Archenemy Spoilers 195/0

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Apr 23, 2018 - Zombify
Apr 23, 2018 - Zombie Infestation
Apr 23, 2018 - Yavimaya Dryad
Apr 23, 2018 - Wickerbough Elder
Apr 23, 2018 - Wax // Wane
Apr 23, 2018 - Watchwolf
Apr 23, 2018 - Wall of Roots
Apr 23, 2018 - Volcanic Fallout
Apr 23, 2018 - Verdeloth the Ancient
Apr 23, 2018 - Vampiric Dragon
Apr 23, 2018 - Urborg Syphon-Mage
Apr 23, 2018 - Unmake
Apr 23, 2018 - Unbender Tine
Apr 23, 2018 - Two-Headed Dragon
Apr 23, 2018 - Twisted Abomination
Apr 23, 2018 - Torrent of Souls
Apr 23, 2018 - Thunderstaff
Apr 23, 2018 - Thran Dynamo
Apr 23, 2018 - Thelonite Hermit
Apr 23, 2018 - Terminate
Apr 23, 2018 - Taurean Mauler
Apr 23, 2018 - Synod Sanctum
Apr 23, 2018 - Synod Centurion
Apr 23, 2018 - Sundering Titan
Apr 23, 2018 - Sun Droplet
Apr 23, 2018 - Spin into Myth
Apr 23, 2018 - Spider Umbra
Apr 23, 2018 - Sorcerer's Strongbox
Apr 23, 2018 - Skullcage
Apr 23, 2018 - Skirk Marauder
Apr 23, 2018 - Skirk Commando
Apr 23, 2018 - Sign in Blood
Apr 23, 2018 - Shriekmaw
Apr 23, 2018 - Shinen of Life's Roar
Apr 23, 2018 - Selesnya Guildmage
Apr 23, 2018 - Seething Song
Apr 23, 2018 - Scion of Darkness
Apr 23, 2018 - Savage Twister
Apr 23, 2018 - Sanctum Gargoyle
Apr 23, 2018 - Sakura-Tribe Elder
Apr 23, 2018 - Ryusei, the Falling Star
Apr 23, 2018 - Reassembling Skeleton
Apr 23, 2018 - Reanimate
Apr 23, 2018 - Rancor
Apr 23, 2018 - Rakdos Signet
Apr 23, 2018 - Rakdos Guildmage
Apr 23, 2018 - Primal Command
Apr 23, 2018 - Plummet
Apr 23, 2018 - Path to Exile
Apr 23, 2018 - Pale Recluse
Apr 23, 2018 - Oblivion Ring
Apr 23, 2018 - Obelisk of Esper
Apr 23, 2018 - Molimo, Maro-Sorcerer
Apr 23, 2018 - Mistvein Borderpost
Apr 23, 2018 - Metallurgeon
Apr 23, 2018 - Memnarch
Apr 23, 2018 - Master Transmuter
Apr 23, 2018 - March of the Machines
Apr 23, 2018 - Makeshift Mannequin
Apr 23, 2018 - Magister Sphinx
Apr 23, 2018 - Lodestone Golem
Apr 23, 2018 - Lightning Greaves
Apr 23, 2018 - Leonin Abunas
Apr 23, 2018 - Leaf Gilder
Apr 23, 2018 - Krosan Tusker
Apr 23, 2018 - Kilnmouth Dragon
Apr 23, 2018 - Kamahl, Fist of Krosa
Apr 23, 2018 - Kaervek the Merciless
Apr 23, 2018 - Juggernaut
Apr 23, 2018 - Infest
Apr 23, 2018 - Inferno Trap
Apr 23, 2018 - Infectious Horror
Apr 23, 2018 - Incremental Blight
Apr 23, 2018 - Imperial Hellkite
Apr 23, 2018 - Hunting Moa
Apr 23, 2018 - Heroes' Reunion
Apr 23, 2018 - Hellkite Charger
Apr 23, 2018 - Harmonize
Apr 23, 2018 - Gruul Signet
Apr 23, 2018 - Gleeful Sabotage
Apr 23, 2018 - Gathan Raiders
Apr 23, 2018 - Furnace Whelp
Apr 23, 2018 - Forgotten Ancient
Apr 23, 2018 - Fog
Apr 23, 2018 - Flameblast Dragon
Apr 23, 2018 - Fires of Yavimaya
Apr 23, 2018 - Fireball
Apr 23, 2018 - Fierce Empath
Apr 23, 2018 - Fieldmist Borderpost
Apr 23, 2018 - Festering Goblin
Apr 23, 2018 - Fertilid
Apr 23, 2018 - Feral Hydra
Apr 23, 2018 - Extractor Demon
Apr 23, 2018 - Everflowing Chalice
Apr 23, 2018 - Ethersworn Shieldmage
Apr 23, 2018 - Duplicant
Apr 23, 2018 - Dregscape Zombie
Apr 23, 2018 - Dreamstone Hedron
Apr 23, 2018 - Dragonspeaker Shaman
Apr 23, 2018 - Dragon Whelp
Apr 23, 2018 - Dragon Fodder
Apr 23, 2018 - Dragon Breath
Apr 23, 2018 - Dimir Signet
Apr 23, 2018 - Corpse Connoisseur
Apr 23, 2018 - Colossal Might
Apr 23, 2018 - Chandra's Outrage
Apr 23, 2018 - Chameleon Colossus
Apr 23, 2018 - Cemetery Reaper
Apr 23, 2018 - Breath of Darigaaz
Apr 23, 2018 - Branching Bolt
Apr 23, 2018 - Bog Witch
Apr 23, 2018 - Bituminous Blast
Apr 23, 2018 - Beacon of Unrest
Apr 23, 2018 - Batwing Brume
Apr 23, 2018 - Battering Craghorn
Apr 23, 2018 - Azorius Signet
Apr 23, 2018 - Avatar of Woe
Apr 23, 2018 - Avatar of Discord
Apr 23, 2018 - Artisan of Kozilek
Apr 23, 2018 - Armadillo Cloak
Apr 23, 2018 - Architects of Will
Apr 23, 2018 - Agony Warp
Apr 23, 2018 - Aether Spellbomb
Jun 17, 2014 - Into the Earthen Maw
Jun 17, 2014 - Ignite the Cloneforge!
Jun 17, 2014 - I Know All, I See All
Jun 17, 2014 - Graypelt Refuge
Jun 17, 2014 - Forest
Jun 17, 2014 - Feed the Machine
Jun 17, 2014 - Evil Comes to Fruition
Jun 17, 2014 - Every Hope Shall Vanish
Jun 17, 2014 - Choose Your Champion
Jun 17, 2014 - Barren Moor
Jun 17, 2014 - Approach My Molten Realm
Jun 17, 2014 - All in Good Time
Sep 3, 2013 - Terramorphic Expanse
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Secluded Steppe
Sep 3, 2013 - Rotted Ones, Lay Siege
Sep 3, 2013 - Roots of All Evil
Sep 3, 2013 - Rakdos Carnarium
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Nature Shields Its Own
Sep 3, 2013 - Nantuko Monastery
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mosswort Bridge
Sep 3, 2013 - Mortal Flesh Is Weak
Sep 3, 2013 - Llanowar Reborn
Sep 3, 2013 - Krosan Verge
Sep 3, 2013 - Know Naught but Fire
Sep 3, 2013 - Khalni Garden
Sep 3, 2013 - Kazandu Refuge
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest

