Duel Decks: Divine vs. Demonic Spoilers 65/0

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Apr 23, 2018 - Venerable Monk
Apr 23, 2018 - Unholy Strength
Apr 23, 2018 - Twilight Shepherd
Apr 23, 2018 - Sustainer of the Realm
Apr 23, 2018 - Stinkweed Imp
Apr 23, 2018 - Souldrinker
Apr 23, 2018 - Soot Imp
Apr 23, 2018 - Serra's Embrace
Apr 23, 2018 - Serra's Boon
Apr 23, 2018 - Serra Angel
Apr 23, 2018 - Serra Advocate
Apr 23, 2018 - Righteous Cause
Apr 23, 2018 - Reya Dawnbringer
Apr 23, 2018 - Reiver Demon
Apr 23, 2018 - Promise of Power
Apr 23, 2018 - Pacifism
Apr 23, 2018 - Overeager Apprentice
Apr 23, 2018 - Otherworldly Journey
Apr 23, 2018 - Oni Possession
Apr 23, 2018 - Marble Diamond
Apr 23, 2018 - Luminous Angel
Apr 23, 2018 - Lord of the Pit
Apr 23, 2018 - Kuro, Pitlord
Apr 23, 2018 - Icatian Priest
Apr 23, 2018 - Healing Salve
Apr 23, 2018 - Foul Imp
Apr 23, 2018 - Fallen Angel
Apr 23, 2018 - Faith's Fetters
Apr 23, 2018 - Dusk Imp
Apr 23, 2018 - Duress
Apr 23, 2018 - Demon's Jester
Apr 23, 2018 - Demon's Horn
Apr 23, 2018 - Demonic Tutor
Apr 23, 2018 - Dark Ritual
Apr 23, 2018 - Dark Banishing
Apr 23, 2018 - Daggerclaw Imp
Apr 23, 2018 - Cruel Edict
Apr 23, 2018 - Corrupt
Apr 23, 2018 - Consume Spirit
Apr 23, 2018 - Charging Paladin
Apr 23, 2018 - Cackling Imp
Apr 23, 2018 - Breeding Pit
Apr 23, 2018 - Barter in Blood
Apr 23, 2018 - Angelsong
Apr 23, 2018 - Angel's Feather
Apr 23, 2018 - Angelic Protector
Apr 23, 2018 - Angelic Page
Apr 23, 2018 - Angelic Benediction
Apr 23, 2018 - Angel of Mercy
Apr 23, 2018 - Akroma, Angel of Wrath
Apr 23, 2018 - Abyssal Specter
Apr 23, 2018 - Abyssal Gatekeeper
Sep 3, 2013 - Thrull
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Spirit
Sep 3, 2013 - Secluded Steppe
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Demon
Sep 3, 2013 - Barren Moor

Abyssal Gatekeeper

    1 B
Creature - Horror

When Abyssal Gatekeeper dies, each player sacrifices a creature.

"There are two ways for me to pass this gate. One involves you remaining conscious."—Gerrard of the Weatherlight

illus. Mark Tedin # 31/0

1/1

Abyssal Specter

    2 B B
Creature - Specter

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

To gaze under its hood is to invite death.

illus. Michael Sutfin # 40/0

2/3

Akroma, Angel of Wrath

    5 W W W
Legendary Creature - Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

"Wrath is no vice when inflicted upon the deserving."

illus. Chippy # 1/0

6/6

Angel of Mercy

    4 W
Creature - Angel

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

Every tear shed is a drop of immortality.

illus. Volkan Baga # 9/0

3/3

Angelic Benediction

    3 W
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.

"Even in single combat, I am never alone."—Rafiq of the Many

illus. Michael Komarck # 19/0

Angelic Page

    1 W
Creature - Angel Spirit

Flying

T: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its bearer.

illus. Marc Fishman # 3/0

1/1

Angelic Protector

    3 W
Creature - Angel

Flying

Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

"My family sheltered in her light, the dark was content to wait."—Crovax

illus. DiTerlizzi # 6/0

2/2

Angel's Feather

    2
Artifact

Whenever a player casts a white spell, you may gain 1 life.

If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it.

illus. Alan Pollack # 23/0

Angelsong

    1 W
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Clash of sword and cry of beast fall mute when angels sound the call to prayer.

illus. Sal Villagran # 15/0

Barren Moor

Land

Barren Moor enters the battlefield tapped.

T: Add B.

