Duel Decks: Elspeth vs. Tezzeret Spoilers 79/0

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Apr 23, 2018 - Triskelion
Apr 23, 2018 - Trip Noose
Apr 23, 2018 - Trinket Mage
Apr 23, 2018 - Thoughtcast
Apr 23, 2018 - Thirst for Knowledge
Apr 23, 2018 - Tezzeret the Seeker
Apr 23, 2018 - Temple Acolyte
Apr 23, 2018 - Synod Centurion
Apr 23, 2018 - Swords to Plowshares
Apr 23, 2018 - Swell of Courage
Apr 23, 2018 - Sunlance
Apr 23, 2018 - Stormfront Riders
Apr 23, 2018 - Steel Wall
Apr 23, 2018 - Steel Overseer
Apr 23, 2018 - Silver Myr
Apr 23, 2018 - Serrated Biskelion
Apr 23, 2018 - Seasoned Marshal
Apr 23, 2018 - Saltblast
Apr 23, 2018 - Runed Servitor
Apr 23, 2018 - Razormane Masticore
Apr 23, 2018 - Razor Barrier
Apr 23, 2018 - Raise the Alarm
Apr 23, 2018 - Qumulox
Apr 23, 2018 - Pentavus
Apr 23, 2018 - Mosquito Guard
Apr 23, 2018 - Moonglove Extract
Apr 23, 2018 - Mighty Leap
Apr 23, 2018 - Master of Etherium
Apr 23, 2018 - Loyal Sentry
Apr 23, 2018 - Kor Skyfisher
Apr 23, 2018 - Kor Hookmaster
Apr 23, 2018 - Kor Aeronaut
Apr 23, 2018 - Kemba's Skyguard
Apr 23, 2018 - Juggernaut
Apr 23, 2018 - Journey to Nowhere
Apr 23, 2018 - Infantry Veteran
Apr 23, 2018 - Goldmeadow Harrier
Apr 23, 2018 - Glory Seeker
Apr 23, 2018 - Frogmite
Apr 23, 2018 - Foil
Apr 23, 2018 - Faerie Mechanist
Apr 23, 2018 - Everflowing Chalice
Apr 23, 2018 - Esperzoa
Apr 23, 2018 - Energy Chamber
Apr 23, 2018 - Elspeth, Knight-Errant
Apr 23, 2018 - Elixir of Immortality
Apr 23, 2018 - Elite Vanguard
Apr 23, 2018 - Echoing Truth
Apr 23, 2018 - Crusade
Apr 23, 2018 - Contagion Clasp
Apr 23, 2018 - Conclave Phalanx
Apr 23, 2018 - Conclave Equenaut
Apr 23, 2018 - Clockwork Hydra
Apr 23, 2018 - Clockwork Condor
Apr 23, 2018 - Celestial Crusader
Apr 23, 2018 - Catapult Master
Apr 23, 2018 - Burrenton Bombardier
Apr 23, 2018 - Blinding Beam
Apr 23, 2018 - Assembly-Worker
Apr 23, 2018 - Argivian Restoration
Apr 23, 2018 - Arcbound Worker
Apr 23, 2018 - Angel of Salvation
Apr 23, 2018 - Aether Spellbomb
Apr 23, 2018 - Abolish
Sep 3, 2013 - Stalking Stones
Sep 3, 2013 - Seat of the Synod
Sep 3, 2013 - Rustic Clachan
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Mishra's Factory
Sep 3, 2013 - Kabira Crossroads
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Daru Encampment
Sep 3, 2013 - Darksteel Citadel

Abolish

    1 W W
Instant

You may discard a Plains card rather than pay this spell's mana cost.

Destroy target artifact or enchantment.

As war raged on, the young mages became more direct in their tactics, often at great cost.

illus. Kev Walker # 29/0

Aether Spellbomb

    1
Artifact

U, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.

1, Sacrifice Aether Spellbomb: Draw a card.

"Release that which was never caged."—Spellbomb inscription

illus. Jim Nelson # 61/0

Angel of Salvation

    6 W W
Creature - Angel

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

illus. D. Alexander Gregory # 20/0

5/5

Arcbound Worker

    1
Artifact Creature - Construct

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

The parts are as strong as the whole.

illus. Darrell Riche # 40/0

0/0

Argivian Restoration

    2 U U
Sorcery

Return target artifact card from your graveyard to the battlefield.