A Display of My Dark Power

Scheme

When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.

"What would you say is my greatest attribute? Is it my gluttonous lust for power?"

illus. Jim Nelson # 8/0

Aether Spellbomb

    1
Artifact

U, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.

1, Sacrifice Aether Spellbomb: Draw a card.

"Release that which was never caged."—Spellbomb inscription

illus. Jim Nelson # 102/0

Agony Warp

    U B
Instant

Target creature gets -3/-0 until end of turn.

Target creature gets -0/-3 until end of turn.

Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass.

illus. Dave Allsop # 76/0

All in Good Time

Scheme

When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.

"Take a moment. Ponder the depths of your insignificance."

illus. Nic Klein # 1/0

All Shall Smolder in My Wake

Scheme

When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.

"It's my goal to find the melting point of every substance."

illus. Jim Nelson # 2/0

Approach My Molten Realm

Scheme

When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.

"It's a dragon-infested lavascape of notorious peril. Make yourselves at home."

illus. Jim Pavelec # 3/0

Architects of Will

    2 U B
Artifact Creature - Human Wizard

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.

Cycling (U/B) ((U/B), Discard this card: Draw a card.)

This secret society of mages manipulates the beliefs and opinions of others.

illus. Matt Stewart # 77/0

3/3

Armadillo Cloak

    1 G W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

illus. Parente # 78/0

Artisan of Kozilek

    9
Creature - Eldrazi

When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

illus. Jason Felix # 123/0

10/9

Avatar of Discord

    (B/R) (B/R) (B/R)
Creature - Avatar

((B/R) can be paid with either B or R.)

Flying

When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.

Such is the power of Rakdos that even his shadow takes on a cruel life of its own.

illus. rk post # 79/0

5/3

Avatar of Woe

    6 B B
Creature - Avatar

If there are ten or more creature cards total in all graveyards, this spell costs 6 less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

T: Destroy target creature. It can't be regenerated.

illus. rk post # 9/0

6/5

Azorius Signet

    2
Artifact

1, T: Add WU.

The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.

illus. Greg Hildebrandt # 103/0

Barren Moor

Land

Barren Moor enters the battlefield tapped.

T: Add B.

