Masters Edition Spoilers 186/0

Show Text
Apr 23, 2018 - Zuran Orb
Apr 23, 2018 - Ydwen Efreet
Apr 23, 2018 - Yavimaya Ants
Apr 23, 2018 - Wyluli Wolf
Apr 23, 2018 - Word of Undoing
Apr 23, 2018 - Winter Orb
Apr 23, 2018 - Winter Blast
Apr 23, 2018 - Winds of Change
Apr 23, 2018 - Wanderlust
Apr 23, 2018 - Walking Wall
Apr 23, 2018 - Vodalian Knights
Apr 23, 2018 - Vesuvan Doppelganger
Apr 23, 2018 - Varchild's War-Riders
Apr 23, 2018 - Urza's Chalice
Apr 23, 2018 - Urza's Bauble
Apr 23, 2018 - Tornado
Apr 23, 2018 - Tivadar's Crusade
Apr 23, 2018 - Time Elemental
Apr 23, 2018 - Thunder Spirit
Apr 23, 2018 - Thrull Retainer
Apr 23, 2018 - Thrull Champion
Apr 23, 2018 - Thorn Thallid
Apr 23, 2018 - Thicket Basilisk
Apr 23, 2018 - The Fallen
Apr 23, 2018 - Telekinesis
Apr 23, 2018 - Tawnos's Coffin
Apr 23, 2018 - Sylvan Library
Apr 23, 2018 - Sunken City
Apr 23, 2018 - Su-Chi
Apr 23, 2018 - Storm Seeker
Apr 23, 2018 - Stone Giant
Apr 23, 2018 - Stone Calendar
Apr 23, 2018 - Spinal Villain
Apr 23, 2018 - Spectral Bears
Apr 23, 2018 - Singing Tree
Apr 23, 2018 - Shield Sphere
Apr 23, 2018 - Shield of the Ages
Apr 23, 2018 - Shambling Strider
Apr 23, 2018 - Serpent Generator
Apr 23, 2018 - Serendib Efreet
Apr 23, 2018 - Seraph
Apr 23, 2018 - Seasinger
Apr 23, 2018 - Sea Sprite
Apr 23, 2018 - Scryb Sprites
Apr 23, 2018 - Roots
Apr 23, 2018 - River Merfolk
Apr 23, 2018 - Ring of Ma'rûf
Apr 23, 2018 - Righteous Avengers
Apr 23, 2018 - Rabid Wombat
Apr 23, 2018 - Pyroblast
Apr 23, 2018 - Psychic Venom
Apr 23, 2018 - Psychic Purge
Apr 23, 2018 - Primal Order
Apr 23, 2018 - Preacher
Apr 23, 2018 - Pox
Apr 23, 2018 - Polar Kraken
Apr 23, 2018 - Phyrexian War Beast
Apr 23, 2018 - Phyrexian Boon
Apr 23, 2018 - Phelddagrif
Apr 23, 2018 - Phantom Monster
Apr 23, 2018 - Petra Sphinx
Apr 23, 2018 - Paralyze
Apr 23, 2018 - Oubliette
Apr 23, 2018 - Order of the Ebon Hand
Apr 23, 2018 - Order of Leitbur
Apr 23, 2018 - Orcish Mechanics
Apr 23, 2018 - Onulet
Apr 23, 2018 - Nevinyrral's Disk
Apr 23, 2018 - Nether Shadow
Apr 23, 2018 - Nature's Lore
Apr 23, 2018 - Mystic Remora
Apr 23, 2018 - Mountain Yeti
Apr 23, 2018 - Moat
Apr 23, 2018 - Mirror Universe
Apr 23, 2018 - Mindstab Thrull
Apr 23, 2018 - Mesa Pegasus
Apr 23, 2018 - Márton Stromgald
Apr 23, 2018 - Mana Flare
Apr 23, 2018 - Lord of Tresserhorn
Apr 23, 2018 - Lim-Dûl's Vault
Apr 23, 2018 - Lightning Bolt
Apr 23, 2018 - Knights of Thorn
Apr 23, 2018 - Khabál Ghoul
Apr 23, 2018 - Keldon Warlord
Apr 23, 2018 - Juzám Djinn
Apr 23, 2018 - Juxtapose
Apr 23, 2018 - Jokulhaups
Apr 23, 2018 - Jacques le Vert
Apr 23, 2018 - Ivory Tower
Apr 23, 2018 - Illusions of Grandeur
Apr 23, 2018 - Illusionary Wall
Apr 23, 2018 - Illusionary Forces
Apr 23, 2018 - Ifh-Bíff Efreet
Apr 23, 2018 - Ice Storm
Apr 23, 2018 - Icatian Town
Apr 23, 2018 - Icatian Lieutenant
Apr 23, 2018 - Hymn to Tourach
Apr 23, 2018 - Hymn of Rebirth
Apr 23, 2018 - Hydroblast
Apr 23, 2018 - Hyalopterous Lemure
Apr 23, 2018 - Hungry Mist
Apr 23, 2018 - Homarid Spawning Bed
Apr 23, 2018 - Holy Light
Apr 23, 2018 - High Tide
Apr 23, 2018 - Hecatomb
Apr 23, 2018 - Hand of Justice
Apr 23, 2018 - Hallowed Ground
Apr 23, 2018 - Granite Gargoyle
Apr 23, 2018 - Goblins of the Flarg
Apr 23, 2018 - Goblin Wizard
Apr 23, 2018 - Goblin Mutant
Apr 23, 2018 - Goblin Grenade
Apr 23, 2018 - Goblin Chirurgeon
Apr 23, 2018 - Giant Tortoise
Apr 23, 2018 - Ghazbán Ogre
Apr 23, 2018 - Gargantuan Gorilla
Apr 23, 2018 - Fyndhorn Elves
Apr 23, 2018 - Forcefield
Apr 23, 2018 - Force of Will
Apr 23, 2018 - Fissure
Apr 23, 2018 - Fire Covenant
Apr 23, 2018 - Feast or Famine
Apr 23, 2018 - Exile
Apr 23, 2018 - Eureka
Apr 23, 2018 - Erg Raiders
Apr 23, 2018 - Energy Arc
Apr 23, 2018 - Elder Land Wurm
Apr 23, 2018 - Eater of the Dead
Apr 23, 2018 - Dwarven Soldier
Apr 23, 2018 - Dwarven Catapult
Apr 23, 2018 - Dust to Dust
Apr 23, 2018 - Dragon Engine
Apr 23, 2018 - Divine Transformation
Apr 23, 2018 - Diminishing Returns
Apr 23, 2018 - Derelor
Apr 23, 2018 - Death Ward
Apr 23, 2018 - Death Speakers
Apr 23, 2018 - Dakkon Blackblade
Apr 23, 2018 - Cursed Rack
Apr 23, 2018 - Cuombajj Witches
Apr 23, 2018 - Crusade
Apr 23, 2018 - Crookshank Kobolds
Apr 23, 2018 - Copper Tablet
Apr 23, 2018 - Contagion
Apr 23, 2018 - Clockwork Beast
Apr 23, 2018 - Chub Toad
Apr 23, 2018 - Chains of Mephistopheles
Apr 23, 2018 - Centaur Archer
Apr 23, 2018 - Carnivorous Plant
Apr 23, 2018 - Brothers of Fire
Apr 23, 2018 - Breeding Pit
Apr 23, 2018 - Blight
Apr 23, 2018 - Black Knight
Apr 23, 2018 - Bestial Fury
Apr 23, 2018 - Berserk
Apr 23, 2018 - Benalish Hero
Apr 23, 2018 - Basal Thrull
Apr 23, 2018 - Baron Sengir
Apr 23, 2018 - Ball Lightning
Apr 23, 2018 - Balduvian Horde
Apr 23, 2018 - Autumn Willow
Apr 23, 2018 - Ashnod's Transmogrant
Apr 23, 2018 - Artifact Blast
Apr 23, 2018 - Armageddon
Apr 23, 2018 - Argivian Archaeologist
Apr 23, 2018 - Arcane Denial
Apr 23, 2018 - Apprentice Wizard
Apr 23, 2018 - Ankh of Mishra
Apr 23, 2018 - Animate Wall
Apr 23, 2018 - Animate Dead
Apr 23, 2018 - Angry Mob
Apr 23, 2018 - Amnesia
Apr 23, 2018 - Adun Oakenshield
Feb 27, 2018 - Ratcatcher
Dec 13, 2017 - Thawing Glaciers
Dec 13, 2017 - Swamp
Dec 13, 2017 - Rainbow Vale
Dec 13, 2017 - Plains
Dec 13, 2017 - Mountain
Dec 13, 2017 - Mishra's Factory
Dec 13, 2017 - Lake of the Dead
Dec 13, 2017 - Island of Wak-Wak
Dec 13, 2017 - Island
Dec 13, 2017 - Forest
Dec 13, 2017 - Diamond Valley