"The Argivian University taught me two things: always look to the past, and never dismiss what appears useless."—Hanna, Weatherlight navigator

illus. Roger Raupp # 69/0

Assembly-Worker

    3
Artifact Creature - Assembly-Worker

T: Target Assembly-Worker creature gets +1/+1 until end of turn.

With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders.

illus. Chippy # 45/0

2/2

Blinding Beam

    2 W
Instant

Choose one —

• Tap two target creatures.

• Creatures don't untap during target player's next untap step.

Entwine 1 (Choose both if you pay the entwine cost.)

illus. Doug Chaffee # 28/0

Burrenton Bombardier

    2 W
Creature - Kithkin Soldier

Flying

Reinforce 2—2W (2W, Discard this card: Put two +1/+1 counters on target creature.)

The flasks provide ballast, a means of steering, and—with a little luck—a way to deliver ward-spells to cohorts below.

illus. Ron Spencer # 11/0

2/2

Catapult Master

    3 W W
Creature - Human Soldier

Tap five untapped Soldiers you control: Exile target creature.

"There's no ‘I' in ‘team,' but there's a ‘we' in ‘weapon.'"

illus. Terese Nielsen # 18/0

3/3

Celestial Crusader

    2 W W
Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1.

illus. Jim Murray # 14/0

2/2

Clockwork Condor

    4
Artifact Creature - Bird

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

illus. Arnie Swekel # 50/0

0/0

Clockwork Hydra

    5
Artifact Creature - Hydra

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

T: Put a +1/+1 counter on Clockwork Hydra.

illus. Daren Bader # 55/0

0/0

Conclave Equenaut

    4 W W
Creature - Human Soldier

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root.

illus. Terese Nielsen # 19/0

3/3

Conclave Phalanx

    4 W
Creature - Human Soldier

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

illus. Wayne Reynolds # 16/0

2/4

Contagion Clasp

    2
Artifact

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.

4, T: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

illus. Anthony Palumbo # 63/0

Crusade

    W W
Enchantment

White creatures get +1/+1.

"Finally, I understand. Home isn't where you rest. It's what you fight for."—Elspeth Tirel

illus. Howard Lyon # 27/0

Darksteel Citadel

Artifact Land

Indestructible

T: Add C.

Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper.

illus. John Avon # 72/0

Daru Encampment

Land

T: Add C.

W, T: Target Soldier creature gets +1/+1 until end of turn.

illus. Tony Szczudlo # 32/0

Echoing Truth

    1 U
Instant

Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

A single lie unleashes a tide of disbelief.

illus. Greg Staples # 66/0

Elite Vanguard

    W
Creature - Human Soldier

The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.

illus. Mark Tedin # 2/0

2/1

Elixir of Immortality

    1
Artifact

2, T: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect."—Baron Sengir

illus. Zoltan Boros & Gabor Szikszai # 62/0

Elspeth, Knight-Errant

    2 W W
Legendary Planeswalker - Elspeth

+1: Create a 1/1 white Soldier creature token.

+1: Target creature gets +3/+3 and gains flying until end of turn.

−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

illus. Igor Kieryluk # 1/0

4

Energy Chamber

    2
Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

illus. Kev Walker # 64/0

Esperzoa

    2 U
Artifact Creature - Jellyfish

Flying

At the beginning of your upkeep, return an artifact you control to its owner's hand.

The more metal it digests, the more its jelly will fetch on the alchemists' market.

illus. Warren Mahy # 47/0

4/3

Everflowing Chalice

    0
Artifact

Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

T: Add C for each charge counter on Everflowing Chalice.

illus. Steve Argyle # 60/0

Faerie Mechanist

    3 U
Artifact Creature - Faerie Artificer

Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

illus. Matt Cavotta # 54/0

2/2

Foil

    2 U U
Instant

You may discard an Island card and another card rather than pay this spell's mana cost.

Counter target spell.

illus. Bradley Williams # 70/0

Frogmite

    4
Artifact Creature - Frog

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

At first, vedalken observers thought blinkmoths naturally avoided certain places. Then they realized those places were frogmite feeding grounds.

illus. Terese Nielsen # 51/0

2/2

Glory Seeker

    1 W
Creature - Human Soldier

"There's no contract to sign, no oath to swear. The enlistment procedure is to unsheathe your sword and point it at the enemy."

illus. Matt Cavotta # 7/0

2/2

Goldmeadow Harrier

    W
Creature - Kithkin Soldier

W, T: Tap target creature.