Cycling B (B, Discard this card: Draw a card.)

illus. Heather Hudson # 124/0

Battering Craghorn

    2 R R
Creature - Goat Beast

First strike

Morph 1RR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Their skeletons can be found all over Skirk Ridge, tangled in each other's horns.

illus. Matt Cavotta # 30/0

3/1

Batwing Brume

    1 (W/B)
Instant

Prevent all combat damage that would be dealt this turn if W was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature they control if B was spent to cast Batwing Brume. (Do both if WB was spent.)

illus. Richard Kane Ferguson # 80/0

Beacon of Unrest

    3 B B
Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

A vertical scream pierces the night air and echoes doom through the clouds.

illus. Alan Pollack # 10/0

Behold the Power of Destruction

Scheme

When you set this scheme in motion, destroy all nonland permanents target opponent controls.

"I'd call that a successful first test. Golem! Rearm the Doom Citadel!"

illus. Jesper Ejsing # 4/0

Bituminous Blast

    3 B R
Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Bituminous Blast deals 4 damage to target creature.

illus. Raymond Swanland # 81/0

Bog Witch

    2 B
Creature - Human Spellshaper

B, T, Discard a card: Add BBB.

The world is the body. The mana is the blood. The witch is the surgeon.

illus. Gao Yan # 11/0

1/1

Branching Bolt

    1 R G
Instant

Choose one or both —

• Branching Bolt deals 3 damage to target creature with flying.

• Branching Bolt deals 3 damage to target creature without flying.

"Lightning lives in everything, in living flesh and growing things. It must be set free."—Rakka Mar

illus. Vance Kovacs # 82/0

Breath of Darigaaz

    1 R
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

illus. Greg & Tim Hildebrandt # 31/0

Cemetery Reaper

    1 B B
Creature - Zombie

Other Zombie creatures you control get +1/+1.

2B, T: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Every grave cradles a recruit.

illus. Dave Allsop # 12/0

2/2

Chameleon Colossus

    2 G G
Creature - Shapeshifter

Changeling (This card is every creature type.)

Protection from black

2GG: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

illus. Darrell Riche # 52/0

4/4

Chandra's Outrage

    2 R R
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

"Her mind is an incredible mix of emotion and power. Even if I could grasp it, I couldn't hold it for long."—Jace Beleren, on Chandra Nalaar

illus. Christopher Moeller # 32/0

Choose Your Champion

Scheme

When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.

"It seems the fate of the world rests on your shoulders, feeble child."

illus. Jim Nelson # 5/0

Colossal Might

    R G
Instant

Target creature gets +4/+2 and gains trample until end of turn.

"Never corner a barbarian. You become the path of least resistance."—Sarkhan Vol

illus. Justin Sweet # 83/0

Corpse Connoisseur

    4 B
Creature - Zombie Wizard

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.

Unearth 3B (3B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Mark Hyzer # 13/0

3/3

Dance, Pathetic Marionette

Scheme

When you set this scheme in motion, each opponent reveals cards from the top of their library until they reveal a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards.

illus. Steve Prescott # 6/0

Dimir Signet

    2
Artifact

1, T: Add UB.

An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.

illus. Greg Hildebrandt # 104/0

Dragon Breath

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature has haste.

R: Enchanted creature gets +1/+0 until end of turn.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.

illus. Greg Staples # 33/0

Dragon Fodder

    1 R
Sorcery

Create two 1/1 red Goblin creature tokens.

Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise.

illus. Jaime Jones # 34/0

Dragon Whelp

    2 R R
Creature - Dragon

Flying

R: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

illus. Steven Belledin # 35/0

2/3

Dragonspeaker Shaman

    1 R R
Creature - Human Barbarian Shaman

Dragon spells you cast cost 2 less to cast.

"We speak the dragons' language of flame and rage. They speak our language of fury and honor. Together we shall weave a tale of destruction without equal."

illus. Kev Walker # 36/0

2/2

Dreamstone Hedron

    6
Artifact

T: Add CCC.

3, T, Sacrifice Dreamstone Hedron: Draw three cards.

Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.

illus. Eric Deschamps # 105/0

Dregscape Zombie

    1 B
Creature - Zombie

Unearth B (B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The undead of Grixis are fueled by their hatred of the living.

illus. Lars Grant-West # 14/0

2/1

Duplicant

    6
Artifact Creature - Shapeshifter

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

illus. Thomas M. Baxa # 106/0

2/4

Embrace My Diabolical Vision

Scheme

When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.

"My vision is for the good of everyone. Mostly me."

illus. Franz Vohwinkel # 9/0

Ethersworn Shieldmage

    1 W U
Artifact Creature - Vedalken Wizard

Flash

When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.

illus. Daarken # 84/0

2/2

Everflowing Chalice

    0
Artifact

Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

T: Add C for each charge counter on Everflowing Chalice.

illus. Steve Argyle # 107/0

Every Hope Shall Vanish

Scheme

When you set this scheme in motion, each opponent reveals their hand. Choose a nonland card from each of those hands. Those players discard those cards.

"Oh, I think I will get away with this."

illus. John Stanko # 10/0

Every Last Vestige Shall Rot

Scheme

When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library.

"May bloodberries grow from your remains."

illus. Martina Pilcerova # 11/0

Evil Comes to Fruition

Scheme

When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.