Adun Oakenshield

    B R G
Legendary Creature - Human Knight

BRG, T: Return target creature card from your graveyard to your hand.

". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle."—The Anvilonian Grimoire

illus. Jeff A. Menges # 141/0

1/2

Amnesia

    3 U U U
Sorcery

Target player reveals their hand and discards all nonland cards.

"When one has witnessed the unspeakable, 'tis sometimes better to forget."—Vervamon the Elder

illus. Mark Poole # 29/0

Angry Mob

    2 W W
Creature - Human

Trample

As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

illus. Drew Tucker # 1/0

2+*/2+*

Animate Dead

    1 B
Enchantment - Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

illus. Anson Maddocks # 57/0

Animate Wall

    W
Enchantment - Aura

Enchant Wall

Enchanted Wall can attack as though it didn't have defender.

illus. Dan Frazier # 2/0

Ankh of Mishra

    2
Artifact

Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.

illus. Amy Weber # 151/0

Apprentice Wizard

    1 U U
Creature - Human Wizard

U, T: Add CCC.

illus. Dan Frazier # 30/0

0/1

Arcane Denial

    1 U
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

illus. Richard Kane Ferguson # 31/0

Argivian Archaeologist

    1 W W
Creature - Human Artificer

WW, T: Return target artifact card from your graveyard to your hand.

Fascinated by the lore of ancient struggles, the archaeologist searches incessantly for remnants of an earlier, more powerful era.

illus. Amy Weber # 3/0

1/1

Armageddon

    3 W
Sorcery

Destroy all lands.

illus. Jesper Myrfors # 4/0

Artifact Blast

    R
Instant

Counter target artifact spell.