Cycling B (B, Discard this card: Draw a card.)

illus. Heather Hudson # 58/0

Barter in Blood

    2 B B
Sorcery

Each player sacrifices two creatures.

"In the game of conquest, who cares about the pawns if the king yet reigns?"—Geth, keeper of the Vault

illus. Parente # 52/0

Breeding Pit

    3 B
Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay BB.

At the beginning of your end step, create a 0/1 black Thrull creature token.

The thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand.

illus. Adrian Smith # 53/0

Cackling Imp

    2 B B
Creature - Imp

Flying

T: Target player loses 1 life.

Its laughter drives needles through your mind.

illus. Matt Thompson # 41/0

2/2

Charging Paladin

    2 W
Creature - Human Knight

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

"Hope shall be the blade that severs our bonds."

illus. Ciruelo # 4/0

2/2

Consume Spirit

    X 1 B
Sorcery

Spend only black mana on X.

Consume Spirit deals X damage to any target and you gain X life.

"Your blood, your marrow, your spirit—all are mine."—Mayvar, minion of Geth

illus. Matt Thompson # 56/0

Corrupt

    5 B
Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

There are things beneath the murk for whom the bog is a stew, a thin broth in need of meat.

illus. Dave Allsop # 55/0

Cruel Edict

    1 B
Sorcery

Target opponent sacrifices a creature.

"Choose your next words carefully. They will be your last."—Phage the Untouchable

illus. Michael Sutfin # 48/0

Daggerclaw Imp

    2 B
Creature - Imp

Flying

Daggerclaw Imp can't block.

The Simic use the claws as scalpels, while the Rakdos use them for tattooing and torture. The Gruul use them to pick their teeth after lunching on the rest of the carcass.

illus. Pete Venters # 33/0

3/1

Dark Banishing

    2 B
Instant

Destroy target nonblack creature. It can't be regenerated.

"Ha, banishment? Be merciful, say ‘death,'For exile hath more terror in his look,Much more than death."—William Shakespeare, Romeo and Juliet

illus. Dermot Power # 50/0

Dark Ritual

    B
Instant

Add BBB.

"Leshrac, my liege, grant me the power I am due."—Lim-Dûl, the Necromancer

illus. Clint Langley # 45/0

Demon

Creature - Demon

Flying

illus. Pete Venters # 2/0

*/*

Demonic Tutor

    1 B
Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

Liliana learned the secrets she sought, but at a price that was etched on her fate.

illus. Scott Chou # 49/0

Demon's Horn

    2
Artifact

Whenever a player casts a black spell, you may gain 1 life.

Its curve mimics the twists of life and death.

illus. Alan Pollack # 57/0

Demon's Jester

    3 B
Creature - Imp

Flying

Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

They knock 'em dead, with or without the punch line.

illus. Pete Venters # 38/0

2/2

Duress

    B
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"Change your mind, or I'll change it for you."

illus. Steven Belledin # 46/0

Dusk Imp

    2 B
Creature - Imp

Flying

Imps are just intelligent enough to have an understanding of cruelty.

illus. Pete Venters # 34/0

2/1

Faith's Fetters

    3 W
Enchantment - Aura

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

illus. Brian Despain # 20/0

Fallen Angel

    3 B B
Creature - Angel

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

"Why do you weep for the dead? I rejoice, for they have died for me."

illus. Matthew D. Wilson # 42/0

3/3

Foul Imp

    B B
Creature - Imp

Flying

When Foul Imp enters the battlefield, you lose 2 life.

The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.

illus. Kev Walker # 32/0

2/2

Healing Salve

    W
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

illus. Greg & Tim Hildebrandt # 14/0

Icatian Priest

    W
Creature - Human Cleric

1WW: Target creature gets +1/+1 until end of turn.

Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory.

illus. Stephen Tappin # 2/0

1/1

Kuro, Pitlord

    6 B B B
Legendary Creature - Demon Spirit

At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay BBBB.

Pay 1 life: Target creature gets -1/-1 until end of turn.

illus. Jon Foster # 44/0

9/9

Lord of the Pit

    4 B B B
Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

"My summoning begins your debt, planeswalker."

illus. Chippy # 30/0

7/7

Luminous Angel

    4 W W W
Creature - Angel

Flying

At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

"The spread of evil's destruction shall always be matched by the rise of the noble fallen."

illus. Jason Chan # 12/0

4/4

Marble Diamond

    2
Artifact

Marble Diamond enters the battlefield tapped.

T: Add W.

illus. David Martin # 24/0

Oni Possession

    2 B
Enchantment - Aura

Enchant creature

At the beginning of your upkeep, sacrifice a creature.