"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."—Deagan, cenn of Burrenton

illus. Steve Prescott # 3/0

1/1

Infantry Veteran

    W
Creature - Human Soldier

T: Target attacking creature gets +1/+1 until end of turn.

"Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience."

illus. Christopher Rush # 4/0

1/1

Island

Basic Land - Island

U

illus. Rob Alexander # 76/0

Island

Basic Land - Island

U

illus. Chippy # 78/0

Island

Basic Land - Island

illus. John Avon # 77/0

Island

Basic Land - Island

U

illus. Chippy # 79/0

Journey to Nowhere

    1 W
Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

illus. Warren Mahy # 23/0

Juggernaut

    4
Artifact Creature - Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

The mighty city of An Karras, with its rich history, built over thousands of years, fell in three hours.

illus. Mark Hyzer # 52/0

5/3

Kabira Crossroads

Land

Kabira Crossroads enters the battlefield tapped.

When Kabira Crossroads enters the battlefield, you gain 2 life.

T: Add W.

illus. James Paick # 33/0

Kemba's Skyguard

    1 W W
Creature - Cat Knight

Flying

When Kemba's Skyguard enters the battlefield, you gain 2 life.

"We're now to dispense aid to any Mirran we see battling anything . . . ‘strange.' Regent's orders."—Ranya, skyhunter captain

illus. Whit Brachna # 13/0

2/2

Kor Aeronaut

    W W
Creature - Kor Soldier

Kicker 1W (You may pay an additional 1W as you cast this spell.)

Flying

When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

illus. Karl Kopinski # 10/0

2/2

Kor Hookmaster

    2 W
Creature - Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

"For us, a rope represents the ties that bind the kor. For you, it's more literal."

illus. Wayne Reynolds # 12/0

2/2

Kor Skyfisher

    1 W
Creature - Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."

illus. Dan Scott # 8/0

2/3

Loyal Sentry

    W
Creature - Human Soldier

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

"My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep."

illus. Michael Sutfin # 5/0

1/1

Master of Etherium

    2 U
Artifact Creature - Vedalken Wizard

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."

illus. Matt Cavotta # 48/0

*/*

Mighty Leap

    1 W
Instant

Target creature gets +2/+2 and gains flying until end of turn.

"The southern fortress taken by invaders? Heh, sure . . . when elephants fly."—Brezard Skeinbow, captain of the guard

illus. rk post # 24/0

Mishra's Factory

Land

T: Add C.

1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

T: Target Assembly-Worker creature gets +1/+1 until end of turn.

illus. Scott Chou # 73/0

Moonglove Extract

    3
Artifact

Sacrifice Moonglove Extract: It deals 2 damage to any target.

Diluted, moonglove can etch living tissue. Concentrated, a drop will kill a giant.

illus. Terese Nielsen # 67/0

Mosquito Guard

    W
Creature - Kithkin Soldier

First strike

Reinforce 1—1W (1W, Discard this card: Put a +1/+1 counter on target creature.)

His aim is as sure as a mosquito's sting, but with none of the warning.

illus. Randy Gallegos # 6/0

1/1

Pentavus

    7
Artifact Creature - Construct

Pentavus enters the battlefield with five +1/+1 counters on it.

1, Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying.

1, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.

illus. Greg Staples # 58/0

0/0

Plains

Basic Land - Plains

W

illus. Michael Komarck # 37/0

Plains

Basic Land - Plains

W

illus. Martina Pilcerova # 38/0

Plains

Basic Land - Plains

illus. Michael Komarck # 36/0

Plains

Basic Land - Plains

W

illus. Rob Alexander # 35/0

Qumulox

    6 U U
Creature - Beast

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying

Even the clouds bend themselves to Memnarch's will, eager to swallow those who oppose him.

illus. Carl Critchlow # 59/0

5/4

Raise the Alarm

    1 W
Instant

Create two 1/1 white Soldier creature tokens.

"The nim raid our homes without warning. We must defend our homes without hesitation."

illus. John Matson # 25/0

Razor Barrier

    1 W
Instant

Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.

"We protect our homelands. Why should they not protect us?"

illus. Ron Spencer # 26/0

Razormane Masticore

    5
Artifact Creature - Masticore

First strike (This creature deals combat damage before creatures without first strike.)