The first line of defense against Urza and Mishra, the artifact blast achieved widespread fame until an unlucky mage discovered it was useless on the devices the brothers had already created.

illus. Mark Poole # 85/0

Ashnod's Transmogrant

    1
Artifact

T, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.

Ashnod found few willing to trade their humanity for the power she offered them.

illus. Mark Tedin # 152/0

Autumn Willow

    4 G G
Legendary Creature - Avatar

Shroud (This creature can't be the target of spells or abilities.)

G: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

"We must shake her limbs and rattle her brains."—Grandmother Sengir

illus. Margaret Organ-Kean # 113/0

4/4

Balduvian Horde

    2 R R
Creature - Human Barbarian

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

"Peace will come only when we have taken Varchild's head."—Lovisa Coldeyes, Balduvian chieftain

illus. Brian Snoddy # 86/0

5/5

Ball Lightning

    R R R
Creature - Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Haste (This creature can attack and T as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

illus. Quinton Hoover # 87/0

6/1

Baron Sengir

    5 B B B
Legendary Creature - Vampire

Flying

Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.

T: Regenerate another target Vampire.

"Beast. Defiler. The source of all my pain."—Ihsan's Shade

illus. Pete Venters # 58/0

5/5

Basal Thrull

    B B
Creature - Thrull

T, Sacrifice Basal Thrull: Add BB.

Initially bred for sacrifice, the thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results.—Sarpadian Empires, vol. II

illus. Kaja Foglio # 59/0

1/2

Benalish Hero

    W
Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero.

illus. Douglas Shuler # 5/0

1/1

Berserk

    G
Instant

Cast this spell only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

illus. Dan Frazier # 114/0

Bestial Fury

    2 R
Enchantment - Aura

Enchant creature

When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

illus. Mike Raabe # 88/0

Black Knight

    B B
Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.

illus. Jeff A. Menges # 60/0

2/2

Blight

    B B
Enchantment - Aura

Enchant land

When enchanted land becomes tapped, destroy it.

illus. Pete Venters # 61/0

Breeding Pit

    3 B
Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay BB.

At the beginning of your end step, create a 0/1 black Thrull creature token.

The thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand.

illus. Anson Maddocks # 62/0

Brothers of Fire

    1 R R
Creature - Human Shaman

1RR: Brothers of Fire deals 1 damage to any target and 1 damage to you.

Fire is never a gentle master.

illus. Mark Tedin # 89/0

2/2

Carnivorous Plant

    3 G
Creature - Plant Wall

Defender

"It had a mouth like that of a great beast, and gnashed its teeth as it strained to reach us. I am thankful it possessed no means of locomotion."—Vervamon the Elder

illus. Quinton Hoover # 115/0

4/5

Centaur Archer

    1 R G
Creature - Centaur Archer

T: Centaur Archer deals 1 damage to target creature with flying.

"Centaurs will kill our aesthir if they can; they've always been enemies. Destroy the horse-people on sight."—Arna Kennerüd, Skyknight

illus. Melissa A. Benson # 142/0

3/2

Chains of Mephistopheles

    1 B
Enchantment

If a player would draw a card except the first one they draw in their draw step each turn, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they put the top card of their library into their graveyard.

illus. Heather Hudson # 63/0

Chub Toad

    2 G
Creature - Frog

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

"Chub toad, chub toadAt the door.Run away quick Or you'll run no more."—Traditional children's rhyme

illus. Daniel Gelon # 116/0

1/1

Clockwork Beast

    6
Artifact Creature - Beast

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

X, T: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

illus. Drew Tucker # 153/0

0/4

Contagion

    3 B B
Instant

You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.

Distribute two -2/-1 counters among one or two target creatures.

illus. Mike Raabe # 64/0

Copper Tablet

    2
Artifact

At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.

illus. Amy Weber # 154/0

Crookshank Kobolds

    0
Creature - Kobold

The Crookshank military boasts a standing army of nearly twenty-four million, give or take twenty-two million.

illus. Christopher Rush # 90/0

0/1

Crusade

    W W
Enchantment

White creatures get +1/+1.

illus. Mark Poole # 6/0

Cuombajj Witches

    B B
Creature - Human Wizard

T: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.

illus. Kaja Foglio # 65/0

1/3

Cursed Rack

    4
Artifact

As Cursed Rack enters the battlefield, choose an opponent.

The chosen player's maximum hand size is four.

Ashnod invented several torture techniques that could make victims even miles away beg for mercy as if the End had come.

illus. Richard Thomas # 155/0

Dakkon Blackblade

    2 W U U B
Legendary Creature - Human Warrior

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

"My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins."—Dakkon Blackblade, Memoirs

illus. Richard Kane Ferguson # 143/0

*/*

Death Speakers

    W
Creature - Human Cleric

Protection from black

"Such innocent little birds. They sing a sweet song, sitting on their fragile branch."—Grandmother Sengir

illus. Douglas Shuler # 7/0

1/1

Death Ward

    W
Instant

Regenerate target creature.

illus. Mark Poole # 8/0

Derelor

    3 B
Creature - Thrull

Black spells you cast cost B more to cast.

