul Runebinder

    2 U U
Creature - Human Wizard

2U, T, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

"So many corpses, so little time."

illus. Bud Cook # 44/120

2/2

Human

Token Creature - Human

illus. John Stanko # 78/120

1/1

Human Frailty

    B
Instant

Destroy target Human creature.

"I have seen a hundred mortal families rise and fall. I shall outlast a thousand more."—Olivia Voldaren

illus. David Palumbo # 61/120

Increasing Devotion

    3 W W
Sorcery

Create five 1/1 white Human creature tokens. If Increasing Devotion was cast from a graveyard, create ten of those tokens instead.

Flashback 7WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Daniel Ljunggren # 14/120

Island

Basic Land - Island

illus. Jung Park # 37/120

Makeshift Mauler

    3 U
Creature - Zombie Horror

As an additional cost to cast this spell, exile a creature card from your graveyard.

"It always amazes me what perfectly good things people throw away."—Ludevic, necro-alchemist

illus. James Ryman # 45/120

4/5

Mindwrack Demon

    2 B B
Creature - Demon

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

illus. Daarken # 41/120

4/5

Mist Raven

    2 U U
Creature - Bird

Flying

When Mist Raven enters the battlefield, return target creature to its owner's hand.

"When you see a raven, head for the hills. It knows when the ghost-tide is headed in."—Sved, fisherman of Nephalia

illus. John Avon # 26/120

2/2

Moan of the Unhallowed

    2 B B
Sorcery

Create two 2/2 black Zombie creature tokens.

Flashback 5BB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

For a ghoul, every village is a buffet and every disaster is a reunion.

illus. Nils Hamm # 62/120

Momentary Blink

    1 W
Instant

Exile target creature you control, then return it to the battlefield under its owner's control.

Flashback 3U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Evan Shipard # 15/120

Moorland Inquisitor

    1 W
Creature - Human Soldier

2W: Moorland Inquisitor gains first strike until end of turn.

Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe.

illus. David Palumbo # 16/120

2/2

Nephalia Smuggler

    U
Creature - Human Rogue

3U, T: Exile another target creature you control, then return that card to the battlefield under your control.

"My drivers are trustworthy. I removed their tongues myself. Any other questions?"

illus. Matt Stewart # 27/120

1/1

Plains

Basic Land - Plains

illus. Adam Paquette # 38/120

Pore Over the Pages

    3 U U
Sorcery

Draw three cards, untap up to two lands, then discard a card.

"‘I'm certain that the fate of Markov Manor is connected to these cryptoliths . . .' This Tamiyo was on to something."

illus. Magali Villeneuve # 28/120

Rebuke

    2 W
Instant

Destroy target attacking creature.

"No one chooses to be stitched together into a skaab. If it could speak, it would beg for its own destruction."—Thalia, Knight-Cathar

illus. Igor Kieryluk # 17/120

Relentless Skaabs

    3 U U
Creature - Zombie

As an additional cost to cast this spell, exile a creature card from your graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

illus. Karl Kopinski # 46/120

4/4

Scrapskin Drake

    2 U
Creature - Zombie Drake

Flying (This creature can't be blocked except by creatures with flying or reach.)

Scrapskin Drake can block only creatures with flying.

"The cathars killed my skaabs down below. Let's see how high their swords can reach."—Ludevic, necro-alchemist

illus. Kev Walker # 47/120

2/3

Screeching Skaab

    1 U
Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

illus. Clint Cearley # 48/120

2/1

Seraph Sanctuary

Land

When Seraph Sanctuary enters the battlefield, you gain 1 life.

Whenever an Angel enters the battlefield under your control, you gain 1 life.

T: Add C.

illus. David Palumbo # 33/120

Sever the Bloodline

    3 B
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback 5BB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Clint Cearley # 63/120

Sharpened Pitchfork

    2
Artifact - Equipment

Equipped creature has first strike.

As long as equipped creature is a Human, it gets +1/+1.

Equip 1

Not everyone can have a sword of blessed silver. Not everyone needs one, either.

illus. Winona Nelson # 32/120

Slayer of the Wicked

    3 W
Creature - Human Soldier

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

You don't want to see his trophy room.

illus. Anthony Palumbo # 18/120

3/2

Spectral Gateguards

    4 W
Creature - Spirit Soldier

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.

illus. Wayne England # 19/120

2/5

Spirit

Creature - Spirit

Flying

illus. Kev Walker # 79/120

1/1

Stitched Drake

    1 U U
Creature - Zombie Drake

As an additional cost to cast this spell, exile a creature card from your graveyard.

Flying

"The best skaabs are more powerful and more beautiful than the sum of their parts."—Stitcher Geralf

illus. Chris Rahn # 49/120

3/4

Swamp

Basic Land - Swamp

illus. James Paick # 74/120

Tandem Lookout

    2 U
Creature - Human Scout

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

illus. Kev Walker # 29/120

2/1

Thraben Heretic

    1 W
Creature - Human Wizard

T: Exile target creature card from a graveyard.

"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness."

illus. James Ryman # 20/120

2/2

Tooth Collector

    2 B
Creature - Human Rogue

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

illus. Bud Cook # 64/120

3/2

Topplegeist

    W
Creature - Spirit

Flying

When Topplegeist enters the battlefield, tap target creature an opponent controls.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.

illus. Seb McKinnon # 21/120

1/1

Tower Geist

    3 U
Creature - Spirit

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Jenrik's tower is served by those who once sought to enter it uninvited.

illus. Izzy # 30/120

2/2

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

T: Add W or U.

illus. John Avon # 34/120

Tribute to Hunger

    2 B
Instant

Target opponent sacrifices a creature. You gain life equal to that creature's toughness.

Marella was delighted. The ball had attracted so many suitors for her daughter, including that handsome stranger. She wondered where the two were now . . . .

illus. Dave Kendall # 65/120

Unbreathing Horde

    2 B
Creature - Zombie

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.

If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

illus. Dave Kendall # 66/120

0/0

Victim of Night

    B B
Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

"Do not touch a drop. Not yet. I want to watch this so-called slayer's last crisis of faith."—Olivia Voldaren

illus. Winona Nelson # 67/120

Village Bell-Ringer

    2 W
Creature - Human Scout

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"Priests, hunters, slayers—to arms! The enemy approaches!"

illus. David Palumbo # 22/120

1/4

Voice of the Provinces

    4 W W
Creature - Angel

Flying

When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token.

Her horn is heard across Innistrad, lifting the hearts of the righteous.

illus. Igor Kieryluk # 23/120

3/3

Zombie

Token Creature - Zombie

illus. Lucas Graciano # 80/120

2/2