"The plants justify the means."

illus. Austin Hsu # 12/0

Extractor Demon

    4 B B
Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard.

Unearth 2B (2B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Carl Critchlow # 15/0

5/5

Feed the Machine

Scheme

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, the player sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature.

"Even you have a purpose. Your blood will oil the gears."

illus. Wayne Reynolds # 14/0

Feral Hydra

    X G
Creature - Hydra Beast

Feral Hydra enters the battlefield with X +1/+1 counters on it.

3: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

It shreds its prey as each head fights for the choicest bits.

illus. Steve Prescott # 53/0

0/0

Fertilid

    2 G
Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

1G, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles their library.

illus. Wayne Reynolds # 54/0

0/0

Festering Goblin

    B
Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

illus. Thomas M. Baxa # 16/0

1/1

Fieldmist Borderpost

    1 W U
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Fieldmist Borderpost enters the battlefield tapped.

T: Add W or U.

illus. Michael Bruinsma # 85/0

Fierce Empath

    2 G
Creature - Elf

When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.

illus. Alan Pollack # 55/0

1/1

Fireball

    X R
Sorcery

This spell costs 1 more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.

illus. Dave Dorman # 37/0

Fires of Yavimaya

    1 R G
Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

illus. Val Mayerik # 86/0

Flameblast Dragon

    4 R R
Creature - Dragon

Flying

Whenever Flameblast Dragon attacks, you may pay XR. If you do, Flameblast Dragon deals X damage to any target.

Dragon lords of Jund rule by edicts of flame.

illus. Jaime Jones # 38/0

5/5

Fog

    G
Instant

Prevent all combat damage that would be dealt this turn.

"I fear no army or beast, but only the morning fog. Our assault can survive everything else."—Lord Hilneth

illus. John Avon # 56/0

Forest

Basic Land - Forest

G

illus. Quinton Hoover # 150/0

Forest

Basic Land - Forest

illus. Quinton Hoover # 148/0

Forest

Basic Land - Forest

G

illus. Quinton Hoover # 149/0

Forgotten Ancient

    3 G
Creature - Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

illus. Mark Tedin # 57/0

0/3

Furnace Whelp

    2 R R
Creature - Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.)

R: Furnace Whelp gets +1/+0 until end of turn.

Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?

illus. Matt Cavotta # 39/0

2/2

Gathan Raiders

    3 R R
Creature - Human Warrior

Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.

Morph—Discard a card. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Parente # 40/0

3/3

Gleeful Sabotage

    1 G
Sorcery

Destroy target artifact or enchantment.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

illus. Todd Lockwood # 58/0

Graypelt Refuge

Land

Graypelt Refuge enters the battlefield tapped.

When Graypelt Refuge enters the battlefield, you gain 1 life.

T: Add G or W.

illus. Philip Straub # 125/0

Gruul Signet

    2
Artifact

1, T: Add RG.

Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.

illus. Greg Hildebrandt # 108/0

Harmonize

    2 G G
Sorcery

Draw three cards.

"Words lie. People lie. The land tells the truth."

illus. Paul Lee # 59/0

Hellkite Charger

    4 R R
Creature - Dragon

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RR. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

illus. Jaime Jones # 41/0

5/5

Heroes' Reunion

    G W
Instant

Target player gains 7 life.

"You helped save my people from a Phyrexian fate. Did you think I wouldn't return the favor?"—Eladamri, to Gerrard

illus. Terese Nielsen # 87/0

Hunting Moa

    2 G
Creature - Bird Beast

Echo 2G (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

illus. DiTerlizzi # 60/0

3/2

I Bask in Your Silent Awe

Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

Each opponent can't cast more than one spell each turn.

At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.

illus. Wayne Reynolds # 15/0

I Call on the Ancient Magics

Scheme

When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles their library.

illus. John Matson # 16/0

I Delight in Your Convulsions

Scheme

When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.

"I can't imagine what you're feeling right now, but I'll try my best."

illus. Wayne Reynolds # 17/0

I Know All, I See All

Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

Untap all permanents you control during each opponent's untap step.

At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.

illus. Chuck Lukacs # 18/0

Ignite the Cloneforge!

Scheme

When you set this scheme in motion, create a token that's a copy of target permanent an opponent controls.

"Heroes innovate. Villains duplicate."

illus. Ralph Horsley # 19/0

Imperial Hellkite

    5 R R
Creature - Dragon

Flying

Morph 6RR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.

illus. Matt Cavotta # 42/0

6/6

Incremental Blight

    3 B B
Sorcery

Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Shadowmoor's main crops are rot, slime, and despair.

illus. Chuck Lukacs # 17/0

Infectious Horror

    3 B
Creature - Zombie Horror

Whenever Infectious Horror attacks, each opponent loses 2 life.

Not once in the history of Grixis has anyone died of old age.

illus. Pete Venters # 18/0

2/2

Inferno Trap

    3 R
Instant - Trap

If you've been dealt damage by two or more creatures this turn, you may pay R rather than pay this spell's mana cost.

Inferno Trap deals 4 damage to target creature.

"Do you smell something burning?"

illus. Philip Straub # 43/0

Infest

    1 B B
Sorcery

All creatures get -2/-2 until end of turn.