"Strength it has, but at the cost of a continuous supply of energy. Such failure can bear only one result."—Execution order of Endrek Sahr,master breeder

illus. Anson Maddocks # 66/0

4/4

Diamond Valley

Land

T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

illus. Brian Snoddy # 175/0

Diminishing Returns

    2 U U
Sorcery

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

illus. L. A. Williams # 32/0

Divine Transformation

    2 W W
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Glory surged through her and radiance surrounded her. All things were possible with the blessing of the Divine.

illus. NéNé Thomas # 9/0

Dragon Engine

    3
Artifact Creature - Construct

2: Dragon Engine gets +1/+0 until end of turn.

Those who believed the city of Kroog would never fall to Mishra's forces severely underestimated the might of his war machines.

illus. Anson Maddocks # 156/0

1/3

Dust to Dust

    1 W W
Sorcery

Exile two target artifacts.

Tervish never noticed that the amulet had vanished. It had disappeared not only from his possession, but from his memory as well.

illus. Drew Tucker # 10/0

Dwarven Catapult

    X R
Instant

Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.

"Often greatly outnumbered in battle, dwarves relied on catapults as one means of damaging a large army."—Sarpadian Empires, vol. IV

illus. Jeff A. Menges # 91/0

Dwarven Soldier

    1 R
Creature - Dwarf Soldier

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

"Let no one say we did not fight until the last . . . ."—Headstone fragment from a mass grave found in the Crimson Peaks

illus. Rob Alexander # 92/0

2/1

Eater of the Dead

    4 B
Creature - Horror

0: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them.

illus. Jesper Myrfors # 67/0

3/4

Elder Land Wurm

    4 W W W
Creature - Dragon Wurm

Defender, trample

When Elder Land Wurm blocks, it loses defender.

Sometimes it's best to let sleeping dragons lie.

illus. Quinton Hoover # 11/0

5/5

Energy Arc

    W U
Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

"Relent, and you may transcend your situation."—Gerda Äagesdotter,Archmage of the Unseen

illus. Terese Nielsen # 144/0

Erg Raiders

    1 B
Creature - Human Warrior

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

illus. Dameon Willich # 68/0

2/3

Eureka

    2 G G
Sorcery

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

illus. Kaja Foglio # 117/0

Exile

    2 W
Instant

Exile target nonwhite attacking creature. You gain life equal to its toughness.

illus. Rob Alexander # 12/0

Feast or Famine

    3 B
Instant

Choose one —

• Create a 2/2 black Zombie creature token.

• Destroy target nonartifact, nonblack creature. It can't be regenerated.

"We are not yet free of Lim-Dûl's terrors."—Halvor Arensson, Kjeldoran priest

illus. Pete Venters # 70/0

Fire Covenant

    1 B R
Instant

As an additional cost to cast this spell, pay X life.

Fire Covenant deals X damage divided as you choose among any number of target creatures.

illus. Dan Frazier # 145/0

Fissure

    3 R R
Instant

Destroy target creature or land. It can't be regenerated.

"Must not all things at the last be swallowed up in death?"—Plato, Phædo, trans. Jowett

illus. Douglas Shuler # 93/0

Force of Will

    3 U U
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.

illus. Terese Nielsen # 33/0

Forcefield

    3
Artifact

1: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

illus. Dan Frazier # 157/0

Forest

Basic Land - Forest

illus. Christopher Rush # 193/0

Fyndhorn Elves

    G
Creature - Elf Druid

T: Add G.

"Living side by side with the elves for so long leaves me with no doubt that we serve the same goddess."—Kolbjörn, elder druid of the Juniper Order

illus. Justin Hampton # 118/0

1/1

Gargantuan Gorilla

    4 G G G
Creature - Ape

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.

T: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.

illus. Greg Simanson # 119/0

7/7

Ghazbán Ogre

    G
Creature - Ogre

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

illus. Jesper Myrfors # 120/0

2/2

Giant Tortoise

    1 U
Creature - Turtle

Giant Tortoise gets +0/+3 as long as it's untapped.

illus. Kaja Foglio # 34/0

1/1

Goblin Chirurgeon

    R
Creature - Goblin Shaman

Sacrifice a Goblin: Regenerate target creature.

"Perhaps goblins are good for something after all."—General Khurzog

illus. Dan Frazier # 94/0

Goblin Grenade

    R
Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.

Goblin Grenade deals 5 damage to any target.

"According to accepted theory, the grenade held some kind of flammable mixture and was carried to its target by a hapless goblin."—Sarpadian Empires, vol. IV

illus. Ron Spencer # 95/0

Goblin Mutant

    2 R R
Creature - Goblin Mutant

Trample

Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.

Goblin Mutant can't block creatures with power 3 or greater.

If only it had three brains, too.

illus. Daniel Gelon # 96/0

5/3

Goblin Wizard

    2 R R
Creature - Goblin Wizard

T: You may put a Goblin permanent card from your hand onto the battlefield.

R: Target Goblin gains protection from white until end of turn.

illus. Daniel Gelon # 97/0

1/1

Goblins of the Flarg

    R
Creature - Goblin Warrior

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

When you control a Dwarf, sacrifice Goblins of the Flarg.

illus. Tom Wänerstrand # 98/0

1/1

Granite Gargoyle

    2 R
Creature - Gargoyle

Flying

R: Granite Gargoyle gets +0/+1 until end of turn.

"While most overworlders fortunately don't realize this, gargoyles can be most delicious, providing you have the appropriate tools to carve them."—Asmoranomardicadaistinaculdacar,The Underworld Cookbook

illus. Christopher Rush # 99/0

2/2

Greater Realm of Preservation

    1 W
Enchantment

1W: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

illus. NéNé Thomas # 13/0

Hallowed Ground

    1 W
Enchantment

WW: Return target nonsnow land you control to its owner's hand.