At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.

At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.

illus. Jim Murray # 56/0

5/5

Runed Servitor

    2
Artifact Creature - Construct

When Runed Servitor dies, each player draws a card.

Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.

illus. Mike Bierek # 42/0

2/2

Rustic Clachan

Land

As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.

T: Add W.

Reinforce 1—1W (1W, Discard this card: Put a +1/+1 counter on target creature.)

illus. Fred Fields # 34/0

Saltblast

    3 W W
Sorcery

Destroy target nonwhite permanent.

Dominaria erodes with each passing gust.

illus. Parente # 30/0

Seasoned Marshal

    2 W W
Creature - Human Soldier

Whenever Seasoned Marshal attacks, you may tap target creature.

There are only two rules of tactics: never be without a plan, and never rely on it.

illus. Matthew D. Wilson # 15/0

2/2

Seat of the Synod

Artifact Land

(Seat of the Synod isn't a spell.)

T: Add U.

Lumengrid, site of the Knowledge Pool, source of vedalken arcana.

illus. John Avon # 74/0

Serrated Biskelion

    3
Artifact Creature - Construct

T: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

"Whereas I was created to protect, the biskelion was created to destroy."—Karn, silver golem

illus. Ron Spencer # 46/0

2/2

Silver Myr

    2
Artifact Creature - Myr

T: Add U.

The vedalken saw the myr as toys, unaware of the intelligence lurking behind their empty eyes.

illus. Kev Walker # 43/0

1/1

Stalking Stones

Land

T: Add C.

6: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

illus. David Day # 75/0

Steel Overseer

    2
Artifact Creature - Construct

T: Put a +1/+1 counter on each artifact creature you control.

"The world is already run by all manner of machines. One day, they'll remind us of that fact."—Sargis Haz, artificer

illus. Chris Rahn # 44/0

1/1

Steel Wall

    1
Artifact Creature - Wall

Defender (This creature can't attack.)

"We sculpt the land into what we need—homes, armament, fortresses of war. Our strength comes not only from knowing, but from commanding the terrain."—Raksha Golden Cub, leonin kha

illus. David Day # 41/0

0/4

Stormfront Riders

    4 W
Creature - Human Soldier

Flying

When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.

Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

illus. Wayne Reynolds # 17/0

4/3

Sunlance

    W
Sorcery

Sunlance deals 3 damage to target nonwhite creature.

"It's easy for the innocent to speak of justice. They seldom feel its terrible power."—Orim, Samite inquisitor

illus. Volkan Baga # 21/0

Swell of Courage

    3 W W
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—XWW (XWW, Discard this card: Put X +1/+1 counters on target creature.)

"Tideshaping is more than creating a fewnew puddles."

illus. Jim Nelson # 31/0

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

The smallest seed of regret can bloom into redemption.

illus. Terese Nielsen # 22/0

Synod Centurion

    4
Artifact Creature - Construct

When you control no other artifacts, sacrifice Synod Centurion.

"We order them to stand, they stand. We order them to wait, they wait. We order them to die, they die."—Pontifex, elder researcher

illus. Kev Walker # 53/0

4/4

Temple Acolyte

    1 W
Creature - Human Cleric

When Temple Acolyte enters the battlefield, you gain 3 life.

Young, yes. Inexperienced, yes. Weak? Don't count on it.

illus. Lubov # 9/0

1/3

Tezzeret the Seeker

    3 U U
Legendary Planeswalker - Tezzeret

+1: Untap up to two target artifacts.

−X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

illus. Igor Kieryluk # 39/0

4

Thirst for Knowledge

    2 U
Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

"To truly know something, you must become it. The trick is to not lose yourself in the process."

illus. Anthony Francisco # 68/0

Thoughtcast

    4 U
Sorcery

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Draw two cards.

Vedalken eyes don't see the beauty in things. They see only what those things can teach.

illus. Greg Hildebrandt # 71/0

Trinket Mage

    2 U
Creature - Human Wizard

When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.

illus. Mark A. Nelson # 49/0

2/2

Trip Noose

    2
Artifact

2, T: Tap target creature.

A taut slipknot trigger is the only thing standing between you and standing.

illus. Randy Gallegos # 65/0

Triskelion

    6
Artifact Creature - Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.

"Why do bad things always come in threes?"—Gisulf, expedition survivor

illus. Christopher Moeller # 57/0

1/1