"This is why we don't go out in banewasp weather."—Rannon, Vithian holdout

illus. Karl Kopinski # 19/0

Into the Earthen Maw

Scheme

When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.

"You may even see them again. Full digestion takes three hundred years."

illus. Paul Bonner # 20/0

Introductions Are in Order

Scheme

When you set this scheme in motion, choose one —

• Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

• You may put a creature card from your hand onto the battlefield.

"Meet my newest minion. Come now, don't be shy—shake her pincer."

illus. Nils Hamm # 21/0

Island

Basic Land - Island

U

illus. John Avon # 141/0

Island

Basic Land - Island

illus. John Avon # 139/0

Island

Basic Land - Island

U

illus. John Avon # 140/0

Juggernaut

    4
Artifact Creature - Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

Built with neither a way to steer nor a way to stop, the juggernauts were simply aimed at an enemy's best defenses and told to charge.

illus. Arnie Swekel # 109/0

5/3

Kaervek the Merciless

    5 B R
Legendary Creature - Human Shaman

Whenever an opponent casts a spell, Kaervek the Merciless deals damage to any target equal to that spell's converted mana cost.

"Rats and jackals feast in his swath, but even they will not walk with him."—Mangara

illus. rk post # 88/0

5/4

Kamahl, Fist of Krosa

    4 G G
Legendary Creature - Human Druid

G: Target land becomes a 1/1 creature until end of turn. It's still a land.

2GGG: Creatures you control get +3/+3 and gain trample until end of turn.

"My mind has changed. My strength has not."

illus. Matthew D. Wilson # 61/0

4/3

Kazandu Refuge

Land

Kazandu Refuge enters the battlefield tapped.

When Kazandu Refuge enters the battlefield, you gain 1 life.

T: Add R or G.

illus. Franz Vohwinkel # 126/0

Khalni Garden

Land

Khalni Garden enters the battlefield tapped.

When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.

T: Add G.

illus. Ryan Pancoast # 127/0

Kilnmouth Dragon

    5 R R
Creature - Dragon

Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)

Flying

T: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

illus. Carl Critchlow # 44/0

5/5

Know Naught but Fire

Scheme

When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.

"Cranial explosions for everyone. Still planning to outthink my dragons?"

illus. Val Mayerik # 23/0

Krosan Tusker

    5 G G
Creature - Boar Beast

Cycling 2G (2G, Discard this card: Draw a card.)

When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do this before you draw.)

illus. Kev Walker # 62/0

6/5

Krosan Verge

Land

Krosan Verge enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.

illus. Tony Szczudlo # 128/0

Leaf Gilder

    1 G
Creature - Elf Druid

T: Add G.

Eidren, perfect of Lys Alana, ordered hundreds of trees uprooted and rearranged into a pattern he deemed beautiful. Thus the Gilt-Leaf Wood was born.

illus. Quinton Hoover # 63/0

2/1

Leonin Abunas

    3 W
Creature - Cat Cleric

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light.

illus. Darrell Riche # 1/0

2/5

Lightning Greaves

    2
Artifact - Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip 0

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

illus. Jeremy Jarvis # 110/0

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

T: Add G.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

illus. Philip Straub # 129/0

Lodestone Golem

    4
Artifact Creature - Golem - Golem

Nonartifact spells cost 1 more to cast.

"Somehow it warps the Æther. It brings a strange weight, a blockade in the flow of spellcraft."—Noyan Dar, Tazeem lullmage

illus. Chris Rahn # 111/0

Look Skyward and Despair

Scheme

When you set this scheme in motion, create a 5/5 red Dragon creature token with flying.

"Today I take the reins of destiny itself. Today the Draconic Apocalypse is upon you."

illus. Todd Lockwood # 24/0

Magister Sphinx

    4 W U B
Artifact Creature - Sphinx

Flying

When Magister Sphinx enters the battlefield, target player's life total becomes 10.

"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die."

illus. Steven Belledin # 89/0

5/5

Makeshift Mannequin

    3 B
Instant

Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

"This vulgar mimicry will end now."—Desmera, perfect of Wren's Run

illus. Darrell Riche # 20/0

March of the Machines

    3 U
Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)

illus. Ben Thompson # 6/0

Master Transmuter

    3 U
Artifact Creature - Human Artificer

U, T, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."

illus. Chippy # 7/0

1/2

May Civilization Collapse

Scheme

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land.

"This should halt the spread of your insolence."

illus. John Matson # 25/0

Memnarch

    7
Legendary Artifact Creature - Wizard

1UU: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)

3U: Gain control of target artifact. (This effect lasts indefinitely.)

In the blur between metal and flesh, Memnarch found madness.

illus. Carl Critchlow # 112/0

4/5

Metallurgeon

    1 W
Artifact Creature - Human Artificer

W, T: Regenerate target artifact.