"On this site where Kjeld's blood was spilled, let none raise a fist or deny a beggar."—Halvor Arenson, Kjeldoran priest

illus. Douglas Shuler # 14/0

Hand of Justice

    5 W
Creature - Avatar

T, Tap three untapped white creatures you control: Destroy target creature.

"The Hand of Justice will come to cleanse the world if we are true."—Oliver Farrel

illus. Melissa A. Benson # 15/0

2/6

Hecatomb

    1 B B
Enchantment

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.

Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

illus. NéNé Thomas # 71/0

High Tide

    U
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional U.

"May Svyelun and her tides favor you."—Traditional merfolk blessing

illus. Anson Maddocks # 35/0

Holy Light

    2 W
Instant

Nonwhite creatures get -1/-1 until end of turn.

"Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired."—The Book of Tal

illus. Drew Tucker # 16/0

Homarid Spawning Bed

    U U
Enchantment

1UU, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's converted mana cost.

illus. Douglas Shuler # 36/0

Hungry Mist

    2 G G
Creature - Elemental

At the beginning of your upkeep, sacrifice Hungry Mist unless you pay GG.

"If the air must feed, let it take the self-righteous."—Murat, death speaker

illus. Heather Hudson # 121/0

6/2

Hyalopterous Lemure

    4 B
Creature - Spirit

0: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.

"The lemures looked harmless, until they descended on my troops. Within moments, only bones remained."—Lucilde Fiksdotter, Leader of the Order of the White Shield

illus. Richard Thomas # 72/0

4/3

Hydroblast

    U
Instant

Choose one —

• Counter target spell if it's red.

• Destroy target permanent if it's red.

"Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within."—Gustha Ebbasdotter,Kjeldoran royal mage

illus. Kaja Foglio # 37/0

Hymn of Rebirth

    3 G W
Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

"There will come soft rains, and spring shall be amongst us, a welcome friend."—Halvor Arenson, Kjeldoran priest

illus. Richard Kane Ferguson # 146/0

Hymn to Tourach

    B B
Sorcery

Target player discards two cards at random.

Knowing the hymn's power, the followers of Leitbur carefully guarded their pillaged transciptions.

illus. Quinton Hoover # 73/0

Icatian Lieutenant

    W W
Creature - Human Soldier

1W: Target Soldier creature gets +1/+0 until end of turn.

To become an officer, an Icatian soldier had to pass a series of tests. These evaluated not only fighting and leadership skills, but also integrity, honor, and moral strength.

illus. Pete Venters # 17/0

1/2

Icatian Town

    5 W
Sorcery

Create four 1/1 white Citizen creature tokens.

Icatia's once peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps.

illus. Tom Wänerstrand # 18/0

Ice Storm

    2 G
Sorcery

Destroy target land.

illus. Dan Frazier # 122/0

Ifh-Bíff Efreet

    2 G G
Creature - Efreet

Flying

G: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

illus. Jesper Myrfors # 123/0

3/3

Illusionary Forces

    3 U
Creature - Illusion

Flying

Cumulative upkeep U (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"This school was founded in secret, operates in secret, and exists for the teaching of secrets. Those who would alter reality must first escape it."—Gerda Äagesdotter,Archmage of the Unseen

illus. Justin Hampton # 38/0

4/4

Illusionary Wall

    4 U
Creature - Illusion Wall

Defender, flying, first strike

Cumulative upkeep U (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"Let them see what is not there and feel what does not touch them. When they no longer trust their senses, that is the time to strike."—Gerda Äagesdotter,Archmage of the Unseen

illus. Mark Poole # 39/0

7/4

Illusions of Grandeur

    3 U
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

illus. Quinton Hoover # 40/0

Island

Basic Land - Island

illus. Mark Poole # 184/0

Island of Wak-Wak

Land

T: Target creature with flying has base power 0 until end of turn.

The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."

illus. Douglas Shuler # 176/0

Ivory Tower

    1
Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.

illus. Margaret Organ-Kean # 158/0

Jacques le Vert

    1 R G W
Legendary Creature - Human Warrior

Green creatures you control get +0/+2.

Abandoning his sword to return to the lush forest of Pendelhaven, Jacques le Vert devoted his life to protecting the creatures of his homeland.

illus. Andi Rusu # 147/0

3/2

Jokulhaups

    4 R R
Sorcery

Destroy all artifacts, creatures, and lands. They can't be regenerated.

"I was shocked when I first saw the aftermath of the Yavimaya Valley disaster. The raging waters had swept away trees, bridges, and even houses. My healers had much work to do."—Halvor Arenson, Kjeldoran priest

illus. Richard Thomas # 100/0

Juxtapose

    3 U
Sorcery

You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.

illus. Justin Hampton # 41/0

Juzám Djinn

    2 B B
Creature - Djinn

At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.