Enchanted creature gets +3/+3 and has trample.

Enchanted creature is a Demon Spirit.

illus. Aleksi Briclot # 51/0

Otherworldly Journey

    1 W
Instant - Arcane

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

"The landscape shimmered and I felt a chill breeze. When my vision cleared, I found myself alone among the corpses of my fallen friends."—Journal found in Numai

illus. Vance Kovacs # 16/0

Overeager Apprentice

    2 B
Creature - Human Minion

Discard a card, Sacrifice Overeager Apprentice: Add BBB.

Slow and steady may not always win the race, but at least it doesn't end up splattered on the walls.

illus. Ray Lago # 35/0

1/2

Pacifism

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

Even those born to battle could only lay their blades at Akroma's feet.

illus. Matthew D. Wilson # 17/0

Plains

Basic Land - Plains

illus. Rob Alexander # 27/0

Plains

Basic Land - Plains

W

illus. Rob Alexander # 29/0

Plains

Basic Land - Plains

W

illus. Rob Alexander # 28/0

Plains

Basic Land - Plains

W

illus. Rob Alexander # 26/0

Promise of Power

    2 B B B
Sorcery

Choose one —

• You draw five cards and you lose 5 life.

• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.

Entwine 4 (Choose both if you pay the entwine cost.)

illus. Kev Walker # 54/0

Reiver Demon

    4 B B B B
Creature - Demon

Flying

When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

illus. Brom # 43/0

6/6

Reya Dawnbringer

    6 W W W
Legendary Creature - Angel

Flying

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

"You have not died until I consent."

illus. Matthew D. Wilson # 13/0

4/6

Righteous Cause

    3 W W
Enchantment

Whenever a creature attacks, you gain 1 life.

"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."—Akroma, angelic avenger

illus. Scott M. Fischer # 22/0

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

T: Add W.

Cycling W (W, Discard this card: Draw a card.)

illus. Heather Hudson # 25/0

Serra Advocate

    3 W
Creature - Angel

Flying

T: Target attacking or blocking creature gets +2/+2 until end of turn.

An angel's blessing prepares a soldier for war better than a thousand military drills.

illus. Matthew D. Wilson # 7/0

2/2

Serra Angel

    3 W W
Creature - Angel

Flying, vigilance

Her sword sings more beautifully than any choir.

illus. Greg Staples # 10/0

4/4

Serra's Boon

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

"The light of an angel's glance is warm, but her fixed stare blinds and burns."—Calexis, deacon of the New Order of Serra

illus. Steven Belledin # 18/0

Serra's Embrace

    2 W W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

The touch of Serra's angels bears hopes aloft and empowers noble causes.

illus. Zoltan Boros & Gabor Szikszai # 21/0

Soot Imp

    1 B B
Creature - Imp

Flying

Whenever a player casts a nonblack spell, that player loses 1 life.

"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."—Hob Heddil

illus. Jesper Ejsing # 37/0

1/2

Souldrinker

    3 B
Creature - Spirit

Pay 3 life: Put a +1/+1 counter on Souldrinker.

Don't drink and thrive.

illus. Dermot Power # 39/0

2/2

Spirit

Creature - Spirit

Flying

illus. Luca Zontini # 1/0

1/1

Stinkweed Imp

    2 B
Creature - Imp

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

illus. Nils Hamm # 36/0

1/2

Sustainer of the Realm

    2 W W
Creature - Angel

Flying

Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

You may break her shield, but you'll never break her spirit.

illus. Mark Zug # 8/0

2/3

Swamp

Basic Land - Swamp

B

illus. Mark Tedin # 59/0

Swamp

Basic Land - Swamp

B

illus. Vance Kovacs # 62/0

Swamp

Basic Land - Swamp

illus. Mark Tedin # 60/0

Swamp

Basic Land - Swamp

B

illus. John Avon # 61/0

Thrull

Creature - Thrull

illus. Véronique Meignaud # 3/0

0/1

Twilight Shepherd

    3 W W W
Creature - Angel

Flying, vigilance

When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

illus. Jason Chan # 11/0

5/5

Unholy Strength

    B
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

Such power grows the body as it shrinks the soul.

illus. Terese Nielsen # 47/0

Venerable Monk

    2 W
Creature - Human Monk Cleric

When Venerable Monk enters the battlefield, you gain 2 life.

Age wears the flesh but galvanizes the soul.

illus. D. Alexander Gregory # 5/0

2/2