"By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better."

illus. Warren Mahy # 2/0

1/2

Mistvein Borderpost

    1 U B
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Mistvein Borderpost enters the battlefield tapped.

T: Add U or B.

illus. Pete Venters # 90/0

Molimo, Maro-Sorcerer

    4 G G G
Legendary Creature - Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

"My mind is the spread of the canopy. My heart is the embrace of the roots. I am deathless Llanowar, its fury and its peace."

illus. Mark Zug # 64/0

*/*

Mortal Flesh Is Weak

Scheme

When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.

"I certainly would have accepted my offer of eternal life. But if you choose death instead, who am I to argue?"

illus. Howard Lyon # 26/0

Mosswort Bridge

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

T: Add G.

G, T: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

illus. Jeremy Jarvis # 130/0

Mountain

Basic Land - Mountain

R

illus. Rob Alexander # 146/0

Mountain

Basic Land - Mountain

R

illus. Rob Alexander # 147/0

Mountain

Basic Land - Mountain

illus. Rob Alexander # 145/0

My Crushing Masterstroke

Scheme

When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.

illus. Alex Horley-Orlandelli # 27/0

My Genius Knows No Bounds

Scheme

When you set this scheme in motion, you may pay X. If you do, you gain X life and draw X cards.

"I can see . . . everything. The beginning and the end of time. The raw edges of reality. And now I see exactly how to kill you."

illus. John Stanko # 28/0

My Undead Horde Awakens

Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control.

When a creature put onto the battlefield with this scheme dies, abandon this scheme.

illus. Thomas M. Baxa # 29/0

My Wish Is Your Command

Scheme

When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.

"Indulge me. Just one spell. One potentially fatal spell gone horribly awry."

illus. Steve Prescott # 30/0

Nantuko Monastery

Land

T: Add C.

Threshold — GW: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.

illus. Rob Alexander # 131/0

Nature Demands an Offering

Scheme

When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles their library.

illus. John Matson # 31/0

Nature Shields Its Own

Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature.

When four or more creatures attack you, abandon this scheme at end of combat.

illus. John Stanko # 32/0

Nothing Can Stop Me Now

Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme.

illus. Jesper Ejsing # 33/0

Obelisk of Esper

    3
Artifact

T: Add W, U, or B.

It is a monument as austere, unyielding, and inscrutable as Esper itself.

illus. Francis Tsai # 113/0

Oblivion Ring

    2 W
Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

illus. Franz Vohwinkel # 3/0

Only Blood Ends Your Nightmares

Scheme

When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards.

"But nothing will end your regret."

illus. Paul Bonner # 34/0

Pale Recluse

    4 G W
Creature - Spider

Reach (This creature can block creatures with flying.)

Forestcycling 2, plainscycling 2 (2, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle your library.)

illus. Cyril Van Der Haegen # 91/0

4/5

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.

illus. Todd Lockwood # 4/0

Plains

Basic Land - Plains

illus. Fred Fields # 137/0

Plains

Basic Land - Plains

W

illus. Fred Fields # 138/0

Plummet

    1 G
Instant

Destroy target creature with flying.

"You are the grandest of all," said the archdruid to the trees. They became so proud of bark and branch that they suffered no creature to fly overhead or perch upon a bough.

illus. Pete Venters # 65/0

Primal Command

    3 G G
Sorcery

Choose two —

• Target player gains 7 life.

• Put target noncreature permanent on top of its owner's library.

• Target player shuffles their graveyard into their library.

• Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

illus. Wayne England # 66/0

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

T: Add BR.

illus. John Avon # 132/0

Rakdos Guildmage

    (B/R) (B/R)
Creature - Zombie Shaman

((B/R) can be paid with either B or R.)

3B, Discard a card: Target creature gets -2/-2 until end of turn.

3R: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.

illus. Jeremy Jarvis # 92/0

2/2

Rakdos Signet

    2
Artifact

1, T: Add BR.

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.

illus. Greg Hildebrandt # 114/0

Rancor

    G
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Hatred outlives the hateful.

illus. Kev Walker # 67/0

Realms Befitting My Majesty

Scheme

When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

"Look around you. All you behold is mine to rule. It's the natural way."

illus. Véronique Meignaud # 36/0

Reanimate

    B
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.

"You will learn to earn death."—Volrath

illus. Robert Bliss # 21/0

Reassembling Skeleton

    1 B
Creature - Skeleton Warrior

1B: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

Though you may see the same bones, you'll never see the same skeleton twice.

illus. Austin Hsu # 22/0

1/1

Roots of All Evil

Scheme

When you set this scheme in motion, create five 1/1 green Saproling creature tokens.

"I assure you, these are not the kind that thrive on sunlight and water."

illus. Paul Bonner # 37/0

Rotted Ones, Lay Siege

Scheme

When you set this scheme in motion, for each opponent, create a 2/2 black Zombie creature token that attacks that player each combat if able.