"Expect my visit when the darkness comes. The night I think is best for hiding all."—Ouallada

illus. Mark Tedin # 74/0

5/5

Keldon Warlord

    2 R R
Creature - Human Barbarian

Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.

illus. Kev Brockschmidt # 101/0

*/*

Khabál Ghoul

    2 B
Creature - Zombie

At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.

illus. Douglas Shuler # 75/0

1/1

Knights of Thorn

    3 W
Creature - Human Knight

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"With a great cry, the goblin host broke and ran as the first wave of knights penetrated its ranks."—Tivadar of Thorn,History of the Goblin Wars

illus. Christopher Rush # 19/0

2/2

Lake of the Dead

Land

If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.

T: Add B.

T, Sacrifice a Swamp: Add BBBB.

illus. Pete Venters # 177/0

Lightning Bolt

    R
Instant

Lightning Bolt deals 3 damage to any target.

illus. Christopher Rush # 102/0

Lim-Dûl's Vault

    U B
Instant

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.

illus. Rob Alexander # 148/0

Lord of Tresserhorn

    1 U B R
Legendary Creature - Zombie

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.

B: Regenerate Lord of Tresserhorn.

illus. Anson Maddocks # 149/0

10/4

Mana Flare

    2 R
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

illus. Christopher Rush # 103/0

Márton Stromgald

    2 R R
Legendary Creature - Human Knight

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.

Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

illus. Mark Poole # 104/0

1/1

Mesa Pegasus

    1 W
Creature - Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Before a woman marries in the village of Sursi, she must visit the land of the mesa pegasus. Legend has it that if the woman is pure of heart and her love is true, a mesa pegasus will appear, blessing her family with long life and good fortune.

illus. Melissa A. Benson # 20/0

1/1

Mindstab Thrull

    1 B B
Creature - Thrull

Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

illus. Mark Tedin # 76/0

2/2

Mirror Universe

    6
Artifact

T, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep.

illus. Phil Foglio # 159/0

Mishra's Factory

Land

T: Add C.

1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

T: Target Assembly-Worker creature gets +1/+1 until end of turn.

illus. Kaja & Phil Foglio # 178/0

Moat

    2 W W
Enchantment

Creatures without flying can't attack.

The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

illus. Jeff A. Menges # 21/0

Mountain

Basic Land - Mountain

illus. Douglas Shuler # 190/0

Mountain Yeti

    2 R R
Creature - Yeti

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Protection from white

The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings.

illus. Dan Frazier # 105/0

3/3

Mystic Remora

    U
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays 4.

illus. Ken Meyer, Jr. # 42/0

Nature's Lore

    1 G
Sorcery

Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

"Fyndhorn is our home."—Kolbjörn, elder druid of the Juniper Order

illus. Rick Emond # 124/0

Nether Shadow

    B B
Creature - Spirit

Haste

At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

illus. Christopher Rush # 77/0

1/1

Nevinyrral's Disk

    4
Artifact

Nevinyrral's Disk enters the battlefield tapped.

1, T: Destroy all artifacts, creatures, and enchantments.

illus. Mark Tedin # 160/0

Onulet

    3
Artifact Creature - Construct

When Onulet dies, you gain 2 life.

An early inspiration for Urza, Tocasia's onulets contained magical essences that could be cannibalized after they stopped functioning.

illus. Anson Maddocks # 161/0

2/2

Orcish Mechanics

    2 R
Creature - Orc

T, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

illus. Pete Venters # 106/0

1/1

Order of Leitbur

    W W
Creature - Human Cleric Knight

Protection from black

W: Order of Leitbur gains first strike until end of turn.

WW: Order of Leitbur gets +1/+0 until end of turn.

"Trained to battle the followers of Tourach, the Order of Leitbur was not as successful in later conflicts with orcish and goblin raiders."—Sarpadian Empires, vol. I

illus. Randy Asplund # 22/0

2/1

Order of the Ebon Hand

    B B
Creature - Cleric Knight

Protection from white

B: Order of the Ebon Hand gains first strike until end of turn.

BB: Order of the Ebon Hand gets +1/+0 until end of turn.

illus. Ron Spencer # 78/0

2/1

Oubliette

    1 B B
Enchantment

When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.

When Oubliette leaves the battlefield, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.

illus. Douglas Shuler # 79/0

Paralyze

    B
Enchantment - Aura

Enchant creature

When Paralyze enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 4. If the player does, untap the creature.

illus. Anson Maddocks # 80/0

Petra Sphinx

    2 W W W
Creature - Sphinx

T: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.

What walks on four legs in the morning, two legs in the afternoon, and three legs in the evening?

illus. Sandra Everingham # 23/0

3/4

Phantom Monster

    3 U
Creature - Illusion

Flying

"While, like a ghastly rapid river,Through the pale doorA hideous throng rush out forever,And laugh—but smile no more."—Edgar Allan Poe, "The Haunted Palace"

illus. Jesper Myrfors # 43/0

3/3

Phelddagrif

    1 G W U
Legendary Creature - Phelddagrif

G: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.

W: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.

U: Return Phelddagrif to its owner's hand. Target opponent may draw a card.

illus. Amy Weber # 150/0

4/4

Phyrexian Boon

    2 B
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.

"Phyrexia's touch is painful to all but the blackest of hearts."—Gerda Äagesdotter,Archmage of the Unseen

illus. Mark Tedin # 81/0

Phyrexian War Beast

    3
Artifact Creature - Beast

When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.

"Knowing its origins, how could they have thought they could control it?"—Sorine Relicbane, Soldevi heretic

illus. Bill Sienkiewicz # 162/0

3/4

Plains

Basic Land - Plains

illus. Jesper Myrfors # 181/0

Polar Kraken

    8 U U U
Creature - Kraken

Trample

Polar Kraken enters the battlefield tapped.

Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"It was big. Really, really, big. No, bigger than that. It was big!"—Arna Kennerüd, skyknight

illus. Mark Tedin # 44/0

11/11

Pox

    B B B
Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

illus. Cornelius Brudi # 82/0

Preacher

    1 W W
Creature - Human Cleric

You may choose not to untap Preacher during your untap step.

T: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.

illus. Quinton Hoover # 24/0

1/1

Primal Order

    2 G G
Enchantment

At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.

"It's strange, but I can feel it when the land is corrupted. I understand why the Autumn Willow is so protective."—Daria

illus. Rob Alexander # 125/0

Psychic Purge

    U
Sorcery

Psychic Purge deals 1 damage to any target.

When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

illus. Susan Van Camp # 45/0

Psychic Venom

    1 U
Enchantment - Aura

Enchant land

Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.

illus. Brian Snoddy # 46/0

Pyroblast

    R
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

"Just the thing for those pesky water mages."—Jaya Ballard, task mage

illus. Kaja Foglio # 107/0

Rabid Wombat

    2 G G
Creature - Wombat

Vigilance

Rabid Wombat gets +2/+2 for each Aura attached to it.

illus. Kaja Foglio # 126/0

0/1

Rainbow Vale

Land

T: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.

In the feudal days of Icatia, finding the Rainbow Vale was often the goal of knights' quests.

illus. Kaja Foglio # 179/0

Righteous Avengers

    4 W
Creature - Human Soldier

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

Few can withstand the wrath of the righteous.

illus. Heather Hudson # 25/0

3/1

Ring of Ma'rûf

    5
Artifact

5, T, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.

illus. Dan Frazier # 163/0

River Merfolk

    U U
Creature - Merfolk

U: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

"Dwelling in icy mountain streams near goblin and orcish foes, the river merfolk were known for their stoicism."—Sarpadian Empires, vol. V

illus. Douglas Shuler # 47/0

2/1

Roots

    3 G
Enchantment - Aura

Enchant creature without flying

When Roots enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

"That which nourishes can also bind."—Gemma, Willow Priestess

illus. Nicola Leonard # 127/0

Scryb Sprites

    G
Creature - Faerie

Flying

The only sound was the gentle clicking of the faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.

illus. Amy Weber # 128/0

1/1

Sea Sprite

    1 U
Creature - Faerie

Flying, protection from red

"No one can catch what won't be caught."—Kakra, sea troll

illus. Susan Van Camp # 48/0

1/1

Seasinger

    1 U U
Creature - Merfolk

When you control no Islands, sacrifice Seasinger.

You may choose not to untap Seasinger during your untap step.

T: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

illus. Amy Weber # 49/0

0/1

Seraph

    6 W
Creature - Angel

Flying

Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

illus. Christopher Rush # 26/0

4/4

Serendib Efreet

    2 U
Creature - Efreet

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

illus. Anson Maddocks # 50/0

3/4

Serpent Generator

    6
Artifact

4, T: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)

illus. Mark Tedin # 164/0

Shambling Strider

    4 G G
Creature - Yeti

RG: Shambling Strider gets +1/-1 until end of turn.

Freyalise forbid that any stranger should wander into the striders' territory.

illus. Douglas Shuler # 129/0

5/5

Shield of the Ages

    2
Artifact

2: Prevent the next 1 damage that would be dealt to you this turn.

"This shield is a true rarity: an artifact whose purpose is obvious."—Arcum Dagsson, Soldevi machinist

illus. Anson Maddocks # 165/0

Shield Sphere

    0
Artifact Creature - Wall

Defender

Whenever Shield Sphere blocks, put a -0/-1 counter on it.

"My soldiers know that they need never fear for their protection."—King Darien of Kjeldor

illus. Alan Rabinowitz # 166/0

0/6

Singing Tree

    3 G
Creature - Plant

T: Target attacking creature has base power 0 until end of turn.

illus. Rob Alexander # 130/0

0/3

Spectral Bears

    1 G
Creature - Bear Spirit

Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.

"I hear there are bears—or spirits—that guard caravans passing through the forest."—Gulsen, abbey matron

illus. Pat Morrissey # 131/0

3/3

Spinal Villain

    2 R
Creature - Beast

T: Destroy target blue creature.

"Striking silent as a dream,Cutting short the strangled scream . . ."—Tobrian, "Watchdragon"

illus. Anson Maddocks # 108/0

1/2

Stone Calendar

    5
Artifact

Spells you cast cost up to 1 less to cast.

The Pretender Mairsil ordered a great calendar drawn up to show when the paths to the Dark Lands were strongest.

illus. Amy Weber # 167/0

Stone Giant

    2 R R
Creature - Giant

T: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

What goes up, must come down.

illus. Dameon Willich # 109/0

3/4

Storm Seeker

    3 G
Instant

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

illus. Mark Poole # 132/0

Su-Chi

    4
Artifact Creature - Construct

When Su-Chi dies, add CCCC.

Flawed copies of relics from the Thran Empire, the su-chi were inherently unstable but provided useful knowledge for Tocasia's students.

illus. Christopher Rush # 168/0

4/4

Sunken City

    U U
Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay UU.