"Don't come back until you've got brains in your teeth."

illus. Steve Prescott # 38/0

Ryusei, the Falling Star

    5 R
Legendary Creature - Dragon Spirit

Flying

When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

illus. Nottsuo # 45/0

5/5

Sakura-Tribe Elder

    1 G
Creature - Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Slain orochi warriors were buried with a tree sapling so they would become a part of the forest after death.

illus. Carl Critchlow # 68/0

1/1

Sanctum Gargoyle

    3 W
Artifact Creature - Gargoyle

Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.

illus. Shelly Wan # 5/0

2/3

Savage Twister

    X R G
Sorcery

Savage Twister deals X damage to each creature.

"Nature is the ultimate mindless destroyer, capable of power and ferocity no army can match, and the Gruul follow its example."—Trigori, Azorius senator

illus. Luca Zontini # 93/0

Scion of Darkness

    5 B B B
Creature - Avatar

Trample

Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

Cycling 3 (3, Discard this card: Draw a card.)

illus. Mark Zug # 23/0

6/6

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

T: Add W.

Cycling W (W, Discard this card: Draw a card.)

illus. Heather Hudson # 133/0

Seething Song

    2 R
Instant

Add RRRRR.

Vulshok mana rituals echo the day when the red sun burst through Mirrodin's surface to take its place in the heavens.

illus. Martina Pilcerova # 46/0

Selesnya Guildmage

    (G/W) (G/W)
Creature - Elf Wizard

3G: Create a 1/1 green Saproling creature token.

3W: Creatures you control get +1/+1 until end of turn.

illus. Mark Zug # 94/0

2/2

Shinen of Life's Roar

    1 G
Creature - Spirit

All creatures able to block Shinen of Life's Roar do so.

Channel — 2GG, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

illus. Matt Cavotta # 69/0

1/2

Shriekmaw

    4 B
Creature - Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.

Evoke 1B (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Steve Prescott # 24/0

3/2

Sign in Blood

    B B
Sorcery

Target player draws two cards and loses 2 life.

"You know I accept only one currency here, and yet you have sought me out. Why now do you hesitate?"—Xathrid demon

illus. Howard Lyon # 25/0

Skirk Commando

    1 R R
Creature - Goblin

Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.

Morph 2R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Dave Dorman # 47/0

2/1

Skirk Marauder

    1 R
Creature - Goblin

Morph 2R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Skirk Marauder is turned face up, it deals 2 damage to any target.

illus. Pete Venters # 48/0

2/1

Skullcage

    4
Artifact

At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.

Only a focused mind can survive it.

illus. Ron Spencer # 115/0

Sorcerer's Strongbox

    4
Artifact

2, T: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.

Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.

illus. Chuck Lukacs # 116/0

Spider Umbra

    G
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

illus. Christopher Moeller # 70/0

Spin into Myth

    4 U
Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

illus. David Day # 8/0

Sun Droplet

    2
Artifact

Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.

illus. Greg Hildebrandt # 117/0

Sundering Titan

    8
Artifact Creature - Golem

When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

illus. Jim Murray # 118/0

7/10

Surrender Your Thoughts

Scheme

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.

"Or, if you prefer, just surrender."

illus. Howard Lyon # 39/0

Swamp

Basic Land - Swamp

B

illus. Susan Van Camp # 143/0

Swamp

Basic Land - Swamp

illus. Susan Van Camp # 142/0

Swamp

Basic Land - Swamp

B

illus. Susan Van Camp # 144/0

Synod Centurion

    4
Artifact Creature - Construct

When you control no other artifacts, sacrifice Synod Centurion.

"We order them to stand, they stand. We order them to wait, they wait. We order them to die, they die."—Pontifex, elder researcher

illus. Kev Walker # 119/0

4/4

Synod Sanctum

    1
Artifact

2, T: Exile target permanent you control.

2, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.

illus. Dana Knutson # 120/0

Taurean Mauler

    2 R
Creature - Shapeshifter

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

illus. Dominick Domingo # 49/0

2/2

Terminate

    B R
Instant

Destroy target creature. It can't be regenerated.

"I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that."—Taani, berserker of Etlan

illus. Wayne Reynolds # 95/0

Terramorphic Expanse

Land

T, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

illus. Dan Scott # 134/0

The Dead Shall Serve

Scheme

When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.

"Tell your old master I said hello."

illus. Jesper Ejsing # 7/0

The Fate of the Flammable

Scheme

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to that player. If the player chooses others, this scheme deals 3 damage to each of your other opponents.

illus. Paul Bonner # 13/0

The Iron Guardian Stirs

Scheme

When you set this scheme in motion, create a 4/6 colorless Golem artifact creature token.

"It would be disappointing if you were unable to overcome this simplest of defenses. Hilarious, but disappointing."

illus. Jesper Ejsing # 22/0

The Pieces Are Coming Together

Scheme

When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost 2 less to cast.

"Cretins build machines. I construct destiny."

illus. Ralph Horsley # 35/0

The Very Soil Shall Shake

Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

Creatures you control get +2/+2 and have trample.

When a creature you control dies, abandon this scheme.

illus. Val Mayerik # 41/0

Thelonite Hermit

    3 G
Creature - Elf Shaman

Saproling creatures get +1/+1.

Morph 3GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.

illus. Chippy # 71/0

1/1

Thran Dynamo

    4
Artifact

T: Add CCC.