Blue creatures get +1/+1.

illus. Jesper Myrfors # 51/0

Swamp

Basic Land - Swamp

illus. Dan Frazier # 187/0

Sylvan Library

    1 G
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

illus. Harold McNeill # 133/0

Tawnos's Coffin

    4
Artifact

You may choose not to untap Tawnos's Coffin during your untap step.

3, T: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.

illus. Christopher Rush # 169/0

Telekinesis

    U U
Instant

Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.

illus. Daniel Gelon # 52/0

Thawing Glaciers

Land

Thawing Glaciers enters the battlefield tapped.

1, T: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.

illus. Jeff A. Menges # 180/0

The Fallen

    1 B B B
Creature - Zombie

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.

Magic often masters those who cannot master it.

illus. Jesper Myrfors # 69/0

2/3

Thicket Basilisk

    3 G G
Creature - Basilisk

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Moss-covered statues littered the area, a macabre monument to the basilisk's power.

illus. Dan Frazier # 134/0

2/4

Thorn Thallid

    1 G G
Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to any target.

"The danger in cultivating massive plants caught the elves by surprise."—Sarpadian Empires, vol. III

illus. Mark Tedin # 135/0

2/2

Thrull Champion

    4 B
Creature - Thrull

Thrull creatures get +1/+1.

T: Gain control of target Thrull for as long as you control Thrull Champion.

"Those idiots should never have bred thrulls for combat!"—Jherana Rure

illus. Daniel Gelon # 83/0

2/2

Thrull Retainer

    B
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Thrull Retainer: Regenerate enchanted creature.

"Until the Rebellion, thrulls served their masters faithfully—even at the cost of their own lives."—Sarpadian Empires, vol. II

illus. Ron Spencer # 84/0

Thunder Spirit

    1 W W
Creature - Elemental Spirit

Flying, first strike

illus. Randy Asplund # 27/0

2/2

Time Elemental

    2 U
Creature - Elemental

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

2UU, T: Return target permanent that isn't enchanted to its owner's hand.

illus. Amy Weber # 53/0

0/2

Tivadar's Crusade

    1 W W
Sorcery

Destroy all Goblins.

illus. Dennis Detwiler # 28/0

Tornado

    4 G
Enchantment

Cumulative upkeep G (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

2G, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.

illus. Susan Van Camp # 136/0

Urza's Bauble

    0
Artifact

T, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.

illus. Christopher Rush # 170/0

Urza's Chalice

    1
Artifact

Whenever a player casts an artifact spell, you may pay 1. If you do, you gain 1 life.

When sorely wounded or tired, Urza would often retreat to the workshops of his apprentices. They were greatly amazed at how much better he looked each time he took a sip of water.

illus. Jeff A. Menges # 171/0

Varchild's War-Riders

    1 R
Creature - Human Warrior

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

"What tries to crush our spirit only strengthens our resolve."—Lovisa Coldeyes, Balduvian chieftain

illus. Susan Van Camp # 110/0

3/4

Vesuvan Doppelganger

    3 U U
Creature - Shapeshifter

You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."

illus. Quinton Hoover # 54/0

0/0

Vodalian Knights

    1 U U
Creature - Merfolk Knight

First strike

Vodalian Knights can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Vodalian Knights.

U: Vodalian Knights gains flying until end of turn.

Fear the knight leaping from the water into the air, weapon ready.

illus. Susan Van Camp # 55/0

2/2

Walking Wall

    4
Artifact Creature - Wall

Defender

3: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.

"The fortress is not what it seems."—Arcum Dagsson, Soldevi machinist

illus. Anthony Waters # 172/0

0/6

Wanderlust

    2 G
Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

illus. Cornelius Brudi # 137/0

Winds of Change

    R
Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

"'Tis the set of sails and not the galesWhich tells us the way to go."—Ella Wheeler Wilcox, "Winds of Fate"

illus. Justin Hampton # 111/0

Winter Blast

    X G
Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

"Blow, winds, and crack your cheeks! rage! blow!"William Shakespeare, King Lear

illus. Kaja Foglio # 138/0

Winter Orb

    2
Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

illus. Mark Tedin # 173/0

Word of Undoing

    U
Instant

Return target creature and all white Auras you own attached to it to their owners' hands.

"It was in Urza's journals that I finally found the secret at the core of the summonings."—Journal, author unknown

illus. Christopher Rush # 56/0

Wyluli Wolf

    1 G
Creature - Wolf

T: Target creature gets +1/+1 until end of turn.

"When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?"—Maimun al-Wyluli, diary

illus. Susan Van Camp # 139/0

1/1

Yavimaya Ants

    2 G G
Creature - Insect

Trample, haste

Cumulative upkeep GG (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"Few natural forces are as devastating as hunger."—Kaysa, elder druid of the Juniper Order

illus. Pat Morrissey # 140/0

5/1

Ydwen Efreet

    R R R
Creature - Efreet

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

illus. Drew Tucker # 112/0

3/6

Zuran Orb

    0
Artifact

Sacrifice a land: You gain 2 life.

"I will go to any length to achieve my goal. Eternal life is worth any sacrifice."—Zur the Enchanter

illus. Sandra Everingham # 174/0

Ratcatcher

    4 B B
Creature - Ogre Rogue

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library.

An ogre's poisonous stench is like fine Kashkaval cheese to the noses lowest to the ground.

illus. Dan Scott # 103/0