Urza's metathran children were conceived, birthed, and nurtured by an integrated system of machines.

illus. Ron Spears # 121/0

Thunderstaff

    3
Artifact

As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.

2, T: Attacking creatures get +1/+0 until end of turn.

illus. Kaja Foglio # 122/0

Tooth, Claw, and Tail

Scheme

When you set this scheme in motion, destroy up to three target nonland permanents.

"Silence your wailing. This is but a taste of the destruction my pets have in store."

illus. Paul Bonner # 40/0

Torrent of Souls

    4 (B/R)
Sorcery

Return up to one target creature card from your graveyard to the battlefield if B was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if R was spent to cast Torrent of Souls. (Do both if BR was spent.)

illus. Ian Edward Ameling # 96/0

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

T: Add G.

Cycling G (G, Discard this card: Draw a card.)

illus. Heather Hudson # 135/0

Twisted Abomination

    5 B
Creature - Zombie Mutant

B: Regenerate Twisted Abomination.

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.)

illus. Daren Bader # 26/0

5/3

Two-Headed Dragon

    4 R R
Creature - Dragon

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Two-Headed Dragon can block an additional creature each combat.

1R: Two-Headed Dragon gets +2/+0 until end of turn.

illus. Sam Wood # 50/0

4/4

Unbender Tine

    2 W U
Artifact

T: Untap another target permanent.

Creations made in madness may contain great power. The path to that power is as labyrinthine as the creator's mind.

illus. Greg Hildebrandt # 97/0

Unmake

    (W/B) (W/B) (W/B)
Instant

Exile target creature.

A gwyllion's favorite trap is the vanity mirror. A bewitched piece of glass traps the looker's soul and does away with the body.

illus. Steven Belledin # 98/0

Urborg Syphon-Mage

    2 B
Creature - Human Spellshaper

2B, T, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.

"I have become a gourmet of sorts. Each soul has its own distinctive flavor. The art is in inviting the right company to the feast."

illus. Greg Staples # 27/0

2/2

Vampiric Dragon

    6 B R
Creature - Vampire Dragon

Flying

Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.

1R: Vampiric Dragon deals 1 damage to target creature.

illus. Gary Ruddell # 99/0

5/5

Verdeloth the Ancient

    4 G G
Legendary Creature - Treefolk

Kicker X (You may pay an additional X as you cast this spell.)

Saproling creatures and other Treefolk creatures get +1/+1.

When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.

illus. Daren Bader # 72/0

4/7

Vitu-Ghazi, the City-Tree

Land

T: Add C.

2GW, T: Create a 1/1 green Saproling creature token.

In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.

illus. Martina Pilcerova # 136/0

Volcanic Fallout

    1 R R
Instant

This spell can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.

"How can we outrun the sky?"—Hadran, sunseeder of Naya

illus. Zoltan Boros & Gabor Szikszai # 51/0

Wall of Roots

    1 G
Creature - Plant Wall

Defender

Put a -0/-1 counter on Wall of Roots: Add G. Activate this ability only once each turn.

Sometimes the wise ones wove their magic into living plants; as the plant grew, so grew the magic.

illus. John Matson # 73/0

0/5

Watchwolf

    G W
Creature - Wolf

Only in Ravnica do the wolves watch the flock.

illus. Kev Walker # 100/0

3/3

Wax // Wane

    G // W
Instant

Target creature gets +2/+2 until end of turn.

illus. Ben Thompson # 101/0

Which of You Burns Brightest?

Scheme

When you set this scheme in motion, you may pay X. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.

"Let that be a lesson to you, your family, and everyone you've ever known."

illus. Steve Prescott # 42/0

Wickerbough Elder

    3 G
Creature - Treefolk Shaman

Wickerbough Elder enters the battlefield with a -1/-1 counter on it.

G, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

"Living scarecrows make a mockery of the natural order. Dead ones make fine hats."

illus. Jesper Ejsing # 74/0

4/4

Yavimaya Dryad

    1 G G
Creature - Dryad

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.

The parched earth still shielded those few souls with the heart to call it home.

illus. Rebecca Guay # 75/0

2/1

Your Fate Is Thrice Sealed

Scheme

When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.

"I can't abide laziness. Arise, forces of nature, and serve your master!"

illus. Steve Prescott # 43/0

Your Puny Minds Cannot Fathom

Scheme

When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.

"I have seen far beyond this imperfect world, into a tomorrow that doesn't include you."

illus. Martina Pilcerova # 44/0

Your Will Is Not Your Own

Scheme

When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.

"Fool. I'll show you how to use that thing."

illus. Alex Horley-Orlandelli # 45/0

Zombie Infestation

    1 B
Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

The nomads' funeral pyres are more practical than ceremonial.

illus. Thomas M. Baxa # 28/0

Zombify

    3 B
Sorcery

Return target creature card from your graveyard to the battlefield.

"The first birth celebrates life. The second birth mocks it."—Mystic elder

illus. Mark Romanoski # 29/0